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 Forum index » Archive » Archive: General » ARG: DaemonWorks
[SOLVED!] The Marduk page
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vidstudent
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Joined: 26 Aug 2004
Posts: 244
Location: Toledo, OH

Okay, scratch all of that above.
Spoiler (Rollover to View):
Update to /vis directory: http://daemon.chaoseed.com/vis/hint2.png

The top explains it all, including how he got there.
0=m
1=a
2=r
3=d
4=u
5=k
6=i
7=n
8=g
9=v


Also:
Spoiler (Rollover to View):
...that bottom right looks like computer code with tx and ty in it; I'm guessing that's for the curve slopes we've been seeing.

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vidstudent


PostPosted: Wed Jan 26, 2005 10:01 am
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JoeUser
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Joined: 07 Dec 2004
Posts: 189

I don't think they're slopes, but positions that vary with s.

The code is Flash stuff, which I haven't used, but here's what I figure:
Code:
duplicateMovieClip(circle1,"nc0",this.getNextHighestDepth())

This creates a copy of the movie called circle1, names the copy nc0 and places it at the front of the screen.
Code:

nc0.x = tx;
nco.y = ty;

places the movie at coordinates tx and ty (defined elsewhere).

All the subsequent calls are creating circles around that central point (tx,ty).

PostPosted: Wed Jan 26, 2005 11:09 am
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rowan
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Joined: 12 Apr 2004
Posts: 1966

vidstudent wrote:
The top explains it all, including how he got there.


You know, I really should check to see if there is a second page to the thread before moving on. I had just figured that out on my own - about an hour after I first checked here. But, I think I partially see what he's done with the letters...

Spoiler (Rollover to View):
The (lowercase) letters are numbered backwards, with #4 being out of place:

9 q g
4 r h
8 s i
7 t j
6 u k a
5 v l b
3 w m c
2 x n d
1 y o e
0 z p f

I haven't quite figured out why he sticks some of the capital letters in the 140 range, then in the 170s, or even if they follow the same pattern. But hopefully I'll be able to figure out the next part now...

edit: This method does work for the punctuation - but it seems that he skips another group of 10 (either the 230s or 240s) to get to 252 as a line feed.

edit 2: Ahh, now I get it. The tens digit of the numbers follows the same patterns as the ones digit - which is why all the 40s are out of place. I must be really tired if I didn't see this the first time.

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PostPosted: Wed Jan 26, 2005 11:54 am
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rowan
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Joined: 12 Apr 2004
Posts: 1966

Okay, this is the last bit of text I have left:

Quote:
Ysf ighr cgm hdyv rgl eqffyfleuhu cwl iq rlv datwov tjgjhfkw, tmt rqv azack vysmdd qrk fw lor xejseiolrv lg yrx...rpd qox qviv as d ozxlde hqvvyq tr izrv lhh uzkzl mdjzg ogrgv.


So far I haven't had much luck trying to decode it.
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PostPosted: Wed Jan 26, 2005 2:15 pm
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rowan
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Posts: 1966

Thanks so much to strifey in #unfiction.

Spoiler (Rollover to View):
It's a vigenere cipher with a keyword of essaddr (which is address shifted)

Uan idea you have not encountered yet in our little projects, but one which should not be too unfamiliar to you...all you need is a little energy to find the right magic words.

I think the first word is supposed to be An.


So that's it. Marduk is done!
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PostPosted: Wed Jan 26, 2005 3:05 pm
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rowan
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JoeUser wrote:
OK, just wanted to mention the Japanese portion:
Quote:
mukashi mukashi no hanashi desu...

roughly means (I think) "a story from long, long ago".

I haven't been able to find a source for it though; maybe a Sumerian myth?


Umm, maybe I'm totally blind, but I don't know where you got this part from.
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PostPosted: Wed Jan 26, 2005 3:57 pm
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JoeUser
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It's on the marduk page as a header, before all the numbers.

This is the bit in the source:
Code:
<h3 align="center"><i>mukashi mukashi no hanashi desu...</i></h3>


Excellent work on the code, by the way!

I still haven't been able to find a source for the story though, which hopefully would give us a new key.

PostPosted: Wed Jan 26, 2005 4:07 pm
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rowan
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Posts: 1966

Okay, how odd is this - I've never seen that. This is what I have as a header on the marduk page before all the numbers:

Code:
<title>xsqi</title></head>
<body bgcolor="#000000" text="#444444" alink="#000000" vlink="#000000" link="#000000">

<h3 align="center">OUAT</h3>


On a hunch, I just asked in #unfiction what anyone else sees on that page and someone got 'Il y avait un temps' so I have a feeling he has it coded to each person will get something different. Would explain why it's a .php page instead of .htm

Anyone else got something different?

edit: il y avait un temps is "a [long] time ago" and OUAT is an acronym for Once Upon a Time. How cute.
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PostPosted: Wed Jan 26, 2005 4:59 pm
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JoeUser
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I was wondering about that OUAT on the wiki.

I guess OUAT stands for "Once Upon a Time," which is basically what the French of Japanese both translate to.

Maybe it's a hint about the story, one of Grimm's fairy tales?

I found this link: http://www.ucs.mun.ca/~wbarker/fairies/grimm/

but there are a ton of stories.

PostPosted: Wed Jan 26, 2005 5:21 pm
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Daedalus-XIII
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Joined: 11 Nov 2004
Posts: 74
Location: NRW, Germany

Did that circle-thing, I assume Smile

Obvious-trail solved, major-spoiler, beware...

Spoiler (Rollover to View):

You place a circle in the middle and add circles of the same diameter around it. That's the classical method for constructing a "pentagram".

Put "pentagram" in door-page, and you've solved the "obvious trail".

Rot-ed text in source:
davidhasstruckadealwithdarknessbuthehadnootherchoice. wecanonlyhopethatyoucanhelpusresolvethisproblem. butrightnowweknowbarelymorethanyou...


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PostPosted: Thu Jan 27, 2005 5:09 am
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vidstudent
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...and that starts to explain how simon got Mr. Bickerstaff to do this.
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PostPosted: Thu Jan 27, 2005 10:20 am
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rowan
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Joined: 12 Apr 2004
Posts: 1966

So I guess this means we wait again? I wonder what's going to happen next.

----

Unless we want to look at possible unsolved puzzles:

a. The missing keywords from the obvious trail.
b. wunder1.mp3 - why did he put the words in that last hint picture?
c. rc0.mid - we never did figure out what this is
d. ***|||*** -*|| from zombie prom
e. the fairy tale from Marduk - was it something more than just busy work?

Btw..great job with the graphing!
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PostPosted: Thu Jan 27, 2005 10:36 am
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Daedalus-XIII
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I would assume, the other trail-solves can be found similar. Unfortunately I'm not that good at maths to analyze further, how the circles will be moved or morph, if the equations are applied to it.
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PostPosted: Thu Jan 27, 2005 11:33 am
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