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 Forum index » Archive » Archive: General » ARG: Legend of the Sacred Urns
[META] Charlie Tan's Story
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VonMuda
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[META] Charlie Tan's Story

This Post is For Charlie Tan.

I was wondering if you might be able to give a bit of background information regarding your involvement in the game. Do all of the Pm's actually exist, or do you play the part of everyone? stuff like that.

EDIT: Added tag. -vpi

PostPosted: Thu Dec 16, 2004 11:20 am
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CharlieTan
Boot

Joined: 16 Dec 2004
Posts: 10
Location: Borelando, FL

Hi VonMuda,

All of the PM's do exist, but none of us are using our real names. MTSM, Marlene, and (originally) CharlieTan were all written by different people. The writer who was CharlieTan is finished with his work on this project, so now CharlieTan and MTSM are the same writer (me). Marlene is still on board as well.

The initial story and characters of Peter, Mike, and Natalie were created by a talented writer named Andy Carrigan from Weiden+Kennedy NY. He also wrote the three "perspectives" commercials you see on television, and had brought in Dr. Crypton to create a puzzle for the story. At a fairly late stage in the process (a few weeks before the commercials were shot), W+K brought us in to develop the story and execute it. By "us" I mean Haxan, GMD Studios, and Chelsea Pictures. While this was the first "puzzle" we've done, we have created quite a few online narratives, together as a team as well as individually, including Beta-7 for Sega, The Blair Witch Project (the original site, movie, tv special, etc., Freakylinks, and this controversial one as well. Peter, Mike, and Natalie's journals were written by Orlando-based writer Dr. M.C. Johnson. All the Steinitz sites, as well as (the original) Charlie Tan, and our favorite Norman Dead Norman were written by another Orlando-based writer, Jim Gunshanan. That's my voice as NDN on the voice mail, though -- my name is Mike Monello and I played MTSM and directed the project. My partner Gregg Hale also played a big part in developing the story. Brian Clark is the main man at GMD Studios and he played Marlene. And we could never forget Darren Himebrook, one of Norman's many nephews, who helped him with his eBay auctions and also produced this thing with me.

Thanks for asking, VonMuda. I'm happy to answer any questions that are outside the story here, as long as the Mods are cool with it. I ask that on the SteinitzPuzzlers Forums, however, we keep things in character and not repeat this information there. Thanks!

PostPosted: Thu Dec 16, 2004 12:01 pm
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VonMuda
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Not a problem.

I can understand keeping everything in Character on the other forum and will fully respect your wishes. If anything shows up over there, please believe me when i tell you that it was not posted by me.

PostPosted: Thu Dec 16, 2004 12:08 pm
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VonMuda
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Also, I know that you've seen all of the turmoil that the Leeds site has created. I'm not asking you to disclose if this is the actual solution, but you must understand, the Leeds site seems pretty weak when compared to other puzzles by Mr. Hoffman. How much involvement did Paul Hoffman play in the Project? Was he there from the beginning? Was he forced to conform to a certain amount of parameters and restrictions? Was his role in the story (in real life) as large as it was in the story (script)?

PostPosted: Thu Dec 16, 2004 12:13 pm
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CharlieTan
Boot

Joined: 16 Dec 2004
Posts: 10
Location: Borelando, FL

I know that Paul worked with Andy on the puzzle, but I believe Paul basically had complete freedom to do as he wanted. If anything, the narrative was the thing that was too restricted, as it was the last thing to be done when in reality it should have been first.

The ending of the puzzle (and I'm not saying it is the Leeds site), is as Paul created it.

As for the Leeds turmoil and some of the other puzzling controversies, it has been fascinating, hasn't it?

Being able to see IP addresses tells me a great deal -- like when trusted community members create multiple aliases to post red herring solutions and throw people off the hunt. We knew people would play the game that way from the beginning and we decided to not interfere since we felt posting red herring solutions was a valid strategy to finding the urns. The one exception -- if they claimed to be a PM or involved in the campaign, then we exposed the lie.

The community aspect, and how you navigate that community is as important to the game as actually solving the clues, otherwise it's no different than offline treasure hunts (like Paul's book TREASURE), which can be worked on alone.

PostPosted: Thu Dec 16, 2004 12:35 pm
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VonMuda
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Thanks for the info Charlie.

I bet you do get to see a lot of stuff that the rest of us don't. And i bet that that makes the game look a lot different to you.

Like a lot of other people, I have regressed in my activity in the game. I feel like, and i'm sure a lot of others do as well, that the Leeds site deflated my balloon. It was like everything else, from there on out, was for nought. It's very difficult to disprove the rlebron blog. Everything is circumstantial, since there's really nothing concrete to pull from.

PostPosted: Thu Dec 16, 2004 1:02 pm
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bruttium
Greenhorn


Joined: 16 Dec 2004
Posts: 4

Hey 'Charlie'. Good to see you outside that other forum for a change. Wink

First of all, given that the contest isn't over at the time of this posting, you certainly don't have to comment on any of this. But that won't stop me from asking questions. I appreciate the info given so far.

Anyway, I was wondering about the Steinitz Press site. It used to say that pre-ordering would begin November 24 (I think). Then that date passed, and the site changed to say that pre-ordering would begin "soon".

Was there a plan to have something take place on November 24th? Did something fall through? Will there ever be any sort of book by Hoffman?

I'm just curious, that's all. I can wait until January for all the answers. It's just interesting to me to have some idea of what was going on during the production of all this.

It would be cool if there was some sort of wrap-up in January. It would be nice to have closure to the blogs and the rest of the backstory. And it would be nice to have a breakdown of the puzzles (and the red herrings!), as presented by the PMs. Something that, say, lists a puzzle, the initial expectations by the PMs, how it was approached by the puzzlers, and how it was resolved--if at all. That would help put to rest things like the "Get a clue or two!" message on the Steinitz Press site. (Sure, the chess puzzle piece is one clue...Did we ever find a second clue on that page?)

Anyway, thanks again for wasting lots of my time.

No, really, I mean that sincerely. Very Happy

Happy holidays!

PostPosted: Thu Dec 16, 2004 1:40 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

bruttium wrote:

It would be cool if there was some sort of wrap-up in January. It would be nice to have closure to the blogs and the rest of the backstory. And it would be nice to have a breakdown of the puzzles (and the red herrings!), as presented by the PMs. Something that, say, lists a puzzle, the initial expectations by the PMs, how it was approached by the puzzlers, and how it was resolved--if at all.


I'll second that. For me, getting a behind-the-scenes look after the game is almost as rewarding as the game itself. It's always a blast to see how the players see the puzzle differently than the PMs. Thanks, by the way!
_________________
"I still miss him to this day and probably always will." - Todd Keeler, Chasing the Wish

"meta meta meta, I made you out of play..." ~ j5


PostPosted: Thu Dec 16, 2004 1:56 pm
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enaxor
I Have No Life

Joined: 25 Feb 2003
Posts: 2395

bruttium wrote:

It would be cool if there was some sort of wrap-up in January. It would be nice to have closure to the blogs and the rest of the backstory. And it would be nice to have a breakdown of the puzzles (and the red herrings!), as presented by the PMs. Something that, say, lists a puzzle, the initial expectations by the PMs, how it was approached by the puzzlers, and how it was resolved--if at all. That would help put to rest things like the "Get a clue or two!" message on the Steinitz Press site. (Sure, the chess puzzle piece is one clue...Did we ever find a second clue on that page?)

!


Yes, an after game chat with the PM's would be great! Maybe sometime in mid January? Please think about it. Very Happy
_________________
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The world is a much dimmer place.


PostPosted: Thu Dec 16, 2004 1:57 pm
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CharlieTan
Boot

Joined: 16 Dec 2004
Posts: 10
Location: Borelando, FL

bruttium wrote:
Anyway, I was wondering about the Steinitz Press site. It used to say that pre-ordering would begin November 24 (I think). Then that date passed, and the site changed to say that pre-ordering would begin "soon". Was there a plan to have something take place on November 24th? Did something fall through? Will there ever be any sort of book by Hoffman?


That was a production error. The time frame for developing and writing everything was absolutely insane so there were a lot of things that didn't happen and many things that did and we weren't able to properly handle but did the best we could with the resources we had.

I'm sure there was something planned for that time and it changed (except for that line on the site). There is no book coming out, unfortunately. We suggested they put an ebook out, but I don't think they ever understood why that would be worth doing so no can do.

bruttium wrote:
It would be cool if there was some sort of wrap-up in January. It would be nice to have closure to the blogs and the rest of the backstory. And it would be nice to have a breakdown of the puzzles (and the red herrings!), as presented by the PMs. Something that, say, lists a puzzle, the initial expectations by the PMs, how it was approached by the puzzlers, and how it was resolved--if at all. That would help put to rest things like the "Get a clue or two!" message on the Steinitz Press site. (Sure, the chess puzzle piece is one clue...Did we ever find a second clue on that page?)


I am trying to get approval to post the winners on the forum, which I think will happen once they have been contacted and verified.

As for a chat with the PM's, I'd be willing to do that and I can try to get the others involved too. Let's set it up after the holidays in early January.

bruttium wrote:
Anyway, thanks again for wasting lots of my time.

No, really, I mean that sincerely. Very Happy

Happy holidays!


Heh, happy holidays to you too! I hope to waste a lot more of your time in the near future with more of these types of things! Twisted Evil

PostPosted: Thu Dec 16, 2004 2:48 pm
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VonMuda
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If you do, will you let us knkow it's you?

Wink at us, secret handshake, or something like that.

PostPosted: Thu Dec 16, 2004 2:57 pm
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CharlieTan
Boot

Joined: 16 Dec 2004
Posts: 10
Location: Borelando, FL

VonMuda wrote:
If you do, will you let us knkow it's you?

Wink at us, secret handshake, or something like that.


Absolutely! Also, I always announce new campaigns in the Haxan Forums. And we'll be sure to let everyone at ARGN know as well!

PostPosted: Thu Dec 16, 2004 3:03 pm
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bruttium
Greenhorn


Joined: 16 Dec 2004
Posts: 4

Looking forward to more sleepless nights...

CharlieTan wrote:

Heh, happy holidays to you too! I hope to waste a lot more of your time in the near future with more of these types of things! Twisted Evil


Ok, fine. Get me fired from my job. That seems to be your mission. Tell me, though...Will there be some way to find out the projects that you are working on so that I can participate? Perhaps I can devote all my time to solving your puzzles and thereby win enough cash and prizes to abandon my job outright.

Cheers!
Worshippy

PS. Nevermind, I spent too much time composing this message, apparently. That's what happens when work intervenes. It's always getting in the way like that.

However, I never noticed any announcement in the Haxan Forums regarding the Sharp campaign. Did I miss that? Or were you implying that from now on you'll announce new projects there? Confused

PostPosted: Thu Dec 16, 2004 3:04 pm
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CharlieTan
Boot

Joined: 16 Dec 2004
Posts: 10
Location: Borelando, FL

Re: Looking forward to more sleepless nights...

bruttium wrote:

However, I never noticed any announcement in the Haxan Forums regarding the Sharp campaign. Did I miss that? Or were you implying that from now on you'll announce new projects there? Confused


Here's my original announcement on the Haxan Board. It's disguised as a link to an interesting site rather than an announcement per se, but I will be making more formal announcements there from now on.

PostPosted: Thu Dec 16, 2004 4:11 pm
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FLmutant
Decorated


Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

Finally get to peek out

Nice to finally be able to poke our heads out and talk a little bit about what went on behind the scenes (Brian Clark from GMD Studios here) and getting to comment only cryptically through Marlene probably didn't convey just how Mike and I followed every breath in those forums. We feel like we know you guys as well as you think you know Dagobert Steinitz!

BTW, Mike didn't reveal all the easter eggs about the writers. The picture of Charlie Tan on the Steinitz Skulls site is in fact Jim Gunshanon, the writer behind Charlie. And the lovely lady holding the pumpkin is Dr. Johnson. And Andy testified his love of booty rap on Steinitz DDS.

And Mike left out one my favorite of the other little side projects, a selection of fine consumer products.


Brian

PostPosted: Thu Dec 16, 2004 4:18 pm
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