Author
Message
bagsbee
Unfettered
Joined: 21 Oct 2003 Posts: 417 Location: NYC
Munchkin wrote:
I personally would rather be told about an update by a person than by an automated bot - but it would make sure nothing was missed.
I don't ever remember a case of players missing an update. Misinterpreting , yes, but missing ? Some players are astoundingly thorough
Posted: Wed Jan 05, 2005 1:01 pm
Fi
Unfettered
Joined: 13 Apr 2004 Posts: 444 Location: London
Also be aware of the fact that if, as a PM, you haven't paid a fortune for corporate web hosting then you're likely to have a finite bandwidth available. If someone's set up a bot to download your site every half an hour or so, then it's likely to use up a lot of resources. Imagine if you have a network of sites being hosted centrally - all of these will be affected by the bot. If you're running your bot on sites for a smallish grassroots game, then it could have an adverse effect on the experience gained by everyone.
Just my two pence.
Cheers.
Posted: Wed Jan 05, 2005 1:50 pm
Cortana
Decorated
Joined: 25 Sep 2002 Posts: 200 Location: Arlington, VA
Fi wrote:
Also be aware of the fact that if, as a PM, you haven't paid a fortune for corporate web hosting then you're likely to have a finite bandwidth available. If someone's set up a bot to download your site every half an hour or so, then it's likely to use up a lot of resources. Imagine if you have a network of sites being hosted centrally - all of these will be affected by the bot. If you're running your bot on sites for a smallish grassroots game, then it could have an adverse effect on the experience gained by everyone.
All the more reason it ought to be robots.txt compliant, and why good PMs with limited bandwidth ought to use that restriction.
Posted: Wed Jan 05, 2005 1:54 pm
ustice
Boot
Joined: 25 Oct 2004 Posts: 59 Location: Gainesville, FL
He isn't talking about having this run on everyone's computer. He is having ONE machine that will check every 30 minutes. I am sure that he wouldn't mind changing the update time if even THAT is a problem. The extra bandwidth used should be neglidgable. If anything, it should REDUCE traffic, as it will mean that you don't have as many people sitting on a site hitting F5. But once again, it is something that the PM's could opt out of.
_________________One never knows when one might need a rotten tomato - King's Quest IV: Heir Today, Gone Tomorrow.
Posted: Wed Jan 05, 2005 2:04 pm
Dorkmaster
Unfictologist
Joined: 27 Jul 2004 Posts: 1328 Location: The People's Republic of Dork
ustice, this is good in theory, but as long as there is an ARG to be played, there will be a greedy, or at the very least, overzealous player who will downloan a copy of the bot and locally have it scanning every 5 minutes instead of 10, and then we've got bandwidth issues.... I tend to agree that while the idea is nice in theory, it's just kinda close to bruteforcing, although not quite...
_________________"The future is here. It's just not widely distributed yet." -William Gibson
"Always read stuff that will make you look good if you die in the middle of it." - PJ O'Rourke
"ACADEMY, n. A modern school where football is taught." - Ambrose Bierce
Posted: Wed Jan 05, 2005 3:31 pm
bill
Unfettered
Joined: 25 Sep 2002 Posts: 614 Location: Tampa
If the bot were smart enough to check the last modified header, downloading the entire site wouldn't be necessary. If it weren't, I would block it.
_________________
Bill
http://deaddrop.us/
Dedicated to Alternate Reality Gaming
Posted: Wed Jan 05, 2005 4:29 pm
jchillerup
Decorated
Joined: 27 Dec 2003 Posts: 198 Location: Copenhagen, Denmark
The last modified header is often spoofed by apache it self, i have heard.
_________________...
Posted: Wed Jan 05, 2005 5:34 pm
ustice
Boot
Joined: 25 Oct 2004 Posts: 59 Location: Gainesville, FL
Dorkmaster, that could happen anyway. Also you can't just download a copy of it... it would be run server side, and not accessable for download, much like you can't just download Amazon's check out back-end. you ACCESS it, but you don't run it. Shoot, the first draft that Kender is talking about wouldn't even HAVE A web interface, only IRC. That should keep it light.
_________________One never knows when one might need a rotten tomato - King's Quest IV: Heir Today, Gone Tomorrow.
Posted: Wed Jan 05, 2005 6:53 pm
imbri
Entrenched
Joined: 21 Sep 2002 Posts: 1182 Location: wonderland
jumping in a bit late on this...
bagsbee wrote:
Munchkin wrote:
I personally would rather be told about an update by a person than by an automated bot - but it would make sure nothing was missed.
I don't ever remember a case of players missing an update. Misinterpreting , yes, but missing ? Some players are astoundingly thorough
Actually, there have been times where players have missed updates because they were relying on a little 'toy' to email them when it was time to play. Oops.
I also remember players getting annoyed with their toy (this was back with Lockjaw) because, as Munchkin points out, it would make sure nothing was missed (every little typo fix, every attempt to mess with the bot, etc). It also usually worked out (probably 9 times out of 10) that the forum (and by extension the IRC channel) knew before people got the toy's email. If the toy runs every 15/30 min, someone will find the update before it and they'll let everyone know.
So, while it could be a handy little toy, I think it's success will be minimal. Lots of false positives (typos, etc), the forums are just as quick, and some PMs may make block it. Because of that, if it were me, I'd devote the time to creating other sorts of community/player tools and rely on the community to be the update checker.
- brooke
Posted: Sun Jan 09, 2005 2:30 am
MageSteff
Pretty talky there aintcha, Talky?
Joined: 06 Jun 2003 Posts: 2716 Location: State of Denial
ustice wrote:
He isn't talking about having this run on everyone's computer. He is having ONE machine that will check every 30 minutes. I am sure that he wouldn't mind changing the update time if even THAT is a problem. The extra bandwidth used should be neglidgable. If anything, it should REDUCE traffic, as it will mean that you don't have as many people sitting on a site hitting F5. But once again, it is something that the PM's could opt out of.
As has been mentioned: in a perfect scenario that would be the ideal, but in execution, we have chaos. Too many people who would break the community standards just because they could. ^shrug^ just my point of view which is backed by my own experience in life. Your mileage may vary.
You can have your bots if you want, I'll stick by my notification - Grumpyboy getting bored and hitting refresh repeatedly. It's the one sure sign your game is a hit.
_________________Magesteff
A small group of thoughtful people could change the world. Indeed, it's the only thing that ever has. - Margaret Mead
Posted: Wed Jan 12, 2005 3:47 pm
krystyn
I Never Tire of My Own Voice
Joined: 26 Sep 2002 Posts: 3651 Location: Is not Chicago
Bots don't catch puzzles that have been there since day one. Bots also do not provide nuance and context. Bots cannot slice, dice, and Julienne your data for you.
Update bots make yr average ARGer way lazy, in my experience. That's not a good thing, net effect.
Posted: Wed Jan 12, 2005 3:57 pm
AnthraX101
Entrenched
Joined: 18 Mar 2003 Posts: 797
krystyn wrote:
Bots don't catch puzzles that have been there since day one. Bots also do not provide nuance and context. Bots cannot slice, dice, and Julienne your data for you.
They can if you equip them with chainsaws.
AnthraX101
_________________VGhlcmUgaXMgbm8gc3Bvb24u
ll----ll--ll--ll----l---ll---llll---ll--l--ll---llll-ll-l-ll-llll--l-.
Posted: Wed Jan 12, 2005 8:02 pm
SpaceBass
The BADministrator
Joined: 20 Sep 2002 Posts: 2701 Location: pellucidar
AnthraX101 wrote:
krystyn wrote:
Bots don't catch puzzles that have been there since day one. Bots also do not provide nuance and context. Bots cannot slice, dice, and Julienne your data for you.
They can if you equip them with chainsaws.
AnthraX101
Yeah, why DID Comedy Central cancel BattleBots anyway?
_________________
Alternate Reality Gaming
http://www.unfiction.com/
Posted: Wed Jan 12, 2005 8:13 pm
konamouse
Official uF Dietitian
Joined: 02 Dec 2002 Posts: 8010 Location: My own alternate reality
SpaceBass wrote:
Yeah, why DID Comedy Central cancel BattleBots anyway?
So the production team and announcer could go work for GSN and emcee Extreme Dodgeball.
_________________
'squeek'
r u a Sammeeeee? I am Forever!
Posted: Wed Jan 12, 2005 9:41 pm
GMonger
Boot
Joined: 23 Aug 2004 Posts: 62 Location: NYC
Interestingly, the split seems to very nearly (I want my use of the word nearly noted!) confrom to the amount of time one has been ARGing. That being said, I agree with all the arguments against, as all one DOES have to do if feeling lazy is hit IRC and wait for Grumpy-the-puzzle-god to make yet another breakthrough.
Besides which, one of my favorite moments to date was arriving home after the "ghostly anniversary computer infection" on GMH was supposedly over, hitting IRC to be told so, hitting GMH out of boredom to find the a very loud a disturbing noise blaring out at me, causing me to involuntarily quit my browser. After which, I inadvertantly caused several other people to be equally disquited by it.
Good times like that need the personal touch, as well as the possibility of being surprised.
I also now make sure my sound isn't above the halfway mark when I start loading in-game sites.
Posted: Thu Jan 27, 2005 3:43 am
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