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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[UPDATES] Those of you coming back from training, report in!
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Daddy
Boot

Joined: 24 Sep 2004
Posts: 66

Although meeting the PM's would've been cool, I'm glad NYC had some Bungie guys there. They are the ultimate PMs in all things Halo and talking to a guy that worked right under Joe Staten (the writer and cinematic director for the games) and experiencing his enthusiasm about the single player story got me that much more anxious to see where the story goes. He basically guaranteed that it's worth the long 3 yr wait.

Of course, I'd love to see how '42' follows up on this incredible effort. Anticipating their next project as well....


Tick tock..

PostPosted: Fri Nov 05, 2004 7:05 pm
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Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

Re: Phaedra, reporting in...

Scumbag wrote:
Quote:

Third, I was a little offended by the attitudes of some of the non-ILB Halo fans there. They seemed to think that having played the ARG made us less than them. They seemed to feel that they were the true fans, since they had come for Halo 2, and we were "just there for the bees stuff."


While I don't condone being rude to anyone, I think you're being a bit hard on non-ILB Halo fans.


The reason behind what you experienced is the cause of the only flaw in ILB's concept - it attracted two widely different groups of people, and convinced both those groups of people that it was something right up their alley.[/quote]

Maybe I wasn't clear. The Halo fans I was talking about were those who were *not* in any way involved with ILB. Therefore, they don't fit into the "attracted two widely different groups of people category."

Quote:
I'm not saying that attracting ARGers to ILB was a mistake. The flaw was in being ambiguous enough, early on in the game, that two groups immediately began 'playing' the game, for different reasons.


See, here you're separating those of us involved with ILB into two separate groups, ARGers and Halo fans. The groups I'm talking about were ILB people (both those that came for the ARG and those that came to it because it was Halo-related) and those Halo fans who weren't even particularly sure what ILB was.

Quote:
Hell, I remember very early on that ARG people were convinced that this had nothing to do with Halo. Or that it would go on longer than Halo 2. Etc. etc. As someone with a more Bungie-centric view, I strongly disagreed.


Yes, but you're still an ILB person. Otherwise I wouldn't be writing to you on this forum.

Quote:
To a Halo 2 fan at the Training Thing, they saw a bunch of people talking about the 'bee thing'. They don't get why they should even be here, since ILB was about Halo 2 all this time.


Yes, but most of us ILB-ers were Halo fans to begin with, so if any gamer thinks we "should[n't] even be [t]here" they are, quite frankly, simply wrong.

Quote:
To an ARG/ILB fan at the Training Thing, they saw a bunch of people who hadn't done an ounce of work on ILB, and are now reaping the rewards of their own hard work.

And the thing is - neither of these groups are wrong.


Yes, group #1 *is* wrong for assuming that being an ILB player means you're somehow *less* of a Halo player.

Quote:
I guess what I'm trying to say is that there was never a chance that something ILB-Only would actually be ILB-Only. By its nature, something ILB-only will attract people who are only into Halo 2. What you see as ILB-only is, to them, Halo 2 stuff.


No, I came to this as a Halo fan, so I certainly *don't* see it as "ILB-only." Neither does anyone who played it. Don't kid yourself -- even the people who were playing this only for the ARG aspect know now that it was about Halo.

You seem to assume that I came to this through ARGs and therefore don't understand the point of view of the people who came to it through Halo.

You're dead wrong. I've never played an ARG before this one, and if it weren't Halo-related I never would have noticed it or cared.

Why do you assume I'm an ARG-only-er? I certainly hope it isn't because I'm female. <arch brow>
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PostPosted: Fri Nov 05, 2004 7:19 pm
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Lemures
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Joined: 29 Jul 2004
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id say you fit more into the ARG group phaedra. i think what they meant was that there were the two groups, those who knew about and participated (atleast to the extend of familiarizing themselves with) in the ARG, and those who cared ONLY for halo 2, and could care less about bees. You can still like halo and be part of the ARG group.... it was just that there were a lot of people there who were there ONLY for halo 2, and were actually somewhat RUDE to people who brought up the ARG.

PostPosted: Fri Nov 05, 2004 7:37 pm
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Mazian
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Joined: 31 Aug 2004
Posts: 529
Location: San Francisco, CA

My report;

First, before I get too detailed, let me say that the event rocked, from beginning to end. And the attention of both the PMs and Microsoft gave it the exact balance of Halo2 and ILB chewy goodness needed to satisfy everyone who attended.

Next let me say that if I didn't get your name, I'm sorry. I'm actually very very bad with names, and the fact that I can remember any is a testament to just how many hours I have spent playing this ARG.

I consider us incredibly lucky, and I wish that many more Beekeepers could have come to SF to enjoy the event that was put on for us. We were extremely blessed.



I left work at 3 PM. I called around, discovering that Weephun and Mad Cow were at Caentari's hanging out and playing a little Halo to pass the time. Caentari told me that hmrpita was at the Bar & Grill at 4th street. So I wandered over that direction.

Now, it's kinda funny, and I have no shame, so I feel obligated to mention that I for some reason thought "Mel's Diner" and wandered in there to look around for hmrpita. No dice (of course, you say). Razz So I wandered through the entire Metreon. All 3 floors (it's about 1/3rd of a square block in size, which makes it a full square block on 3 levels). No pita. Sad So I started to wander back out to Mel's Diner, when I suddenly realized that the green over-hang kitty corner to Mel's (directly across from the Metreon) was a Bar & Grill... doh! Embarassed


In I walk and there's Ariock, hmrpita, aliendial, Stitch and oen other who's name I've already forgotten. (Sorry!) We sit for a bit, and others start wandering in.

I got to meet, pants and The Adam, fubarz, Prokaryotic-Cell, and many others. The Great vpisteve arrived, as did weephun, Caentari and Mad Cow, twiztedmatt, missphinx and Sl1p and L.S..

There are many others who's names I can't possibly recall. hmrpita handed out Swag for the SF crew (she custom made SF Team name tags with an ultraswank image). Cool She is so awesome.

Weephun did a little social engineering, while wearing his cafepress shirt. He found out that we would be meeting in theatre 15 in the Loews Theatre.

At this point, vpisteve got up to do some "recon" work (scout the theatre where we thought it was going to be happening) and then suddenly everyone decided it was time to head over. So we did.

Many people got in the line marked Halo 2. I went over and inquired with Customer Service whether "pre-registered people" needed to wait in that line or if there was separate handling (since we got priority treatment according to the instructions we received.) I was told that pre-registered people would be let in first, then non-pre-registered people would be let in based on available seating. (351 seats)

At which point, someone encouraged people to move from the line to the ticket taker, where we were checked off the list. It was now around 4:45, and by 5 PM, Ranger_D had called to say he was on his way.

However, once we were let in to the hall way leading to the theatre we were blocking other theatre entrances, and because they were not yet prepared to let us in to the theatre itself, they had to stop people from coming in to the hallway. When more pre-reg's arrived, they were a little concerned and upset because they were being turned away by the ticket taker. Ranger_D called me, so I inquried, found out what was going on, passed it to those who were in line "inside" and then went out to let people know who were in line "outside."

Here I also ran in to Addict and Evil Jester. I went back inside and chatted more with the people in line and eventually got a call from G3K who's plane had been delayed. I helped get him to navigate the San Francisco streets to get him to the event. I got a call from Arana, who was also running a little late.

Shortly after 6 PM (like 6:05) they started letting us in to the theatre, and letting other pre-registered people in. Then the non-pre-regs. We barely filled half the theatre.

Four TV screens, four xboxes, 8 controllers in front and a blank big screen TV that had the electronic words "no signal." You knew you were at a Microsoft event.

Ariock put up a giant San Francisco Killer Bees 49th Regulator Division banner at the front of the event and officially welcomed everyone to "our home turf." Razz

There were catcalls of "Run Linux!" and "Initiate your SPDR!" and "Choose Flea++" when they were setting the Language options on the projector. There were red balloons tossed around, to which someone said "fire alarm hazard, put those away" (the theatre security people had made us pop all red balloons filled with helium on the way in since they would set off the fire alarms, they said.)

They continued to have technical difficulties, but Gamespot was present with a camera and reporter. They tried to interview me, since I was one of the loudest people pointing out the Killer Bees banner at the front of the stage. I demurred and passed that honor to Ariock and hmrpita, who both wanted to pass it to DarkForge as the "official" leader of the SF Team. While DarkForge was willing to be interviewed, Gamespot had already gotten all of the quotes they wanted out of us from Ariock. (Btw, good job!)

Then, they brought the PMs down, and said that one of their number, who was about to be a father, had to leave. After that, the Microsoft guy tried to get the PMs to introduce the "special chapter" (the Wave file with the clue hidden inside it that returned apocalypso.)

The PMs actually seemed shy, which was the first surprise I had in dealing with them. They actually "ran away" from the front of the room (and were pursued by avvid beekeepers I suspect).

Since I was drawn in to this originally for Halo 2, I stuck around in hopes that I would get to play.

DarkForge shortly after we got our clue said that he found out that Austin's clue was "Suture" (I think). After a couple of rounds, Ranger_D had the idea to use the Xbox Live as a replacement for the IRC chat and trade passwords that way. Genius!

So up we went to try to get our password out to the other cities, and try to get their passwords. Unfortunately, the host seemed to be suffering from lag, so we couldn't hear anything in the lobby, only during game play.

Since the person who was supposed to show up for that round wasn't there, I got to play a 1 minute oddball game and I got stomped. (Kinda hard when you can't pre-config your controller). We (SF) were tied for 2nd, so it was awesome, and I can accept defeat by a better crew. Way to go!

Then, on the next round, we managed to get some of the passwords passed back and forth between people over the Live game. It was awesome. At that point, having played, Ranger_D and I decided to head out and see whether the PMs were getting mobbed. Razz

I found out that extra swag was available for collection, and found that several other Beekeepers had already picked up an extra supply to hand out. I picked up a couple myself for the people that I knew were on the Swag Lottery (Dragonrider, CoffeeJedi and Buzzkill).

I got a chance to speak to each of the PMs in turn and was stunned to find them (as was said in another post) screaming my name back at me and welcoming me like an old friend would. Quite stunning.

And even more so to find that they not only read the forums and liked what I had said in game and about the game, but that they had especially appreciated my contributions to game during Live calls. (I had thought I would be another anonymous face, since I had gotten lost from the "crew" list after my first live call until almost a month later.)

Kristen's husband seemed a nice chap, and was reported to have said "I'm the guy who's taking her home," when asked "Are you waiting in line for an autograph from Melissa?" Laughing Uber Kudos!

Kristen has a wonderful voice and personality and seemed capable of coming up with a personal story for every person to whom she had spoken live. It was wonderful to see us all so fondly remembered, since these people were our own private little hero's in ILB, to find that we were their heros in return was immensely disarming.

Sean impressed me with his dedication to the ARG genre itself, and with a wealth of behind the scenes stories about ILB and how he'd like to see ARGs mature. He was also immediately approachable and likable.

Elan was wonderfully open about his experience and encouraged people to keep in touch. He also had some interesting stories to tell about the technology aspect of the ILB story arc.

Jane, who is, as they say, saving the best for last, was a wonderful addition to the ILB game. She contributed so much behind the scenes, and was both sincere and comfortable in the presence of so much love and attention from the fans. We were all saddened to learn that she is not (yet?) a permanent member of 4orty 2wo entertainment.

While outside, the birth of a baby boy was announced. Congratulations!

When asked whether they were working on any future ARGs, they said that they would certainly "let us know." (Wink wink, nudge nudge) When asked for help on the last puzzle (released during the event) they found themselves defended by other players.

They joined us for food at Mel's (I think they had some contractual obligation to remain at the event until 9 PM, so they couldn't leave earlier, even though they all admitted to being hungry.)

While there, I got to meet Catherwood and Leftbrained, Lady Kata and Shad0 and many many others.

We had dinner, we talked. We even had the infamous "I would pay to play an ARG" discussion, for which I immediately supplied the historical evidence to support the idea that people, presently, will not pay in sufficient numbers to justify the cost of an ARG. (Anyone heard of Majestic? It died.)


We collected our things and departed. I'll post photos later (by re-editing this message and including them inline). I'll post a message in this thread when I have added all of the photos and a link back to this post.

Again, my apologies for not coming up with all the names of all of the wonderful people I met last night. I hope to see you on here or on XBL!
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PostPosted: Fri Nov 05, 2004 8:00 pm
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Daddy
Boot

Joined: 24 Sep 2004
Posts: 66

Lemures wrote:
id say you fit more into the ARG group phaedra. i think what they meant was that there were the two groups, those who knew about and participated (atleast to the extend of familiarizing themselves with) in the ARG, and those who cared ONLY for halo 2, and could care less about bees. You can still like halo and be part of the ARG group.... it was just that there were a lot of people there who were there ONLY for halo 2, and were actually somewhat RUDE to people who brought up the ARG.


A true Halo fan is an ILB fan--because true Halo fans love the story. This is why Bungie puts so much into the story--for the fans who starve for anything that adds to the fiction of Halo. The books, the ARG, primers on their site--Halo fans gobble it up and crave more. Even though Bungie only deals with the storytelling within the games, there is a standard to which all officially related material is held. This is why the ARG was done so well. Go to HBO, you'll see what I mean--tons of fan fiction because of the love of this story.

My point is that any Halo fan who would belittle a beekeeper is no Halo fan at all--just someone who enjoys the gameplay itself. Of course there's nothing wrong with that since that bascially is what it is all about--the game. But for the true fans, it's the story which will immerse you and make the gameplay that much sweeter.

PostPosted: Fri Nov 05, 2004 8:01 pm
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Kali
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Joined: 29 Sep 2004
Posts: 162

Lemures wrote:
id say you fit more into the ARG group phaedra. i think what they meant was that there were the two groups, those who knew about and participated (atleast to the extend of familiarizing themselves with) in the ARG, and those who cared ONLY for halo 2, and could care less about bees. You can still like halo and be part of the ARG group.... it was just that there were a lot of people there who were there ONLY for halo 2, and were actually somewhat RUDE to people who brought up the ARG.


There does not *have* to be a preference for Halo or ILB. We're divided by different criteria than the one you suggest.

I think it really breaks down to Halo fans who are in it for the campaign/story and those who are all about multiplayer. All of the originally ARG people who are going to get the game now are naturally going to be more interested in the campaign than the multiplayer, although they may come to know and love multiplayer as well.

The problem is that the Halo fans everyone is complaining about from the events displayed an attitude that said "the only important/good/worthy/true way to play Halo is multiplayer. everything else, anyone who enjoys the other aspect of the game is a loser". Which translates into "all ILB people are losers" because you could naturally assume that they would be more intersted in playing campaign right off the bat than learning multiplayer maps. Now, this is patently rediculous considering the people at Bungie seemed to think the story was important enough that they kept it a complete secret. That is, until they FINALLY gave us campaign people something to sink our teeth into (ILB). There have been spoilers for the multiplayer for a long time, and really, I felt unloved.

Also, Melissa contributed to our feeling that it was our right to have priority at the event. After we helped her destroy the sp, we were told that our REWARD for this act was the training event. I know that in the back of my mind, I thought that we had earned the event. Thinking about it now, I realize that they were going to have the events anyway. I realize, of course they were going to do a preview event. We didn't earn anything, except perhaps first crack at admission.

On a side note, I totally disagree with your characterization of Phaedra's motivations/interests here. This game has been WONDERFUL. But Phaedra is VERY MUCH a Halo fan. And I should know. She had my Xbox all summer and fall, and probably for longer. She's got one of her own now, Al-hamdulallah!Very Happy

ps: I'm sorry if this is a bit incoherent/poorly spelled. I'm exhausted from last night. I will edit this later if it's confusing.

PostPosted: Fri Nov 05, 2004 8:29 pm
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Kali
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Joined: 29 Sep 2004
Posts: 162

Quote:

My point is that any Halo fan who would belittle a beekeeper is no Halo fan at all--just someone who enjoys the gameplay itself. Of course there's nothing wrong with that since that bascially is what it is all about--the game. But for the true fans, it's the story which will immerse you and make the gameplay that much sweeter.


That's ignoring, however, how much work they put into the game to make the multiplayer work smoothly. I always got the impression that the reason the game was delayed for so long was that there were problems with getting all aspects of multiplayer to work correctly.

I don't think we should degrade the multiplayer fans just because they aren't as fascinated by the story as we are. Part of the appeal and genius of this game is how versatile and appealing it is to different people.

Worshippy <prays to the Powers That Bee> Please, no more rocket glitches! <end prayer> Worshippy

PostPosted: Fri Nov 05, 2004 8:34 pm
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hungrygaijin
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Joined: 13 Sep 2004
Posts: 48
Location: Brooklyn

I'm with Phaedra on this one, definitely. However I'll even go as far as to say that the people who were only there because they saw it posted on slashdot or game-(insert suffix here) kind of didn't deserve to be there at all (Meaning the ones that had no prior ILB knowledge or experiences). The Combat Training was supposed to be our reward for being such a loyal and hard-working crew, and I think you deserve that whether you answered 1 phone, a hundred phones, solved a puzzle or just followed the whole thing on the forum. But finding out at the last minute that there's going to be a pre-release screening of Halo 2 and writing an email to Dana (not even knowing who she is) is kind of a dick move. I mean I was tearing up at Durga/Melissa's final goodbye...and I bet there were people there who didn't even know what she was talking about (or who she was). That's what kinda irks me.

However this has nothing to do with being a Halo fan or an ARGer, because you can definitely be both, I know I am. It has to do with being a game news site junky who likes to mooch off other people's hard work.

And lastly, there are many people who were infinitely more dedicated to this game than me (both Halo fans and ARGers). I kinda played in my spare time and stuff. I had a great time, but I want to be sure to thank those who did the freaking elephant's share of the work. You guys were awesome.
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PostPosted: Fri Nov 05, 2004 8:52 pm
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Checksum
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Joined: 15 Aug 2004
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Location: Chicago, IL

I have to agree with the others that it was annoying that there were so many non-ILB people at the training exercises.

Like Phaedra said, there's a difference between someone being an ILB person who joined the ARG because of Halo 2, and someone who didn't play the ARG, who just wanted to play Halo 2.

To anyone who says the combat training was primarily a Halo 2 think, not an ILB thing, I have to disagree. For evidence, look at this:

1) The only direct advertising of the event came from the 404 page on the ILB website.

2) The lanyards given out specifically say "I Love Bees". The word "Halo" does not appear anywhere on the Lanyard.

3) The DVDs given out were all about ILB. They didn't have any previews of Halo 2 or anything not ILB-related.


For those reasons, I say that the event was for ILB people i.e. people who followed or played ILB. So I think it's fair when someone from here says they felt like the Halo 2 bunch (by this I mean Halo fans who didn't follow ILB) took over the event.

-checksum

PostPosted: Fri Nov 05, 2004 9:34 pm
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Lojack
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Joined: 25 Aug 2004
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Update first, remarks second. Smile

Went to the LA cache location up at Universal. Total of about 30 people in line by six, I'd say maybe 50-66% beekeepers, and a few others (the big EB Games store is right next to the theater.) Manager came out, everyone lined up and just got a DVD. Very low key, no password or anything. A few of us went off afterwards for dinner (and we messed up the reservations, sorry) and that was it. a fairly low key event all around.

Now for the remarks. Well, since there was no LIVE event, the beekeeper ratio was good, I imagine it would have been like everywhere else had it been the same. I still am puzzled as to why what was admittedly a marketing event was so sparsely populated. Nothing in some of the other large cities in the country to make it more geographically balanced? Just weird. Oddly enough, the thing that bugged me the most here is that the PMs and the actors were in SF! (Why meeting them is important escapes me, but probably to interact directly and say thanks and enjoyed your talent.)

Oh, and in the hindsight department, found out today that I probably could have gotten away yesterday to drive up to SF for the event. Rolling Eyes
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PostPosted: Fri Nov 05, 2004 10:12 pm
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Daddy
Boot

Joined: 24 Sep 2004
Posts: 66

Kali wrote:
Quote:

My point is that any Halo fan who would belittle a beekeeper is no Halo fan at all--just someone who enjoys the gameplay itself. Of course there's nothing wrong with that since that bascially is what it is all about--the game. But for the true fans, it's the story which will immerse you and make the gameplay that much sweeter.


That's ignoring, however, how much work they put into the game to make the multiplayer work smoothly. I always got the impression that the reason the game was delayed for so long was that there were problems with getting all aspects of multiplayer to work correctly.

I don't think we should degrade the multiplayer fans just because they aren't as fascinated by the story as we are. Part of the appeal and genius of this game is how versatile and appealing it is to different people.

Worshippy <prays to the Powers That Bee> Please, no more rocket glitches! <end prayer> Worshippy


I definitely didn't degrade multiplayer fans--that would be silly since I still play faithfully on XBC and lan at home. I LOVE MULTIPLAYER.

I said those people who belittled ILB fans are not true Halo fans. I stand by that.

PostPosted: Fri Nov 05, 2004 10:12 pm
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The Watcher
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Joined: 29 Jul 2004
Posts: 493

Checksum wrote:
I have to agree with the others that it was annoying that there were so many non-ILB people at the training exercises.

Like Phaedra said, there's a difference between someone being an ILB person who joined the ARG because of Halo 2, and someone who didn't play the ARG, who just wanted to play Halo 2.

To anyone who says the combat training was primarily a Halo 2 think, not an ILB thing, I have to disagree. For evidence, look at this:

1) The only direct advertising of the event came from the 404 page on the ILB website.

2) The lanyards given out specifically say "I Love Bees". The word "Halo" does not appear anywhere on the Lanyard.

3) The DVDs given out were all about ILB. They didn't have any previews of Halo 2 or anything not ILB-related.


For those reasons, I say that the event was for ILB people i.e. people who followed or played ILB. So I think it's fair when someone from here says they felt like the Halo 2 bunch (by this I mean Halo fans who didn't follow ILB) took over the event.

-checksum


Having talked to a lot of the people at the Chicago event, I would have to say that a great majority of them just read something on a gaming forum and decided to come because they didn't live far away at all.

I think our reward was to meet all of the other beekepers. (While everyone else was watching gameplay, we were solving the puzzle )
All in all, a great experience.

PostPosted: Fri Nov 05, 2004 10:27 pm
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thunderclap8
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Joined: 24 Sep 2004
Posts: 1139
Location: Chapel Hill, NC

cross-posted from another thread:

still in NY here.... internet cafe.

DeltinaWildfire and I were rather disappointed in the event.


First of all, Amtrak was a grand total of 5 HOURS LATE in getting us to NYC. We ended up getting to the theater soaking wet after sprinting through the rain at exactly 8:45. Where they then made us stand in the rain some more, finally getting into the theater at maybe 9:30 (people who got there earlier as we intended too were apparently let in earlier). No other registered crew members were available, nobody even know the SIGNAL, CORPS chant!

Then we were so far in the back by that point (Despite preferred admission) that we never got to play. And the people running the Xbox live sessions were morons. All in all it needed more organization. 14 hour travel time for essentially nothing...

Now turning it over to Del:

Del sez: asdhbsadfadifjubhrabf!!!!!!!!

I can't believe I came up all this way to be delayed by Amtrak, miss dinner with you guys, get there late, find out that no one in the line I was standing in knew what a "crewmember" was. (Trust me, I went along the line and asked if any more crew was present. And everyone gave me really funny stares. Well, at least until Haefele and I ran up to the angry spanish lady when she said "RSVP? Crewmembers?" and cut basically the ENTIRE line off. That was funny. But the theater was half full anyway, DOH!) And I attempted to start the Signal Corps chant outside the movie theater, and no one responded. DOH!

Yeah... and what Haefele said. Lol.


STUPID AMTRAK!!
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PostPosted: Fri Nov 05, 2004 11:22 pm
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

about New York

Yes the event was poorly organized. The group was broken into three lines-- neither of which could see the other. The first line (which I was in) waited outside the theater, the second line was around the corner near the concessions and the third was outside..

The people in my line had no trouble getting DVDS. I don't know about the others.

Maybe they cut the raffle out because we got started so late.. how annoying was that?

Clearly our event was focused on Halo2, talking to Bungie people about nuances and changes in the game, how best to work the controller, why the sword weapon is so cool. When one of the players dropped out so we could see the game on the whole screen, people gasped a bit.

Learning the game didn't seem to be a problem here. The Bungie guy said they limited the choices of games to those that people would be familiar with from Halo.

From a beekeepers perspective, when the final waves rolled, I called thebruce on my cell and just held it so he could listen. I didn't try to solve the code problem; I was too busy cheering the New York players on in the live game. I posted about that in the New York thread so I don't really want to duplicate it.

I had a great time. I think everyone's perspective will be individual, based on their unique experiences at their own event.

PostPosted: Sat Nov 06, 2004 12:09 am
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Re: Phaedra, reporting in...

Quote:

The Halo fans I was talking about were those who were *not* in any way involved with ILB. Therefore, they don't fit into the "attracted two widely different groups of people category."


A Halo fan, being at the excercise, is 'involved' with ILB. Those people are involved only to get Halo 2 stuff, but it is involvment nonetheless.

Quote:

The groups I'm talking about were ILB people (both those that came for the ARG and those that came to it because it was Halo-related) and those Halo fans who weren't even particularly sure what ILB was.


A Halo fan doesn't need to be particularly sure what ILB is. The extent of a Halo player may be "ILB is that thing that we can see Halo 2 when its over" thing. If it is, they know all they need to know, in order to go to the Training Thing.

Quote:

Yes, but you're still an ILB person. Otherwise I wouldn't be writing to you on this forum.


I think you're attempting to generalize something which cannot be generalized.

"ILB person" is a nothingness. A Halo fan who played ILB from the beginning is a "ILB person". A Halo fan that did nothing until the Training Thing is an "ILB person". A person who doesn't give 2 shits about Halo itself is a "ILB person".

Quote:

Yes, but most of us ILB-ers were Halo fans to begin with


Man, I ain't in orbit around Lw'owon, am I? Cuz I'm laughing.

Quote:

Yes, group #1 *is* wrong for assuming that being an ILB player means you're somehow *less* of a Halo player.


If I was a person who just came to the Training Thing, and I saw people interested in ILB-related stuff instead of playing Halo, it isn't wrong of me to consider you less of a Halo player than myself.

Its a Halo 2 thing, and you're talking to some person instead of playing Halo 2. The hell? Its Halo 2, dude.

Do I agree? No. But I can understand it. They perceive your actions as a "lesser" Halo fan. Its not right, but it ain't wrong either. There is no right or wrong, only perception.

Quote:

Don't kid yourself -- even the people who were playing this only for the ARG aspect know now that it was about Halo.


Too tired to do the search, but I guess I'm in orbit again. Hehehehe.

Quote:

Why do you assume I'm an ARG-only-er? I certainly hope it isn't because I'm female.


I don't care about your gender one way or another. I assumed you're an ARGer because you're complaining about how some people - who didnt care much about ILB - overshadowed you and the way you played ILB.

Sorry, but thats what you get when you deal with a Bungle puzzle.

Quote:

The Combat Training was supposed to be our reward for being such a loyal and hard-working crew


No, its basically the first chance for someone to play Halo 2 multiplayer. Doesn't matter if you're a hardworking crew member, or if you found out from Gamespot. Had it been what you said, I'm sure MS would have asked the news sites to get rid of the post.

The training excerise is a symbol of ILB itself. ILB was the pill that contained an advertisement, and the training excerise was a pill that contained a "play Halo 2 MP" package,

ILB was merely one facet of the Play Halo 2 MP Early advertisement. Other places did it too.
_________________
When I first got there and asked about I Love Bees, the attendant said I must be looking for some other theater... I said, "er....Halo 2 Preview Event?" and suddenly he understood what I meant.
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PostPosted: Sat Nov 06, 2004 1:07 am
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