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 Forum index » Archive » Archive: General » Old News & Rumors
IRC bot that monitors in-game sites for changes?
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bagsbee
Unfettered


Joined: 21 Oct 2003
Posts: 417
Location: NYC

Munchkin wrote:
I personally would rather be told about an update by a person than by an automated bot - but it would make sure nothing was missed.

I don't ever remember a case of players missing an update. Misinterpreting, yes, but missing? Some players are astoundingly thorough Cool

PostPosted: Wed Jan 05, 2005 1:01 pm
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Fi
Unfettered


Joined: 13 Apr 2004
Posts: 444
Location: London

Also be aware of the fact that if, as a PM, you haven't paid a fortune for corporate web hosting then you're likely to have a finite bandwidth available. If someone's set up a bot to download your site every half an hour or so, then it's likely to use up a lot of resources. Imagine if you have a network of sites being hosted centrally - all of these will be affected by the bot. If you're running your bot on sites for a smallish grassroots game, then it could have an adverse effect on the experience gained by everyone.

Just my two pence.

Cheers.

PostPosted: Wed Jan 05, 2005 1:50 pm
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Cortana
Decorated


Joined: 25 Sep 2002
Posts: 200
Location: Arlington, VA

Fi wrote:
Also be aware of the fact that if, as a PM, you haven't paid a fortune for corporate web hosting then you're likely to have a finite bandwidth available. If someone's set up a bot to download your site every half an hour or so, then it's likely to use up a lot of resources. Imagine if you have a network of sites being hosted centrally - all of these will be affected by the bot. If you're running your bot on sites for a smallish grassroots game, then it could have an adverse effect on the experience gained by everyone.


All the more reason it ought to be robots.txt compliant, and why good PMs with limited bandwidth ought to use that restriction.

PostPosted: Wed Jan 05, 2005 1:54 pm
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ustice
Boot


Joined: 25 Oct 2004
Posts: 59
Location: Gainesville, FL

He isn't talking about having this run on everyone's computer. He is having ONE machine that will check every 30 minutes. I am sure that he wouldn't mind changing the update time if even THAT is a problem. The extra bandwidth used should be neglidgable. If anything, it should REDUCE traffic, as it will mean that you don't have as many people sitting on a site hitting F5. But once again, it is something that the PM's could opt out of.
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PostPosted: Wed Jan 05, 2005 2:04 pm
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Dorkmaster
Unfictologist


Joined: 27 Jul 2004
Posts: 1328
Location: The People's Republic of Dork

ustice, this is good in theory, but as long as there is an ARG to be played, there will be a greedy, or at the very least, overzealous player who will downloan a copy of the bot and locally have it scanning every 5 minutes instead of 10, and then we've got bandwidth issues.... I tend to agree that while the idea is nice in theory, it's just kinda close to bruteforcing, although not quite...
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PostPosted: Wed Jan 05, 2005 3:31 pm
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bill
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Joined: 25 Sep 2002
Posts: 614
Location: Tampa

If the bot were smart enough to check the last modified header, downloading the entire site wouldn't be necessary. If it weren't, I would block it.
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PostPosted: Wed Jan 05, 2005 4:29 pm
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jchillerup
Decorated


Joined: 27 Dec 2003
Posts: 198
Location: Copenhagen, Denmark

The last modified header is often spoofed by apache it self, i have heard.
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PostPosted: Wed Jan 05, 2005 5:34 pm
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ustice
Boot


Joined: 25 Oct 2004
Posts: 59
Location: Gainesville, FL

Dorkmaster, that could happen anyway. Also you can't just download a copy of it... it would be run server side, and not accessable for download, much like you can't just download Amazon's check out back-end. you ACCESS it, but you don't run it. Shoot, the first draft that Kender is talking about wouldn't even HAVE A web interface, only IRC. That should keep it light.
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PostPosted: Wed Jan 05, 2005 6:53 pm
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imbri
Entrenched


Joined: 21 Sep 2002
Posts: 1182
Location: wonderland

jumping in a bit late on this...

bagsbee wrote:
Munchkin wrote:
I personally would rather be told about an update by a person than by an automated bot - but it would make sure nothing was missed.

I don't ever remember a case of players missing an update. Misinterpreting, yes, but missing? Some players are astoundingly thorough Cool


Actually, there have been times where players have missed updates because they were relying on a little 'toy' to email them when it was time to play. Oops.

I also remember players getting annoyed with their toy (this was back with Lockjaw) because, as Munchkin points out, it would make sure nothing was missed (every little typo fix, every attempt to mess with the bot, etc). It also usually worked out (probably 9 times out of 10) that the forum (and by extension the IRC channel) knew before people got the toy's email. If the toy runs every 15/30 min, someone will find the update before it and they'll let everyone know.

So, while it could be a handy little toy, I think it's success will be minimal. Lots of false positives (typos, etc), the forums are just as quick, and some PMs may make block it. Because of that, if it were me, I'd devote the time to creating other sorts of community/player tools and rely on the community to be the update checker.

- brooke

PostPosted: Sun Jan 09, 2005 2:30 am
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MageSteff
Pretty talky there aintcha, Talky?


Joined: 06 Jun 2003
Posts: 2716
Location: State of Denial

ustice wrote:
He isn't talking about having this run on everyone's computer. He is having ONE machine that will check every 30 minutes. I am sure that he wouldn't mind changing the update time if even THAT is a problem. The extra bandwidth used should be neglidgable. If anything, it should REDUCE traffic, as it will mean that you don't have as many people sitting on a site hitting F5. But once again, it is something that the PM's could opt out of.


As has been mentioned: in a perfect scenario that would be the ideal, but in execution, we have chaos. Too many people who would break the community standards just because they could. ^shrug^ just my point of view which is backed by my own experience in life. Your mileage may vary.

You can have your bots if you want, I'll stick by my notification - Grumpyboy getting bored and hitting refresh repeatedly. It's the one sure sign your game is a hit.
Very Happy Very Happy Very Happy
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PostPosted: Wed Jan 12, 2005 3:47 pm
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

Bots don't catch puzzles that have been there since day one. Bots also do not provide nuance and context. Bots cannot slice, dice, and Julienne your data for you.

Update bots make yr average ARGer way lazy, in my experience. That's not a good thing, net effect.

PostPosted: Wed Jan 12, 2005 3:57 pm
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AnthraX101
Entrenched

Joined: 18 Mar 2003
Posts: 797

krystyn wrote:
Bots don't catch puzzles that have been there since day one. Bots also do not provide nuance and context. Bots cannot slice, dice, and Julienne your data for you.


They can if you equip them with chainsaws.

AnthraX101
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PostPosted: Wed Jan 12, 2005 8:02 pm
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SpaceBass
The BADministrator


Joined: 20 Sep 2002
Posts: 2701
Location: pellucidar

AnthraX101 wrote:
krystyn wrote:
Bots don't catch puzzles that have been there since day one. Bots also do not provide nuance and context. Bots cannot slice, dice, and Julienne your data for you.


They can if you equip them with chainsaws.

AnthraX101


Yeah, why DID Comedy Central cancel BattleBots anyway?
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PostPosted: Wed Jan 12, 2005 8:13 pm
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konamouse
Official uF Dietitian


Joined: 02 Dec 2002
Posts: 8010
Location: My own alternate reality

SpaceBass wrote:

Yeah, why DID Comedy Central cancel BattleBots anyway?


So the production team and announcer could go work for GSN and emcee Extreme Dodgeball.
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PostPosted: Wed Jan 12, 2005 9:41 pm
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GMonger
Boot

Joined: 23 Aug 2004
Posts: 62
Location: NYC

Interestingly, the split seems to very nearly (I want my use of the word nearly noted!) confrom to the amount of time one has been ARGing. That being said, I agree with all the arguments against, as all one DOES have to do if feeling lazy is hit IRC and wait for Grumpy-the-puzzle-god to make yet another breakthrough.
Besides which, one of my favorite moments to date was arriving home after the "ghostly anniversary computer infection" on GMH was supposedly over, hitting IRC to be told so, hitting GMH out of boredom to find the a very loud a disturbing noise blaring out at me, causing me to involuntarily quit my browser. After which, I inadvertantly caused several other people to be equally disquited by it.
Good times like that need the personal touch, as well as the possibility of being surprised.

I also now make sure my sound isn't above the halfway mark when I start loading in-game sites.

PostPosted: Thu Jan 27, 2005 3:43 am
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