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 Forum index » Archive » Archive: Perplex City » PXC: Project Syzygy Pre-Game
Some interesting things to note
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thanks
Boot


Joined: 18 Mar 2005
Posts: 15

Some interesting things to note

Well a friend and myself have been working hard at the numbers 2210,
and the 24 digit string (I am extremely sorry if that has been posted
before, I didn't really find anything related) and we came across some
interesting notes. Collaborating we discovered that the Academy logo
also has 21 faces of the cubes showing, which also led us to note that
the 24 digit number was completely divisible by 21. Being the middle
two digits of the four digit number we figured it would be worth a
shot, and we quickly went to work. Using a lot of tools at our
disposal we came across some more interesting things to note. Using
everything from Binary translation tools, to anything ASCII, we
dissected the number that came about by dividing the 24 digit number
by 21 more ways than we could even keep track of. After a bit of
caffeine and late night work, we came across a few things to warn
others of, that we're not really getting anything, but this is an
interesting track of thought at the very least. We received some crazy
decimaled [sp?] numbers through ASCII that repeated the three numbers
316 a few times. Only thing we tried with that was a bible search,
which really didn't supply much if any information pertinent to the
puzzle at all. Among things tried were an enigma decoder, Veginere
[sp?], ASCII, binary, bible searches, area codes, etc. Eventually
after a late night I called it quits, and also a dead end. I then
decided to work with the morse code of the "Taversen square, Old Town"
line. We came up with something interesting. Now this one may have
been posted I didn't really check, I deeply apologize in advance if
so, but we found that the most sense we could make was "541 Taversen
Square, Old Town ST". Now this may not mean much, if anything at all,
but interesting to note if it is an address.

That's pretty much all I've worked on the past day or so, just warning
others, offering ideas. Once again I apologize if any of this has been
posted before, and feedback is greatly appreciated.

PostPosted: Sat Mar 19, 2005 3:15 am
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firefox
Unfettered

Joined: 28 Jul 2004
Posts: 333

interesting. could you pls post the relevant morse code to text translation.
i remember working on the number as morse code a long time ago, and i also got taversen (or a similar word) at one point, but i gave up. mind you i attacked it from the angle that it was all letters, and this hung me up. ill try it again with numbers, maybe you're onto something.

PostPosted: Sat Mar 19, 2005 5:13 am
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thanks
Boot


Joined: 18 Mar 2005
Posts: 15

Well we basically did every possibly translation of morse code into letters or numbers, and then looked at what letters/numbers made the most sense. That is what we came up with using a morse code to English alphabet.

PostPosted: Sat Mar 19, 2005 5:36 pm
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SimonSays
Greenhorn

Joined: 19 Mar 2005
Posts: 3
Location: Michigan, USA

I don't even know where to start. The ever-elusive 'Thanks' and I have been collaborating pretty hard-core, trying to dig up something--anything, really--on what seems to be all the left behind clues. Take, for instance, the e-mails and error logs. What exactly makes all of these entries errors in the first place? The two error logs at gatehouse 24 seem to be just normal interactions, save for the fact that from the construction of the computer log, Fran Mendling had either poor pronunciation or a heavy/non-native accent. Unless it were typed text through a terminal type process, in which case Fran typed to fast and/or sloppy for her own good, and naturally had to be offed. Then, of course, there's the sub-sema code 24-digit number, which seems to be coinciding with "milestone 24" (project syzygy, which we're conviced is actually us to the "Them" of Perplex City, 24 hours mentioned from the Daemon 3ea5 in the e-mail response to Sente, etc.

And then there's an attempt at getting more from the hand-written text on the back of the postcard. We tried constructing a Huffman Tree starting from the paragraph and *including* Sente's signature, to see if we could make any sense of the resulting self-made binary. We tried converting it back to normal text and hex, no luck with either. Perhaps we'll take a run again without his signature. We tried incorporating this with the 24-digit number itself and it divided by 21, which turns out to be a whole number. (wondering why 21? That's how many faces of the cubes you can see in the academy symbol itself).

Also, why is there a very large academy symbol only in the low-res picture of the post-card, but nothing worth noting in the decent scan? Fix that. Seriously.

One last thing, perhaps a huge white rabbit. But believe me, this white rabbit is HOTT. The "Nascent Beston Scholarship" Makes an Anagram including both "Sente" and "Banach," who happens to be a rather large-scale old-school Polish Mathemetician who did a lot with topological.. uh, stuffs. Speaking of Topological, lets all go back to ye olde Hillbert Cube. Look into it, I'm getting tired of typing. The remaining letters can make stuff like "school prints" or "Corp hints loss." Coincidence? maybe. But after all those hours of trying, I'd like to think not.

PostPosted: Sun Mar 20, 2005 11:38 pm
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SimonSays
Greenhorn

Joined: 19 Mar 2005
Posts: 3
Location: Michigan, USA

And one last thing, Remember that 2210 on the card? Awfully similar to the 2251 in the ad. Maybe it was meant to be just close enough to make us look back at the old times for a good clue...

I also spent some time trying to turn the 24 digit code into text by doing a Numerical mod 10 (ten being 0) with both 2210 and 2251, then converting the new strings to text with simple substitutions and caesar shifts. but, alas, I can't even remember if I really finished. Cause holy crap that sucked. Seriously. I need sleep now.



Curse you, Cube. Curse you and your confusing, careless owners.

PostPosted: Sun Mar 20, 2005 11:41 pm
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