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 Forum index » Archive » Archive: Urban Hunt » Urban Hunt: General/Updates
[UPDATE]Puzzlecard examples
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PsychoticKitten
Boot


Joined: 21 Aug 2004
Posts: 62
Location: In my own reality

[UPDATE]Puzzlecard examples

Ron just e-mailed me with an update to the puzzlecard examples page. ^-^

We know you love word games
At them you're the best
So we made one up for you
Just a fun little test
A list of words follows
It's your job to spot
The difference between them
What's there then is not

RAID
SAID
SADDLE
LEADS
SALE
EASE
SEAR
_________________
If I cried everytime someone did something stupid i'd have been dead due to dehydration a long time ago.

PostPosted: Sat Sep 11, 2004 5:55 pm
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DeathPrawn
Boot

Joined: 01 Aug 2004
Posts: 45

Spoiler (Rollover to View):
Each word has something added or substituted. Count up the changed letters, and you get R I D D L E.

http://www.puzzlecards.net/wordgame/riddle.html


PostPosted: Sat Sep 11, 2004 6:05 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

Which leads you to...
Spoiler (Rollover to View):
http://www.puzzlecards.net/wordgame/bingo.html

_________________
"I still miss him to this day and probably always will." - Todd Keeler, Chasing the Wish

"meta meta meta, I made you out of play..." ~ j5


PostPosted: Sat Sep 11, 2004 6:11 pm
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The Watcher
Unfettered


Joined: 29 Jul 2004
Posts: 493

Hey, I actually solved this one without looking at spoilers. That's a first for me!

Of course, the puzzle is never over when he says it is.
Spoiler (Rollover to View):

The source of the page says:
If you combine 9 and 10 it leaves 25
Looking at card 9 and card 10, you can see that the two numbers covered by the red dots are 57 and 32. 57-32=25. 57+32=89, but I don't know what the next page in the puzzle is. I tried all the variations, like 89.html,5732.html, etc.


PostPosted: Sat Sep 11, 2004 6:28 pm
Last edited by The Watcher on Sat Sep 11, 2004 6:41 pm; edited 1 time in total
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Satanis7
Veteran

Joined: 28 Aug 2004
Posts: 86

Varin wrote:
Which leads you to...
Spoiler (Rollover to View):
http://www.puzzlecards.net/wordgame/bingo.html


In the source:

Spoiler (Rollover to View):
<!--If you combine 9 and 10 it leaves 25 -->

_________________
Test Everything, Believe Nothing.

PostPosted: Sat Sep 11, 2004 6:31 pm
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The Watcher
Unfettered


Joined: 29 Jul 2004
Posts: 493

Heh, we found it at about the same time!

PostPosted: Sat Sep 11, 2004 6:42 pm
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Flidget Jerome
Unfettered


Joined: 26 Aug 2004
Posts: 308

If you highlight all the images, this strange barcode like pattern appears in the centre of them. No idea what it means, though.

PostPosted: Sat Sep 11, 2004 6:58 pm
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grumpyboy
Unfettered

Joined: 04 Feb 2003
Posts: 660

Spoiler (Rollover to View):
label a 5x5 grid with the alphabet with I/J as one:
ABCDE
FGHIK
LMNOP
QRSTU
VWXYZ

read where the red chip is on each card you get "ontherun"

http://www.puzzlecards.net/wordgame/ontherun.html


PostPosted: Sat Sep 11, 2004 8:15 pm
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grumpyboy
Unfettered

Joined: 04 Feb 2003
Posts: 660

Spoiler (Rollover to View):
Some kind of simple sub on the ontherun.html page (I think that's the key in the source code). Solving gives:

i wanted to respond to everyone who's written trying to help me; i really appreciate your concern and offers of places to stay while i'm on the run.

many people told me that randall thomas from tomorrow's talk is trying to reach me; a few even seem to think he's actually trying to assist me. i have a hard time believing that! randall is in so tight with the other tt execs that i can't see him doing anything to endanger either them or his own job. if you choose to deal with him, be careful. i'm convinced that tomorrow's talk has eliminated everyone who knew anything about dread house. if they know you have any damaging information, who knows what they'll do.

oh, yeah - it seems i was wrong about ed's identity. he's the person behind the www.urbanmythology.net website, which makes more sense than my original theory since the urban hunt autoresponder led to that domain. *doh* after realizing this, i wrote ed an e-mail. i asked about dread house, the "webmaster tools" disks i found, and what he knows about the filming at cambridge mental hospital. no response so far, but
i'll let you know.

speaking of cambridge mental hospital, i visited the property today to check it out. i was hoping to find something which would prove that dread house was filmed there. however, it appears there's been way too much clean-up and construction during the last year-and-a-half to leave any visible trace of the show. i wonder if the tunnels that supposedly run beneath the place are still there and might hold some overlooked clues. i had no luck finding an access point and there was too much activity in the area today to do a thorough search.

i got a couple messages from people who live near the hospital and considered crashing at one of their houses. while at cmh i tried to call the guy i think is closest, but i couldn't get a call completed -- i kept getting strange noises and interference. i managed to get a call through to my answering machine though, and recorded some of the noises. unfortunately, i don't have any good audio manipulation software on this "craptop", so i'm posting the files hoping someone else might be able to filter them and see if they contain anything interesting. part of it seems similar to that forty hertz sound clip on the www.urbanmythology.net site, so who knows?

i also stopped by the medical hospital where the lone tt van accident survivor, william stauffer, was taken. i had to sweet talk a girl in the records department, but i found out stauffer lived (although he suffered severe brain damage). it's strange that there weren't any records of his release or any continued treatment at the facility beyond the first few weeks. it's like he just disappeared.

after that discovery, i was a bit spooked and decided against staying overnight in cambridge. i figured if tomorrow's talk is looking for me,
they're bound to be watching this area, too. i was constantly looking over my shoulder and didn't notice anything odd, so i think it's all good. it's a great reminder to stay on the move, though!

i stopped at a book store with a wifi spot just long enough to check my e-mail and post this message (including the pages that led up to it). i was going to post the encrypted file from the third disc tonight, but i see some guys watching me from the magazine section, so i think i'll cut things short and get the hell out of here. i'll be in touch.

ron


PostPosted: Sat Sep 11, 2004 8:19 pm
Last edited by grumpyboy on Thu Sep 23, 2004 8:05 pm; edited 1 time in total
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ElGameR
Decorated

Joined: 10 Aug 2004
Posts: 167
Location: 45° 36' N 122° 36' W

There are also 6 sounds at the bottom of the page, I will see what I can get out of them.

PostPosted: Sat Sep 11, 2004 8:43 pm
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grumpyboy
Unfettered

Joined: 04 Feb 2003
Posts: 660

(oops, forgot to mention the sound files in my previous post)

enaxor, dashcat and I were looking at the sound files using CoolEdit. the spectral view of the sound files look interesting. in particular, s4.wav looks like a brick wall with something on it/in front of it... Confused

PostPosted: Sat Sep 11, 2004 8:52 pm
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ElGameR
Decorated

Joined: 10 Aug 2004
Posts: 167
Location: 45° 36' N 122° 36' W

Here are all of the pictures from the soudn files:

PostPosted: Sat Sep 11, 2004 9:20 pm
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Flidget Jerome
Unfettered


Joined: 26 Aug 2004
Posts: 308

Thanks, ElGameR!

I may be pointing out the obvious here, but that first one's definitely the Goldmine Hotel.

PostPosted: Sat Sep 11, 2004 9:30 pm
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grumpyboy
Unfettered

Joined: 04 Feb 2003
Posts: 660

Shocked s6 is Gold Mine Hotel! (Edit: oops, just a bit too late)

dashcast mentioned in chat that s3 is a gauge/dial with numbers on it!

PostPosted: Sat Sep 11, 2004 9:32 pm
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Flidget Jerome
Unfettered


Joined: 26 Aug 2004
Posts: 308

grumpyboy wrote:
dashcast mentioned in chat that s3 is a gauge/dial with numbers on it!


Maybe with the needle set to 40 hertz?

PostPosted: Sat Sep 11, 2004 9:57 pm
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