Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Thu Nov 14, 2024 11:23 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
[PUZZLE SOLVE!] Melissa's memories
View previous topicView next topic
Page 4 of 5 [67 Posts]   Goto page: Previous 1, 2, 3, 4, 5 Next
Author Message
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

rowan, take a look at my sig - it's got everything found from the game in one page... very handy resource
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Sat Aug 21, 2004 11:04 am
 View user's profile Visit poster's website AIM Address
 Back to top 
rowan
Unfictologist

Joined: 12 Apr 2004
Posts: 1966

thebruce wrote:
rowan, take a look at my sig - it's got everything found from the game in one page... very handy resource


It is a handy resource, but it's not what I'm looking for.

What I'm looking for are saved copies of the entire page(s) where the shipboard memories are found - bascially just the raw information. As I said in my first post, I'm looking for the whole html file, not refined information, so the Wiki and your site do not help me.

So I'll ask again, if anyone has the raw html files where the two shipboard memories occur, could you please PM me on the forums?

Please don't make me resort to begging Very Happy
_________________
follow @arg_deaddrop on twitter

PostPosted: Sat Aug 21, 2004 12:15 pm
 View user's profile
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

could you humour us and let us know what exactly you want to do with the raw html files? the only purpose to the text snippets is to piece together the monologues as with numerous other characters and situations... having the raw html files (too numerous to think of - as in, 1 or 2 partial sentences per page for each monologue) I can't see leading anywhere productive beyond what's already found...
just out of curiosity of course...
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Sat Aug 21, 2004 2:03 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: REQUEST: Source Files Wanted

rowan72 wrote:
I am looking for copies of the source files that contain the text from the two shipboard memories (the cylinder artifact and virus) for my own personal reference. No matter how many times I refresh, I still have only managed to get 4 lines total from the memories (meanwhile I have the entire monologue text). Since I am looking for the entire html file, the wiki doesn't help me. So, if you happen to have copies that you are willing to share, please PM me here on the forums.

Here's how you can find 'em:

Each of the memories is broken into three pieces, and each of those pieces is itself divided in two -- usually the first part is only a sentence or two, and the rest is longer. The "//" symbols mark the dividing points.

There are six "trails" through the web site. Two start at about.html, two start at hives.html, and two start at honey.html. (Only one appears on any given reload, of course.) Each trail begins and ends with one of the memory pieces. For example, if you go to about.html, you will (usually) get the beginning of the first third of one of the memories; at hives.html, the start of the middle third; and at honey.html, the start of the final third.

To find the end of each third, you must follow the trail. The trail details the conflict between SPDR (black-on-white computer code) and the Pious Flea (white-on-white italics). As each section appears on your web page -- and you'll notice it always appears last, after the rest of the page has loaded -- one of the orange boxes ("about me" or "the hives" or "honey") will appear just above the text. Click on it, and it will take you to the next section.

Click all the way through, and you'll be rewarded with the rest of that third of the memory. You can tell you've reached the end of one of the trails when (a) you see more of the memory, and (b) instead of an orange box above the text, you see the green bee logo. That's the page you want to save if you want the source. Repeat six times and you'll have them all.

The specific pages that the trails follow are also on the Wiki. Yes, sometimes you'll be going to the same page you're already viewing. The trickiest part is getting to the beginning of each of the six separate trails; for some reason, the page seemed to want to show me the first memory all the time, and I had trouble getting to the second.

That explanation was probably as clear as mud. Good luck.
_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Sat Aug 21, 2004 6:46 pm
 View user's profile
 Back to top 
rowan
Unfictologist

Joined: 12 Apr 2004
Posts: 1966

Shad0 wrote:
Here's how you can find 'em:
*snip* That explanation was probably as clear as mud. Good luck.


Ahh, now I get it. Ya, the explanation was as clear as mud until I read it a few times and started following the page references in the wiki. Thank you - this was the information that I was looking for.

Rowan

*edited after I figured out the trick to get all the pages.
_________________
follow @arg_deaddrop on twitter

PostPosted: Sun Aug 22, 2004 1:06 am
 View user's profile
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

so ya, are you actually looking for the physical raw pages? or just a listing of the snips and what pages they were found on? cuz ya, the latter is within the wiki... I don't believe anyone has saved copies of every version of the raw html files from the website... or maybe only a couple people who have actually archived the entire site and every iteration and version, but I haven't seen any or heard of anyone...
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Sun Aug 22, 2004 3:33 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
rowan
Unfictologist

Joined: 12 Apr 2004
Posts: 1966

thebruce wrote:
so ya, are you actually looking for the physical raw pages?


As I've said again and again and again: yes, I was looking for the raw pages.

If I was just looking for a listing of the snips - well then this whole dicussion would be one big trout - and since I hate fish, I tend to do my research before posting.

thebruce wrote:
I don't believe anyone has saved copies of every version of the raw html files from the website... or maybe only a couple people who have actually archived the entire site and every iteration and version, but I haven't seen any or heard of anyone...


Well, now you can say that you do know of one person since I now have them all - well, at least enough where I can recreate the entire monologue and the memories.

P.S. And btw, did you know that I found some discrepencies between the files I have saved and the stuff on the Wiki? Nothing major, but still enough to show that it is possible mistakes have been made on the Wiki, and if the raw files are not available/saved, how will anyone ever be able to distinguish what is a genuine mistake by players versus a change made by PM's?
_________________
follow @arg_deaddrop on twitter

PostPosted: Mon Aug 23, 2004 12:04 pm
 View user's profile
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Quote:
As I've said again and again and again: yes, I was looking for the raw pages.

Actually I believe you only said it again, and that was a clarification... Razz

Quote:
Well, now you can say that you do know of one person since I now have them all - well, at least enough where I can recreate the entire monologue and the memories.

*genuine applause*

Quote:
P.S. And btw, did you know that I found some discrepencies between the files I have saved and the stuff on the Wiki?

then go ahead and update the pages where necessary, that's the point to a wiki... it's been flooded by newbies (to the game and to the wiki) so who knows if a pgae is still accurate or not... heck, there are people going in still correcting grammatical errors from the week the game began... tis the beauty of it all...

and that will occur whether or not the original raw files are archived OOG or not BTW... if there's an inconsistency or a mistake, someone will find it... and a lot of the time the wiki may not be letter-for-letter 100% accurate, especially if it's re-typed or accepted to be part of a longer story or text progression (slight alterations may be there if someone thought an original 'typo' didn't have a specific reason for being there in the game and would make more sense if corrected)

let me know as well what changes you make, or have found, so I can update my fulltext & summary if necessary
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Mon Aug 23, 2004 12:26 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
Ceantari
Decorated


Joined: 26 Jul 2004
Posts: 250
Location: SF\CA\94115

There's something I've noticed with a memory of Melissa's. It can be found here: http://qube.netninja.com/beewiki/LinksOnFunStuffPage ; it's under 'Final Solution'.

["Humor me," the Castaway said, playing : music in his room, ancient music, Jazz and Swing, : all in the mood. "Melissa", he said, "Have a drink with me". : I don't drink, but I asked for something anyway and sat, : holographically, and drank with him. He wasn't : regular crew, just along for the ride. We picked him up in : deep space, where he deployed Buoys, sending out waves of sound : to confuse the Enemy. A man that : seemed noble, classical and pure. A sailor with : Odysseus. He told stories about soldiers caught : waist deep in water, facing the enemy, their backs to : the Sea. "Melissa", he called me Melissa, never : used my nickname, "It's a sad thing I'm married, : You could break my heart". The weather was stormy, scratched vinyl and : all of us, a long way from home: I felt real. ]

The quote "You could break my heart" reminded me of the quote in the 'pillow.wav'.

MP: "... she's human."
FRANK: "Holy-! That's Jan."
MP: "Who the hell is Jan?"
FRANK: "Jan James - the local 'Heartbreaker' at my son's high school..."
MP: "Dwane knows this girl?!"
FRANK: "'Knows her'? He's got a picture of her under his pillow."

Even in 'durga.wav', there's a reference to the 'Heartbreaker'...

JERSEY: "Uh, let's try someone else... Let's try: Jan Janes - fourth floor of this building."
DURGA: "Janissary James - seventeen. Father: James.."
(skips some)
JERSEY: "Leave it then. Give me more on Jan."
DURGA: "What do you want to know?"
JERSEY: "Um... Can you get pictures?"
DURGA: "I can do better than that."

Apparently, Janissary James is an 'eye-catcher' to the young guys in this universe... and a renowned "Heartbreaker". 'Cuz even Melissa's avatar is quite attractive too. I wonder if there's any connection...

PostPosted: Thu Aug 26, 2004 11:41 pm
 View user's profile AIM Address
 Back to top 
BrianV1
Boot

Joined: 24 Aug 2004
Posts: 31

I don't know if Melissa is the same as Durga, because Durga seems to know everything about everyone, but still referred to that guy as" The Castaway." But Durga knows him as Jersey's father. Assuming Jersey's father is in fact the castaway, maybe Melissa and Durga aren't the same, but maybe Durga is another version, or copy, of Melissa, sent to Jersey by his father, for some reason that we will later find out? All spec of course.

PostPosted: Fri Aug 27, 2004 12:15 am
 View user's profile
 Back to top 
JimmyJames
Boot

Joined: 05 Aug 2004
Posts: 23

I've been thinking about this one the past couple of days, and I have some spec regarding these issues.

First is in reply to the previous post by Ceantari. Now this is assuming a few things that pretty much rely on this all being Halo related. What if Dana's decendant is Jan James, and either Jan, or one of her decendants had their mind downloaded to become the AI we know as Melissa. Now in the future (Melissa's time) there is a problem. Using AI technology they travel back to Melissa's source to rectify the problem (the Axon files). However, they cannot rectify the problem at that time, so they travel back further, to connect with Dana. Unfortunately, they "crash" onto Dana's server, corrupting all the programs

(This I still don't understand as it would seem this is something physical, like a ship. So how did it "crash" onto her server? Could it be an electronic transmission, which doesn't entirely make sense either.) Anyways...

The package contained a backup copy of Melissa, which is the Princess (Queen's daughter/offspring) which was to be released in case something went wrong with Melissa, which happened when a virus contained in the package was reconstructed and took command of Melissa due to her being only partially congnisent when the virus "attacked".

Second part of the spec is about the castaway. I'm not sure if it's the virus or not, but the box they found is definitely forerunner technology.

Quote:
The thing was covered in geometric shapes, not embossed but expressed somehow in the grain of the metal. // Bars and triangles, dots, ordered but non-repeating patterns.


Now look at this page:

http://halosm.bungie.org/story/forerunner/jsymbols.html

Does that look like what they are describing to you?

It is my belief that what was contained in that package was made of a substance denser than osmium to prevent it from transmitting, but this thing had such an immensely strong ability to transmit and/or was so dangerous, that it had to be contained in the densest material the forerunners had available.

Opening the box released whatever it was/is, allowing it to transmit and infect the ship's systems.

Even further spec. If Melissa was sent this far back in time, it could only be to either Dana, preventing her from having offspring, which would prevent Jan James from being born, prevent her from "making" Melissa, and prevent Melissa from finding the object -or- to prevent another entity from eliminating Melissa (similar to the Terminator series).

Sorry for the poor grammar in this post and sorry for not posting more often, there's just been way too much info to digest lately.
_________________
I got nuthin'.

PostPosted: Fri Aug 27, 2004 12:24 am
 View user's profile Yahoo Messenger MSN Messenger
 Back to top 
Antiarc
Boot

Joined: 25 Aug 2004
Posts: 62

JimmyJames wrote:
It is my belief that what was contained in that package was made of a substance denser than osmium to prevent it from transmitting, but this thing had such an immensely strong ability to transmit and/or was so dangerous, that it had to be contained in the densest material the forerunners had available.

Half a moment - in First Strike, the Chief et al come into posession of a crystal that warps time and space. So long as they have it, they can't jump into Slipstream space without immense problems, one of which being that so long as they're in Slipstream space, the crystal emits a metric crapton of radiation, which would kill any living thing in its reach in something like 72 hours. One of the people with the Chief destroys the crystal, which allows them to escape an incoming Covenant strike force. If the Forerunners needed such a dense material, perhaps it was to seal something like this? That is, they made use of the crystal's properties without exposing themselves to the effects of its radiation.

If the crew attempted to jump into slipspace, they could have killed themselves, and I imagine that such high doses of radiation would play havoc with computer systems - including an AI.
Just a thought.

PostPosted: Fri Aug 27, 2004 1:13 am
 View user's profile
 Back to top 
JimmyJames
Boot

Joined: 05 Aug 2004
Posts: 23

That would make sense in that only the programs were sent back, while all the crew died. I guess I would have to question why the forerunners would lock up a useful tool, such as a time travel crystal, and jetison it into space? Not saying you're off track, just wondering.

I haven't read the Halo novels yet, so pardon my ignorance, but how do these crystals work? Can they be made to send something to a specific time? I know this is OT a bit, but not much more OT than the whole AI cloning dispute.


In addition to my previous post... Thinking over it again, it is possible that Melissa is not tied to Dana and Jan, but at this time, it is my belief that Jan is Dana's offspring descendant.
_________________
I got nuthin'.

PostPosted: Fri Aug 27, 2004 1:54 am
Last edited by JimmyJames on Fri Aug 27, 2004 2:35 am; edited 1 time in total
 View user's profile Yahoo Messenger MSN Messenger
 Back to top 
Antiarc
Boot

Joined: 25 Aug 2004
Posts: 62

JimmyJames wrote:
I haven't read the Halo novels yet, so pardon my ignorance, but how do these crystals work? Can they be made to send something to a specific time? I know this is OT a bit, but not much more OT than the whole AI cloning dispute.

The crystal is of unknown function. The Covenant refer to is as "the Holy Light", and avoid firing on the Master Chief and friends while they hold it, so as not to destroy it. The crystal warps space around it, and appears to warp time in some fashion, as well. It was discovered in a Forerunner complex buried deep beneath the ONI facilities at Reach. The specifics of how to use the crystal are unknown, so no, I'd say that specific time travel is right out, unless it were unintentional. However, there were no UNSC ships in the vicinity of the crystal beyond the Gettysburg, which was being commanded by the Chief's motley crew. There is no mention of any sort of recon ship ever getting anywhere near the crystal. OT, but where did the time travel theories come from? I've yet to see anything to support them.

Near the end of First Strike, the crystal is intentionally destroyed, and a few of the pieces are salvaged by the Covenant and returned to the Prophets. The remaining pieces are held by the Chief and friends.

PostPosted: Fri Aug 27, 2004 2:12 am
 View user's profile
 Back to top 
JimmyJames
Boot

Joined: 05 Aug 2004
Posts: 23

Sorry, I thought the time travel thing was pretty much a given as Melissa is definitely from the future, as demonstrated in her complaints about the archaic system she's trapped in during phase II and her memories of definitively future events.

While I'm getting on-board with the crystal theory, it kinda blows my theory out of the water, since the time travel would be random. I was looking at another thread that specs Jan is a Spartan III which would also kill my theories. Oh well! Very Happy
_________________
I got nuthin'.

PostPosted: Fri Aug 27, 2004 2:49 am
 View user's profile Yahoo Messenger MSN Messenger
 Back to top 
Display posts from previous:   Sort by:   
Page 4 of 5 [67 Posts]   Goto page: Previous 1, 2, 3, 4, 5 Next
View previous topicView next topic
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group