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 Forum index » Archive » Archive: Urban Hunt » Urban Hunt: General/Updates
"Search the grounds"
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Guest
Guest


"Search the grounds"

Surfing around the gamesites a couple of days ago, I try ctrl-a by routine just to see if anything is up. As i did this, i found something on the first site of www.dreadhouse.com, where you can choose to skip the flash intro.

A text saying "search the ground" or "search the grounds".

Unfortunatly, I can't tell which, since I, being a stupid a*hole didn't cache the page...

If anyone can make anything out of this, be my guest. My thoughts were that it might reflect to the actual grounds, since I tried grounds.html and all the variations of it on the game-sites that I know of.

PostPosted: Mon Aug 02, 2004 7:27 pm
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InfinityWPI
Kl00

Joined: 31 Jul 2004
Posts: 42

Now I'm -really- upset that I can't find time to get down there and look around...

PostPosted: Mon Aug 02, 2004 7:58 pm
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The Watcher
Unfettered


Joined: 29 Jul 2004
Posts: 493

Well spotted!

The dreadhouse.com guy keeps changing the site! Sad

Looks like this is a mission for all those Minnesota role call people.

Maybe they planted new clues?

PostPosted: Mon Aug 02, 2004 8:36 pm
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Guest
Guest


Someone with a bit closer to the site than I have (Flying from Stockholm, Sweden to Cambrigde is somewhat more money than I have Very Happy) might want to check it out...and we might want to keep checking it for more..

PostPosted: Mon Aug 02, 2004 8:56 pm
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dishboy
Unfettered


Joined: 02 Sep 2003
Posts: 399
Location: Atlanta

Buffpojken [BTK] wrote:
Someone with a bit closer to the site than I have (Flying from Stockholm, Sweden to Cambrigde is somewhat more money than I have Very Happy) might want to check it out...and we might want to keep checking it for more..


Maybe this is the long-awaited "signal" I've been hoping for from the PMs. How curious that it would be there and gone though - something like that they can't guarantee that anyone saw (unless they waited to see if it appeared here though)... do we think this is solid enough for me/us to make a trip? Remember, though it's close, it's not like right around the block for any of us... Wink and we want to stay low-key in case anyone gets suspicious of us, so the less trips the better. Thoughts?
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PostPosted: Mon Aug 02, 2004 9:51 pm
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InfinityWPI
Kl00

Joined: 31 Jul 2004
Posts: 42

*sigh* I'll see if I can get the mom-in-law to watch the kid.

Lessee... 8:30... three.five hours drive... 12:00... three.five hours back... 3:30... need to be home for 4... I got a half-hour I can explore with.

PostPosted: Mon Aug 02, 2004 9:57 pm
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monty
Boot

Joined: 28 Jul 2004
Posts: 23
Location: Vancouver, BC

This may be a clever webserver admin being funny, but I just visited www.dreadhouse.com/grounds.html and viewed the source of the 404 message...found this commented out:

- Unfortunately, Microsoft has added a clever new
- "feature" to Internet Explorer. If the text of
- an error's message is "too small", specifically
- less than 512 bytes, Internet Explorer returns
- its own error message. You can turn that off,
- but it's pretty tricky to find switch called
- "smart error messages". That means, of course,
- that short error messages are censored by default.
- IIS always returns error messages that are long
- enough to make Internet Explorer happy. The
- workaround is pretty simple: pad the error
- message with a big comment like this to push it
- over the five hundred and twelve bytes minimum.
- Of course, that's exactly what you're reading
- right now.

It would make sense for something to be here, as:

a) There, then gone - A reference to two html files on the site.
b) Search the grounds - Not just visit grounds, but search them.

So...something hidden here? Smile

PostPosted: Mon Aug 02, 2004 11:14 pm
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MrvnMouse
Boot


Joined: 02 Aug 2004
Posts: 22

On the Cambridge Site

On the Cambridge site under Stories is this:

Stories of Cambridge Mental Hospital - The Grounds
http://cambridgementalhospital.com/stories3.html

I would not be surprised if that is what we are supposed to search. Especially considering the hint about the gravestone and
"he employed a secret language that could have been a bastardized version of Glagolitic." and the fact that there is a strange picture of a gravestone in the center of the pictures page. I'm betting the next major puzzle is that gravestone, and that's why were are supposed to search the grounds, or there is likely another clue on that page.

[/i]

PostPosted: Mon Aug 02, 2004 11:37 pm
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MrvnMouse
Boot


Joined: 02 Aug 2004
Posts: 22

or perhaps http://cambridgementalhospital.com/maps2.html is another good site since it's a picture of the grounds.

PostPosted: Mon Aug 02, 2004 11:39 pm
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Nogwater
Veteran

Joined: 01 Aug 2004
Posts: 111

Is this related? This contains the same IE comment. I don't mean is mambo server an in-game site, I'm just thinking that that comment doesn't really mean anything, that it's not part of the game.

PostPosted: Tue Aug 03, 2004 12:47 am
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Clopin
Boot

Joined: 25 Mar 2004
Posts: 59
Location: Antwerp, Belgium

monty wrote:

- Unfortunately, Microsoft has added a clever new
- "feature" to Internet Explorer. If the text of
- an error's message is "too small", specifically
- less than 512 bytes, Internet Explorer returns
- its own error message. You can turn that off,
- but it's pretty tricky to find switch called
- "smart error messages". That means, of course,
- that short error messages are censored by default.
- IIS always returns error messages that are long
- enough to make Internet Explorer happy. The
- workaround is pretty simple: pad the error
- message with a big comment like this to push it
- over the five hundred and twelve bytes minimum.
- Of course, that's exactly what you're reading
- right now.


It's the browser that generates that message. Using Mozilla? I don't know which one but a broswer generates that message. 100% sure it ain't in-game.
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PostPosted: Tue Aug 03, 2004 1:58 am
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Guest
Guest


I think the gravestone might be the clue, since it

1) States on the Cambridge Mental Hospital site that youths with an love for the occult claims that they have experienced things there.

2) The cryptic text, which should turn pretty interesting if we can deceipher it.

I'm leaving for two weeks now, so I won't be able to participate, if not the cipher is still unbroken when I come home, so, Good luck to you all!

PostPosted: Tue Aug 03, 2004 4:50 am
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guest
Guest


Clopin wrote:
It's the browser that generates that message. Using Mozilla? I don't know which one but a broswer generates that message. 100% sure it ain't in-game.


hmm, I think you're mistaken. The message serves exactly the purpose it states, to make the error message long enough that IE doesn't use its own error. It's most likely resin or apache that generates the message.
The text is there in Opera, Internet Explorer and Lynx.

Anyway, it's not a part of the game Smile

PostPosted: Tue Aug 03, 2004 3:06 pm
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Blush
Boot


Joined: 17 Apr 2003
Posts: 39
Location: Over the Hills and Far Away

InfinityWPI wrote:
*sigh* I'll see if I can get the mom-in-law to watch the kid.

Lessee... 8:30... three.five hours drive... 12:00... three.five hours back... 3:30... need to be home for 4... I got a half-hour I can explore with.


If you do get to go to Cambridge any time soon, I would greatly suggest looking for this grave with the cryptic writting on it. maybe take a rubbing or a stetch of it or something ^_^;; If we are about to decipher it, it may make things interesting. I read tarot cards, so this whole Occult things could be extremely interesting
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PostPosted: Tue Aug 03, 2004 3:11 pm
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consciousness
Guest


gravestone-image

This posts eclusively refers to the gravestone shown on http://cambridgementalhospital.com/images/gravestone.jpg.

As posted on http://forums.unfiction.com/forums/viewtopic.php?t=4689&start=20,
the first lines read mostly "Hier ruhet [first name] August", which is German for "Here rests August". The first name is hard to make out, but I'm pretty certain it doesn't contain more than four characters, and probably only three; and some of them can be guessed reasonably by manipulating the brightness and contrast of the image. The first letter is almost certainly a capital "J". The second appears to be either "h" or "u", but since "u" wouldn't quite fit with the shape of the other "u"s on the gravestone, I'd guess "h". Last letter looks like "b", though this also might be "h" - though comparing it with relatively clearly visible "h"s, I don't think that's very likely.

The lower part of the stone has taken pretty heavy damage, and it's doubtful that the lines on that part can be reconstructed completely...however:
The next line appears to start with a "9" or a capital "H", and appears to end with "ehang,".
Line 4 starts with a capital "B", and appears to contain at least one lowercase "b" (central fragment, far right), and an "h" or another "b" after that (right fragment, close to the left edge).
The next line contains a lowercase "h" on the central fragment, and appears to end with "b.d.6." (not certain about the "b." part).
The following line starts with an uppercase "S", and the final line (which may, or may not be the same one) appears to end with 1862, presumably the date of death of whoever is allegedly buried near that stone.

Putting all of that together, we get (using regular expression syntax for unknown or ambiguous characters):
Code:
Hier ruhet
Jh.?[bh] August
[9H].*ehang,
B.*b?.*[hb].*
.*h.*(b\.)?d.6.
S.*1862

Ummm...looking at that it came out a bit more complex than anticipated...in case the regexp-block and verbal description disagree on any part, the verbal description is authoritative on my opinion; the regexp-block may well contain mistakes.

PostPosted: Tue Aug 03, 2004 3:53 pm
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