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 Forum index » Diversions » Console/Video Game Discussion
[Halo 2] ILB players get together on LIVE
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Grifter_7
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fugitivesoldier wrote:
thunderclap8 wrote:
Quote:
Could this be accomplished by limiting the number of players to 2 and turning On Force Even Teams? Would that allow others to join the game but have to wait until one of the two duelist to lose (die) before they (the waiting party members) are allowed to play?
I'm not sure if that would work or not as I'm at work and Halo 2 is at home.


I really like this idea of team duels. Start with one red and one blue facing off. Winner stays, loser is knocked out. Cycle in the next member of the losing team. Repeat until one team's lineup is exhausted.

Would be great training for headshots, too.


Make it so everyone has just one life and you've just made the perfect Team Duel Gametype.


Did anyone test this out last night? I made up the game type and I believe it will work correctly; only allowing one player from each team at a time.
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PostPosted: Wed Feb 09, 2005 12:31 pm
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fugitivesoldier
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There is one flaw:

The lowest amount of active players is two. Perfect for FFA duels,

but for TEAM, this # is per team.

2v2.
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PostPosted: Wed Feb 09, 2005 1:23 pm
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weephun
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DreamOfTheRood wrote:
weephun wrote:
Sorry I couldn't play longer last night everyone. That one 20min game was about all the time I could get out of last nights crazy family schedule. Still nice to see [hear] everybody again.


Dude, we love you, and you better post some pics of little Smeagol when he enters the world.

That would be smeagal, and I will definitely get pics up as soon as she joins us. Wink
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PostPosted: Wed Feb 09, 2005 3:37 pm
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Phaedra
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This is actually completely unrelated to Xbox Live, but since this thread seems to have the highest concentration of hardcore beekeepers and probably isn't read regularly by most of the non-beekeeper ARGers, can I ask you guys:

What do you think of Lenny's Xanga and their use of ILB concepts and characters? Just curious as to what the opinion of actual beekeepers is.

You can PM me if you'd rather keep your opinion nonpublic.
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PostPosted: Wed Feb 09, 2005 4:44 pm
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INCyr
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Phaedra wrote:
This is actually completely unrelated to Xbox Live, but since this thread seems to have the highest concentration of hardcore beekeepers and probably isn't read regularly by most of the non-beekeeper ARGers, can I ask you guys:

What do you think of Lenny's Xanga and their use of ILB concepts and characters? Just curious as to what the opinion of actual beekeepers is.

You can PM me if you'd rather keep your opinion nonpublic.


What's Lenny's Xanga?
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PostPosted: Wed Feb 09, 2005 6:03 pm
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DreamOfTheRood
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INCyr wrote:
Phaedra wrote:
This is actually completely unrelated to Xbox Live, but since this thread seems to have the highest concentration of hardcore beekeepers and probably isn't read regularly by most of the non-beekeeper ARGers, can I ask you guys:

What do you think of Lenny's Xanga and their use of ILB concepts and characters? Just curious as to what the opinion of actual beekeepers is.

You can PM me if you'd rather keep your opinion nonpublic.


What's Lenny's Xanga?


Ha ha ha ha! Guess who's got a bookmark straight to this forum?

Lenny's Xanga is another ARG that started up about two weeks ago. It is clearly borrowing from ILB and possibly some other sci-fi classics. There is a slight possibility that it is ILB2, as I've seen no clear indication that it is not. However, my gut feeling is that it is run by former Beekeepers who decided to run their own ARG (See above).
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PostPosted: Wed Feb 09, 2005 6:08 pm
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INCyr
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DreamOfTheRood wrote:
INCyr wrote:

What's Lenny's Xanga?


Ha ha ha ha! Guess who's got a bookmark straight to this forum?


*looks confuzzled*

DreamOfTheRood wrote:
Lenny's Xanga is another ARG that started up about two weeks ago. It is clearly borrowing from ILB and possibly some other sci-fi classics. There is a slight possibility that it is ILB2, as I've seen no clear indication that it is not. However, my gut feeling is that it is run by former Beekeepers who decided to run their own ARG (See above).


Gotcha. Maybe I'll check it out. Or maybe not.
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PostPosted: Wed Feb 09, 2005 6:12 pm
Last edited by INCyr on Wed Feb 09, 2005 6:29 pm; edited 1 time in total
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Phaedra
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DreamOfTheRood wrote:
INCyr wrote:
Phaedra wrote:
This is actually completely unrelated to Xbox Live, but since this thread seems to have the highest concentration of hardcore beekeepers and probably isn't read regularly by most of the non-beekeeper ARGers, can I ask you guys:

What do you think of Lenny's Xanga and their use of ILB concepts and characters? Just curious as to what the opinion of actual beekeepers is.

You can PM me if you'd rather keep your opinion nonpublic.


What's Lenny's Xanga?


Ha ha ha ha! Guess who's got a bookmark straight to this forum?

Lenny's Xanga is another ARG that started up about two weeks ago. It is clearly borrowing from ILB and possibly some other sci-fi classics. There is a slight possibility that it is ILB2, as I've seen no clear indication that it is not. However, my gut feeling is that it is run by former Beekeepers who decided to run their own ARG (See above).


But what do you THINK about it? I am not trying to either promote or slam it -- I just want to know what beekeepers think.

And NO, I am most definitely not behind it.
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PostPosted: Wed Feb 09, 2005 6:19 pm
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DreamOfTheRood
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After a brief perusal through the Lenny's Xanga forum, it seems like the similarities between LX and ILB have been insinuated and then maybe blown a little out of proportion by the players. Lenny or the other person used the name Melissa in a conversation, and that send out radio waves of interest thoughout our happy, little community. However, Melissa is a fairly common name, and we've got no idea what this game's about yet. If they are going to use payphones 1)plant one near me and 2) do something other than use an Operator-type character.

What do I think about it? I think it's too early to have some kind of easily summarizable thesis statement for it. It feels like it's in the pre-game, not fully fleshed out, still skeletal and perhaps whimpering. I have no opinion that would have any kind of rational or emotional impact behind it.

Oh, and I apologize to INCyr, because my initial response made no sense.
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PostPosted: Wed Feb 09, 2005 6:34 pm
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Phaedra
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DreamOfTheRood wrote:
After a brief perusal through the Lenny's Xanga forum, it seems like the similarities between LX and ILB have been insinuated and then maybe blown a little out of proportion by the players. Lenny or the other person used the name Melissa in a conversation, and that send out radio waves of interest thoughout our happy, little community. However, Melissa is a fairly common name, and we've got no idea what this game's about yet. If they are going to use payphones 1)plant one near me and 2) do something other than use an Operator-type character.


There are a few more similarities besides that:

Lenny read and has been talking about Dana's blog, saying that he thinks he's in a similar situation. The woman who called claimed to be "another" like Melissa. Lenny got emailed a bunch of GPS coordinates for payphones. There was a little girl who claimed to be lost. She said "Survive Evade Resist Escape." Lenny's last name is "James" and he mentioned a Jan.

Far too much to be coincidence. Plus I have it from another source that the people behind it described it as a "companion piece to ILB."

Quote:
What do I think about it? I think it's too early to have some kind of easily summarizable thesis statement for it. It feels like it's in the pre-game, not fully fleshed out, still skeletal and perhaps whimpering. I have no opinion that would have any kind of rational or emotional impact behind it.


I'm not as curious -- at this point -- about what people think of the quality of the game. I want to know what people think of its use of ILB material.
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PostPosted: Wed Feb 09, 2005 6:41 pm
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DreamOfTheRood
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[quote="Phaedra"]
DreamOfTheRood wrote:
Plus I have it from another source that the people behind it described it as a "companion piece to ILB."


As long as it's incredibly legal and not going to get shut down in the middle of the game, I don't have a problem with it. They can borrow, assimilate, imply and right out use things from ILB as much as they want as long as it's of the same quality that I was highly comfortable with. Beesides, I kinda always wanted to see what else was going on in the world of 2552 when the Covvies were imminent. However, the emotional impact of a companion piece would be a bit deadend, because we know that much of earth was unaffected by the Covvie attack. The attack was not as cataclysmic as we had been led to believe it would be, so much more of the story would have to focus on the events on our side of the time stream.
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PostPosted: Wed Feb 09, 2005 6:51 pm
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Phaedra
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DreamOfTheRood wrote:
Phaedra wrote:
Plus I have it from another source that the people behind it described it as a "companion piece to ILB."


As long as it's incredibly legal and not going to get shut down in the middle of the game, I don't have a problem with it. They can borrow, assimilate, imply and right out use things from ILB as much as they want as long as it's of the same quality that I was highly comfortable with. Beesides, I kinda always wanted to see what else was going on in the world of 2552 when the Covvies were imminent. However, the emotional impact of a companion piece would be a bit deadend, because we know that much of earth was unaffected by the Covvie attack. The attack was not as cataclysmic as we had been led to believe it would be, so much more of the story would have to focus on the events on our side of the time stream.


Hmm. Thank you.

Anyone else care to weigh in? I can't believe there aren't more opinions floating around out there.
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PostPosted: Wed Feb 09, 2005 6:53 pm
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Ranger D
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While I have been following for about a week now, I can say it's leaving a bad taste in my mouth. I don't like where it's going, I don't like the lack of hard facts in-game, and I especially don't like how it's playing on ILB when it has no clear original story. Take away all references to ILB and what do we have? A whiny un-motivated teenager. Blah.

There are elements that just show a certain lack of polish:

1. Lenny popping his "p's" in the one audio file he "recorded" suggests this was not recorded professionally.
2. simple hex conversions used for the "coded messages". <yawn>
3. lack of any real hard facts (phone convo and list of "hundreds" of gps coords.)

There is also the possibility of copyright infringement which I won't comment on, as I feel I do not know enough about copyright law to comment on it.

It gained my interest initially, but I don't like where this is going. If all it's going to be is an ILB rip-off, then I have this to say to the people behind this game: grow up and do something original.
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PostPosted: Wed Feb 09, 2005 6:55 pm
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Phaedra
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Ranger D wrote:
There is also the possibility of copyright infringement which I won't comment on, as I feel I do not know enough about copyright law to comment on it.


That is a separate issue entirely, albeit one that's been in my mind.

Quote:
It gained my interest initially, but I don't like where this is going. If all it's going to be is an ILB rip-off, then I have this to say to the people behind this game: grow up and do something original.


Hmm. Thank you. Anyone else?
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PostPosted: Wed Feb 09, 2005 6:57 pm
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Gestas
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Off-topic to thread, but replying to the Q Wink

Phaedra wrote:
But what do you THINK about it? I am not trying to either promote or slam it -- I just want to know what beekeepers think.

And NO, I am most definitely not behind it.

Personally, I have absolutely no problem with it. I think it looks to be shaping up as a homegrown ARG with some tribute elements thrown in - nothing to be annoyed about. It looks like fun Very Happy

As for any potential copyright issues - you know ideas aren't copyrightable, just particular expressions of ideas. So, a million people could start ARGs tommorrow that involved time-travelling AIs and there would be no legal ramifications...
A million ARGs at once. Imagine that!
However, I agree that if there was a "substantial" infringement of the original copyrighted material, then there might be an actionable case. But, this would be purely up to the discretion of whatever court the case finds itself in. Substantial in this case would go way beyond anything this ARG has done, or will do.

Not to mention the fact that Bungie has a flourishing fan base who are involved in a lot of fan-fiction (eg. Creeepy), art scenes, game mods, and so on. They almost certainly wouldn't take action against a fan-based venture even if it decided to do a straight follow-on of ILB with Jan, Jersey etc, or use sound files. The public backlash would kill them.
(Okay - they might take issue in some cases, eg. mass-marketed commercial ventures, or AO-rated "fan-fiction"... But you get my point!)

So, I say: Enjoy Very Happy Let live Very Happy And realise that, at the end of the day, ILB is still exactly the same.

PS. Congratulations Weephun!
P.P.S. Hope you're feeling better Phaedra.
P.P.P.S. Ideas aren't stolen - they're shared!

EDIT: As to the quality of the game - it is almost certainly a homegrown ARG, and someone's first go at it. Don't be too discouraging, please. Many a writer and artist started out by copying great ideas around them - it's a safe way to explore your artistic bent within an already well-realised world. I say just let it play out, don't get angry or negative about it - it can be very hard for people to try things like this and it should always be encouraged!
(Of course, if this is a large-scale ARG... I dunno what to think Wink)
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PostPosted: Wed Feb 09, 2005 7:02 pm
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