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 Forum index » Archive » Archive: General » GAME: Our Colony
hmmm....."everything has meaning ", ey?
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Hova092
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Joined: 14 Apr 2005
Posts: 304
Location: Zanzabar...RAILING UR MOM!

hmmm....."everything has meaning ", ey?

JUST FIGURED i'd start convo on this monstrosity of a clue (sarcasm filter initiated!)...what's goin through ur guys minds?
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PostPosted: Sun May 01, 2005 8:00 pm
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Bleebler
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It could be a clue for the next challenge.....or just some strange random message.

PostPosted: Sun May 01, 2005 8:03 pm
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Hova092
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Joined: 14 Apr 2005
Posts: 304
Location: Zanzabar...RAILING UR MOM!

i agree, but how can this apply to what we have already?
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PostPosted: Sun May 01, 2005 8:05 pm
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J3tBl4ck
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you dont understand

I can't beleive so many people in this forum still dont follow how the game works.

The clues which you see are all still relevant to the most recent challenge, they have nothing to do with the next. When we (yay) solve a challange we earn points but must then wait for the rest of the colonies to catch up (or they're may be some form of time limit).

If you were a part of another colony which hadnt completed this task the clue would be helpful for solving "Your next challenge" however since we were clever cookies and beat the crowd they have no meaning to us.

For such an elaborate forum with a lot of intelligent members it suprises me how many people keep starting these threads regarding useless clues.

Be patient, we'll get the next challenge soon. Cool

PostPosted: Mon May 02, 2005 9:58 am
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Shadowspawn
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Joined: 22 Apr 2005
Posts: 89
Location: Leesburg, VA

I agree with you that this is generally is the way the game has been played so far, so I'm not spending much energy on this latest hint either.

However, I am a little confused as to how this clue would be helpful to anyone who has not gotten the answer yet. Usually, the clues get more and more obvious (the last one ended with Khan Kubla - fairly obvious), but I am not sure how "everything has meaning" would help me decipher the graph. It doesn't point towards switching the numbers to letters, it doesn't point towards reversing the letters, it doesn't point towards sending an email, and again it doesn't point towards reversing the letters in the returned email. And it certainly doesn't help you pull "push the button" out of thin air. So why such a cryptic "clue"?
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PostPosted: Mon May 02, 2005 10:45 am
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J3tBl4ck
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Its emphazising the fact that everything in the graph is required to decipher the email addy. The cones, shadows, axes, numbers - they are all required. Drawing peoples attention to eveything.

I agree that the clues are getting harder but so are the riddles. Part of the game. Rolling Eyes

PostPosted: Mon May 02, 2005 12:07 pm
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uninsectofloyalty
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Re: you dont understand

J3tBl4ck wrote:
I can't beleive so many people in this forum still dont follow how the game works.

The clues which you see are all still relevant to the most recent challenge, they have nothing to do with the next. When we (yay) solve a challange we earn points but must then wait for the rest of the colonies to catch up (or they're may be some form of time limit).
its a time limit... do you realize how many one person colonies were made and then abandoned? I know I made one. and I am not the lowest ranking colony on the site! I made it and that is all I did... so there must be a time limit...

PostPosted: Mon May 02, 2005 12:26 pm
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Shadowspawn
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Joined: 22 Apr 2005
Posts: 89
Location: Leesburg, VA

J3tBl4ck wrote:
Its emphazising the fact that everything in the graph is required to decipher the email addy. The cones, shadows, axes, numbers - they are all required. Drawing peoples attention to eveything.


Maybe...but that sounds a little thin to me...
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PostPosted: Mon May 02, 2005 2:00 pm
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