Author
Message
DarkForge
Boot
Joined: 22 Aug 2004 Posts: 30
[INFO] New preview recipe7 coords sheet -- complete list (Editing my old recipe6 post again; no need for a new thread over it.)
Once again, here's the bookmarkable link:
http://www.theblackforge.net/axons/
Here's a direct link to the spreadsheet:
http://www.theblackforge.net/axons/recipe7-coords.gz.html
for older browsers:
http://www.theblackforge.net/axons/recipe7-coords.html
Good luck!
EDIT - unstickied, 10/27/04 - SG
Posted: Fri Oct 08, 2004 1:11 pm
Last edited by DarkForge on Fri Oct 22, 2004 12:54 pm; edited 2 times in total
aliendial
Unfictologist
Joined: 29 Sep 2002 Posts: 3438 Location: Far Far Away. Nowhere Near You. Really.
Fabulich, you're on the crew?!
_________________aliendial
Posted: Fri Oct 08, 2004 1:52 pm
DarkForge
Boot
Joined: 22 Aug 2004 Posts: 30
Yes, I am. I answered the phone for the "Berkeley Crew" on Tuesday at 11:51. (Interestingly, the 11:53 phone rang while we were answering the 11:51 call, so we were taking both calls at once, one live and one recording!)
Posted: Fri Oct 08, 2004 4:39 pm
Aspmaster
Veteran
Joined: 26 Aug 2004 Posts: 129 Location: 35.074196 -89.91932
I notice that once again my crew call is not correct on the blackforge listing. For recipe4 it had the incorrect time, and now on the blackforge recipe5 preview it does not even show up on the list even though it is on Melissa's recipe5 preview. Any idea why this is happening?
_________________Master Chef has the skillet takes to feed to SPArmy.
Posted: Fri Oct 08, 2004 10:03 pm
DarkForge
Boot
Joined: 22 Aug 2004 Posts: 30
Yes, I do know why, and the same thing actually happened to me; I had to re-add myself manually. The problem was that my generator was looking for a time, a longitude, and a latitude, but when it couldn't find all three, it was bailing. For crew calls, I told it to treat the name as the longitude and the "rank" as the latitude, but you and I don't have ranks, so it accidentally skipped us.
I've since fixed this bug for future spreadsheets... This shouldn't happen again in the future. Sorry about that!
Posted: Sat Oct 09, 2004 1:31 pm
aliendial
Unfictologist
Joined: 29 Sep 2002 Posts: 3438 Location: Far Far Away. Nowhere Near You. Really.
Not a bug, a feature...
_________________aliendial
Posted: Sat Oct 09, 2004 4:43 pm
Aspmaster
Veteran
Joined: 26 Aug 2004 Posts: 129 Location: 35.074196 -89.91932
DarkForge wrote:
Yes, I do know why, and the same thing actually happened to me; I had to re-add myself manually. The problem was that my generator was looking for a time, a longitude, and a latitude, but when it couldn't find all three, it was bailing. For crew calls, I told it to treat the name as the longitude and the "rank" as the latitude, but you and I don't have ranks, so it accidentally skipped us.
I've since fixed this bug for future spreadsheets... This shouldn't happen again in the future. Sorry about that!
Hey, that's cool. I appreciate it. Thank you for keeping everyone up-to-date on the coordinates. I think I speak for everyone when I say you have done a great job.
_________________Master Chef has the skillet takes to feed to SPArmy.
Posted: Mon Oct 11, 2004 10:35 am
Shad0
I Have No Life
Joined: 20 Jun 2004 Posts: 2180 Location: Southern California, USA
Re: [INFO] New preview recipe5 coords sheet -- complete list This is probably the wrong place to post this, but:
If you've never spoken to a "live" Melissa, but you left a recent message on Dana's voice mail, make certain to check the new axons carefully. Apparently some folks who identified themselves and left numbers where they could be reached are now getting those direct "crew" calls.
_________________These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.
Posted: Tue Oct 12, 2004 9:47 am
skilletaudio
Unfettered
Joined: 17 Aug 2004 Posts: 515
Thanks for putting together the list, dark.
If noone minds, I'd like to give some Chicago Area Axon Information:
Hinsdale: The axon is in the corner bakery...I find it so weird that I didnt even notice that this axon had gone in the past, and a couple of us ran like beheaded chickens trying to figure it out when, I guess, it was old news.
I may not grab Hinsdale and Lemont Library axons(8:41 and 9:04, respectively)like I normally do, due to responsibilities at home in the morning, also by the fact that melissa has deigned to "attempt construction" of the axon I had requested here in Joliet.
Joliet: I'll be in full effect, of course, since I wanted it there in the first place:) I ran into some new axon hunters from Joliet at the Lemont library last week: Gentlemen, if you would like to grab lemont this week, feel free, but if you would like to tag along and see what needs to be done here at home, again, feel free, I'll see you at the BP.
Posted: Sun Oct 17, 2004 11:46 pm
Centipede
Unfettered
Joined: 17 Sep 2004 Posts: 439 Location: Bronx, NY
Any chance of a mirror somewhere? The black forge is blocked here at work.
Posted: Mon Oct 18, 2004 12:01 pm
meetingpeopleiseasy
Decorated
Joined: 25 Aug 2004 Posts: 173 Location: Rockford, IL
Speaking of Chicago Area Axons the 13:31 Axon is going to be in the suburbs of Chicago. HOWEVER!! This axon is the office where I work so consider it nabbed, and PLEASE dont come to my work looking for it.
Thanks.
Posted: Mon Oct 18, 2004 10:14 pm
Last edited by meetingpeopleiseasy on Mon Oct 18, 2004 11:22 pm; edited 1 time in total
Skyfall
Boot
Joined: 25 Aug 2004 Posts: 28 Location: Claremont, CA
WARNING: The site has updated, and I think the axon schedule has changed. You may need to revise your schedule, DarkForge.
Posted: Mon Oct 18, 2004 10:25 pm
KirstenS
Veteran
Joined: 02 Aug 2004 Posts: 107 Location: Loveland, Ohio
It's definitely changed. My new axon is at 10:53, which used to be an axon in North Carolina.
Posted: Tue Oct 19, 2004 12:09 am
ariock
Has a Posse
Joined: 11 Aug 2004 Posts: 762 Location: SF East Bay
A few things I have a mirror up.
www.ariock.org/darkforge/recipe6-coords.html
however. It hasn't been updated, and won't be until DarkForge updates his list.
Everyone needs to know that their personal calls may have changed....I know a few in my area that have. We should probably get the news out to everyone....an announcement or something would be good....
EDIT:
WHOA. Serious changes. Far too many to post here. Basically starting at 13:19 there are seemingly randomly placed new axons mixed in with the other axons. Some of the old axons must have been lost since the axons end earlier than they used to.
Good Luck everyone.
-A-
_________________"It says, 'Let's BEE friends'...and there's a picture of a bee!" -Ralph Wiggum
When the Apocalypse comes, it'll be in base64.
Posted: Tue Oct 19, 2004 12:23 am
Arana
Unfettered
Joined: 20 Aug 2004 Posts: 353 Location: shallow grave
Re: A few things
ariock wrote:
WHOA. Serious changes. Far too many to post here. Basically starting at 13:19 there are seemingly randomly placed new axons mixed in with the other axons. Some of the old axons must have been lost since the axons end earlier than they used to.
I don't think many were lost. Many of the later ones have just moved earlier to replace the "AXON UNDER CONSTRUCTION" listings on the original post. It looks like most axons after that have changed times, but the order is mostly preserved.
Most of the earliest ones look okay, so we should be able to update everyone before the changed calls start coming.
_________________If it's *spec* you never have to say that you're sorry.
Posted: Tue Oct 19, 2004 2:13 am
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