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 Forum index » Chaotic Fiction » 10Cloverfield Lane
[META] Game Criticism, Complaints, Comments
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hinoai
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Joined: 28 Sep 2007
Posts: 284
Location: Citizen of the World (currently Honolulu, Hawaii).

Is this the secret meaning of the Eiffel Tower?!?!?! It was Pixie's hand all along!

And I'd like to see the rainbow unicorn one. Just saying. Wink

PostPosted: Fri Mar 04, 2016 1:24 am
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kosmopol
I Never Tire of My Own Voice


Joined: 27 Aug 2007
Posts: 3167

danteIL wrote:
kosmopol wrote:
And here from me for you all everybody.


https://www.youtube.com/watch?v=kuQba4inleQ


Exactly Smile
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PostPosted: Fri Mar 04, 2016 5:52 am
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JustThinking
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Joined: 23 Mar 2012
Posts: 107

Ok - question- would it be normal to have an ARG just full of red herrings? Those x's on the MRE's just had to be investigated- but it's clear that was a big waste of time.

How many other facets usually turn out to be nothing usually? Haven't done a lot of ARGS.

PostPosted: Fri Mar 04, 2016 11:13 am
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gimlet
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Joined: 20 Jan 2016
Posts: 358

JustThinking wrote:
Ok - question- would it be normal to have an ARG just full of red herrings? Those x's on the MRE's just had to be investigated- but it's clear that was a big waste of time.

How many other facets usually turn out to be nothing usually? Haven't done a lot of ARGS.


I mean, yes and no. In any ARG there are sometimes just weird coincidences that are distracting (Like that Memory Lane puzzle we found early on that distracted me so).

Often the clues that look so clear to us now is a matter of hindsight, at the time they are discovered don't always seem so obvious.

The way args work is they use the "hive mind of the Internet" in a similar way to how a million monkeys will eventually write war & piece. One person on their own could never figure it all out, but the wisdom of the crowd, or individuals in the crowd with various skills just might.

But ultimately the issue here is that without a clearly delineated path people are going to find themselves meandering off into the wilderness.

There just hasn't been enough content, and there hasn't been enough to do with that content. We have nothing to do, and are spinning in circles.

Like, actually I came here to complain. No update at all on FAPT? So Weird. What is going on? Is Howard already in his bunker? Have the PMs given up entirely after all the drama & bad behavior? Did Bad Robot just get too busy doing the last few pre release tasks? Is it all over and we're just supposed to see the movie now? Are we missing something entirely? Come on guys, give us something, some closure at least. I've gotten used to sitting here on Friday morning with all hell breaking loose.
:/

PostPosted: Fri Mar 04, 2016 12:34 pm
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hinoai
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Joined: 28 Sep 2007
Posts: 284
Location: Citizen of the World (currently Honolulu, Hawaii).

Yes! Closure, please! PMs! If nothing else, at least an update from Howard about him going into his bunker. It must have happened by now.

PostPosted: Fri Mar 04, 2016 1:36 pm
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DougBThree
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Joined: 25 Jul 2007
Posts: 249
Location: Florida

gimlet wrote:
I've gotten used to sitting here on Friday morning with all hell breaking loose.
:/


Yes, by now I was expecting we would be moving into the grand finale stage, like a fireworks show that starts launching off lots of shells at the end. Instead, the only update we get this week is the apparent dead end of the March EOTM page. Kinda disappointing.

hinoai wrote:
Yes! Closure, please! PMs! If nothing else, at least an update from Howard about him going into his bunker. It must have happened by now.


Actually, I speculate that Howard doesn't actually hole up in the bunker until the beginning of the movie. I assume he is on his way there when he collects Michelle from her car wreck. We'll see...

PostPosted: Fri Mar 04, 2016 1:41 pm
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danteIL
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Joined: 08 May 2006
Posts: 1990

JustThinking wrote:
Ok - question- would it be normal to have an ARG just full of red herrings? Those x's on the MRE's just had to be investigated- but it's clear that was a big waste of time.

How many other facets usually turn out to be nothing usually? Haven't done a lot of ARGS.


Yep, happens a lot. A lot. As was *ahem* pointed out earlier, a problem can arise for players because they often cannot see the 'big picture' while the game is going on. So, as discoveries are made, we cannot always tell what is meant to be relevant leads versus irrelevant leads. As a result, red herrings happen ALL the time. Sometimes this kind of speculation can be fun because players can find ways to expand on the universe of the game even beyond what the PMs intended, but other times this can lead to a lot of wasted effort.

A thoughtful/responsive PM team will be aware of the latter possibility and can either design content to make it clear what is an intended part of the game OR can make adjustments on the fly to lead players back on the correct path.

PostPosted: Fri Mar 04, 2016 1:54 pm
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hinoai
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Joined: 28 Sep 2007
Posts: 284
Location: Citizen of the World (currently Honolulu, Hawaii).

DougBThree wrote:
Actually, I speculate that Howard doesn't actually hole up in the bunker until the beginning of the movie. I assume he is on his way there when he collects Michelle from her car wreck. We'll see...


Actually, yeah, you're probably right. Otherwise, how would be know what's up there?

Perhaps the monster (fingers crossed) is up there, heading for his home, and that's what causes Michelle to crash. He knows that it's going to be bombed, which is where the radiation story comes from, and there we have the story.

PostPosted: Fri Mar 04, 2016 1:58 pm
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Melodyman
Entrenched

Joined: 28 Nov 2007
Posts: 943
Location: Los Angeles

Hope i'm wrong but I have this nagging feeling that somehow the fiasco with the phone hack might have screwed up the next moves and caused an emergency rework of how to proceed if possible.. Really hoping we get to see the rest of the story and that they havent gotten fed up and quit on us.. ...

Question.. if they do decide to end the game here, will they let us know? Has this ever happened before?

PostPosted: Fri Mar 04, 2016 2:20 pm
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CynAnne
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Joined: 30 Aug 2007
Posts: 241
Location: My Own Lil' Shangra-La, Planet Earth

Agreed...

Melodyman wrote:
Hope i'm wrong but I have this nagging feeling that somehow the fiasco with the phone hack might have screwed up the next moves and caused an emergency rework of how to proceed if possible.. Really hoping we get to see the rest of the story and that they havent gotten fed up and quit on us.. ...

Question.. if they do decide to end the game here, will they let us know? Has this ever happened before?


I posited very much the same idea, Melodyman - especially after reading the 'NYT' article that gimlet linked, discussing Bad Robot and their approach to the projects they get involved in...I'll repost the link below.

http://mobile.nytimes.com/2016/03/06/movies/10-cloverfield-lane-comes-out-of-nowhere.html

PostPosted: Fri Mar 04, 2016 4:47 pm
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gimlet
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Joined: 20 Jan 2016
Posts: 358

Melodyman wrote:
Hope i'm wrong but I have this nagging feeling that somehow the fiasco with the phone hack might have screwed up the next moves and caused an emergency rework of how to proceed if possible.. Really hoping we get to see the rest of the story and that they havent gotten fed up and quit on us.. ...

Question.. if they do decide to end the game here, will they let us know? Has this ever happened before?


I think Kosmopol seems to be the Bad Robot ARG fanboy around these parts, so I would check with him or CloverfieldClues.

But yeah. They have just kinda let ARGs trail off and die before. A few times. Personally I remember one of the Lost args just trailed off into nothingness. Apparently there were budget issues, but we didn't even find that out for a long time. Bad Robot does not have the greatest track record. But on the upside, they do a lot for the fans - more of this amazing, nerdy, fan servicey stuff than anyone else - and seem like really nice people, so I think they mean well.

PostPosted: Fri Mar 04, 2016 6:13 pm
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kosmopol
I Never Tire of My Own Voice


Joined: 27 Aug 2007
Posts: 3167

Yes, BR let collapsed some ARGs indeed. I mean, original Cloverfield ARG wasn't really finished, it merged with BluRay campaign (ugsx files) and ended in nowhere. Without any note by BR.

The best BR ARG was StarTrek so far, with social element of saving Vulcan in a huge console showdown, where players connected their forces into one ray. THIS was awesome. And highly cinematic.

Sometimes BR people informed the players about collapsed state of being of an ARG. Like they did in "Dharma wants you", a LOST ARG. Money went out, writer strike was hitting the Entertainment industry. So this ARG was abruptly cancelled. But in this case they haven't penetrated meta level. Thomas Werner Mittelwerk, the CEO of Hanso Foundation (who grounded Dharma Initiative) ran away to some islands where he could hid with covered identity. The End.
I mean, not really satisfying as a fact, but I could accept they used the implosion of this ARG still being ingame.

Super8 was afraik also not really properly ended.

Another good - awesome actually - end of an ARG by BR was "The LOST experience", where Rachel Blake, a critical blogger about Hanso Foundation (who was actually <spoiler>), appeared - wait for it - in Comiccon, at the official LOST panel, where she accused LOST makers for being paid by Hanso Foundation. Ingame and OOG merged. This was imho one of the most impressive ARG moments I know.

Well, I say BR, but the ARGs for Bad Robot productions are oftly produced by Third Companies, so it always depends.

The one thing I can say for sure: even if some ARGs collapsed, PMs always found a way to give us further hints if we were lost while of the game duration.
_________________
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Speaks German/Russian/Japanese
Leonard Nimoy calls me by nickname: http://tinyurl.com/gvuvydr


PostPosted: Sat Mar 05, 2016 10:50 am
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gimlet
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Joined: 20 Jan 2016
Posts: 358

Wow, now I'm going down memory lane.

I vaguely remember parts of the LOST experience, but am totally blanking on other parts reading about it I just do not recall it at all. The Apollo bars I definitely remember, and being pissed that there was no way to participate in Canada. I also only seem to have noticed some of the - apparently 5? - Lost args, but not others. So weird.

I remember Wikipedia was still pretty new and we were trying to chart ARG progress and theories on it until they basically kicked us out. So someone started a LOST Wiki? It must have been a really early fan wiki!

I think then the no Canadian shipping thing for Slusho really disalusioned me at the time. I think they eventually did add shipping, maybe even sent me an email about it after I complained? But then it was so prohibitively expensive and I had NO money back then.

I'm pretty sure I had no idea this forum existed. Only heard of it pretty recently. Which is so weird. I think I might have been reading Cloverfield Clues back in the day, because I totally remember reading the wacky Lion theories and people connecting it to the lost Polar bears and stuff on a blogger blog. Maybe I was also reading IMDB? Dunno.

It's all so faint and hazy! So long ago.

Edit: yeah, ok I think mostly followed along on Lostpedia back then. But I was just a lurker.

PostPosted: Sat Mar 05, 2016 11:14 am
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MissingTeddyHanssen
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Joined: 02 May 2008
Posts: 132
Location: Philippines

kosmopol wrote:
[...] The best BR ARG was StarTrek so far, with social element of saving Vulcan in a huge console showdown, where players connected their forces into one ray. THIS was awesome. And highly cinematic. [...]


Man I remember how FlynnLives ended. It had an ending just as epic: your internet browser would get crazy showing scenes from the movie (closes and opens new ones at the same time. Some scenes would act synchronized too!), then you finally see CLU eerily smiling at the end. And a beeper. Alan Bradley's fucking beeper. Holy shit. Good times
(Not to mention I got a lot of swag in the end too. hint hint)
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PostPosted: Sat Mar 05, 2016 12:15 pm
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gimlet
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Joined: 20 Jan 2016
Posts: 358

Yeah! I wish I had known about that one at the time, but I just wasn't too into Tron until I saw it when it came out on BluRay.

Sounds like they hit every note right. It's one of the few that are spoken of with reverence. Like a peak moment. Though I think Disney was just burning through money back then, I think they clamped down on anything risky shortly after. Maybe now that they've fixed their license to print gold machine (aka Star Wars) they'll get back to doing some cool stuff like that.

PostPosted: Sat Mar 05, 2016 1:03 pm
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