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 Forum index » Archive » Archive: General » GAME: Virtucube
[Puzzle] 1. Red Face - Moon
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Silicon
Greenhorn

Joined: 10 Nov 2004
Posts: 7

EXHAUSTLESSLY TEST WEARS OUT KEYS

PostPosted: Mon Nov 15, 2004 5:43 pm
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am520dj
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Joined: 18 Oct 2004
Posts: 135
Location: United States

Silicon wrote:


I have doubts about this anagram idea panning out.


ditto to that
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PostPosted: Mon Nov 15, 2004 7:44 pm
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OmegaX
Unfettered


Joined: 08 Sep 2004
Posts: 360
Location: Dartmouth, NS, Canada

Daedalus-XIII wrote:
Just about a few seconds ago, some idea came to my mind. If you look at the virtucube-announcements, you'll find some comments there.

Maybe with the first two letters, the first two comments are meant which sound quite strange to me:

Quote:


"I cannot believe I was the first to solve the riddle of Lafcadio! Virtuquest really delivers an exciting experience." Steven

"Having the man with green eyes stop by my desk to deliver the pass key made me very popular around the office.Smile " Shannon



Can anyone tell me if this really just refers to some "past" project, or if it maybe was placed on the virtucube-webpage by intent? My thought was: Why should they mention these game comments there and not on some general information page if it really referred to a past-project?


I'm not sure if it refers to it per se, but VirtuQuest was apparently an ARG done by these people (the ones running VirtuCube). I wasn't around for it, but I've heard (and not just from those comments, but from people around here, well before VirtuCube started up) about it. Again, I'm not sure if the comments themselves refer to it, or just make mention of it trying to sound like they are about it.
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PostPosted: Mon Nov 15, 2004 8:55 pm
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GWing_02
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Joined: 18 Aug 2004
Posts: 144
Location: Seattle, WA

Oh, Virtuquest makes lots and lots of games. Most of them are for corporate bonding, but there are a few open (public) ARGs/puzzles now and then. The last one was subcity, which it definitely doesn't relate to.

I don't get the first comment, but the second definitely sounds like it could be one of those corporate games. You never know.
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PostPosted: Mon Nov 15, 2004 9:58 pm
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Holycowcow
Boot

Joined: 10 Nov 2004
Posts: 12

Anagram

Don't know if the anagram thing is right or not, but the idea of the tenth sequence being significant seems to feel resonant.

The other thing I was thinking about was the letters that are used in the sequence that are doubled or trebled. Has anybody been down that path? What about the letters that AREN't used?

Or what about using the individual letters to spell out a long phrase? At one time we were thinking about longer streams...

Sigh... I keep doing the card thing over and over and banging my head on the table. Uh, not that that helps any...

PostPosted: Tue Nov 16, 2004 3:21 pm
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Holycowcow
Boot

Joined: 10 Nov 2004
Posts: 12

And now I'm a-thinking about that weird statement on the Virtuquest home page... The GREEN eyed man ( a reference to the Green Face of the cube?) delivering a PASSKEY (the very thing we might need?) What does that mean? Significant? Sigh... and how does that fit into the tenth phase letter thing?

PostPosted: Tue Nov 16, 2004 4:17 pm
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Holycowcow
Boot

Joined: 10 Nov 2004
Posts: 12

And now I'm a-thinking about that weird statement on the Virtuquest home page... The GREEN eyed man ( a reference to the Green Face of the cube?) delivering a PASSKEY (the very thing we might need?) What does that mean? Significant? Sigh... and how does that fit into the tenth phase letter thing?

PostPosted: Tue Nov 16, 2004 4:17 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

OmegaX wrote:
"I cannot believe I was the first to solve the riddle of Lafcadio! Virtuquest really delivers an exciting experience." Steven

"Having the man with green eyes stop by my desk to deliver the pass key made me very popular around the office.Smile " Shannon


I remember seeing those quotes before virtucube started. Strangely, the wayback machine results for virtuquest are all screwy so I can't tell you exactly when the quotes were posted. But from a search here at UF of "Lafcadio", I can tell you at least the one quote is in reference to one of the Corporate games in 2003.
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PostPosted: Tue Nov 16, 2004 5:31 pm
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Daedalus-XIII
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Joined: 11 Nov 2004
Posts: 74
Location: NRW, Germany

This would fit, as i stated above, if the first two letters do not refer to the first two chars, but to the first two comments sent.

So we would go with a green eyed-man and the Lafcadio-Riddle.

I googled a bit and came up with a whole lot of stuff about Lafcadio Hearn, who deals with a lot of riddles in his books/stories.

Additionally there's the story: "Lafcadio:The Lion who shot back" by Shel Silverstein in which a green-eyed hunter is one of the main characters.
(And as I am concerned matches the forest-theme quite well Wink )

Both would give a reasonable source for a passkey, but i'd favorize the second one, if the riddle should really be designed that way.

PostPosted: Tue Nov 16, 2004 5:36 pm
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JimmyImpossible
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Joined: 27 Apr 2003
Posts: 104
Location: Ottawa

Those statements on the Virtuquest homepage have been there FOREVER. Sorry to disappoint, IMHO they have nothing to do with the cube.
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PostPosted: Tue Nov 16, 2004 6:12 pm
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Holycowcow
Boot

Joined: 10 Nov 2004
Posts: 12

And of course it could be read that the three comments are three of the Seven Deadly Sins. Pride, Jealousy and whatever that Lust one is...

I certainly flashed on jealousy with the green-eyed man.

But this may all just be reading a bunch of stuff into nothingness on my part. My Cheerios lined up funny this morning too and I was wondering if it was a binary code emerging between the whole Cheerios and the bits. LOL

I still think the 10th sequence is important and that it somehow relates to the passkey.

Food for thought anagrammatically... TRUST... LAST.... ALWAYS... TRY.... TREES... EYES... YOUR... TEST.... KEY(S) .... LETTERS.... TWO...(the only number I can get out of there...) OWL.... But that too may be the wrong avenue...

PostPosted: Tue Nov 16, 2004 6:21 pm
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PotVsKtl
Greenhorn

Joined: 07 Nov 2004
Posts: 8

Sorry but I think anything relating to comments about past ARGs on the makers page is way off base.

Not that I have anything constructive to add. Those who have solved it are keeping it to themselves and we're stuck making useless anagrams.

PostPosted: Wed Nov 17, 2004 1:32 am
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zaeil
Decorated


Joined: 31 Aug 2004
Posts: 233
Location: NC, US

Yeah, I really think we're barking up the wrong tree with the anagrams. I think they chose ten cycles simply because there are several 5-letter words in the message, which would make two full rotations of those words. Makes the whole thing look a bit smoother than using nine cycles would.

I could be wrong, though. Mr. Green

* goes back to dealing cards *

PostPosted: Wed Nov 17, 2004 10:04 am
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Holycowcow
Boot

Joined: 10 Nov 2004
Posts: 12

Perhaps so...

In that case, we probably need to revisit the idea of the Red Face as containing 64 characters. It would seem to make sense that the passkey for the green face would come from here, although that too is only a guess. Maybe the passkey comes from the darned tree image somehow. What is that Kilmer poem?

I'm grasping at straws here. I know...

Sigh...

Sorry if I misdirected.

PostPosted: Wed Nov 17, 2004 11:13 am
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Ciaran_H
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Joined: 11 Nov 2004
Posts: 123
Location: England, UK

[spec] Don't forget the moon image behind the grid. As far as I know, that hasn't been used in any of the solves so far.

PostPosted: Wed Nov 17, 2004 1:05 pm
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