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 Forum index » Diversions » Console/Video Game Discussion
[Halo 2] ILB players get together on LIVE
Moderators: krystyn
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krystynModerator
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

Ubercado, I know exactly how you feel.

I think you and I snipe enough that we know we're 'safe' from most weapons, we move thusly. Suddenly, everyone's got one? They're all twitchy and used to moving like they might have a sniper or three trained on them at any one point. We, well, we can always subtract ourselves, and consider there's only one other sniper in play at any given point (cos even on Waterworks, where the sniper just keeps spawning, there are still too many other things to do on that map to have 5 snipers running around), we are like sitting targets.

Our strength is also our handicap. Does that make sense?

PostPosted: Thu Apr 14, 2005 4:15 pm
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CoffeeJedi
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Joined: 27 Jul 2004
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krystyn wrote:
Ubercado, I know exactly how you feel.

I think you and I snipe enough that we know we're 'safe' from most weapons, we move thusly. Suddenly, everyone's got one? They're all twitchy and used to moving like they might have a sniper or three trained on them at any one point. We, well, we can always subtract ourselves, and consider there's only one other sniper in play at any given point (cos even on Waterworks, where the sniper just keeps spawning, there are still too many other things to do on that map to have 5 snipers running around), we are like sitting targets.

Our strength is also our handicap. Does that make sense?

aaaaaaaaah, zen and the art of sniping by Krystyn and Ubercado, first printing, Zanzibar press, 2005

i'd just like to say that i'm a terrible sniper, and i don't even know how one goes about starting to become a half-decent sniper in the first place
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PostPosted: Thu Apr 14, 2005 4:20 pm
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ThaJinx
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krystyn wrote:
Ubercado, I know exactly how you feel.

I think you and I snipe enough that we know we're 'safe' from most weapons, we move thusly. Suddenly, everyone's got one? They're all twitchy and used to moving like they might have a sniper or three trained on them at any one point. We, well, we can always subtract ourselves, and consider there's only one other sniper in play at any given point (cos even on Waterworks, where the sniper just keeps spawning, there are still too many other things to do on that map to have 5 snipers running around), we are like sitting targets.

Our strength is also our handicap. Does that make sense?
I don't think it's that necessarily so much as a change in mode of thought. When I'm handling a sniper rifle and there's only one or two on the map, I play it pretty much the same way you guys do. If it's an all snipers game, though, I find myself fluctuating between being a bit more conservative and a lot more liberal. If I'm the only one with a rifle I'll nestle myself in a cozy spot and just take aim. If everybody's got one it's a balance between staying put at the right times and running into the open, treating the sniper rifle like a battle rifle. No nestling to be had, it's an entirely different type of warfare Smile

PostPosted: Thu Apr 14, 2005 4:22 pm
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krystynModerator
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

Yep, that's what I am saying - I never consciously make a complete transition. I still settle into my "la la, I am like, the only sniper, la la!" mentality.

... which makes for frustrating all-sniper games, I tell you what.

PostPosted: Thu Apr 14, 2005 4:25 pm
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INCyr
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CoffeeJedi wrote:
aaaaaaaaah, zen and the art of sniping by Krystyn and Ubercado, first printing, Zanzibar press, 2005

i'd just like to say that i'm a terrible sniper, and i don't even know how one goes about starting to become a half-decent sniper in the first place


Hehehehe...

Becoming a half-decent sniper is easy. You pick up a sniper rifle and miss thousands of times.

Seriously. When you're in a game, call for the sniper rifle. Play with it. Miss your first 10 shots before you hit their chest. Get killed. Run back, pick it up.

I've grown in to a decent sniper. I have my strengths and weaknesses. I'm still too slow to be a GOOD sniper. But I got to where I am, because I spent many games dying with a sniper rifle in my hand.

Pretty much any weapon in the game can be learned that way. Want to learn how to use the shotgun? Pick one up. Die. Pick it up again. Die again. Repeat. Battle rifle? Same way.

Eventually you'll start to learn the differences that make each weapon unique. You'll learn the strengths and weaknesses. You'll figure out how to aim with it, so you manage to hit and do the most damage. With the battle rifle, it's just above the head, as far as I can tell.

The sniper rifle is a tad trickier, just because you have to take distance into account. There are times when I can't hit jack, because I can't get my lag distance worth anything. But I'm learning.

So yeah, next time you play, call the sniper rifle. Sure, you may not kill anyone, but you'll have started. And eventually, you'll get to the point where you'll be a force to be reckoned with. Look at Krystyn. Wink
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PostPosted: Thu Apr 14, 2005 4:29 pm
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krystynModerator
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

*blush*

Although, I must make the comment that calling for the rifle often means jack with some of you peeps.

There have been literal dozens of times where I have said, "Hey guys, I'd like to snipe. I'm callin' sniper. That is, unless, one of you wants to snipe! Mmkay? OK!"

*trot trot dodge warthog barreling by and almost betraying me, skip skip up to roof of base, to see someone else run up and grab the rifle*

"Alright ... then ... OK. Guess I'm not snipin'."

What is EXTRA frustrating about this is that 99% of the time, THAT PERSON has not said squat in response to me calling the rifle, and I've spent several seconds running to the roof when I could've been gunning the warthog or collecting a pistol to do some recon work around the sides of the base.

Thanks, sniper-jacker, thanks a lot.

But, see, this is all tied into the serious issues I have had lately with people having trouble listening to and respecting one another. For true.

PostPosted: Thu Apr 14, 2005 4:36 pm
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INCyr
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krystyn wrote:
*blush*

Although, I must make the comment that calling for the rifle often means jack with some of you peeps.

There have been literal dozens of times where I have said, "Hey guys, I'd like to snipe. I'm callin' sniper. That is, unless, one of you wants to snipe! Mmkay? OK!"

*trot trot dodge warthog barreling by and almost betraying me, skip skip up to roof of base, to see someone else run up and grab the rifle*

"Alright ... then ... OK. Guess I'm not snipin'."

What is EXTRA frustrating about this is that 99% of the time, THAT PERSON has not said squat in response to me calling the rifle, and I've spent several seconds running to the roof when I could've been gunning the warthog or collecting a pistol to do some recon work around the sides of the base.

Thanks, sniper-jacker, thanks a lot.

But, see, this is all tied into the serious issues I have had lately with people having trouble listening to and respecting one another. For true.


I know the feeling. When we were training last night, there were a couple of times when I called the sniper, only to have it picked up by someone else. Despite that the game plan we had talked about in the lobby was for me to be on sniper duty. And like you, I wouldn't have minded, had they SAID something. Of course, it's even more frustrating when you see someone get the rifle, and then not use it, or use it ineffectually. Not necessarily because of skill, but because they don't go after the targets that need to be sniped, like other snipers.

I think most of us are good about that whole respect deal. It's just there are a few people who ruin it for the rest of us.
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PostPosted: Thu Apr 14, 2005 4:40 pm
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water10
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Joined: 31 Aug 2004
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Although I like to handle the sniper rifle, my game style is just too diferent. I don't have the patience to go find a nice spot! If I see an enemy on my way there, I can't help it but start shooting him right there! Laughing Besides, call me a freak, but I have much better accuracy when I'm aiming while moving! While I can get some kills while standing, I think I'm much better while moving in a map like Coag or Waterworks. So, I know I'm not a good candidate for the sniper, not because I can't kill people with it, but because I'm always moving and I'll lose the sniper to the enemy, it's just a matter of time! Mr. Green

Quote:
... which makes for frustrating all-sniper games, I tell you what.

Oh come on! Not even all-sniper on Waterworks?? I thought that game we had was awesome! Coag is not a good map for all-sniper, but Waterworks is perfect for that! As Sidewinder would be, I believe.
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PostPosted: Thu Apr 14, 2005 4:56 pm
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VMVash
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Joined: 15 Feb 2005
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CoffeeJedi wrote:
krystyn wrote:
Ubercado, I know exactly how you feel.

I think you and I snipe enough that we know we're 'safe' from most weapons, we move thusly. Suddenly, everyone's got one? They're all twitchy and used to moving like they might have a sniper or three trained on them at any one point. We, well, we can always subtract ourselves, and consider there's only one other sniper in play at any given point (cos even on Waterworks, where the sniper just keeps spawning, there are still too many other things to do on that map to have 5 snipers running around), we are like sitting targets.

Our strength is also our handicap. Does that make sense?

aaaaaaaaah, zen and the art of sniping by Krystyn and Ubercado, first printing, Zanzibar press, 2005

i'd just like to say that i'm a terrible sniper, and i don't even know how one goes about starting to become a half-decent sniper in the first place

I can help with the being better at snipping. First go to halo-pro.com watch all the vids you can of rippon,the ogres and any other(rippon is my favorit vids). Then get a sniper. Next blast music to keep you amped and keep an eye open at all times. ESPECHALY ON YOU RADAR. You have no idea how many times i have used that and that alone to find ppl, because they expect you to look for them and be somewhat visable when you do. Last run from smgs and battle rifles like they are freek'n agents, and develop a a style that fits you best I prefer to constantly moving because its alot harder to hit a moveing target then a still one. Still stay in the area that your in if no one is coming... sry that you think that thats not a good strat water. i have games where i have one or 2 deaths because of that style.

http://www.bungie.net/Stats/GameStats.aspx?panel=kills&gameid=139155945&player=VMVash
http://www.bungie.net/Stats/GameStats.aspx?panel=kills&gameid=140024544&player=VMVash
http://www.bungie.net/Stats/GameStats.aspx?panel=kills&gameid=53566271&player=VMVash

(this last one is just fun to look at ...but you cant because its too old. but it was a 2v3 most of the time. My favorit thing that happend in this game was when i grabed the shotgun infront of the base and walked in with only that shotty and a smg and ran out with the flag, the rockets, and 6 dead bodies behind me. All in about 40 sec.)
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PostPosted: Thu Apr 14, 2005 4:58 pm
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Clayfoot
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More sniping zen from the Unauthorized Halo 2 Battle Guide:

Turn down your look sensitivity, especially when you're first learning to snipe. It will be much easier for you to track distance targets.
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PostPosted: Thu Apr 14, 2005 5:42 pm
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water10
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Quote:
sry that you think that thats not a good strat water. i have games where i have one or 2 deaths because of that style.

It's not that I don't think it's a good strat. It's just that I always end up in close quarter combats, because of the way I play. And if there's one thing I'm VERY bad at halo2 it's close range sniping ... If I was more like a tradicional sniper, (you know, keep distance and knows how to stay alive!) I'd use it a lot more often. But I enjoy using the s-rifle ... I just don't use it as much as most of you.
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PostPosted: Thu Apr 14, 2005 5:47 pm
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VMVash
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heh I'm ok at close sniping. no scoping is hard but not as hard as trying to snipe with the beam rifle. I cant use that if my life depended on it... and it has some times. O i forgot about something. When you are sniping if you move the redicule past them it slows down when it goes read. This realy helps sniping if you just swing the gun left or right and pull the triger as you pass them. The lower your speed of looking the harder it is to find things but if you just trainning with it i guess it's ok. Just dont have a low looking speed when im playing.
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PostPosted: Thu Apr 14, 2005 5:54 pm
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water10
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Quote:
When you are sniping if you move the redicule past them it slows down when it goes read.

I think you know this, but just in case. This happens no matter what weapon you're handling, not only sniping. It's the "aim assist" feature present on both halo1 and 2.

I think there's a bit of a difference the way it works on halo2 and halo1. If you're walking straight on Halo2, and an enemy just crosses your path and your reticule goes red, you actually change your direction towards your target and will not continue to walk on that straight line. I don't remember this on halo1 ... I bet it would kill you quite often on Damnation!
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PostPosted: Thu Apr 14, 2005 6:02 pm
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ubercado
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krystyn wrote:
Ubercado, I know exactly how you feel.

I think you and I snipe enough that we know we're 'safe' from most weapons, we move thusly. Suddenly, everyone's got one? They're all twitchy and used to moving like they might have a sniper or three trained on them at any one point. We, well, we can always subtract ourselves, and consider there's only one other sniper in play at any given point (cos even on Waterworks, where the sniper just keeps spawning, there are still too many other things to do on that map to have 5 snipers running around), we are like sitting targets.

Our strength is also our handicap. Does that make sense?


I see your point...also, I think that almost everyone we play with kinda knows that we are going to or would like to snipe on certain maps. Then, they trick us into an all-snipes game and extract their revenge on all those time we got them on Waterworks. I see through their little schemes! Smile

But, yes...I think, at least in my case, a mindset problem. I am so used to being in my perch on Waterworks and choosing my target, looking for the right moment and then firing that I forget that they also have a bead on me.
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PostPosted: Thu Apr 14, 2005 6:07 pm
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ubersaurus
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krystyn wrote:
*blush*

Although, I must make the comment that calling for the rifle often means jack with some of you peeps.

There have been literal dozens of times where I have said, "Hey guys, I'd like to snipe. I'm callin' sniper. That is, unless, one of you wants to snipe! Mmkay? OK!"

*trot trot dodge warthog barreling by and almost betraying me, skip skip up to roof of base, to see someone else run up and grab the rifle*

"Alright ... then ... OK. Guess I'm not snipin'."

What is EXTRA frustrating about this is that 99% of the time, THAT PERSON has not said squat in response to me calling the rifle, and I've spent several seconds running to the roof when I could've been gunning the warthog or collecting a pistol to do some recon work around the sides of the base.

Thanks, sniper-jacker, thanks a lot.

But, see, this is all tied into the serious issues I have had lately with people having trouble listening to and respecting one another. For true.


That was me one time. In my defense, I spawned right next to the sniper and didn't hear that you wanted it until I had already pushed X.

When I'm on a hot streak with the sniper rifle, I can take people down no problem. I'm still used to the slower speed of the bullet from Halo 1, though, so generally I'll overcompensate. I'm still trying to get into the mindset of aiming closer to the target, but hey, when I do, it's almost always 1 shot kill.
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PostPosted: Thu Apr 14, 2005 6:29 pm
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