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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
[NOT SOLVED?] Odd noises in the bee sound files
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number8
Veteran

Joined: 26 Jul 2004
Posts: 92
Location: Toronto, Canada

I hear "All the bugs", but the rest I can't make out. I doubt there's anything in the voicemail though, since her message didn't seem to be altered. In other words, the original voicemail message sounded perfectly normal.

The phone number we got by doing a whois lookup on ilovebees.com. I think we can consider it as in-game, since Dana is in-game.

Quote:
also wanted to know, cos im rather new to this, whats hasnt been solved yet? what remains of the mystery???


You can track our progress at the Wiki

Quote:

thecountdown date, i presume we need to solve the problem before then? or is that wen (rumour) doom 3 comes out???


Doom 3? I think that's really really really stretching it.
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Drool problem quite interesting Drool

PostPosted: Wed Jul 28, 2004 7:40 pm
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Ke3PeR
Greenhorn

Joined: 28 Jul 2004
Posts: 7

Re: monitor, from h2

firefox wrote:
also- on another note, if it is halo 2 based, could the pious flea be the monitor (little flying evil thing), which escaped from halo at the very end of the first game??? (i take it its evil?)

just to throw some ideas out


The flying thing is called '343 Guilty Spark', it is a monitor for that particular halo, thus meaning there are more...

Reading the name Pious Flea, it could be the designation of another monitor of another halo ring

PostPosted: Wed Jul 28, 2004 8:16 pm
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QuestionMark
Greenhorn

Joined: 28 Jul 2004
Posts: 5

Dana has supposively confirmed that it is her voice mail too... so I guess there might be a clue there.

PostPosted: Wed Jul 28, 2004 8:19 pm
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cadaverous
Greenhorn

Joined: 27 Jul 2004
Posts: 4

"Would have laughed if I could have moved. Not so funny when all you can do is watch the languages. Always good at the puzzle of pulling signal out of noise. But head is so fuzzy, stuff spilling out, can't move, Spider crawling"

Could this be a hint to the bee noise puzzile?

PostPosted: Wed Jul 28, 2004 9:33 pm
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Lady Une
Kilroy

Joined: 29 Jul 2004
Posts: 1

piping.wav

Has anyone slowed down the piping.wav file 100% and listend at the 7.5-8 second block.

What is that that clicks in?

PostPosted: Thu Jul 29, 2004 4:09 pm
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JMAN 03
Greenhorn

Joined: 28 Jul 2004
Posts: 6

picking a signal out of noise

I hear a lot of talk about using professional audio packages, general noise filtering, slowing down the sound, etc. But has anyone loaded the .wav file into a program like MATLAB or something at performed a simple PSD (Power Spectral Density) analysis of the sound. You can do this in about two lines with a program like MATLAB (provided you have the signal processing toolkit installed). This will tell you very clearly 1) whether or not a signal is hidden within the noise, and 2) if so, what frequencies are contained in the hidden signal. This will eliminate a lot of the guesswork that I see in this thread and tell us if we're on a wild goose chase or not. If a hidden signal is aparent from the PSD (or an autocorrelation analysis will work too), then we simply filter out all frequencies above and below the frequency range of the detected signal, and we should be able to then hear it.

I don't know how to download the original .wav file, but if someone could post it here for me, I can take a crack at this myself. I haven't done this in a while though, so it would be better if an audio expert tried it than myself.

It would seem from the operator's quote "I was always good at the puzzle of pulling signals out of noise" that we are on the right track with this bee1.wav puzzle. However, just running random noise filters on the file, without knowing what frequencies you are looking for, probably won't do the trick. Generally, the magnitude of a hidden signal will be dwarfed by that of the noise. You have to use PSD and autocorrelation techniques to identify whether a signal is present in noise and what frequencies it containes. Then you run a carefully designed band-pass filter to pick out the signal.
It's not hard if you know what you're doing. Hopefully I'm not the only engineer that is playing this game and can do things like frequency analysis.

PostPosted: Fri Jul 30, 2004 1:27 pm
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Kallelin
Boot

Joined: 29 Jul 2004
Posts: 16

Original.

PostPosted: Fri Jul 30, 2004 2:16 pm
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Mukaikubo
Boot

Joined: 28 Jul 2004
Posts: 56

JMan- no, not the only engineer, but since my expertise runs more to spacecraft than signal analysis you might me alone on this one. Still, let me see what I can do.

EDIT: BAH! Didn't install the signal processing toolkit, and can't find my CD. Sorry.

PostPosted: Fri Jul 30, 2004 3:01 pm
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-M-
Boot


Joined: 29 Jul 2004
Posts: 25

Hey everyone. I'm not sure if anyone else has seen this yet, but When I first started, I found a copy of the queenbee wav file that was pretty distorted and choppy. When I opened it in notepad, I found the words Data, Fact, Live, and Coming (apparently) randomly placed.

hopefully I'm not just trouting here, but I didn't see anyone else mention a corrupted audio file.

PostPosted: Fri Jul 30, 2004 3:34 pm
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CoffeeJedi
Unfictologist


Joined: 27 Jul 2004
Posts: 1327
Location: Charlotte NC, USA

-M- wrote:
Hey everyone. I'm not sure if anyone else has seen this yet, but When I first started, I found a copy of the queenbee wav file that was pretty distorted and choppy. When I opened it in notepad, I found the words Data, Fact, Live, and Coming (apparently) randomly placed.

hopefully I'm not just trouting here, but I didn't see anyone else mention a corrupted audio file.


i found 'life, group, bea, and Img=Ace'

Shocked
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seeker > !seek canoe
!splotch


PostPosted: Fri Jul 30, 2004 3:43 pm
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-M-
Boot


Joined: 29 Jul 2004
Posts: 25

CoffeeJedi wrote:
-M- wrote:
Hey everyone. I'm not sure if anyone else has seen this yet, but When I first started, I found a copy of the queenbee wav file that was pretty distorted and choppy. When I opened it in notepad, I found the words Data, Fact, Live, and Coming (apparently) randomly placed.

hopefully I'm not just trouting here, but I didn't see anyone else mention a corrupted audio file.


i found 'life, group, bea, and Img=Ace'

Shocked

maybe i didn't look hard enough. I know the four i put are there, but it's hard to spot single words in all that code.

[-M- Edit]

found group. don't see bea or img ace yet.

maybe both life and live? or maybe I just remembered wrong. *shrug* either way this seems... interesting.

[-M- Edit]

In response to V V V - yeah... I'm stupid. lol I might forget how to open notepad if i don't get some sleep. ^^;

PostPosted: Fri Jul 30, 2004 3:46 pm
Last edited by -M- on Fri Jul 30, 2004 3:57 pm; edited 1 time in total
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CoffeeJedi
Unfictologist


Joined: 27 Jul 2004
Posts: 1327
Location: Charlotte NC, USA

hit ctrl-f and search for them
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seeker > !seek canoe
!splotch


PostPosted: Fri Jul 30, 2004 3:53 pm
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Psycho_Munky
Kilroy

Joined: 30 Jul 2004
Posts: 1

i found fact, data, life, groupy(probably just group), next and coming

PostPosted: Fri Jul 30, 2004 4:17 pm
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cpip
Veteran

Joined: 29 Jul 2004
Posts: 109
Location: KY

Looking at bees1.wav above, I find fact and data in it as well. But nothing else, after a minute or so's scanning; doesn't mean there's not more there...

PostPosted: Fri Jul 30, 2004 4:20 pm
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Samari
Veteran


Joined: 25 Jul 2004
Posts: 72
Location: Notre Dame, IN

i just ran strings on those two files. fact and data are the only meaningful strings in bees1.wav

fact, data, bea, cab, life, group, next, and coming are all in queen-piping.wav but Img=Ace is not.


i'm not sure what to make of this but those words are definitely there.

PostPosted: Fri Jul 30, 2004 4:42 pm
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