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 Forum index » Diversions » Console/Video Game Discussion
[Halo 2] ILB players get together on LIVE
Moderators: krystyn
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ubercado
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Joined: 06 Sep 2004
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Location: Over there...somewhere...i think

The following is a quote from the recent WWU on Bungie.net...

Quote:
What's included in the Playlist updates?



This is just a taste. A lot of things the vast majority of players won't notice, but here's one or two of the more visible and necessary changes. Note that NONE of these has been done casually. All of this has undergone testing and tweaking. Thanks to Jeremiah and Sketch for the new info.

Sudden Death has been removed from all Assault variants to prevent griefing. If you think that griefing was a legitimate tactic, you are simply going to have to learn other basic skills. You all knew that doing it was bogus, aggravated the other teams and was fundamentally imbalanced. Did we have any responsibility there? Sure. And we've fixed it. Thing is, we accept all our responsibilities, while griefers continue to defer theirs. Stop cheating, stop griefing, and don't cry about how it's our fault for making it possible. We had issues with our designs that did make it possible, but nobody forced you to exploit them. Especially when other teams DON'T do it. Griefers who complain about OUR responsibility to stop them from cheating should dial 911 and ask for a Waaahmbulance.

Round time for Assault variants has been increased globally to give teams a better chance to score since sudden death is gone. That should mean more epic struggles, and some maps, like Headlong, will become very, very interesting…

…especially since we've removed Banshee from CTF and Assault games on Ascension and Headlong. Why? Because griefers will surf the bomb to unreachable places anyway, just to be jackasses.

No more Plasma Pistol / Battle Rifle ownage in Slayer games on Beaver Creek or Colossus - we now use Human weapon sets for Slayer variants on those two maps. This will be controversial and we understand there is some small skill required to use the combo, but frankly it has become tiresome on those maps. It takes far more skill to win without that combo. More skill = more fun, right?

Motion Detector (radar) has been removed in all head to head playlist variants. This one I'm personally ambivalent about. Partly because of my inability to look at radar while fighting/getting owned. Partly because it sometimes adds a layer of strategy (creeping on objective based games, being a good example) but we hear the thronging masses. Loads of noise demanding its removal and almost total silence on the opposite opinion.

The majority of game variants on Coagulation and Burial mounds will now start players with Battle Rifle and an SMG - exceptions include games such as Team Snipers, Team Rifles or other variants which feature specific weapon sets. THIS one we expect universal approval on. Now that I can actually shoot the Battle Rifle with some modicum of skill, I will be putting it to good use. We've done more palatable Battle Rifle starts on the newer maps too, but since they're not in matchmaking yet, you'll have to take our word for it.

We've added King and Oddball variants to Head to Head to encourage more conflict, less hiding and more variety.

No more Phantoms. You'll have to custom game that one. Phantoms was a rarity anyway. Now it's just super-ultimate-rare. That is to say., gone.

We've added new CTF and Assault variants which feature Covenant vehicles just for variety. The Spectre is making an appearance and should make for some interesting encounters. Shouldn't really change balance too much though.


Yea...I thought this might make a few people here happy...
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PostPosted: Fri Apr 29, 2005 8:04 pm
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4dSwissCheese
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Joined: 14 Sep 2004
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Ubercado wrote:
The following is a quote from the recent WWU on Bungie.net...

Quote:
...

No more Plasma Pistol / Battle Rifle ownage in Slayer games on Beaver Creek or Colossus - we now use Human weapon sets for Slayer variants on those two maps. This will be controversial and we understand there is some small skill required to use the combo, but frankly it has become tiresome on those maps. It takes far more skill to win without that combo. More skill = more fun, right?



NOOO!! I want my needlers back.

PostPosted: Fri Apr 29, 2005 9:37 pm
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krystynModerator
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Would this also mean no more beam rifle? If so, yay!

PostPosted: Fri Apr 29, 2005 10:44 pm
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4dSwissCheese
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Joined: 14 Sep 2004
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krystyn wrote:
Would this also mean no more beam rifle? If so, yay!


I believe it gets replaced with a human sniper rifle.

On a completely unrelated and off-topic note, I came across this site, The Infinite Cat Project, which I thought the seeming preponderance of Halo-playing cat owners might enjoy. The goal of the project seems to be to create a sequence of pictures of cats, with each cat looking at the cat in the previous image.

PostPosted: Sat Apr 30, 2005 1:02 am
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ubersaurus
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Joined: 30 Oct 2004
Posts: 336
Location: Southgate, MI

4dSwissCheese wrote:
Ubercado wrote:
The following is a quote from the recent WWU on Bungie.net...

Quote:
...

No more Plasma Pistol / Battle Rifle ownage in Slayer games on Beaver Creek or Colossus - we now use Human weapon sets for Slayer variants on those two maps. This will be controversial and we understand there is some small skill required to use the combo, but frankly it has become tiresome on those maps. It takes far more skill to win without that combo. More skill = more fun, right?



NOOO!! I want my needlers back.


That's gonna screw with colossus, since those were a highly effective way of eliminating snipers. Course now the rifle has less ammo, so...
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PostPosted: Sat Apr 30, 2005 1:43 am
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thunderclap8
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I've always hated Colossus games, so any change will likely be a good thing!
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PostPosted: Sat Apr 30, 2005 2:33 am
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VMVash
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Joined: 15 Feb 2005
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Ubercado wrote:
Just wondering if anyone was going to be on this evening...might do some matchmaking tonight...new maps are fun and all but, I have to admit that the "newness" factor is waining on them for me...


Me as well. I am getting board of doing only custom games

As for the only human guns...I think it will improve those maps alot.
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PostPosted: Sat Apr 30, 2005 9:30 am
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water10
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I love this! Battle rifle starting on Coag and Burial Mounds makes a lot of sense!

I'll miss the plasma pistol on Beaver Creek. I used it a lot together with a SMG or Magnum ... But I guess it makes sense. I just think it's pretty funny that Bungie was the one that "invented" the PP/BR combo when they mentioned on the Humpday Challenge against Frag Dolls. I'm sure there were some people using it, but it became a lot more popular after that!
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PostPosted: Sat Apr 30, 2005 1:11 pm
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VMVash
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who wouldn't want a NO COVIE weopon set in colosses and bever creeck, or br spawn on coag and the other big lvls



(i fixed it.. i was doing something elts when i was typing the post)
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PostPosted: Sun May 01, 2005 10:37 am
Last edited by VMVash on Sun May 01, 2005 8:13 pm; edited 2 times in total
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krystynModerator
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I think you're missing a verb there, Vash.

PostPosted: Sun May 01, 2005 1:16 pm
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DreamOfTheRood
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Joined: 08 Sep 2004
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VMVash wrote:
who wouldn't NO COVIE weopons in colosses and bever creeck, And br spawn


That man is not Vash the Stampede.
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PostPosted: Sun May 01, 2005 6:09 pm
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VMVash
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*points gun at roods head, says something under his breath. His eyes go down and he lowers it*
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PostPosted: Sun May 01, 2005 8:07 pm
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Tiny
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You will hear the the screaming depression of me and Mutantsqurrial *soo not spelled right* for days to come Crying or Very sad ...maybe I can figure out how to get back up there with a warthog? Bah, we had just gotten that sniper trick down... Rolling Eyes Oh well, with no sniper ammo on containment, it really wasn't that great of a thing, and I agree with every single change bungie is making in this update, so woot woot!
Ps-Nyc was fun Very Happy I now have the entire collection of movies playing in my local theatre now thanks to a kind street vendor I bought them off of for about 4 bucks a piece!
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*You almost fixed it...aaallllmoooosssttt* Twisted Evil
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PostPosted: Mon May 02, 2005 8:50 am
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INCyr
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Ubercado wrote:
The following is a quote from the recent WWU on Bungie.net...

Quote:
…especially since we've removed Banshee from CTF and Assault games on Ascension and Headlong. Why? Because griefers will surf the bomb to unreachable places anyway, just to be jackasses.


That'll definitely make things more interesting. It'll also mean less chance for the defending team to get the offense's rockets.

However, it will also mean no more camping on the top of the headlong base. THANK GOD. Oh, I think this'll be a good change. And I'll be laughing at all the cheaters who can't hack it without the banshee "cheats".

Ubercado wrote:
Quote:
No more Plasma Pistol / Battle Rifle ownage in Slayer games on Beaver Creek or Colossus - we now use Human weapon sets for Slayer variants on those two maps. This will be controversial and we understand there is some small skill required to use the combo, but frankly it has become tiresome on those maps. It takes far more skill to win without that combo. More skill = more fun, right?


OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG!

Oh this makes me so happy. Oh god how I hate that stupid battle rifle/plasma pistol combo. Oh, I can't even say here how much I love Bungie for this.
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PostPosted: Mon May 02, 2005 10:14 am
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Grifter_7
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INCyr wrote:

Ubercado wrote:
Quote:
No more Plasma Pistol / Battle Rifle ownage in Slayer games on Beaver Creek or Colossus - we now use Human weapon sets for Slayer variants on those two maps. This will be controversial and we understand there is some small skill required to use the combo, but frankly it has become tiresome on those maps. It takes far more skill to win without that combo. More skill = more fun, right?


OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG!

Oh this makes me so happy. Oh god how I hate that stupid battle rifle/plasma pistol combo. Oh, I can't even say here how much I love Bungie for this.


Yeah, but what about the people that love to use the Needler on those boards? No more pink porcupine lovin'..... Sad
No more "I have Needlers! Fear Me!" Sad
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PostPosted: Mon May 02, 2005 11:31 am
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