Author
Message
quara33
Boot
Joined: 23 Jun 2010 Posts: 64
Greystone wrote:
with fragment 8 now up. Nice images but I am wondering about the June 10th recording. I believe there is a message in want is made to sound like record scratches. At first I thought it might be morris code but the noise was not defined. It was more irregular to where it is more likely to be voices and in need of some serious audio adjustment. I will leave this to others here with the mad skills that have worked on other audio files.
http://discover.blackhollowproject.com/
Here's a capture of the audio from the June 10 entry. I can't really do audio analysis, so I'll leave that to someone with mad skillz
Description
June 10th audio entry. Sounds like there might be something in the static...
Filesize
1.58MB
57 Time(s)
Unfortunately, this file is no longer in our archives.
Posted: Thu Oct 03, 2013 11:53 pm
LOBO247
Decorated
Joined: 03 Oct 2009 Posts: 259 Location: Northern NJ
messing with the audio in audacity has only brought me to the idea that maybe the "pops" in the recording are morse code. i'm not good enough at morse code to actually see if it works out though. but if you slow the track down a bunch you can get distinct sounds for each pop.
Posted: Fri Oct 04, 2013 9:13 pm
Greystone
Unfettered
Joined: 02 Jan 2008 Posts: 373
Quote:
LOBO247
messing with the audio in audacity has only brought me to the idea that maybe the "pops" in the recording are morse code. i'm not good enough at morse code to actually see if it works out though. but if you slow the track down a bunch you can get distinct sounds for each pop.
I thought that at first too but near the end there is a clear voice in one of the pops. Also there are distinct pauses in the dialog while the pops occur. A clear indication that we should be paying attention to these areas.
Posted: Fri Oct 04, 2013 11:43 pm
Cado
Veteran
Joined: 26 Jun 2007 Posts: 82
MrBeefy wrote:
re-iterating that' I'm 95% positive it's tied to Bioshock
This. Having played through the Bioshock 2 ARG I'm having some hardcore flashbacks to that game. Same visual style. Not to forget that one of Bioshock Infinite's big themes is about multiple timelines. Also the new story DLC occurs in Rapture, but the main characters should have never been in Rapture.
Anyways, my 2 cents, I'm glad I found this ARG before it was over!
Posted: Sat Oct 05, 2013 9:52 am
TheJoker
Entrenched
Joined: 14 May 2013 Posts: 1135 Location: Wisconsin
So, this looks interesting, and I kinda want to start following it, but is there an easy venue to catch up on everything that's happened so far with this game?
Posted: Sat Oct 05, 2013 7:15 pm
heathian
Decorated
Joined: 04 Aug 2013 Posts: 187 Location: Land of Flight
Good to have you aboard, Joker. You might check out the Characters section at this wiki... http://blackhollow.wikibruce.com/Home
TheJoker wrote:
So, this looks interesting, and I kinda want to start following it, but is there an easy venue to catch up on everything that's happened so far with this game?
Posted: Sun Oct 06, 2013 1:28 am
MrToasty
I Have 100 Cats and Smell of Wee
Joined: 03 Aug 2004 Posts: 4310 Location: Des Moines, IA
Updated posted:
Quote:
QFDA Update: Fragment 09
Expect an update to the QFDA telephone message on Oct 9. International assistance may be requested.
Posted: Mon Oct 07, 2013 3:05 pm
quara33
Boot
Joined: 23 Jun 2010 Posts: 64
MrToasty wrote:
Updated posted:
Quote:
QFDA Update: Fragment 09
Expect an update to the QFDA telephone message on Oct 9. International assistance may be requested.
Good to know the QFDA isn't on furlough
Posted: Tue Oct 08, 2013 12:56 am
LOBO247
Decorated
Joined: 03 Oct 2009 Posts: 259 Location: Northern NJ
ummm...do we have international assistance?
Posted: Tue Oct 08, 2013 9:49 pm
MrToasty
I Have 100 Cats and Smell of Wee
Joined: 03 Aug 2004 Posts: 4310 Location: Des Moines, IA
I may have a connection or two in Scotland for the Glasgow drop when it happens. No update on the message so far but it's early in the day here at least.
Posted: Wed Oct 09, 2013 10:22 am
GuestUser17
Entrenched
Joined: 22 Feb 2011 Posts: 812
My company has offices in Copenhagen and Glasgow so should be able to get co-workers involved if needed for Denmark, Sweden and Scotland. I can probably reach out to friends near Southampton too if no one else has any contacts there.
Posted: Wed Oct 09, 2013 11:01 am
ToeKnee
Greenhorn
Joined: 09 Oct 2013 Posts: 4
Completely new here and I've been going over the forum for some time now. Don't know if it's been mentioned, but what if the breaks in audio are each from recordings from seperate realities? It's possible more than one device was made and each one would send the user back to the date of initialization, right? Anyway, I hope to involve myself with this from here on out even though I'm nowhere near any of the pickup points, it seems like lots of fun.
Posted: Wed Oct 09, 2013 11:26 am
GuestUser17
Entrenched
Joined: 22 Feb 2011 Posts: 812
Message updated Can't transcribe at the moment but the new message is playing when you call 1-202-630-2773
Posted: Wed Oct 09, 2013 6:18 pm
quara33
Boot
Joined: 23 Jun 2010 Posts: 64
Re: Message updated
GuestUser17 wrote:
Can't transcribe at the moment but the new message is playing when you call 1-202-630-2773
And here's the audio capture. There doesn't seem to be an obvious clue, so someone will have to analyze the audio.
Description
Location clue#9
Download
Filename
blackhollow-location9.mp3
Filesize
1.29MB
Downloaded
74 Time(s)
Posted: Wed Oct 09, 2013 7:13 pm
Last edited by quara33 on Wed Oct 09, 2013 7:25 pm; edited 2 times in total
GuestUser17
Entrenched
Joined: 22 Feb 2011 Posts: 812
Jocelyn is getting bigger
It's getting hard to carry her upstairs at night
when she falls asleep on my shoulder
She asks about you all of the time.
I'm sure you know that.
I've attached a picture to this letter.
I hope it finds you well.
It may be the last you receive for a while.
We are completely safe in america.
Jocelyn and William are safe and in school.
I trust that we will keep things this way.
I am sorry.
Yours, until time itself no longer exists
Anastasia
Posted: Wed Oct 09, 2013 7:18 pm
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