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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[UPDATE] New blog 10/5
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Anton P. Nym
Unfettered


Joined: 25 Jul 2004
Posts: 550
Location: London, Canada

That's damned impressive roleplaying. Excellent work under pressure, Adam/Zudini. It's a pity that Melissa isn't ready to !behold truth yet... but you're laying the necessary groundwork for when she is.

Thank you.

-- Steve kinda giggled when, of all the possible running types you could have mentioned, it had to be the Marathon that you'd run.
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PostPosted: Thu Oct 07, 2004 2:15 pm
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Scumbag
Decorated


Joined: 27 Jul 2004
Posts: 214

I think the question we need to answer, frankly, if you're playing this in-game:

If the AI desires to get Dana this badly, how in God's green earth is she going to take it if we get in its way?
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PostPosted: Thu Oct 07, 2004 9:43 pm
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Vilnius
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Joined: 31 Aug 2004
Posts: 129
Location: Omaha, Nebraska

Yeah, but there's only one of Dana, but how much crew is there? She can't do much to us, especially if people are forming teams.

And now, here's what I propose:
We need some way to get in contact with Dana, and when we do, we need to ask for permission to give her up to Melissa. When someone gets a live call, they tell Melissa of Dana's location, then try their absolute hardest to find out what Melissa will do to Dana. Now, we know Melissa won't act right away, so we'll have many live calls in which we can try to get the information. As soon as Melissa tells us what she'll do to Dana, we need to immediately get in contact with Dana and tell her what is going to happen. This way, we can effectively counter whatever Melissa decides to do.

Melissa would be very trustworthy of us after this, and we would be able to protect Dana. Hopefully luring out Melissa like that will allow us to capture her or do something to keep her in place, I don't know.

The only flaw? We don't have a secure form of communication with Dana. If we were to try to propose this to Dana, then Melissa would intercept it. Hopefully something will happen that will allow us to get in touch with Dana.

It's playing both sides. Something we should have been doing all along.

PostPosted: Thu Oct 07, 2004 10:58 pm
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