Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Sun Nov 17, 2024 12:01 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: Perplex City » PXC: Project Syzygy Pre-Game
[SPEC/PUZZLE] Labirynth/Maze next to semacode on postcard
View previous topicView next topic
Page 1 of 3 [32 Posts]   Goto page: 1, 2, 3 Next
Author Message
Sasuntsi Davit
Unfettered


Joined: 04 Dec 2004
Posts: 352
Location: London, UK : Yerevan, Armenia

[SPEC/PUZZLE] Labirynth/Maze next to semacode on postcard

I have posted an enhanced picture of the maze thing next to the semacode as well as another picture which shows the maze the way i see it, linking up some part where it seems as though the lines break off unintentionally...

heres the enhanced one...



and heres the one i drew out...


PostPosted: Tue Dec 14, 2004 8:35 pm
 View user's profile
 Back to top 
InspJJ
Veteran


Joined: 26 Oct 2004
Posts: 111
Location: Sheffield, England

Clearer, but I'm seeing a gap into the PCPS, top right....
Maybe the route will be a clue to something later....
_________________
The end of the world is nig

PostPosted: Tue Dec 14, 2004 9:35 pm
 View user's profile AIM Address
 Back to top 
InSoM
Veteran

Joined: 18 Nov 2004
Posts: 109
Location: Newcastle

yep....

me seeing gap also, any chance of getting a grid put on it to show relative distances?

PostPosted: Tue Dec 14, 2004 9:37 pm
 View user's profile
 Back to top 
Sygerrik
Boot

Joined: 14 Dec 2004
Posts: 11

I just traced the route. No go, it doesn't mean much. If I had a scanner I'd scan my tracing in, but you can do it yourself with very little trouble. I'd save the idea, though.
_________________
Mi him, en tow
Si em, tow en can de lach


PostPosted: Tue Dec 14, 2004 9:45 pm
 View user's profile
 Back to top 
tommy04
Boot

Joined: 29 Aug 2004
Posts: 22

I think that may just stand for Perplex City Project Syzygy. Just a thought.

PostPosted: Tue Dec 14, 2004 10:32 pm
 View user's profile
 Back to top 
BrianEnigma
Entrenched


Joined: 05 Oct 2003
Posts: 1199
Location: Pacific Northwest

tommy04 wrote:
I think that may just stand for Perplex City Project Syzygy. Just a thought.

... or "Perplex City Postal Service," which I did not personally come up with but am simply transcribing from another thread.
_________________
Y0 Resources / VP Wiki / PXC Catalog / Metacortex

PostPosted: Wed Dec 15, 2004 12:51 am
 View user's profile Visit poster's website
 Back to top 
Odin
Greenhorn

Joined: 15 Oct 2004
Posts: 3

Just a note about the maze, most likely over-analysing, but seen as it has its own topic - if you go through the maze you should see the letters s-e-n. I tried to fit in the t-e somewhere, but they don't fit so easily, so it's probably unintentional.

This was my best result, but with a big gap in the middle (marked in green):

If you get rid of the 't' you can fit in an 's' to take up a lot of the gap, but 'sense' doesn't work as well as 'sente'.

Either way, if I'm not the only one to see this, it wouldn't mean anything anyway.

PostPosted: Wed Dec 15, 2004 6:26 am
 View user's profile
 Back to top 
Mikeyj
Unfictologist


Joined: 18 Oct 2004
Posts: 1847
Location: London

maze longshot

I took a journey through the maze to the middle from the left-hand side and out the other side, recording left and right turns and got:

RLLL RRRR LLLR LRR

(reached PCPS)

LRRL LLLR RRRL LL

probably over-analysis think it's more likely to be a visual metaphor rather than have any inherent meaning.

mikey
_________________
Irrelevant musings.

PostPosted: Wed Dec 15, 2004 8:00 am
 View user's profile Visit poster's website
 Back to top 
Serial_Thriller
Greenhorn

Joined: 10 Dec 2004
Posts: 6
Location: South UK

Ls and Rs

Nice idea, I've tried the Ls and Rs as binary but got nowhere. Starting to think it's just a stamp after all. Nooooooooo! Rolling Eyes

Serial

PostPosted: Wed Dec 15, 2004 8:13 am
 View user's profile
 Back to top 
Olorin
Unfettered

Joined: 04 Nov 2004
Posts: 613
Location: Gainesville, FL

Odin wrote:
Just a note about the maze, most likely over-analysing, but seen as it has its own topic - if you go through the maze you should see the letters s-e-n. I tried to fit in the t-e somewhere, but they don't fit so easily, so it's probably unintentional.

This was my best result, but with a big gap in the middle (marked in green):

If you get rid of the 't' you can fit in an 's' to take up a lot of the gap, but 'sense' doesn't work as well as 'sente'.

Either way, if I'm not the only one to see this, it wouldn't mean anything anyway.


ehr...I must admit I can't see the 'e' at all....
F.O.R.

PostPosted: Wed Dec 15, 2004 8:51 am
 View user's profile
 Back to top 
tanner
Entrenched


Joined: 21 May 2003
Posts: 875
Location: (x,y,z,t,i, ...)+

Quote:
I took a journey


HMMM - I took the journey yesterday but got a different result Very Happy

RLLRRRLLRLRRLRRLLLLR --- ?--- RRRRLLR going left to right

the query is where you gotta take a second right -- using your map

Very Happy

probbly my eyesight

Smile

.
_________________
tanner³ -- Join the PXC team on SETI@home
"And the princess and the prince discuss what's real and what is not,
But it doesn't matter inside the Gates of Eden" - BD


PostPosted: Wed Dec 15, 2004 10:09 am
 View user's profile Yahoo Messenger
 Back to top 
Olorin
Unfettered

Joined: 04 Nov 2004
Posts: 613
Location: Gainesville, FL

hmmmm...

Left and Rights converted to binary.....
...lead me to think about Huffman encoding, of course.
If we had the frequencies associated with the leaves, and what letter correspond to the leaves...we might get a message out of this.....
....could the number under the semacode be related?

but there are 15 Left or Rights in your path, and more than 15 digits in that number...........sgrunt.
F.O.R.

PostPosted: Wed Dec 15, 2004 10:42 am
 View user's profile
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

can someone get a better scan of that part of the card? I'm still not willing to assume that some of those white areas aren't in fact walls... some places don't have a solid end, like they fade out as though it was too light for the scanner... we need a solid, dark, almost B&W scan of that maze to know for sure where all the walls are...
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Wed Dec 15, 2004 11:04 am
 View user's profile Visit poster's website AIM Address
 Back to top 
darkblaze-loggedout
Guest


forgive me, im too lazy to log in-- THe rectangle with "PCPS"-> the top right hand corner, i blew it up, butchered it inverted is and spent 30 minutes playing with it then printed it out and burned it and i am 98% positive that there is NOT a wall there, although of course i could be wrong

PostPosted: Wed Dec 15, 2004 11:42 am
 Back to top 
tanner
Entrenched


Joined: 21 May 2003
Posts: 875
Location: (x,y,z,t,i, ...)+

there are 27 left and rights in my route --- but ......... err cube route?

.
Very Happy
_________________
tanner³ -- Join the PXC team on SETI@home
"And the princess and the prince discuss what's real and what is not,
But it doesn't matter inside the Gates of Eden" - BD


PostPosted: Wed Dec 15, 2004 11:43 am
 View user's profile Yahoo Messenger
 Back to top 
Display posts from previous:   Sort by:   
Page 1 of 3 [32 Posts]   Goto page: 1, 2, 3 Next
View previous topicView next topic
 Forum index » Archive » Archive: Perplex City » PXC: Project Syzygy Pre-Game
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group