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 Forum index » Archive » Archive: Perplex City » PXC: Questions/Meta
[META] What's the hook?
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youcantseeme
Boot


Joined: 13 May 2005
Posts: 14

Sorry, i know it's the auto respons from project synergy, just read the thread and was going over some of the pre game looking for things that might have been missed when i came over it, doubt its any sort of subtle clue but i thought id point it out none the less.

PostPosted: Tue May 17, 2005 6:22 am
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belga
Boot


Joined: 02 Mar 2005
Posts: 56
Location: Paris/Stockholm

I my opinion, there are many clues that point to Nintendo as the backer of perplex city :
- the nintendo Revolution on Hon's screen at E3
- the similarity in the marketing spins with the linking of two worlds : (cf thread in Rumors):
Quote:

"It gives the image of taking the real world seamlessly into the virtual world," he said. "the means of building a community will be completely different, and support and services will also change." -Wada

- the name of the console
- the unveiling of the Revolution coincide with the unveiling of Mind Candy and they public appearance
- the ancient computer card features a NES

I will probably look like a fool on the 19th...:
According to the article :
Quote:

Pay attention. And on the 19th,
don't automatically try to write me off. There is a big suprise in
store for everyone. I've said that 100 times, but I can't stress it
enough." -Aries




http://nintendonow.com/index.php?categoryid=5&m_articles_articleid=2635
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PostPosted: Wed May 18, 2005 10:40 am
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spugmeistress
Unfettered


Joined: 22 Feb 2005
Posts: 460
Location: manchester, uk

belga wrote:
I my opinion, there are many clues that point to Nintendo as the backer of perplex city :
- the nintendo Revolution on Hon's screen at E3


there are also numerous appearances of other brands such as xbox, playstation, mountain dew, apple, katamari damacy...
belga wrote:
- the similarity in the marketing spins with the linking of two worlds : (cf thread in Rumors):
Quote:

"It gives the image of taking the real world seamlessly into the virtual world," he said. "the means of building a community will be completely different, and support and services will also change." -Wada


most next gen games companies are going for a similar spin, online communities are actually more relevant to the xbox 360s launch than nintendos atm

belga wrote:

- the name of the console


what, revolution? cos its not called gamecube any more, and i cant see that 'revolution' has so much to do with PPC

belga wrote:
- the unveiling of the Revolution coincide with the unveiling of Mind Candy and they public appearance


it also coincides with the 'unveiling' of the xbox 360 and the ps3, its e3 time, this kind of stuff happens. if anything, the revolution news was hardly anything we didnt know already compared to the announcements about the other 2.

belga wrote:
- the ancient computer card features a NES


it also features an apple, an atari...

as much as it would be cool to be a part of something to do with nintendo, i'm not seeing conclusive proof in any of these clues. nintendo's european and UK marketing is hopeless so i cant see a largely UK based ARG serving their purposes, and the revolution won't be out for at least another year. its obviously not going to be xbox cos thats what our colony is about, and i doubt its playstation, i still think we need to be thinking outside the box on this one, unusual backers n all that.

rach =)

PostPosted: Wed May 18, 2005 11:21 am
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youcantseeme
Boot


Joined: 13 May 2005
Posts: 14

nintendo dont have the money to back the £100 000, sony and microsoft do, i could only see it being one of those 2 as the product would have to fit and the company needs to have the money.

PostPosted: Wed May 18, 2005 11:33 am
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Dorkmaster
Unfictologist


Joined: 27 Jul 2004
Posts: 1328
Location: The People's Republic of Dork

Actually, while I don't see the evidence for a Nintendo/PC convergence, I would argue that if it were the case, Nintendo certainly would indeed have a marketing budget that would WELL allow 200,000USD for this purpose. And beyond. I know they're not doing as well as Sony or MS in the console business, but let us not forget that they are still the hands-down king of the handheld industry (we'll see if that persists with the PSP, but that's besides the point)...

But while I don't want to pop anyone's bubble without knowing for sure, I would reiterate that there is really no evidence at all that Nintendo Corp. is behind anything but Revolution and this new GB Micro they're touting...

www.wired.com Go here for the article on Nintendo's new forays into the gamespace... (While I would normally just link to the article, I instead link to the site, cuz if you don't read Wired News every day, (and get the magazine, cuz it's cheap and awesome) then you really should stop using up so much oxygen and skin and stuff, and give that to someone who really could use it... Laughing)
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PostPosted: Wed May 18, 2005 3:11 pm
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Mornington
Boot


Joined: 11 Mar 2003
Posts: 58

bait

I don't think it's possible to narrow down the game to an advertising sponsor right now. Which is weird because, you know, if the game IS supposed to be advertising something it's not right now. On top of that it would need to be something that doesn't have a very firm release date (or delayed release).

It seems like if they are gonna advertise something (besides themselves), it should be imminent. They could possibly wait until the cube is "found" and that will be the reveal. But that's a gamble, because they could have had brand building all this time (8 months or more since the pre-game?). And the game is moving slowly, so it will take a lot of time away from the pr campaign.

In any case, if there is an "advertiser" or not, it hardly matters because the big winners of this are going to be MC and "the Hon's" IMHO. I mean, they wrote their company and themselves personally into the game and we are following their every move. They are building an entire fictional city dedicated to creating puzzles and games which will make Perplexcity (and MindCandy) a great brandname (or product name). PerplexCity SOUNDS like a brand. It's totally brilliant. It's exactly the kind of bootstrapping I would expect of a smart group of ARG gamers who wanted to start their own company.

I don't even know if there is an advertiser in the traditional sense of AI and Halo2. If they give away $200,000 + dollars or whatever, that's really nothing to kick start a new game company. Even double that, which would completely cover a few salaries, printing costs, etc. Of course if they HAVE a sponsor (as opposed to a backer) it's even more smart and scrappy of them. (unless their new company isn't going to be advertising based, but product or subscription based, then they'd have to have a backer and do it that way)

But either way, it's a great way to start up your company. Kudos.

(and now I will sit back and wait for them to reveal, probably two days from this post, why I'm totally wrong Wink )

Mornington

PostPosted: Sun May 22, 2005 9:35 am
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

Quote:
In any case, if there is an "advertiser" or not, it hardly matters because the big winners of this are going to be MC and "the Hon's" IMHO. I mean, they wrote their company and themselves personally into the game and we are following their every move. They are building an entire fictional city dedicated to creating puzzles and games which will make Perplexcity (and MindCandy) a great brandname (or product name). PerplexCity SOUNDS like a brand. It's totally brilliant. It's exactly the kind of bootstrapping I would expect of a smart group of ARG gamers who wanted to start their own company


I think the players are the big winners. All the things that Mind Candy are doing benefit the genre by bringing in more players and spreading the word about ARGs. And, when this game gets going, I think we will find an amazing, expansive world at PPC.

A shameless plug for ARGFest - July 22-24 in NYC- a few of the Puppet Masters from this game have confirmed their attendance. (as have PMs from other games.) This is our own home-grown celebration of ARGs and our community. We will be having a welcome party, a couple of talks/events set up by PM teams, a secret happening kind of thing and other stuff. I am even trying to get the PAC Manhattan guys to work with us. (they are students so the schedule may not work, but we could make our own version) Join us if you can!

http://argfestnyc.com
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PostPosted: Sun May 22, 2005 11:44 am
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Mornington
Boot


Joined: 11 Mar 2003
Posts: 58

The Business ARG

Yeah, I'm all for more ARG's. I wasn't trying to take away from the good job they're doing, quite the contrary. I'm very impressed. And enjoying the game. But I guess the business side of things is always fascinating to me too... Even more so since they've made the businesses "in game".

The ARGfest sounds fun too.

rose wrote:
Quote:
In any case, if there is an "advertiser" or not, it hardly matters because the big winners of this are going to be MC and "the Hon's" IMHO. I mean, they wrote their company and themselves personally into the game and we are following their every move. They are building an entire fictional city dedicated to creating puzzles and games which will make Perplexcity (and MindCandy) a great brandname (or product name). PerplexCity SOUNDS like a brand. It's totally brilliant. It's exactly the kind of bootstrapping I would expect of a smart group of ARG gamers who wanted to start their own company


I think the players are the big winners. All the things that Mind Candy are doing benefit the genre by bringing in more players and spreading the word about ARGs. And, when this game gets going, I think we will find an amazing, expansive world at PPC.

A shameless plug for ARGFest - July 22-24 in NYC-

http://argfestnyc.com


PostPosted: Sun May 22, 2005 12:12 pm
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Leeravitz
Unfettered

Joined: 14 May 2005
Posts: 450
Location: Stevenage, England

Seems like a sensible set of business moves to me as well. MC appear, to all intents and purposes, to be a small group of young committed and enthusiastic members of the traditional RPGing/ARGing community who have pooled together a variety of skills [programming, producing of artwork, writing talents etc.] in order to set up a company (and scenario) which is a unique new venture.

As opposed to encouraging the ARG as an adjunct to a wider promotion, they are delivering Perplex City to us as a genuinely stand - alone ARG, which exists in and for itself...

The fact that they may need to integrate business practices (such as selling the cards via Firebox, setting up chargeable phone lines etc.) in order to recoup some outlay doesn't detract from this basic aim...

Thus far, Perplex City has been a tremendous experiment - an attempt to bind together all the possible technologies/inheritances of something like 20 - 30 years of gaming history, and see whether it can be made to work. Thus, aspects of the game (thus far) take in traditional puzzle games, Internet based searching, card distribution, building of maps, phone line usage, site - specific meets and 'flash mob' variations, the working through of a murder mystery, a possible long term treasure hunt etc.

At times, I suspect that the MC Team are working this out as we do; they may even be taking into account what the message boards are saying and altering strategy accordingly, rather than following a point - by - point foreordained plan...

I imagine that whatever backer they may have is less important to the game than the idea that MC are themselves going to be a new force to be reckoned with in the ARG world... Sure, the backer could be somebody important and/or impressive - if you can get someone with real money interested in bankrolling the project, then it's going to make your ambitious dream seem all the more attainable. And, as anyone who has ever tried to finance some personally ambitious idea will know, the more you can convince the banks etc. that you *really* mean business, the better things go for you. So, having an identifiable backer to name drop is very important for a fledgling company.

I'm not sure that this means that the game will turn out to be a 'front' for someone else's promotion - I think the whole point of Mind Candy is to create an ARG that will get away from what has proved necessary in ARG's thus far. Either that they have had to remain small - scale and limited in scope, or they have been massively successful, but reliant on selling a brand. Mind Candy are trying to branch out, and give us an ARG that is designed for the ARG gamers.

The idea that they head - hunt from, and have close links to those involved in the ARG community, is obvious, too. Why? Because it doesn't sound like MC could have come into partnership in the first place if it hadn't been through mutual links in the RPGing/ARGing world...

I might stop now, as I'm starting to sound like a sales brochure...
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PostPosted: Sun May 22, 2005 12:38 pm
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cornflake
Boot

Joined: 01 Jul 2005
Posts: 15
Location: Kent, UK

I don't know if this has been mentioned yet in this thread, but the card with the predictive text puzzle has a date of 24th September 2005, and a time of (I think) 14:04.

This is glaringly obvious, so something has to happen then. Does anyone know of any marketing shows or anything on that date? (It's a Saturday).

PostPosted: Fri Aug 05, 2005 7:34 am
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