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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[OT] Survey...Who should do an ARG?
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Gestas
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tarjema wrote:
CIA/FBI as a recruiting tool. Look at the great minds that have gathered around this one Smile


Agreed - that would work wonders for getting some new skills Smile

But,
Quote:
Heck, if they've got a tough puzzle to solve or someone to catch they could dribble out the clues wrapped up in an ARG.


What would happen to the poor autistic boy who solves the final puzzle? Crying or Very sad

(A little reference to Mercury Rising with Bruce Willis there Wink)

PostPosted: Sat Nov 20, 2004 3:22 am
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Daffy889
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angelo wrote:
I would actually like to see Lucas Arts pull off some type of Star Wars ARG...


Star Wars already has a big enough fanbase though. Since they keep cancelling their adventure games (Sam & Max 2, Full Throttle 2) because they think nobody will buy them, they should do an ARG to build interest in them. I'd love to see a Monkey Island ARG, for example.

PostPosted: Sat Nov 20, 2004 12:20 pm
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TridenT
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I think Nintendo needs to do one for a franchise they could capitalize on twice; but before I get into it, I should note that while it seems they are trying, and have tried to in the past (but the Perfect Dark thing was just a minor viral ad, and this Metroid business seems moot since the game's out now...) they haven't found a good ARG niche to broadcast into.

I think I just might have.

Most of us ARGers are a bit older, right? We, for the most part, remember the good ol' days, and especially with the advent of ILB, a great many of us are or have been gamers. Since a demographic for this type of ADD-proof chicanery has already begun to mold into place, why not appeal to us as a group?

Nintendo needs an Earthbound sequel, and with it, a compelling ARG. Who agrees with me that it would not only be easy to do, but very believable since it's not that too far based in mythical fantasy or science fiction futurism? Show of hands? *Raises hand*
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PostPosted: Sat Nov 20, 2004 3:53 pm
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water10
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I'll throw 3 ideas here.

I'd love to see something based on a very old game called Elite. It was a 3d space simulation that had interplanetary trading and a lot of freedom to do whatever you wanted to. That game was ahead of its time. The problem is that it would be very hard to link with us, just like Star Wars.

Another one would Tron. Would be easier to link with us and could create some nice stories.

And last, Myth. A Bungie game that has very nice background story and puzzles.
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PostPosted: Sat Nov 20, 2004 4:51 pm
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ariock
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As I have told anyone who comes within hearing...

VALVE!

We know Sean likes strong female characters in his stories, and Alyx definitely fits the bill on that. No AIs though, so that might be a problem. Wink

Unfortunately, it might be another 7 years until Half-Life 3, so we might need one or two of these other companies to step up in the meantime...
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PostPosted: Sat Nov 20, 2004 4:57 pm
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Phaedra
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tarjema wrote:
CIA/FBI as a recruiting tool. Look at the great minds that have gathered around this one Smile

They could make the scenarios very realistic and relevant. Include foreign language materials, personality and group analysis...

Heck, if they've got a tough puzzle to solve or someone to catch they could dribble out the clues wrapped up in an ARG.

--tag


Although that last does fit into the Ender's Game-like scenario that some people are worried about.
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PostPosted: Sat Nov 20, 2004 7:37 pm
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MNPundit
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I think the producers of LOST could probably make a pretty good one, or maybe the producers of 24. I can really see a 24 type ARG leading up to the premire of a new season and might be a thing to reinvigorate it.

Also I don't think I'd really be the kind of person the CIA under Porter Goss wants working for them.

PostPosted: Sat Nov 20, 2004 7:55 pm
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Phaedra
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I do agree that the whole spy thing could be interesting, however. Hmm. Maybe the next James Bond movie?

For that matter (although I despise Dan Brown) The Da Vinci Code is supposedly being made into a movie. In some ways, that story was very ARG-like. (Note, none of this should be taken to mean that I in any way have any desire whatsoever to see Dan Brown make any more money).

In fact, there are a few more books that, if they went to movies, could be the basis of a very cool ARG -- The Rule of Four, maybe, if you stuck some sort of time-travel or someone-researching-what-happened-back-when-because-something-relevant-is-happening-today element into it, Jonathan Strange & Mr. Norrell might have possibilities.

I'm not sure if you could actually do a non-entertainment product. It seems to me that what made both the Beast and ILB so compelling was that they operated in already-known universes. After the Beast, there was A.I., and after ILB, Halo 2. If the "goal" was just a product, it would be a bit of a let-down to just go back to life as usual, except with said product, which is why I don't think it would work for something like an iPod, or (had it actually fulfilled its promise) the Segway.

Perhaps, if you had a TV show with a very different, slightly skewed reality, something like, say, "Carnivale" only taking place in the present, you could do it. A TV show might, in some ways, be an even more satisfying end-goal, because it's continuous. With a movie, once you've seen it, you're done. You can see it multiple times, but basically it's an awfully short thing to be leading up to with a long ARG.

I don't know...movies, books, tv shows, games...it seems to me that there should be more applications.
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PostPosted: Sat Nov 20, 2004 10:04 pm
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Cherry Cotton
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water10 wrote:
I'll throw 3 ideas here.

I'd love to see something based on a very old game called Elite. It was a 3d space simulation that had interplanetary trading and a lot of freedom to do whatever you wanted to. That game was ahead of its time. The problem is that it would be very hard to link with us, just like Star Wars.


Actually, not at all... it would be cool! If it were something about aliens first coming into contact with Earth, then it could be, like, a diplomacy ARG, where depending on how we treated the aliens and their warring races we would move ahead in the game. We would have to avoid starting wars and stuff.

Of course, a trading/capitalism element would be very neat too. My death ray for your hyperbolic time chamber, what do you say?

---

That said, I had a dream where Sonic Heroes wasn't out yet, but it was being promoted with the most mysterious ARG yet... WHOOOH...

I'd like to see a Sonic The Hedgehog ARG, but only for my personal gratification. "World in Panic! Blue Hedgehog Spotted in Cherry's Neighborhood! Runs at the Speed of Sound!" And your job would be, perhaps, to spy on the evil mad scientist Dr. Eggman, but when he notices you (or, well, all the players, collectively), he decides that you're so wonderfully evil and clever to have broken his codes and he makes you an ally, so you have to earn his trust more and more and make the strategic decision of when and how you should betray him. That way it might be an issue of "should we prevent Eggman from razing a village by risking losing our access to his secret codes?" Oooh... I like it... and then maybe Sonic will start hating you because he thinks you're in it with Eggman, but Amy thinks you're cool, and tries to get you to use your godlike ARG powers to make Sonic love her... I don't know! ARE YOU LISTENING, SEGA?!

...

Any other ideas?

(On the subject of who should do an ARG, I think the team behind ReBoot should do an ARG, what with their wacky imaginations and familiarity with bringing computers together with reality. Sadly, at least two of them have left Mainframe, so I don't think it would happen...)

(Maybe they could use it to promote a FIFTH SEASON... hint hint, Cartoon Network...)

PostPosted: Sun Nov 21, 2004 12:45 am
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Phaedra
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Hmm. There could be some interesting educational applications...
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PostPosted: Sun Nov 21, 2004 12:59 am
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Gestas
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Phaedra wrote:
Hmm. There could be some interesting educational applications...


That's better than what I was thinking of - The Homeshopping Network ARG... if you purchase this combination necklace/can opener/shoe horn, you receive a complimentary leaflet on the Mystery of the Missing Phone Operator. Offer only valid in the next twenty minutes!

Can you solve the mystery and complete your set of Christmas Gnome wine glasses? Call now! Don't wait!

(I'll take myself out back and shoot myself now. Don't worry. I'll be very humane.)
---------
But to be serious - an educational ARG could be great. But to reach a large percentage of the target market (highschoolers?), you might need to design an ARG based around things like IM and phone texts. Perhaps a geography/history one, using fictional characters from other countries as self-made reporters...
It might encourage other children to get involved in researching their own towns/country's events to do their own reporting?
(If the idea seems slightly weird, it could be because as soon as you said education, I thought "Where in the World is Carmen Sandiago?" Wink)

PostPosted: Sun Nov 21, 2004 6:55 am
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Phaedra
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Gestas wrote:
Phaedra wrote:
Hmm. There could be some interesting educational applications...


<snip>

But to be serious - an educational ARG could be great. But to reach a large percentage of the target market (highschoolers?), you might need to design an ARG based around things like IM and phone texts. Perhaps a geography/history one, using fictional characters from other countries as self-made reporters...
It might encourage other children to get involved in researching their own towns/country's events to do their own reporting?
(If the idea seems slightly weird, it could be because as soon as you said education, I thought "Where in the World is Carmen Sandiago?" Wink)


Well, I was thinking of one that had no visible connection to school. Use a limited number of schools...make sure their literature curriculum was more or less synchronized.

Have the teachers assign projects using certain websites which would *look* like university or research institution webstites, but actually be in-game. Have them be corrupted or whatever. Have the game reference and *use* the books they're reading in school, have puzzles that have to be solved using the math they're studying, history elements that mirror what they're learning, etc.

And of course, use material that isn't part of what they're learning as well, so it's not *too* obvious.

Have the teachers act completely unaware of what's going on.

Most importantly, don't have it be completely wholesome and innocent. I'm thinking, of course, of "entertainment" teaching tools and games that I encountered in high school. La Catrina, for Spanish class, comes to mind.

You can add sexual tension to a story without having anything that parents might want to censor. You can imply violence or corruption without going *too* much into detail. High schoolers are anything but innocent. If the authors wrote like they were writing for adults, with respect for their audience and credit for the audience's intelligence and maturity, but kept "adult" themes restrained, I think that it could avoid being too dorky.

And I think you could avoid being too forced -- look at how ILB flirted with various works of literature, historical events, etc. I think you could build an ARG where the literature used was central rather than peripheral. Same thing with history, math and science.

Quote:
you might need to design an ARG based around things like IM and phone texts


Yes, I think those sort of elements would be vital. Most of the kids in my sister's senior class had cell phones. They checked their text messages between classes. Getting an in-game message during school would be very exciting, I think.

And having the game using what they're reading/learning in school, IF that weren't all there was to it (i.e. if the game seemed to only randomly touch on what they were doing) would add to the eerie feeling of immersion..."does the game know what I'm reading? Creepy..."

Of course, this would take writers with an amazing level of subtlety and sensitivity to pull off. Writers who remember high school and the complexities and tensions of that whole period.

You couldn't expect 100% participation, but I think word-of-mouth might get you a reasonably high rate.

Considering what we were willing to do for Melissa, I think that having a live character talking to you and referencing Heart of Darkness would give you a compelling reason to read the book, and make it much more memorable for you.

Plus, if it were a geographically scattered group of schools, but there were a forum or something similar, you might actually get people discussing the book online.

But the more I think about it, the more overwhelming it starts to look, even with a limited number of students/area of the curriculum.

But it would be awfully cool if it worked...
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PostPosted: Sun Nov 21, 2004 2:28 pm
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water10
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Quote:
Actually, not at all... it would be cool! If it were something about aliens first coming into contact with Earth, then it could be, like, a diplomacy ARG, where depending on how we treated the aliens and their warring races we would move ahead in the game. We would have to avoid starting wars and stuff.


Yeah, when you think about it, it's not easy to make a connection from the Halo universe to us and it was perfectly done! When you have quality writers, everything is possible!

But do you know the Elite game? For those who doesn't, here's some info:
http://www.frontier.co.uk/ That game was famous, back in 1982! The first 3D game! Apart from mmorpgs, that was the game I logged most hours ever! There's still quite a lot of fans that gather around usenet alt.fan.elite
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PostPosted: Mon Nov 22, 2004 2:04 am
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Phaedra
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water10 wrote:
Apart from mmorpgs...


What is a mmorpg?
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PostPosted: Mon Nov 22, 2004 2:11 am
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Shad0
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Re: mmorprg

Phaedra wrote:
water10 wrote:
Apart from mmorpgs...

What is a mmorpg?

Massively Multiplayer Online Role Playing Game
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PostPosted: Mon Nov 22, 2004 2:45 am
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