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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Interaction
[PHONE] Personal Calls to Crew 9/28
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Mornington
Boot


Joined: 11 Mar 2003
Posts: 58

Aspmaster wrote:
Mornington,

I, too, had the same conversation with Melissa. I just couldn't remember if that was the part that she wanted kept secret from the crew or not. I suppose not. Thanks.


Oh, what do I know? I think it's ok, because she posts it herself on the hive page.
Quote:
Durga does not understand the nature of the truth.
Durga must not interfere with the consummation of the truth.


So The Crew already knows that she's worried about Durga interfering, AND we're helping her out. And she specifically asked me to broadcast the rest of the message about the rogue process.

If I am wrong I'm sure I'll be peeling spuds for R&R again!

Over and out...

PostPosted: Tue Sep 28, 2004 10:03 pm
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omnistegan
Greenhorn

Joined: 04 Sep 2004
Posts: 6
Location: Alberta

ok ièm not a hardcore ilb expert, but has anyone bothered to ask melissa why she is fascinated with bees? durga got asked and she didnt know, but maybe melissa does?

PostPosted: Wed Sep 29, 2004 12:34 am
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [PHONE] Personal Calls to Crew 9/28

My 12:16 "personal" call was also a recording, identical in every way to the ones previously discussed here.

(I mistakenly thought my time was 12:06, and I spent a very unpleasant ten minutes running through depressing speculations from "I must have given her the wrong number -- how often do I call my own cell phone?" to "She kicked me off the crew! She doesn't trust me any more! Maybe she saw my e-mail to the Sleeping Princess or something!" )
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These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Wed Sep 29, 2004 1:13 am
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TommiWan
Boot

Joined: 31 Aug 2004
Posts: 15
Location: KC

I'm sorry if this has already been asked/answered I have done a lot of reading but didn't see anything on this...

We have characters who are working against each other... do we know which one we should be helping? I would think that we can affect the outcome of this game by which characters we help.... the sleeping princess was locked up, but then we freed her... how do we know if we want to help the SP or if we should be helping Melissa?

PostPosted: Wed Sep 29, 2004 12:06 pm
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CoffeeJedi
Unfictologist


Joined: 27 Jul 2004
Posts: 1327
Location: Charlotte NC, USA

TommiWan wrote:
I'm sorry if this has already been asked/answered I have done a lot of reading but didn't see anything on this...

We have characters who are working against each other... do we know which one we should be helping? I would think that we can affect the outcome of this game by which characters we help.... the sleeping princess was locked up, but then we freed her... how do we know if we want to help the SP or if we should be helping Melissa?


try this thread:
http://forums.unfiction.com/forums/viewtopic.php?t=6707
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PostPosted: Wed Sep 29, 2004 12:33 pm
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Mike_Was
Decorated


Joined: 07 Sep 2004
Posts: 170
Location: Old Mombassa and Delta Halo, depending on the season

TommiWan wrote:
I'm sorry if this has already been asked/answered I have done a lot of reading but didn't see anything on this...

We have characters who are working against each other... do we know which one we should be helping? I would think that we can affect the outcome of this game by which characters we help.... the sleeping princess was locked up, but then we freed her... how do we know if we want to help the SP or if we should be helping Melissa?


We don't know. That's the problem.
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PostPosted: Wed Sep 29, 2004 1:45 pm
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Crisko
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Joined: 26 Aug 2004
Posts: 183
Location: SLC, UT, USA

Mike_Was wrote:
TommiWan wrote:
I'm sorry if this has already been asked/answered I have done a lot of reading but didn't see anything on this...

We have characters who are working against each other... do we know which one we should be helping? I would think that we can affect the outcome of this game by which characters we help.... the sleeping princess was locked up, but then we freed her... how do we know if we want to help the SP or if we should be helping Melissa?


We don't know. That's the problem.


Problem is an understatement.

shad0 wrote:
My 12:16 "personal" call was also a recording, identical in every way to the ones previously discussed here.


A recording? How could she be a recording in the live calls? It doesn't make any sense. Her responses in my call were too precise to be a pre-recorded dramatization... if that's what I'm understanding.


PostPosted: Wed Sep 29, 2004 5:44 pm
Last edited by Crisko on Wed Sep 29, 2004 6:02 pm; edited 1 time in total
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IMnotGarbage
Boot

Joined: 31 Aug 2004
Posts: 44

all the personal calls that were made to last weeks members were not live. they were just called at a specific number
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plz, people, u know i alwayz win. i luv bees 2.

PostPosted: Wed Sep 29, 2004 5:56 pm
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Dr Decaf
Greenhorn

Joined: 25 Aug 2004
Posts: 5
Location: Smokey Moutains

recording

The calls she makes to your house not the ones where you talk to her.

PostPosted: Wed Sep 29, 2004 5:56 pm
Last edited by Dr Decaf on Wed Sep 29, 2004 5:57 pm; edited 1 time in total
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Astald
Unfettered

Joined: 01 Aug 2004
Posts: 747
Location: Just outside of Pittsburgh (Go Steelers!)

shad0 was already a crew member, and this weeks call was a personal call to a number he provided. His call in essence was not a live call as experienced by the new crew members, but just an easier way to enhotenate an axon.

PostPosted: Wed Sep 29, 2004 5:56 pm
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Crisko
Decorated


Joined: 26 Aug 2004
Posts: 183
Location: SLC, UT, USA

Ohoh, okay. Yeah, she told me she wouldn't be able to contact me personally through this line.

PostPosted: Wed Sep 29, 2004 6:00 pm
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kidk
Veteran

Joined: 31 Aug 2004
Posts: 117
Location: Seattle [Eastside]

Yes, and it looks like this week that she specifically said she would not be able to make the direct calls in person, that it would be a recording.

PostPosted: Wed Sep 29, 2004 6:02 pm
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Kazic
Unfettered

Joined: 31 Aug 2004
Posts: 338
Location: High Point, NC

It makes sense if you think about it. Havingto make up to 40 live calls in one day, would be hard work.
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PostPosted: Wed Sep 29, 2004 6:04 pm
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kidk
Veteran

Joined: 31 Aug 2004
Posts: 117
Location: Seattle [Eastside]

For those of you who got direct calls this week, were the axons you received the live call still in the call list or were the removed/replaced with different locales?

PostPosted: Thu Sep 30, 2004 3:01 pm
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [PHONE] Personal Calls to Crew 9/28

kidk wrote:
For those of you who got direct calls this week, were the axons you received the live call still in the call list or were the removed/replaced with different locales?

The Burbank Airport Hilton axon, where I got the live call last week at 14:09, was still on the coordinate list this week. I hit it Tuesday at 13:45, and got the recorded Melissa, as expected. So once-live axons are not being removed from her list.
_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Thu Sep 30, 2004 3:05 pm
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