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 Forum index » Diversions » Console/Video Game Discussion
E3 2005
Moderators: krystyn
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4dSwissCheese
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Joined: 14 Sep 2004
Posts: 83

Quote:
the Revolution will be online-friendly and will support a broadband gaming service similar to that of Microsoft's Xbox Live. Its most significant contribution to online gaming will be the ability to download Nintendo's entire catalog of NES, SNES, and Nintendo 64 console games.


Note that this refering ONLY to Nintento's catalogue (not that that isn't great in and of itself). They're apparently still in negotiations regarding third-party games.

PostPosted: Wed May 18, 2005 8:39 pm
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TridenT
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Joined: 29 Aug 2004
Posts: 433
Location: GameFAQs frequenter

Incitatus wrote:
vortech wrote:
From what I hear, only partially.


But the games all run the same way. if the 360 can play 1, it has to be capable of playing them all... right?


Not if they're only adding in emulator software for a select few games (which is the current rumor du jour). See, the thing is, nVidia made the graphics for the Xbox, and ATI's doing the graphics for the 360. Trouble here is, to be fully backwards compatible, M$ would have to pay an extended royalty for EVERY GAME on the Xbox to each individual developer of those games, to attain the developer's rights to the nVidia software to run on the ATI hardware. Or something technically similar to that.

At any rate, expect backwards compatibility to be one of three things on the 360:
1) Fully compatible, yay let's go sell my Xbox!
2) Only able to play Microsoft games or in-house games (like something from Bungie or Rare)
3) Non-existant. I wouldn't buy a 360 under this circumstance unless Perfect Dark Zero gets named Game of the Century unanimously by the entire gaming community.
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PostPosted: Wed May 18, 2005 10:49 pm
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kaber
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Joined: 12 Oct 2004
Posts: 64

In an interview with Balmer of MS, he indicated that they are focusing on the more technically difficult games (Halo2) and that getting these to work on the 360 would ensure most games would be compatible. They are hesitant to say all games because there will be some old unpopular games whose architecture isn't worth emulating. It sounds like it will be a large portion of the overall library of games but not 100%.
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PostPosted: Thu May 19, 2005 10:25 am
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regnevah
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Joined: 24 Jul 2004
Posts: 97

ok
1. Nintendo's back catelog: I had the entire thing on my xbox, emulation for everything pre n64 is near perfect, n64 was a bit sketchy. Yay for mods

2. Xbox backwards compatibility. Their goal (straight from the mouth of one of the guys working on it) is to have full compatability, however it is unlikely that they will have 100% of the games emulated at launch so they're probably prioratizing based on how popular they are.

Emulation is never simple and as the software gets more complex, so does the job of emulating it and often requires magnitudes more power to get right.

If you'd like I"ll link you to the programmer talking about backwards comp on 360

PostPosted: Wed May 25, 2005 4:02 am
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