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 Forum index » Archive » Archive: General » ARG: Aware
Alecia/puzzle
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rose1
Guest


This is great for people that have big teams. But what about my relatively small group and what about the lurker/unaffiliated people?

Even though the Restorers puzzle was relatively easy, I still think that it is more fun for everyone if we share here. And anyone can solve them.

PostPosted: Tue Jun 15, 2004 11:08 am
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StercusMaximus
Decorated

Joined: 19 Nov 2002
Posts: 204
Location: MA

So what are we going to do with the chat logs we end up with from these group chats? Will those of us Ideltech folks be able to read what happened at the Restorers chat? And to make things even more complicated, should we stay away from the other group's chats? Here at UF we all know when they're planned, but in the game, most of us wouldn't have access to that information.....


any ideas??

SM
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PostPosted: Tue Jun 15, 2004 11:21 am
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Marduk
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Joined: 07 Jun 2004
Posts: 121
Location: Atlanta

Ya know, it's funny. In the post-pre-game chat there was a lot of talk about in-game/out-of-game and how the less role-playing there is the better and how having IU creates as little role-playing as possible. I can't help but think that doesn't make any sense. Who here thinks that this would be a lot more fun if you didn't have to worry about what's in-game appropriate or juggling two or more seperate, yet necessary, message boards?

I'm just saying it makes a lot more sense to either:
A) stay only on IU, only in your faction's message boards, and solve only your faction's puzzles, or
B) just use UF and act as a collective mind, solving all puzzles, and letting the people drawn to each particular group try to help that in-game group out.

It's just such a pain that, while ARGing, I have to worry about meta-gaming and acting like I only know a small fraction of information while I'm posting on IU when I can actually see the whole picture.

I mean I love AWARE so far, and I'll continue playing, but this just seems like a large obstacle.

PostPosted: Tue Jun 15, 2004 11:28 am
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Shelina
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Joined: 03 Apr 2003
Posts: 552
Location: Madrid, Spain

StercusMaximus wrote:
Will those of us Ideltech folks be able to read what happened at the Restorers chat?

Yes, why not? We've already done that before... you know, as long as you dont use that info in-game...

StercusMaximus wrote:
And to make things even more complicated, should we stay away from the other group's chats?

Personally I think that's the easiest part! WE MUST STAY AWAY FROM OTHER GROUPS' CHAT!! Exactly what you said: we do not know in-game those chats are going to take place!
It would be difficult to explain to alecia why there is an Ideltech employee in her chatroom :p

Well, that's my oppinion, at least Confused

PostPosted: Tue Jun 15, 2004 11:29 am
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

This all hurts my brain Confused
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PostPosted: Tue Jun 15, 2004 12:38 pm
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Yliandra
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Joined: 19 May 2004
Posts: 114
Location: Quad Cities, IL, USA

I agree with whoevers team it is solving puzzles (man am I glad rose was working on the Thad puzzle at the same time we were in chat Wink), but I still think we should post logs etc in here. If we only know our little chunk, this game is going to get pretty boring. I don't see any reason we can't seperate what we know in-game from what we know out. I managed not to go, "Yeah right!" when Alecia called and tried to blame the explosion on Thad. Smile

As long as people are careful we should manage. But if we all start clamming up, the guide isn't going to get updated fully, new people entering are going to be really out of the loop, and we might as well stop talking in IMs and non-game chat altogether. Frankly I wouldn't like to sector the community like that.
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PostPosted: Tue Jun 15, 2004 12:46 pm
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Tablesaw
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Joined: 13 Jun 2004
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Location: LACAUSA

Yliandra wrote:
I agree with whoevers team it is solving puzzles (man am I glad rose was working on the Thad puzzle at the same time we were in chat :wink:), but I still think we should post logs etc in here. If we only know our little chunk, this game is going to get pretty boring. I don't see any reason we can't seperate what we know in-game from what we know out. I managed not to go, "Yeah right!" when Alecia called and tried to blame the explosion on Thad. :)

As long as people are careful we should manage. But if we all start clamming up, the guide isn't going to get updated fully, new people entering are going to be really out of the loop, and we might as well stop talking in IMs and non-game chat altogether. Frankly I wouldn't like to sector the community like that.


On the other hand, if too much is pooled out-of-game, then newcomers won't be able to tell what they're not supposed to know. I, as a newcomer, read through the chronology on the guide. Now, reading some of these IG/OG discussions, I am indirectly learning that some of the things I learned I actually don't know. Frankly, I think that's a bit more difficult to sort out.
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PostPosted: Tue Jun 15, 2004 1:06 pm
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Guest
Guest


As to chats, the host (thad, marcus or alecia) can ask people who aren't supposed to be there to leave if that is what they want. Marcus posted his message on the common board which I think is an indication he may want to talk to everyone. I recall that SLake had not trouble asking Mos to leave when he was in a chat after being fired from Ideltech.

I will post whatever puzzles, logs, etc. I have and I think my fellow Restorers ( yes, I am not the only one) would agree with that. And, as I am possibly the worst puzzle solver of all time I need as much help as I can get. Smile

Thank God for my team mates!

PostPosted: Tue Jun 15, 2004 1:09 pm
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Rose1
Guest


sorry, that was me, Rose.

PostPosted: Tue Jun 15, 2004 1:10 pm
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Marduk
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Joined: 07 Jun 2004
Posts: 121
Location: Atlanta

I just think that it is unduly burdensome to ask everyone to pretend that they don't know what is going on with the big picture. I mean, isn't knowing the big picture and trying to solve all the puzzles what makes this so much fun? This is approaching an ARG/RPG mix that will just confuse the newcomers and muddy the waters. I have a feeling, if the PMs don't give us some sort of additional structure/instructions, that we'll all be having this exact discussion for the duration of the game.

PostPosted: Tue Jun 15, 2004 1:17 pm
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Yliandra
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Joined: 19 May 2004
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Location: Quad Cities, IL, USA

Tablesaw wrote:
On the other hand, if too much is pooled out-of-game, then newcomers won't be able to tell what they're not supposed to know. I, as a newcomer, read through the chronology on the guide. Now, reading some of these IG/OG discussions, I am indirectly learning that some of the things I learned I actually don't know. Frankly, I think that's a bit more difficult to sort out.


I can see where the confusion lies, but my concern is this. To correct that, should there be seperate chronologies/summaries for each team on the guide? Because that's the only real way to address that issue, and that's going to create A LOT of extra work to keep the guide up. But if we don't post things here, we have no where to link the guide to.
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Jordan Levin will be tarred and feathered, and The WB will be smote. I don't know exactly how something gets smote, but if there is a higher power then they have to smote them, A LOT!!!

PostPosted: Tue Jun 15, 2004 1:19 pm
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Marduk
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Joined: 07 Jun 2004
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Location: Atlanta

Quote:
I can see where the confusion lies, but my concern is this. To correct that, should there be seperate chronologies/summaries for each team on the guide? Because that's the only real way to address that issue, and that's going to create A LOT of extra work to keep the guide up. But if we don't post things here, we have no where to link the guide to.


I like that idea a lot actually. It's a shame I don't have the time to actually help with it... If we're going to have seperate factions, there should be seperate resources for them.

However... this is day 1 and we don't really know how all of this will pan out, so I'll withhold my judgement until at least tonight...

PostPosted: Tue Jun 15, 2004 1:23 pm
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Shelina
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Joined: 03 Apr 2003
Posts: 552
Location: Madrid, Spain

Anonymous wrote:
my fellow Restorers ( yes, I am not the only one)


Reaaly, really gald to hear that, Rose!! Very Happy Very Happy Very Happy

PostPosted: Tue Jun 15, 2004 1:25 pm
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Tablesaw
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Joined: 13 Jun 2004
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Location: LACAUSA

I've been thinking a lot about this (and I posted some of my thoughts in the meta forum). My stance would be that it's fine to post puzzles and possibly solutions on the board (depending on what information is included in the solution puzzle, players may not want to broadcast it), but solving puzzles probably shouldn't happen out of game. As I said before, it's really hard to ignore a solution or partial solution when you're supposed to be solving the puzzle.
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PostPosted: Tue Jun 15, 2004 1:26 pm
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Emericana
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Joined: 25 Oct 2003
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Seems quite simple to me. Don't post any team-specific information on UF, it all goes to IU. Then you don't have to worry about anyone slipping up and giving things away.

PostPosted: Tue Jun 15, 2004 4:37 pm
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