Author
Message
Morning_Star
Boot
Joined: 16 Apr 2005 Posts: 19 Location: London
i'm trying but i can't here 'Bloody clever cows' or 'very clever cows' at first i heard 'what a total gas' (which doesn't make much sense, i can here cows at the end...but the first word seems like 'what' to me...(maybe im just crazy).
By clicking on the guy i got
'this is not a game' lol
'when i were a lad this was all fields'
'are you still here?'
andvthe others already mentioned,
Morning_Star
Posted: Fri Apr 29, 2005 1:47 pm
Conner
Guest
Star ingredients On the ice-cread flavours page there are stars that come up when you move the pointer over them. They are always in the same place. Each ingredient has a unique pattern of stars. There could be a code there. Any thoughts?
Posted: Fri Apr 29, 2005 1:53 pm
JebJoya
Unfettered
Joined: 13 Apr 2005 Posts: 679 Location: UK
I get "Bloody Clever Cows" myself, which'd make sense with the british PMs (because we're all ever so British over here, bloody hell and all that )
Hmm.. I spec that if you move your mouse over the correct characters in the correct order on Pastures Green something will happen...
Jeb
_________________
Jeb's ARG coming Autumn 2007...
Last FM
Posted: Fri Apr 29, 2005 1:53 pm
djrazz
Decorated
Joined: 10 Jul 2003 Posts: 250 Location: Groom Lake
ok i 'v been screw for the most part so i decomiled the whole site
Description
Download
Filename
sound5.mp3
Filesize
7.88KB
Downloaded
197 Time(s)
_________________
"Im not a number im a free man"
Trout ARE "FRESH" water fish
and have underwater wepons
http://home.neo.rr.com/djrazz/trout.mp3
Posted: Fri Apr 29, 2005 2:02 pm
leakingpen
Decorated
Joined: 27 Jan 2005 Posts: 187
someone bash teh basher.
and i was going to say, its either look at all the cows, or, what clever cows.
also, the cow front left, with the milk machine on it... im reminded of a game, where you capture and kill humans as a ufo, and the minigame... the pulsing head... its just wrong...
first up, i note that some cows do things on roll overs, some on clicks. on the main page, after youve arrowed over every cow face, they become clicable, and they bounce a different number of times before doing a flip and laying still.
_________________My jug is not half empty, it is half full, thank you.
luaeanenun
(leakingpen E3)
Posted: Fri Apr 29, 2005 2:18 pm
Solitude
Greenhorn
Joined: 26 Mar 2005 Posts: 5
Well, the trees on the main menu screen also play notes when you mouseover them, so the question is whether there actually is an audio puzzle or not.
Posted: Fri Apr 29, 2005 3:21 pm
uptownishnyc
Boot
Joined: 28 Feb 2005 Posts: 50 Location: New York, NY
AH! This site has such a Mario Brothers/Zelda sick cuteness too it... makes me kinda want to vomit.
But, part of me is thinking there is a puzzle in the factory? Perhaps milk going in needs to be "smart enough" to unlock it meaning a solve in the pasture first. Otherwise I can't seem to get the factory to change other than going through the full animation and having the wierd looking mario-guy coming out.
Hmmm.
_________________Cased any joints lately? Several Balls I know are up to no good. Crime Doesn't Pay, dudes.
Posted: Fri Apr 29, 2005 3:24 pm
djrazz
Decorated
Joined: 10 Jul 2003 Posts: 250 Location: Groom Lake
Solitude wrote:
Well, the trees on the main menu screen also play notes when you mouseover them, so the question is whether there actually is an audio puzzle or not.
i restate i decompiled all the flash there is no source code in anyof the flash to make it do anything secret or special taht hasen't already been seen
_________________
"Im not a number im a free man"
Trout ARE "FRESH" water fish
and have underwater wepons
http://home.neo.rr.com/djrazz/trout.mp3
Posted: Fri Apr 29, 2005 3:52 pm
Sephiroth
Greenhorn
Joined: 22 Apr 2005 Posts: 4 Location: Wales
Reminds me of Super Furry Animals art work, especially the videos for Hello Sunshine and Receptacle for the respectable
Posted: Fri Apr 29, 2005 4:18 pm
geofortean
Veteran
Joined: 14 Mar 2005 Posts: 70 Location: Halifax
what about this in the source code for the site, relating to a class id:-
Quote:
clsid:D27CDB6E-AE6D-11cf-96B8-444553540000
_________________Excuse me, would you mind not farting while I'm saving the world?
Posted: Fri Apr 29, 2005 4:23 pm
BrianEnigma
Entrenched
Joined: 05 Oct 2003 Posts: 1199 Location: Pacific Northwest
geofortean wrote:
what about this in the source code for the site, relating to a class id:-
Quote:
clsid:D27CDB6E-AE6D-11cf-96B8-444553540000
That is just a standard GUID for embedded Flash. Try typing it into Google and you'll pull up a zillion flash sites.
Posted: Fri Apr 29, 2005 4:35 pm
geofortean
Veteran
Joined: 14 Mar 2005 Posts: 70 Location: Halifax
I thought it might be... let's forget i mentioned it lol
_________________Excuse me, would you mind not farting while I'm saving the world?
Posted: Fri Apr 29, 2005 4:53 pm
sober
Boot
Joined: 01 Apr 2005 Posts: 13 Location: Thessaloniki, Greece
If you pitch the sheep's voice down, you can easily hear it (or rather her) saying "bloody clever cows"
Description
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Filename
Sheep_Pitched_Down.mp3
Filesize
24.38KB
Downloaded
795 Time(s)
Posted: Fri Apr 29, 2005 5:01 pm
PuzzledPineapple
Unfettered
Joined: 07 Apr 2005 Posts: 352
I stand corrected, Perplexians are that rude. Honestly, and on such a family oriented site as well.
Posted: Fri Apr 29, 2005 5:07 pm
Xara
Greenhorn
Joined: 19 Dec 2004 Posts: 4 Location: York, UK
My colleagues and I have been spending the day without speakers so we had a different take on the pastures green page. We thought it might have been a minigame, make the milkmaids sync up or something similar to find a trigger so that something would activate the other floating cows on the main page (that seem to be connected by the roads) after you've driven away the milk truck. However, after an afternoon of doing everything in every single order and eventually just randomly clicking in the hope we'd get it right we've found nothing. I'm not sold on the musical puzzle thing though, I definatly think that its got something to do with moving the milkmaids around and milking the cows and that eventually it'll be a minigame.
Sometimes I'll do something, click certain trees or make the cows jump over the fence at the right time and I'll hear a ding, but that could just be the crappy machines we have at work making random noises.
Posted: Fri Apr 29, 2005 6:05 pm
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