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 Forum index » Archive » Archive: General » Timewaster: Red Kore
Solution to TELEPORT
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Simulacra
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Joined: 17 May 2003
Posts: 123
Location: Down the rabbithole

Solution to TELEPORT

After reading through the various discussions on TELEPORT, I think I have a solution, which might help some of you. It is a solution to the puzzle problem as well as a solution to the problem concerning whether if the trip will work depending on your belief in or not. It also renders the "Is Red Kore a scam?" question unnecessary.

However, I do not think you should read any further if you have a sincere interest in the puzzle or any other kind of specific experimenting with the trip. If do choose to read further, it could spoil some fun aspects of the game. Remember: perceiving a thought is an irrevocable process.

Spoiler (Rollover to View):
One way to "solve" TELEPORT is to experience the trip package as a piece of art. I do. And I think it's quite beautiful. Think of your relation to TELEPORT so far and your relation to art. Not quite the same, eh?

Would you search a piece of art for a logical "solution"?

Would you be irritated with a piece of art because you felt it promoted an alternative reality matrix?

Would you accuse an artist of doing a scam if he was selling art and not being able to guarantee a certain experience?

Of course, Red Kore is giving you a guarantee. But that's because this piece of art requires it. TELEPORT would be nothing without such an allegation. The phenomenon TELEPORT wouldn't work. And don't think you're fooled, because they do keep the promise of giving you an interesting experience. And that's invaluable.

The presentation of TELEPORT, your experience of people talking about it, the cards, the lanyard, the magnet, the wafer, the graphic patterns on the cards and the presence of rk_marc is all pieces of this artwork. You're part of it too, reading this.

Now, when you know this, I'll give you an exercise that might help you further. Experience TELEPORT as you would experience art. If you have the kit: look at it, feel it and play with it as if it was a piece of art.

Of course, this explains why you need the actual trip package.


Enjoy your trips. I know I am.
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PostPosted: Sun Jun 01, 2003 5:21 pm
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Publius Enigma
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I don't think that could possibly be the answer based on what Marc has explained and denied. That ain't an astral trip, either.

PostPosted: Sun Jun 01, 2003 5:27 pm
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Simulacra
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Joined: 17 May 2003
Posts: 123
Location: Down the rabbithole

Of course it's not "the answer".

It's "an answer".
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PostPosted: Sun Jun 01, 2003 5:33 pm
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Yeah but
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It's an answer that Marc said was wrong in the beginning of this adventure.

PostPosted: Sun Jun 01, 2003 5:39 pm
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Simulacra
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Joined: 17 May 2003
Posts: 123
Location: Down the rabbithole

Then I believe that Marc has a very narrow view of art and it's possible effects. It isn't very surprising since most art is utterly boring.

Is this conversation available somewhere? The exact wordings of questions and answers is very important here.

And even if Marc doesn't consider what he's doing as art, I ask you to try to percieve the concept as art.
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PostPosted: Sun Jun 01, 2003 5:44 pm
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Rememberer
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Marc took down the whole RedKore forum. The sort of concept you're talking about was brought up in the very beginning and he said: it really is a multi-dimensional transport device, it really is astral projection, it's not merely the act of thinking as transport in non-space, it also is not dependent upon the internet or other people, but once you've experienced a trip/opened a portal (forgot the exact wording), you may return at any time and meet up with friends there. Marc also said that it is really astral projection and what you are talking about isn't astral projection.

In addition, Marc denied that the act of playing with your trips was the experience or "trip" in itself when the TELEPORT system was compared to the Publius Enigma (in the Publius Enigma, the solution to the riddle was talking about the riddle, as the point of the riddle was to get groups of people to communicate). In this case, it was proposed that the TELEPORT system was about following your train of thought (thereby "transporting through nonspace") or following the clicks on the internet which lead to various ends (also a sort of "travel" through nonspace). Marc denied that these were the solutions to the puzzle or that this was even a puzzle at all.

So, if you're correct, than it's only ever-so-slightly different from all of that crap above... but, art is not astral projection. Astral projection is the separation of one's astral body from his corporeal self. It actually has a real definition, so it's not something with an open-ended mean we can play around with. It's in the dictionary and it's very clear that it is not mere thinking.

PostPosted: Mon Jun 02, 2003 1:03 am
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Ehsan
Entrenched

Joined: 09 May 2003
Posts: 992

The point is, at the end of the day, will teleport offer a CLEAR and DEFINED conclusion? I didn't say 'solution' because they insist it is not a puzzle.. but shouldn't everyone be guaranteed they will get the same feeling you get when you solve a puzzle or finish reading a book or when a movie ends..

PostPosted: Mon Jun 02, 2003 8:49 am
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konamouse
Official uF Dietitian


Joined: 02 Dec 2002
Posts: 8010
Location: My own alternate reality

I spec'd in the beginning, then watched the forum grow like a cancer.
I'll spec it again.

Red Kore is an experiment for a college course or other. We are guinea pigs (well, you are, I escaped out of this a few weeks ago).
A few pieces of plastic cards, etc; a website; a mysterious "suggestion" about what do to.
This has generated a HUGE amount of posting bandwidth from around the world.

Now Mark can write his thesis.
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PostPosted: Mon Jun 02, 2003 9:48 am
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Noi
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Joined: 13 May 2003
Posts: 64
Location: Sweden

Just so you know.

It has been pointed out many times by marc that this is NOT about astral projection.

But guys, it is all up to you!

PostPosted: Mon Jun 02, 2003 10:04 am
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Noi
Boot

Joined: 13 May 2003
Posts: 64
Location: Sweden

Read redkore again. This is a GUIDE, not a puzzle, not a game. A guide!

Please explain for me, how do you solve a guide? try to understand it instead of solving it.

PostPosted: Mon Jun 02, 2003 10:05 am
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MickeM
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Joined: 20 May 2003
Posts: 31
Location: Sweden (stockholm)

Quote:

Please explain for me, how do you solve a guide?

Why would a guide not need a solution ?
In general guides are to help you solve a problem, that solutions is the answer to our puzzle... Thus TELEPORT wheter it is a guide or puzzle, or insert other posibility here will still yield a solution...

Then that solutions might be how to astral project yourself to mars, or it might be anything else but it will still be a solution, and it is that solutions I seek.
Quote:

try to understand it instead of solving it.

That is what we (or atleast I) are trying to do... (but to me, the understanding will yield the solution, or the solution will help me understand it, either way I will (hopefully) endup with a solution)

PostPosted: Mon Jun 02, 2003 10:17 am
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Rememberer
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That's right, it's NOT a puzzle! It's a guide to Astral Projection-- SAFE Astral Projection. Or did he flip-flop on that now, too?

PostPosted: Mon Jun 02, 2003 11:49 am
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nannou
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Joined: 22 May 2003
Posts: 10
Location: Skåne/Sweden

A few quotes by Marc (made up from memory, tho i think they are from the redkore.com forum):

Someone: Is this about astral projection?
Marc: No, but it will definitly appeal to people who are interested in astral projection

Someone: Astral projection isn't safe.
Marc: Maybe we have made it safe?
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PostPosted: Mon Jun 02, 2003 12:41 pm
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Simulacra
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Joined: 17 May 2003
Posts: 123
Location: Down the rabbithole

Anyway...

What Marc describes as "astral projection", would I describe as "art". As Marc isn't talking about new age mumbo-jumbo, I'm not talking about boring gallery art.

I'm talking about experiences where you feel like you are traveling into "another reality" as an effect of suggestions and interaction with other people. It's very hard to explain, but my point is that I feel a very strong analogy between that kind of art and my impressions of the TELEPORT project. If I was Marc, I wouldn't call the project "art" either, because it has a negative co-notation which isn't fitting.

I thought it might be helpful, but on the other hand - maybe not. If you persist in thinking of TELEPORT as an absolute system (thus which can be "solved", "interpreted" and "understood") this art-thought is just annoying. I just wanted to point out different mode of possible exploration.

Leave the frame. Enter the world.
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PostPosted: Mon Jun 02, 2003 12:52 pm
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Griffin
Boot


Joined: 21 May 2003
Posts: 24
Location: Kvatur Gloon

nannou wrote:
A few quotes by Marc (made up from memory, tho i think they are from the redkore.com forum):

Someone: Is this about astral projection?
Marc: No, but it will definitly appeal to people who are interested in astral projection

Someone: Astral projection isn't safe.
Marc: Maybe we have made it safe?



Thats not it. I remember this extremely clear. This is how it was said:

Someone: Is this about remote viewing?
Marc: No, but it will definitly appeal to people who are interested in remote viewing


So there you go. Smile

PostPosted: Mon Jun 02, 2003 3:23 pm
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