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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
[UPDATE] specific times on locations - Coordinates 8-17-04
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sfsdfd
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Joined: 25 Jul 2004
Posts: 112

BoonIsha wrote:
however, in this instance, i believe it is all just a misunderstanding. no harm done eh?

Yep, I had anticipated dropping it. Thanks for your insights.

- David Stein

PostPosted: Wed Aug 18, 2004 12:58 pm
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Improvius
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manchild wrote:
(I'm pretty much on the fence when it comes to the "message in the points" vs. "be there or be square" debate)


I know this has been pointed out before, but it seems like it needs some rehashing: If the purpopse of these coords is "be there or be square," then basically there is no game right now, since all we can do is what until that day and show up. So, anyone who wants to "keep playing" should assume that there is some sort of meaning behind the points that we are supposed to discover.

-Imp

PostPosted: Wed Aug 18, 2004 1:02 pm
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ilovecheese
Boot

Joined: 10 Aug 2004
Posts: 39

or mabye people have been finding things at some of the points already and they are just keeping their mouths shut.

not everyone is eager to share what they've learned

some like to hoard info to themselves

it's just a fact

PostPosted: Wed Aug 18, 2004 1:15 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
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ilovecheese wrote:
or mabye people have been finding things at some of the points already and they are just keeping their mouths shut.

not everyone is eager to share what they've learned

some like to hoard info to themselves

it's just a fact


You're right that it is possible, but I doubt it. With all the people who have already visited the site, I really doubt that at least one wouldn't share what they've learned.
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PostPosted: Wed Aug 18, 2004 1:29 pm
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sfsdfd
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Joined: 25 Jul 2004
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manchild wrote:
I was wondering whether the addition of the timestamps is the added clue to help us along. Obviously they were added to accomplish something, but what if the times werent' meant to be taken literally as temporal coords, but rather a way to enforce the ordering of the coordinates?

You know, that is an incredibly prescient insight. It's the first plausible argument for moving away from the "coordinates as event locations" concept.

If the PMs had intended an event to occur at these sites at a very specific time, then why would they have omitted the times from the first listing? What sense would that make? There are two plausible explanations: either they hadn't yet established times (but wanted to get us started on the puzzle anyway), or they had but wanted to hold off, maybe just to build excitement incrementally as the date approached. But it does seem odd of them to have given half of the information we needed.

I still believe in time-based events, though, but next Tuesday we can all stop guessing.

- David Stein

PostPosted: Wed Aug 18, 2004 1:39 pm
Last edited by sfsdfd on Wed Aug 18, 2004 1:40 pm; edited 1 time in total
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SixByNine
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Joined: 17 Aug 2004
Posts: 34

Questions: since the sea points moved (and whatever else moved) has there been any change in the number/timing of the points. Have the changed points been in the 4 minute zone or the 3 minute zone or both?

I will probably work at this some more shortly... but if anyone has these facts it would save me some time

PostPosted: Wed Aug 18, 2004 1:39 pm
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ilovecheese
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Joined: 10 Aug 2004
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Varin wrote:
ilovecheese wrote:
or mabye people have been finding things at some of the points already and they are just keeping their mouths shut.

not everyone is eager to share what they've learned

some like to hoard info to themselves

it's just a fact


You're right that it is possible, but I doubt it. With all the people who have already visited the site, I really doubt that at least one wouldn't share what they've learned.


not everyone following along is sharing everything they know

fact

PostPosted: Wed Aug 18, 2004 2:03 pm
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sherpa
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Joined: 10 Aug 2004
Posts: 338
Location: cam.ac.uk

manchild wrote:
[I was wondering whether the addition of the timestamps is the added clue to help us along. Obviously they were added to accomplish something, but what if the times werent' meant to be taken literally as temporal coords, but rather a way to enforce the ordering of the coordinates? Instead of thinking that something will "happen" at each place at each time, is there anything to be read into the specific order in which the points are listed?


Well, we tried a few things based on the ordering before, e.g. converting the co-ords to letters in a few (mostly dodgy) ways. So I don't think it was a huge poke saying "look at the ordering, morons". The amount of information gained by adding these times is a bit more than that, too. The gaps change, for example. If they were just pointing out the ordering, why not have them 1 minute, or 4 minutes consistently?

One thing it does do which previously wasn't so clear is associate co-ordinates continuously between rows, spelling out a sequence: r1c1, r1c2, r2c1, r2c2... I tried playing with this "join the dots" approach with the last set of co-ordinates, though, and it didn't get anywhere. Now they've changed -- and I'm going on holiday in a day! -- I'm more loath to waste time on it, in case they change again.
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PostPosted: Wed Aug 18, 2004 2:04 pm
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sherpa
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Joined: 10 Aug 2004
Posts: 338
Location: cam.ac.uk

ilovecheese wrote:
not everyone following along is sharing everything they know

fact


Of course. There are plenty of lurkers. However, I'm not really of the belief that that attitude is at all helpful, as this game is designed to be solved collaboratively. There's nothing to be gained by keeping secrets, as there is zero prestige in being the "first to solve it" - there are so many intertwined threads and ideas that "it" is very very big indeed. I think we'd appreciate it if you either shared any extra information you have, or stop posting these sorts of demoralising comments! Smile
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PostPosted: Wed Aug 18, 2004 2:06 pm
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devolver
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sfsdfd wrote:
manchild wrote:
I was wondering whether the addition of the timestamps is the added clue to help us along. Obviously they were added to accomplish something, but what if the times werent' meant to be taken literally as temporal coords, but rather a way to enforce the ordering of the coordinates?

You know, that is an incredibly prescient insight. It's the first plausible argument for moving away from the "coordinates as event locations" concept.

If the PMs had intended an event to occur at these sites at a very specific time, then why would they have omitted the times from the first listing? What sense would that make? There are two plausible explanations: either they hadn't yet established times (but wanted to get us started on the puzzle anyway), or they had but wanted to hold off, maybe just to build excitement incrementally as the date approached. But it does seem odd of them to have given half of the information we needed.

I still believe in time-based events, though, but next Tuesday we can all stop guessing.- David Stein


I think this is a very good thought, too. I have also been wondering about the first set of coordinates. Why give them to us so early? As a puzzle goes, it wasn't difficult at all. I don't have any sort of GPS device, but "coordinates" was the first thing I thought when I found the list. They must have known we would figure all the locations out in a day--why give them to us two weeks in advance? (To play devil's advocate for myself, maybe to give us time to organize and get people at those locations?)(But then again, if that's the case, why put some locations in the middle of nowhere? It will be interesting to see if those are changed...)

PostPosted: Wed Aug 18, 2004 2:06 pm
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sherpa
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Joined: 10 Aug 2004
Posts: 338
Location: cam.ac.uk

devolver wrote:
. I have also been wondering about the first set of coordinates. Why give them to us so early? As a puzzle goes, it wasn't difficult at all.


Or it was stupendously difficult -- after all, it's not as if we've solved it yet!
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PostPosted: Wed Aug 18, 2004 2:08 pm
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ilovecheese
Boot

Joined: 10 Aug 2004
Posts: 39

sherpa wrote:
ilovecheese wrote:
not everyone following along is sharing everything they know

fact


Of course. There are plenty of lurkers. However, I'm not really of the belief that that attitude is at all helpful, as this game is designed to be solved collaboratively. There's nothing to be gained by keeping secrets, as there is zero prestige in being the "first to solve it" - there are so many intertwined threads and ideas that "it" is very very big indeed. I think we'd appreciate it if you either shared any extra information you have, or stop posting these sorts of demoralising comments! Smile


OK

*leaves unfiction forums forever*

PostPosted: Wed Aug 18, 2004 2:18 pm
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sfsdfd
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Joined: 25 Jul 2004
Posts: 112

devolver wrote:
(But then again, if that's the case, why put some locations in the middle of nowhere?...)

I think that was clearly a mistake - given that all of the new coordinates are distinctive and public, and the game entry about SPDR making really bad roads. Reading between the lines, I think this is an implicit apology on behalf of the PMs for wasting our collective time with bad coord data. And I/we can earnestly accept it, since the difficulty in coordinating this large an effort (for a free ARG) is probably difficult.

- David Stein

PostPosted: Wed Aug 18, 2004 2:23 pm
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devolver
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sherpa wrote:

Or it was stupendously difficult -- after all, it's not as if we've solved it yet!


Good one. Very Happy I guess I meant more that we figured out what they numbers were and where they should be pretty quickly. Not so much the not having any idea what to do when we're there...

PostPosted: Wed Aug 18, 2004 2:32 pm
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BoonIsha
Decorated


Joined: 31 Jul 2004
Posts: 207

not to be rude or anything, but

LOL at ilovecheese...


dont dish it out if you cant take it. you started arguing with everyone on the forums all at once, and then got your feelings hurt when someone has something to say back...

my moneys on a 12 year old.... any takers anyone?


boon

PostPosted: Wed Aug 18, 2004 2:35 pm
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