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 Forum index » Diversions » Console/Video Game Discussion
[Halo 2] Halo2 Xbox Live update today!
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Vilnius
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Joined: 31 Aug 2004
Posts: 129
Location: Omaha, Nebraska

Glad they fixed the Matchmaking and Map Load errors. Matchmaking is a ton quicker, and the Map Load error was just annoying.

Bungie rocks for fixing them.

PostPosted: Thu Nov 18, 2004 11:31 am
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TridenT
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Joined: 29 Aug 2004
Posts: 433
Location: GameFAQs frequenter

DreamOfTheRood wrote:
Hey, for all you people with x-box's, why don't you request the rest of the game so that I would have further reason to buy the console?


What?
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PostPosted: Thu Nov 18, 2004 11:45 am
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Dasro_Kast
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Joined: 26 Oct 2004
Posts: 304
Location: Raleigh, NC

DreamOfTheRood wrote:
Hey, for all you people with x-box's, why don't you request the rest of the game so that I would have further reason to buy the console?


El Huh?
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PostPosted: Thu Nov 18, 2004 3:29 pm
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

TridenT wrote:
What?

Dasro_Kast wrote:
El Huh?

S-S-Say'gain?
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PostPosted: Thu Nov 18, 2004 7:04 pm
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angelo
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Joined: 08 Sep 2004
Posts: 694

TridenT wrote:
What?

Dasro_Kast wrote:
El Huh?

TheBruce wrote:
S-S-Say'gain?


que pagina?
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PostPosted: Thu Nov 18, 2004 7:08 pm
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water10
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Joined: 31 Aug 2004
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TridenT wrote:
Quote:
What?


Dasro_Kast wrote:
Quote:
El Huh?


TheBruce wrote:
Quote:
S-S-Say'gain?


Quote:
que pagina?


Thank you! I'm afraid I don't know the answer to your question!
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PostPosted: Thu Nov 18, 2004 8:02 pm
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Nova
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Joined: 11 Aug 2004
Posts: 529
Location: Frog blasting the vent core

The coolest thing about this update is the unlocking of Foundation for everyone. As an ex-Marathon 2 junkie I just love that map. Very Happy
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PostPosted: Thu Nov 18, 2004 10:08 pm
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TridenT
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Joined: 29 Aug 2004
Posts: 433
Location: GameFAQs frequenter

Nova wrote:
The coolest thing about this update is the unlocking of Foundation for everyone. As an ex-Marathon 2 junkie I just love that map. Very Happy


That's what I'm screaming. They should include the other good ones in another downloadable someday.
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SP wrote:
Which is the enemy of mankind, crunchy peanut butter, or smooth peanut butter?
...
I'm sorry, Iron Chef Mike, the answer is Hippopotamus.
Best. Quote. Ever.
XBL Gamertag: RokaR


PostPosted: Thu Nov 18, 2004 10:54 pm
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inio
Decorated


Joined: 24 Jul 2004
Posts: 163
Location: Santa Cruz, CA

TridenT wrote:
That's what I'm screaming. They should include the other good ones in another downloadable someday.


Indeed. YAFNM, WWA, and MNW could all work rather well.
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PostPosted: Thu Nov 18, 2004 11:34 pm
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Nola
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Joined: 27 Jul 2004
Posts: 675

I once heard someone say that the advent of online console services and downloadable content would make video game releases as sloppy as OS releases (window patches anyone?). Because the developers have a door open to fix errors after release without a major recall, they won't be as thorough in testing and will in fact release games with more known bugs counting on a later fix.

Of course this really screws the kid with no Live capability whose parents bought him the Xbox and the one game as a x-mas present.

On the other hand, it opens the door for a totally new things.

PostPosted: Fri Nov 19, 2004 12:52 pm
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Dasro_Kast
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Joined: 26 Oct 2004
Posts: 304
Location: Raleigh, NC

Nola wrote:
I once heard someone say that the advent of online console services and downloadable content would make video game releases as sloppy as OS releases (window patches anyone?). Because the developers have a door open to fix errors after release without a major recall, they won't be as thorough in testing and will in fact release games with more known bugs counting on a later fix.

Of course this really screws the kid with no Live capability whose parents bought him the Xbox and the one game as a x-mas present.

On the other hand, it opens the door for a totally new things.


That's been the argument/fear since Microsoft announced it's Live structure with downloadable content. I argued, and still argue that even though the capability is there to release fixes, releasing buggy console software fully knowing it's there, with a "we'll fix it later" mindset, would be just as harmful as it's always been. Stability is very important to the console user. The fixes that Bungie has just recently implemented are not indicative of a let-down in quality control, aside from the progressive scan problem. I think that they had an opportunity to make a product better, and they've taken advantage of that. This is actually the first time, I believe, that a company has released an actual fix over xbox live, and I don't see it becoming popular.
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PostPosted: Fri Nov 19, 2004 1:37 pm
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water10
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Joined: 31 Aug 2004
Posts: 712
Location: EvadeEvadeEvade

Coming from the mmorpg world, I'm somewhat used to daily patches fixing bugs while introducing new ones! I'm glad that we're not seeing DLC only to fix bugs! And I'm specially happy with the fast response from Bungie on this problems. The progressive scan fix helped me a lot! Now I'm only hoping they give you a choice to split the screen horizontally when playing co-op on a widescreen TV!
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PostPosted: Fri Nov 19, 2004 1:55 pm
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

plus, before the consoles entered the pc user world (pretty much pre-PS2), people didn't notice, or vocally complain as much about the bugs that appeared in games they bought for those older consoles... how many times was it just a matter of 'crap', and restarting the console, or blowing the cartridge, or cleaning the cd and such like that? those are more hardware related, but I'm sure if today those games were released, bugs in the games themselves would be reported left right and center... now, developers have the ability to fix those bugs.

The issue isn't so much that now there will be more bugs, just moreso that now more bugs will be noticed. It's like NASA scanning for asteroids... just because we see more now that have the ability doesn't mean they didn't exist before, but there's more scare now because we know they're there.

Now that developers can fix bugs after release, people will be seeing so many more fixable bugs, and it'll seem like quality has gone downhill, when really they were there all the time... generally speaking of course Smile in a sense, you could consider downloadable patches another form of quality control, not quality loss... just gotta hope that, like we say, developers won't get lazy in their official releases, but instead continue to improve their product after release...

is the cup half empty or half full?
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PostPosted: Fri Nov 19, 2004 2:23 pm
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