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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Interaction
[EMAIL] Emails to PMs (Elan)
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Anderian
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Joined: 13 Oct 2004
Posts: 94

[EMAIL] Emails to PMs (Elan)

I didn't get a chance to ask Elan my question in the IRC chat, so I rabidly jumped on his offer to email him further questions after the end of the chat. This is our correspondence so far.


Quote:
Lt. Col. JR reporting for duty

JR
to elanlee
More options Nov 7 (22 hours ago)
Lt. Col. JR here. I had an excellent time playing for you guys - you
wouldn't believe the looks I got playing a travel guitar for a pay
phone resting on my knee, and setting up the camera and tripod to take
a decent photo of me in front of that pay phone drew even more stares.
On top of that, words cannot express how glad I am that you
appreciated the song, even though the guitar was a cheap travel one
that hadn't been tuned in several blue moons and desparately needed
new strings, and I goofed a couple of times on the solo. You're too
kind. Now then: What does the future hold for 42 Entertainment? I'm
sure you don't want to name names, but could you tell us (and by us I
of course mean the beekeeping society) if you have any pending clients
at the moment?

Also, if you're feeling especially gracious this evening, how did the
whole live call deal work? Was there a sort of teleprompter thing
going on? I got the whole part about the box in the middle of your
living room, but when you said that making my sandaled feet run to my
car was your decision rather than Kristen's, I became a little curious
as to how you guys managed to influence what she was saying. Did she
have an IM setup along with the rest of you?

And, finally, thank you *so much* for the whole ILB experience. I've
never before seen a community as involved, responsive, and coordinated
as the one that your team managed to inspire. I really had a great
time over the past four or five months doing this, starting with
trying to explain the whole text-in-images thing to my roommate in a
hotel room in California in late July. Little did I know that the
blank stare I got then was only to be repeated throughout the months
to come whenever my friends asked why I went to the Quarry every
Tuesday night. I guess I'll end all that rampancy by saying, again,
thank you. If you think the rest of the team might care (and I don't
doubt your emotional capacities in any form, but realize that you can
only read so many emails before your eyes start bleeding), then please
let them know I had a wonderful time.

Lt. Col. JR of the Apocalypso
Crew member for life (not to mention rabid Douglas Adams and Pink
Floyd fan - you guys have pretty much perfect taste, as far as I'm
concerned)

--
Blessed are the bewildered, for they won't notice the difference.

Check out the site at http://www.electricidiom.com



Quote:


Elan Lee
to me
4:53pm (28 minutes ago)
Hi JR!

I really wasn't kidding when I said that your playing for us was one of my
favorite memories of the game. You were willing to take a risk and behave
in a way that I'm sure you hadn't planned on when you woke up in the
morning. It was so very much appreciated. You made the game better.

I must admit, I was a bit worried about posting your audio so prominently
without permission. I was keeping my fingers crossed that you'd see it as
appreciation and not anything else.

As far as future projects go, I'm in a bit of a bind. Yes, we have more
clients, and yes we're working on a few projects at the moment. (I'm
actually working quite hard on trying to arrange a vacation, but that
probably isn't what you were poking around for.) The trick is that this
whole range of games only works if it's a surprise. I keep toying around
with the idea of asking the beekeepers to test out a new project before it
goes live, but I think the breaks a kind of trust that exists. It would be
like Dana posting in the forums. There's a wall that we all need to know
exists. Without it, it's so much harder to do something spectacular like go
out and answer a payphone. (anyway, I'd be happy to get your opinion on
this one.)

As far as live calls go, we always had five people on each of the calls.
The calls were built out of two conference systems linked together, and said
contraption in my living room. We all maintained a separate IM conversation
to feed lines and information. Here's how the cast worked:

Me: Direction/Game Progression
Sean: story references/literary references
Jim: Bit unlocking/realtime changes to website
Jane: Calling schedule/expert on players
Kristen: Making the players do crazy things they'd be embarrassed to repeat
in public

We all fed ideas to Kristen as the calls unfolded. Also, she did an
unbelievable job of riffing with people and generally making the experience
an incredible one.

Thanks so much, it was a pleasure playing the game with you!
Elan



Quote:

JR
to Elan
5:39pm (0 minutes ago)
Hiya, Elan!

I completely agree as far as the element of surprise goes. The jars of
honey thing (I'm looking forward to that story whenever Jane gets
around to telling it, by the way) was a brilliant way to start off the
ARG; rumor has it there's another ARG going on that started with a
fabricated Missing Persons ad sent to ARGN, which I think is awesome.
I much prefer in-character announcements to out of character ones (as
in Project Syzygy [I think I spelled that right], whose PMs have put
out ads (ads written in code via a letter substitution cypher scheme,
but ads nonetheless) in magazines promoting said ARG. It might,
however, be interesting to note that I have elected to play Project
Syzygy rather than the ARG with the missing persons ad; interpret that
as you will, because God knows I don't know why I'm doing it.

I'm glad you posted the audio (even without permission), really, as it
made for huge bragging material whenever I showed my friends (mostly
because you so graciously turned the audio feed way down at the part
where I goofed on the solo). The setup for the live calls sounds
pretty awesome, too - if you've got some photos of the seeming
behemoth that was your living room's setup, I'm sure all of the
beekeepers would love to see them.

At the risk of sounding like a broken record, I'd like to take a quick
second to thank you again for talking with a humble beekeeper. I'm
sure it might not seem like much to you, but it's really quite a rush
to see an email in my inbox from a PM. On that note, I'd like to ask
you another question: Now that you've become more than a little
famous, what with the (albeit mostly crappy - god, I love parentheses)
news coverage ILB inspired, do you think that 42 Entertainment will be
expanding in the future? From what I've gathered from the junior PMs'
visits to #beekeepers, it seems like most of them freelance - do you
think you'll be taking on more core 42 members? This isn't just a
roundabout way of asking for a job, mind you, as I'm underage; I'm
just really curious as to the future of the company. I'm really
looking forward to hearing from you guys again (or, rather, playing an
amazing ARG and then finding out it was you guys behind it).

Thanks as always,
JR


PS: I'll be watching my mail for a rabbit hole - wink, wink, nudge,
nudge, you know the rest.

_________________
Blessed are the bewildered, for they won't notice the difference.

PostPosted: Mon Nov 08, 2004 8:40 pm
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TuxKamen
Decorated


Joined: 19 Aug 2004
Posts: 187

Not that I see anything there considered private, but it's always polite to ask first before posting email conversations.

There is also a thread in the Questions/Meta forum called 'Ask the PMs', which this might be good for:

http://forums.unfiction.com/forums/viewtopic.php?t=7962
_________________
//Kamen, Ensign
//ilovefleas


PostPosted: Thu Nov 11, 2004 3:22 pm
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