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 Forum index » Archive » Archive: Urban Hunt » Urban Hunt: Puzzles
[PUZZLE] CMH Blueprints
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The Watcher
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Joined: 29 Jul 2004
Posts: 493

[PUZZLE] CMH Blueprints

The Richard Meyer's Password thread is getting long and bloated, so I think we should discuss the files found in the "Webmaster Tools" file Ron sent us in this thread.

I would like to summarize the information found
[I know much of this is obvious, but I like to have my information organized]
WHAT WE LEARNED:
Spoiler (Rollover to View):

1. The documents are progessively more detailed and revised maps/blueprints of CMH as the show progressed through the planning process.
2. Tomorrow's Talk considered several locations for its shows, but settled on CMH(Site #4)
3. Tomorrow's Talk began work on Dread House earlier than 11/25/02.
4. The show was called "House of Dread"- exactly the name Charles called it in one of his updates, though I'm assuming everyone who e-mailed him called it "Dread House".
5. Several areas of CMH were occupied by other people, who would surely remeber the filming of a reality show, namely the shop, garage, and some cottages. Most of the rest, including other cottages, and the Administration, Infirmary, and Auditorium building were used for the show.
6. A building called McBroom(spec: Mr. McBroom's house?) was also used for the show.
7. Several old areas of CMH are also shown. Those mentioned by Charles include the Chapel, and the old cemetery. This would explain why no mysterious grave markers were found by dishboy and others- they were located in the Old Cemetery.
8. The CMH tunnel system is shown in detail. This corresponds to Charles' hand-drawn map of the CMH tunnels, complete with the same cottage numbers one one side, although the Auditorium is in different places.
9. The possibly most important, and last, map, shows the layout of the show's contents. The Supplies, Production, and Security/Communications trailers are located off to the side, but in close proximity to the grounds.
10. Stunts, which would be a staged gruesome death that would lead to the elimination of the player when found, and caches of food, probably both normal and rotten, are sprinkled in almost every building.
11. Communications facilities, presumably for cameramen and such, are located by the Communications trailer, and near, though not inside, many of the buildings.


Dishboy or anyone else, if you were looking for a reason to visit, this is it. Now that you have a map, you can search each of the specified areas for clues.

PostPosted: Tue Aug 10, 2004 9:23 pm
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spaceboy
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Joined: 06 Aug 2004
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Location: Cambridge Mental Hospital

Both the Boswell and McBroom buildings were
Quote:
places where the non-ambulatory were housed and where so-called "herd care" was common.

I got this from http://www.startribune.com/stories/1600/781996.html

Edit: Although it appears to be out of game, this article is pretty interesting and probably worth a read. It gives an insight into what ACTUALLY happened at Cambridge
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PostPosted: Tue Aug 10, 2004 10:03 pm
Last edited by spaceboy on Tue Aug 10, 2004 11:01 pm; edited 1 time in total
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karmajay
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Quote:
9. The possibly most important, and last, map, shows the layout of the show's contents. The Supplies, Production, and Security/Communications trailers are located off to the side, but in close proximity to the grounds.


(SPEC)
The cast amd crew dying and the kids hearing spooky noises and sightings on the 'grounds' could be related.

PostPosted: Tue Aug 10, 2004 10:41 pm
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spaceboy
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Location: Cambridge Mental Hospital

karmajay wrote:
Quote:
9. The possibly most important, and last, map, shows the layout of the show's contents. The Supplies, Production, and Security/Communications trailers are located off to the side, but in close proximity to the grounds.


(SPEC)
The cast amd crew dying and the kids hearing spooky noises and sightings on the 'grounds' could be related.


What exactly do you mean by that?
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PostPosted: Tue Aug 10, 2004 11:30 pm
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karmajay
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I just meant that all the personnel trailers being on the 'grounds' and the spooky noises relayed through the CMH stories section could be related if this thing turns 'supernatural'.

PostPosted: Tue Aug 10, 2004 11:36 pm
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spaceboy
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Location: Cambridge Mental Hospital

Ahh, I see. Good Spec
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PostPosted: Tue Aug 10, 2004 11:55 pm
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Nogwater
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Who is "Steve Rowan"? His name is all over the meta-data for those docs.

PostPosted: Wed Aug 11, 2004 12:35 am
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spaceboy
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I'm not sure. I've never heard the name.
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PostPosted: Wed Aug 11, 2004 1:04 am
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dishboy
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spaceboy wrote:
I'm not sure. I've never heard the name.


It was pointed out to me that his name is also on the CMH scouting video that jc sent us as proof...
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PostPosted: Wed Aug 11, 2004 2:14 am
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dishboy
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Re: [PUZZLE] CMH Blueprints

The Watcher wrote:

Dishboy or anyone else, if you were looking for a reason to visit, this is it. Now that you have a map, you can search each of the specified areas for clues.


We talked at length about this in #uh, and I still don't think this is necessarily true. First, I had a map before - I had old ones of the site that were useful enough to get around, and I made my own map. I think the locations of buildings and such reveals nothing new.

Now, there is new information in the "old cemetery/chapel" sites, and the locations of HoD material. However, looking at the positions where these are marked on the map - most of them are located in or near buildings that no longer exist. For something to be there, they would have to be lying in the dirt/grass, in the middle of nowhere. Doesn't seem so plausible to me. For the others, it's likely that hiding something around there might be seen or cleaned up by the construction crew. With the CMH site being as volatile as it is, it would be a risky venture for the PMs to plant something there and ensure it wasn't removed by an unsuspecting person.

Now, it's possible that there is information in the tunnels/buildings, but my other speculation is that the PMs would not have us do something illegal, such as gain unlawful access to a building, especially when there is active construction going on.

Given that I've been over all the areas shown on the map (most of them twice), and didn't see anything, I'd be surprised if anything is out there. But I'm open to being convinced otherwise...
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PostPosted: Wed Aug 11, 2004 2:33 am
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Primitive
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Steve Rowan was the "Engineer" on the scouting video meta data. Sounds like he was intimately involved in the show's production. [SPEC] Maybe he went down with the ship?

PostPosted: Wed Aug 11, 2004 2:40 am
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Primitive
Boot

Joined: 26 Jul 2004
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Given the massive production that went into making that show, don't we have a pretty clear picture now that Charles is lying when he tells us he never knew about it? It's either that, or he's lying about how intimately he knows the site, and that seems pretty unlikely.

PostPosted: Wed Aug 11, 2004 2:42 am
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karmajay
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(SPEC)
Also, as was mentioned before, one of the maps states that some areas were being used..

That means this can go 2 ways. (Some of this spec was mentioned in the wonderful #uh channel that alot od us now call home)

1) During the show, other areas were being used. Therefore, other people were around when all the ---- hit the fan. Who were these people? What were they doing? Where are they? Are they missing too? Why no information about these people? Maybe we need to look into these to open up avenues of research?

2)Maybe House of Dread was never filmed at CMH! Charles refuses to believe such a large project happened (although in one email he says that would explain the lights). None of the people that were there have been found, and no reports have been filed for family members of cast, crew, or other people who could have been there at the time. The maps do sat 'site #4'.

In summary, #1 seems more likely, due to the increasing amount of evidence being tossed at us, and the shadiness of TT.

THis means we need to --

-FInd out who the other people there at the time were, and whay happened to them.

--This show 'happened' last year. Maybe if we give Charles better dates, he might recall some 'maintenance' or 'construction' there. (I would not put it past TT to be sneaky about their show)

--Still determine what role deadpoems.com and the dreamprojector site has to do with anything

Thanks for reading the post!

PostPosted: Wed Aug 11, 2004 6:58 am
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karmajay
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(spec)

Since email contact has minimal (excluding Ron and the ladies of this board), it is safe to assume that possibly there are some hidden clues in the maps vice waiting for email from JC.

PostPosted: Wed Aug 11, 2004 10:38 am
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Arben
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Joined: 04 Aug 2004
Posts: 53
Location: Burbank, CA

[meta]Since this had to be set/done deliberately[/meta] I thought this info might be of value:

Steve Rowan, as mentioned before, is the author of all 5 maps.
Here are there dates and times of creation/access:
Code:

File          Date                  Time         Revision #

BP1     11/25-02                   8:56pm             2

BP2     12/02-02                  11:09am             3

BP3     12/10-02                   4:21pm             3

BP4     12/16-02                   3:34pm             3
edited: 12/17-02                   9:15pm

BP5     01/07-03                  11:10am             3
[/code]

[edit: ] to put some perspective on this:
Week 1, they determined the lay of the land.
Week 2, they determined what areas of CMH would be available to them, and what was 'occupied.'
Week 3, they for some reason found out how the place USED to look (perhaps useful for designing puzzles/games for the HoD show?)
Week 4, the tunnel system is made known.
Weeks 5 and 6 are x-mas and new years, and no work got done, evidently....
Week 7, the puzzles were devised, or in the process thereof.
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PostPosted: Wed Aug 11, 2004 10:47 am
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