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 Forum index » Archive » Archive: The Art of the Heist » The Art of the Heist: Puzzles
[PUZZLE] Possible code in "YOU AND YOUR EGO"
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spaceboy
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Joined: 06 Aug 2004
Posts: 475
Location: Cambridge Mental Hospital

[PUZZLE] Possible code in "YOU AND YOUR EGO"

I searched for this, but found nothing, so I'ma gonna post it here. I was searching throught the stuff on Ian Net, and I went to the drafts folder, and there was a draft there entitled "YOU AND YOUR EGO"

Quote:
To: Nisha
From: Ian
Date: December 10, 2004 12:43 PM
Subject: YOU AND YOU EGO

HEY, MAYBE YOU CAN FIND SPACE IN THAT OVERSIZED HEAD OF YOURS TO FIT ME IN,

Erf/24p'y2r3il32rjk3e4f03p u53t0135?13t


What's all that junk at the end?
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PostPosted: Thu Apr 07, 2005 12:50 pm
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BottomlessPitMan
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Joined: 30 Mar 2005
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angry typing... no idea if it is a code or any thing... tried everything I know how to do to decode stuff... and got tons more crap... if this is a puzzle it is freakin' hard Bang Head .
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PostPosted: Thu Apr 07, 2005 1:51 pm
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jbd
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Joined: 27 Jul 2004
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I imagine since all the puzzles we've seen so far have been fairly natural, this isn't a puzzle at all. Why would Ian stick a code in the angry typing of his unsent message?

PostPosted: Thu Apr 07, 2005 8:22 pm
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AnarchyBurger
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Joined: 08 Apr 2005
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I honestly think it means something...Here are my reasons:

1. I think that code at the end is the most important part of the message.
2. I think that code is the reason the message exists in the drafts.
3. Notice how there is a comma after the first sentence, as if he is saying look at this code.
4. Its an ARG. normally odd little details like that mean something

Just my 2 cents... Idea

PostPosted: Fri Apr 08, 2005 12:31 am
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LordKinbote
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Joined: 25 Sep 2002
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AnarchyBurger wrote:
I honestly think it means something...Here are my reasons:

1. I think that code at the end is the most important part of the message.
2. I think that code is the reason the message exists in the drafts.
3. Notice how there is a comma after the first sentence, as if he is saying look at this code.
4. Its an ARG. normally odd little details like that mean something

Just my 2 cents... Idea


I thought the reason it was in the drafts was just to show that he didn't send it, that he wrote a rash e-mail and decided to replace it with something more level-headed.

I mean, it's possible it's a code. It's a fairly arbitrary spot to put a code, but there have been codes in stranger places in ARGs of yore.

PostPosted: Fri Apr 08, 2005 1:25 am
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Saint Cad
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Joined: 03 Apr 2005
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AnarchyBurger wrote:
I honestly think it means something...Here are my reasons:

1. I think that code at the end is the most important part of the message.
2. I think that code is the reason the message exists in the drafts.
3. Notice how there is a comma after the first sentence, as if he is saying look at this code.
4. Its an ARG. normally odd little details like that mean something

Just my 2 cents... Idea


I agree. Notice that the first letter is capitalized and that ther are no letters from the bottom row of the keyboard. The punctuation marks could be word spaces. The distribution of letters does not look like a monoalphabetic substitution.

I bet Virgil could solve it. Locky!

PostPosted: Fri Apr 08, 2005 2:28 am
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Nadif
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Joined: 20 Jan 2005
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Saint Cad wrote:


I agree. Notice that the first letter is capitalized and that ther are no letters from the bottom row of the keyboard.


This may indicate a "keyboard shift" kind of code... I gave it a quick shot but it's nothing very immediate like a simple "one row down, one key to the right". I'd love to work further on that, but I'm totally out of time in this days (the curse of the freelance worker, dammit), so I' can't help, sorry. Sad
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PostPosted: Fri Apr 08, 2005 3:49 am
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Darkstar
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I thought this was a code when I saw it, but im lost as to how to solve it. If it is a code, its pretty hard for the first real puzzle in the game.

PostPosted: Fri Apr 08, 2005 7:21 am
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Saint Cad
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Joined: 03 Apr 2005
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Darkstar wrote:
I thought this was a code when I saw it, but im lost as to how to solve it. If it is a code, its pretty hard for the first real puzzle in the game.


The more I look at this, the more I'm convienced it is a keyboard based code that involves shifting down one line then left or right. Note that the most common letters in English are: ASINTOER. 62.5% of these letters appear in the top row, 25.0% are in the middle row, and 12.5% are in the bottom row. Accounting for a shift, 51.43% of the ciphertext is in the top row, 34.29% are in the middle row, and 14.29% are from the bottom row. 17 different letters and numbers are used but NONE from the bottom row (ZXCVBNM). 3 and 2 are used a little more than the rest of the letters, but the other letters are used only once or twice.

One other note, 27 of the letters/numbers come from the left side of the keyboard but only 8 come from right hand side

PostPosted: Fri Apr 08, 2005 5:23 pm
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CDub
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Joined: 08 Apr 2005
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Location: St. Louis

Quote:
Erf/24p'y2r3il32rjk3e4f03p u53t0135?13t

Just speculation and some serious reaching here, but...
That space makes me think there's something to this code.
For some reason, my brain wants me to think it's some sort of encrypted username and password or possibley an HTTP or FTP address with a login name or password supplied.

I dunno, just thinking aloud to see if it sparks any of your imaginative minds.
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PostPosted: Fri Apr 08, 2005 9:40 pm
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nivra
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substitution cipher?

I think you're right. It could be based on some sort of substitution. For instance, the prominence of "3" makes me think it should be "e" or "a".

Also, some of the letters may represent two characters: "/" ==> "://" for an http address.

PostPosted: Sat Apr 09, 2005 1:26 am
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Saint Cad
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Joined: 03 Apr 2005
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CDub wrote:
Quote:
Erf/24p'y2r3il32rjk3e4f03p u53t0135?13t

Just speculation and some serious reaching here, but...
That space makes me think there's something to this code.


I've been racking my brain because I know I've seen "erf" before. Finally it hit me. It stands for "error function" in mathematics. D'oh! Guess that doesn't help.

PostPosted: Sat Apr 09, 2005 2:24 am
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ConcretePeanut
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Joined: 09 Apr 2005
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Location: UK

First off, hi, I'm completely new to this, and as such will probably suck mightily.

Anyway, I've been looking at this thing for far too long now, and amongst my brain-scratchings have come up with a few ideas and bits of info-

1) The only numbers to appear are 0-5, which may have some significance - perhaps the vowel letters plus the pretend vowel (y)?

2) The person in question is a games designer, right? Perhaps the code is related to eitehr hexadecimal translation (looked into breifly and decided it was unlikely at best) or something to do with the ASCII codes. Long shot, but an idea nonetheless.

3) Of the non-alphanumeric characters, two are just 3 spaces from either end, suggesting a www.<address>.com layout. It might be worth noting that in reference to this, both '?' and '/' occupy the same key, and that key is next to '.'.

4) It could, along similar lines, be email-related, such as addy & password or two addresses. If there were an ASCII shift, this would makes sense as the 4 non-alphanumeric characters are in the right places both in the ciphertext and the ASCII chart - SPACE in ASCII standard is 32, whilst @ is 64. Possibly a coincidence but also a base 2 shift. Also, the characters are / ' SPACE and ?. which have the ASCII numbers 47,96,32,63, respectively. Adding 1 to the first and last gives a list of multiples of 8 (6x,12x,4x, and 8x). Once again, a lot of far-fetched speculation, but based on the fact that the person in question is a programmer/designer it isn't quite so crazed, at least in my opinion.


That's my 2 pence worth, anyway. Probably all off by miles, as I have no real backing in code-cracking as such, and am completely clueless as to the normal situation of things in ARGs.

Also, if anyone wants it, I've got a list of the relevant (and some other) ASCII characters letter/number frequencies, and a few other random notes.

PostPosted: Sat Apr 09, 2005 11:20 am
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BottomlessPitMan
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Joined: 30 Mar 2005
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the possiblities are limitless but I do like ^'s numero uno... and hex seems to always be needed when I'm not playing(but lurking) an ARG... hex-away charm... I'm not going to try touching ASCII... pretty nice stuff there... also join the club of newbies... and 2 pence is 4 cents... so we* owe you two cents now...?

by 'we' I mean unfiction

edits for typographical errors...
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PostPosted: Sat Apr 09, 2005 11:55 pm
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rowan
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Joined: 12 Apr 2004
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ConcretePeanut wrote:
2) The person in question is a games designer, right? Perhaps the code is related to eitehr hexadecimal translation (looked into breifly and decided it was unlikely at best) or something to do with the ASCII codes. Long shot, but an idea nonetheless.


Virgil is the games designer. Ian (the author of the email) is part-time hacker, part-time DJ. And while he considers himself to be l33t - there are better hackers out there (CG, Gunter, etc).

Personally, I think this whole thing is a non-puzzle. Just Ian being in a snit since Nisha told him he couldn't go out in the field.
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PostPosted: Sun Apr 10, 2005 12:12 am
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