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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[UPDATE] "Military" Conversation Snippets
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QBKooky
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Joined: 24 Jul 2004
Posts: 281

[UPDATE] "Military" Conversation Snippets

I've been trying to organize the snippets of conversation between people who are obviously military. If you could post them here, it would be greatly appreciated. Here is what I have so far:

There seem to be at least two conversations that I've found, one between 1st Lt Sorenson and Capt. Greene, and another between Midshipman Arrelts and ONI tech Kowalski.

Also, I omitted what page these appeared on, since I know I've seen the same snippet on different pages.

First conversation, assembled from what I have
Quote:
view.
1st Lt Sorenson: For the first time, I'm not sure I want to know what's in them.

Capt Greene: ...Even leaving aside our particular mission, there's the issue of letting them know we've broken their codes. If we bug out and scramble home to warn HQ about Troy, people like Standish will say we've already / compromised a huge tactical advantage, and that mounting a big evac operation will completely give the game away.

1st Lt Sorenson: Not even Standish would let them / report it. Our job is to gather intelligence: it's HQs job to decide what to do with it.

1st Lt Sorenson: God, I'm glad it isn't me making that call.

Capt. Greene: Don't feel too sorry for / C-and-C. If they decide that
strategic advantage is too great to risk and don't act, then you know
Section Zero will be all over them. Zero's wanted Standish forever.

1st Lt Sorenson: I...I understand. It's so much easier for everyone if we don't tell them. But...wait a second. Don't you have family on Troy?

Capt. Greene: That can't be part of the equation, Rolf. You know that.

1st Lt Sorenson: Jesus.

Capt. Greene: -I think we have to


This order makes sense to me, except why would 1st Lt. Sorenson speak twice. ?
______________

Second conversation: Not enough to assemble
Quote:
ONI tech Kowalski: "I do love a girl in uniform. Got shore leave tonight by any chance?"
Midshipman Arrelts: (laughs) "Maybe."
ONI tech Kowalski: "I was thinking,
Quote:
Even for you?
ONI tech Kowalski: Well, of course, I know, but I really shouldn't
Midshipman Arrelts: Come on! I won't tell!
ONI tech Kowalski: Well...

The first thing I remember is her trying to kill me.
Quote:
Midshipman Arrelts: "Was that what you were thinking?"
ONI tech Kowalski: (coughs) Anyway, she shouldn't feel that slowness through Nav & Comm. anymore.
Midshipman Arrelts: Great. You know what they say: Happy ship -
ONI tech Kowalski: - happy crew. Yeah. (coughs) Yeah, I know a lot of about these systems.
Midshipman Arrelts: That's great, what with it being your job and all.
ONI tech Kowalski: fr'instance - know what the single

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PostPosted: Tue Jul 27, 2004 12:50 pm
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Rock Steady
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Joined: 26 Jul 2004
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Location: Concord, NH

Continuation of the last snippet:

ONI tech Kowalski: fr'instance - know what the single best correlate is for these babies, in terms of matching personality to service designation? Favorite game.<BR>
Midshipman Arrelts: Favorite game?<BR>
ONI tech Kowalski: You know, from before. Tag - that's regular navy, like destroyers. Command HQ is usually Truth or Dare, something like that. Red Rover -
Midshipman Arrelts: Light {p}icket?<BR>
ONI tech Kowalski: Couriers, too.<BR>
Midshipman Arrelts: (laughs) I never would have thought... So what about her?<BR>
ONI tech Kowalski: The Operator? (coughs) File's classified.
Midshipman: Even for you?<BR>
ONI tech Kowalski: Well, of course, Well... (whispers) Spin the Bottle.<BR>
Midshipman Arrelts: (laughs)<BR>
ONI tech Kowalski: (laughs)

PostPosted: Tue Jul 27, 2004 1:03 pm
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CoffeeJedi
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Joined: 27 Jul 2004
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Location: Charlotte NC, USA

it seems like when an AI is developing, they play games with it, to determine where its abilities lie, then assign it to a duty... but even the Operator's favorite game is classified

PostPosted: Tue Jul 27, 2004 1:08 pm
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Zedix
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Joined: 26 Jul 2004
Posts: 93
Location: Ottawa

This might go before the text you assembled

Quote:
god.
Capt. Greene: I'm just saying, the choice isn't as easy as you might think.
1st Lt Sorenson: You know, I was so curious when you got your orders...
Capt Greene: And then there's the strategic


PostPosted: Tue Jul 27, 2004 1:08 pm
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QBKooky
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Joined: 24 Jul 2004
Posts: 281

Here's the new assembled Conversation #2:

Quote:
Midshipman Arrelts: "Was that what you were thinking?"

ONI tech Kowalski: (coughs) Anyway, she shouldn't feel that slowness through Nav & Comm. anymore.

Midshipman Arrelts: Great. You know what they say: Happy ship -

ONI tech Kowalski: - happy crew. Yeah. (coughs) Yeah, I know a lot of about these systems.

Midshipman Arrelts: That's great, what with it being your job and all.

ONI tech Kowalski: fr'instance - know what the single / best correlate is for these babies, in terms of matching personality to service designation? Favorite game.

Midshipman Arrelts: Favorite game?

ONI tech Kowalski: You know, from before. Tag - that's regular navy, like destroyers. Command HQ is usually Truth or Dare, something like that. Red Rover -

Midshipman Arrelts: Light {p}icket?

ONI tech Kowalski: Couriers, too.

Midshipman Arrelts: (laughs) I never would have thought... So what about her?

ONI tech Kowalski: The Operator? (coughs) File's classified.

Midshipman: Even for you?

ONI tech Kowalski: Well, of course, / I know, but I really shouldn't

Midshipman Arrelts: Come on! I won't tell!

ONI tech Kowalski: Well... / (whispers) Spin the Bottle.

Midshipman Arrelts: (laughs)

ONI tech Kowalski: (laughs)
And then there's this:
Quote:
ONI tech Kowalski: "I do love a girl in uniform. Got shore leave tonight by any chance?"
Midshipman Arrelts: (laughs) "Maybe."
ONI tech Kowalski: "I was thinking,

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PostPosted: Tue Jul 27, 2004 1:09 pm
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Mukaikubo
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That doesn't make much sense. What would an AI be playing Spin the Bottle for?

PostPosted: Tue Jul 27, 2004 1:09 pm
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CoffeeJedi
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Location: Charlotte NC, USA

i think that's just Kowalski and Arrelts flirting, the conversation turned to AI games, so they're asking each other what their favorite games are... ONI might even ask human applicants about games to judge their abilities

PostPosted: Tue Jul 27, 2004 1:13 pm
Last edited by CoffeeJedi on Tue Jul 27, 2004 1:21 pm; edited 1 time in total
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AndyA
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Joined: 09 Oct 2003
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Mukaikubo wrote:
That doesn't make much sense. What would an AI be playing Spin the Bottle for?


Well, it's her favourite game from before. Like, before she was an AI.

Andy

PostPosted: Tue Jul 27, 2004 1:15 pm
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Sirch
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I think we can assume that we're viewing transcripts of intercepted communications here, rather than a conversation between AIs... we've only really seen first-hand evidence of one AI so far (ignoring Aunt M and Dana possibly being AIs)

PostPosted: Tue Jul 27, 2004 1:15 pm
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QBKooky
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Joined: 24 Jul 2004
Posts: 281

Quote:
Midshipman Arrelts: (laughs)
ONI tech Kowalski: (laughs)
Midshipman Arrelts: (laughs)
ONI tech Kowalski: So, maybe dinner tonight?


Immediately after that we get THIS from the Operator:
Quote:
Except he's lying. He's lying to her, Trying to impress her he's lying because that's the wrong game (how do I know that?) it's the wrong game and I know I can feel it my favorite game is

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PostPosted: Tue Jul 27, 2004 1:17 pm
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CoffeeJedi
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yeah, sorry, Arrelts was trying to get Kowalski to give up Op's favorite game, not his own, so he flirts with her and tells her spin the bottle... at this point, the Operator doesn't understand human emotions and interaction, so instead of flirting, she sees outright lying

at any rate... if we can find out what Op's favorite game is, we can learn alot about her nature, and what her role was in the future before she came to our time

PostPosted: Tue Jul 27, 2004 1:23 pm
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Rock Steady
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The Operator's Favorite Game...

[SPEC] Hide and Seek?

EDIT: Confirmed, I think. See my post below.

PostPosted: Tue Jul 27, 2004 1:30 pm
Last edited by Rock Steady on Tue Jul 27, 2004 2:13 pm; edited 2 times in total
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Roc
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Joined: 27 Jul 2004
Posts: 81

Quote:
picture, Rolf. Several.

1st Lt Sorenson: The mission... This mission is more important than millions of lives? Oh my...


Quote:
them, Rolf. Even Admirals have to earn their pay. <BR>
<PRE>
[SPDR: PROBE COMPLETE]
[RESUME CONTROL]
</PRE>
going to pay DAMN IT

It's like being strapped into a chair with your eyes stitched open



Quote:
retest:<BR>
ONI tech Kowalski: "I do love thinking, maybe we could..."<BR>
Midshipman You know what they say: Happy ship - crew. Yeah. (coughs) Yeah, I know a lot of about these systems. <BR>
Midshipman


PostPosted: Tue Jul 27, 2004 1:36 pm
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Roc
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( EDIT: trout of RockSteady's post. didn't see it when I searched for a snippet. )

PostPosted: Tue Jul 27, 2004 1:38 pm
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Crispy
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Joined: 27 Jul 2004
Posts: 6

In the Halo universe, 'smart' AI's like Cortana are created by copying the structure of a human brain, and then letting the pattern evolve. In Cortana's case, the template brain was Dr. Halsey's.

We can therefore assume that The Operator is a 'smart' AI of the same class as Cortana (which means she has a limited lifespan of only 7 years)

PostPosted: Tue Jul 27, 2004 1:43 pm
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