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 Forum index » Archive » Archive: General » TRAIL: Soogees
Soogees #2 puzzle trail
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chippy
Entrenched


Joined: 19 Feb 2005
Posts: 789
Location: Leeds, UK

Soogees #2 puzzle trail

its started woo Very Happy

http://www.soogees.com/s2/

hmm, doesn't that look familiar!

Spoiler (Rollover to View):
it looks to be from arkelesh-ascendant trail and the answer deoxyribose.htm gives a "Wrong Answer. This is not Akalesh Ascendant. This is not even DNA."


another wrong turn:
Spoiler (Rollover to View):
the coloured molecules are guanine and adenine or, G and A.
http://www.soogees.com/s2/start/ag.htm gives us "What, no sugar?"


and another:
Spoiler (Rollover to View):

http://www.soogees.com/s2/start/ribose.htm
"Wrong answer. There's more than that."


PostPosted: Mon Aug 29, 2005 6:08 pm
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blaqueice
Decorated


Joined: 15 Jun 2005
Posts: 287
Location: Vancouver, Canada

ag...what no sugar? aka ribose = arg = ok...now elaborate which =

Spoiler (Rollover to View):
http://www.soogees.com/s2/start/alternaterealitygame.htm

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PostPosted: Mon Aug 29, 2005 7:14 pm
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TimHortons
Boot


Joined: 11 Apr 2005
Posts: 34

Top bar says puzzles within puzzles..
something in the image?
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PostPosted: Mon Aug 29, 2005 10:56 pm
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Nik_Doof
Unfettered


Joined: 09 Oct 2004
Posts: 494
Location: Liverpool, UK

well the image comes from a recreation of the Magnetic Scrolls engine:

http://www.if-legends.org/~msmemorial/legacy/magnetic.htm

and a huge size version:

http://www.if-legends.org/%7Emsmemorial/games.htm/archive/wonderland/WonderlandPoster.jpg

Listed there also as wonder.png, any chance its related to this game/company?

I've tried the obvious (magnetic, magneticscrolls, power, wonderland) but nothing.
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Nik_Doof
No you cant have my 333 Letimark Very Happy


PostPosted: Tue Aug 30, 2005 4:46 am
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chippy
Entrenched


Joined: 19 Feb 2005
Posts: 789
Location: Leeds, UK

the picture was made by Dermot Power, quite a well known conceptual artist - worked on charlie and the chocolate factory
http://www.imdb.com/name/nm0694391/

PostPosted: Tue Aug 30, 2005 3:54 pm
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yanka
Fickle


Joined: 06 Oct 2003
Posts: 1214
Location: undesirable

Here's the original, and it's about 92K lighter than soogees' wonder.jpg, which leads me to believe something's in there - but if there is, it's not easily seen with notepad Smile .
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PostPosted: Tue Aug 30, 2005 4:48 pm
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chippy
Entrenched


Joined: 19 Feb 2005
Posts: 789
Location: Leeds, UK

yay it *was* stegged afterall
i used [URL=http://www.puremango.co.uk/cm_steganography_112.php] this application[/URL]

and it gave me this file: a Nonogram (griddler)
solve_me.gif
 Description   wooo (and just before the 24 hrs was really up)
 Filesize   1.67KB
 Viewed   2044 Time(s)

solve_me.gif


PostPosted: Tue Aug 30, 2005 5:20 pm
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blaqueice
Decorated


Joined: 15 Jun 2005
Posts: 287
Location: Vancouver, Canada

heh so has anyone solved it?

Spoiler (Rollover to View):
http://www.soogees.com/s2/morepuzzles/
has a giant stegasuarus now haha...i wonder what that means? also...http://www.if-legends.org/~msmemorial/legacy/magnetic.htm has a list of six things needed at the beginning i wonder if that has anything to do with the mysterious stopper by in the chat the other day...i guess it doesnt really matter...just have to solve "solve_me.gif"

my girlfriend did it. yay for her.
solve_me.gif
 Description   yay...my girlfriend did this for us...by hand...well she used paint...but im impressed
 Filesize   4.98KB
 Viewed   1949 Time(s)

solve_me.gif

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PostPosted: Tue Aug 30, 2005 6:34 pm
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catherwood
I Have 100 Cats and Smell of Wee

Joined: 25 Sep 2002
Posts: 4109
Location: Silicon Valley, CA

The solution to the "paint-by-numbers" griddler/nonogram is:
Spoiler (Rollover to View):
& # 8 7 1 0 ; or ∆
which is the unicode identifier for the delta character -- but http://www.soogees.com/s2/morepuzzles/delta.htm didn't work.

The meaning of the character leads us on a merry chase thru a succession of pages with hints [and some of these probably came out of order, it was a confusing time in chat]:

./laplaceoperator.htm -> Nope, there's another meaning to that symbol.
./difference.htm -> What kind of difference?
./backwarddifference.htm -> Right, which is what?
./increment.htm -> Yes, increment. So what are you waiting for!

At this, we increment our unicode character to "& # 8 7 1 1 ;" or ∇ which looks like an upside down delta [and this is where the "backward difference" belongs, mathematically]:

./del.htm -> No we're only interested in the other name it has.
./nabla.htm -> And that means?
./gradient.htm -> Nope, there's another meaning to that symbol.

And we're going around in circles now. Sorry.

PostPosted: Tue Aug 30, 2005 8:18 pm
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Sin Vraal
Decorated


Joined: 28 Nov 2002
Posts: 219
Location: NJ

heh

Always go back if you seem to be led astray.

Spoiler (Rollover to View):
The key is looking at the "backward difference" literally:

http://www.soogees.com/s2/morepuzzles/ecnereffid


PostPosted: Tue Aug 30, 2005 8:20 pm
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blaqueice
Decorated


Joined: 15 Jun 2005
Posts: 287
Location: Vancouver, Canada

webdings =

Spoiler (Rollover to View):
http://www.soogees.com/s2/codes/veryeasycode.htm

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PostPosted: Tue Aug 30, 2005 8:40 pm
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enaxor
I Have No Life

Joined: 25 Feb 2003
Posts: 2395

The next one is

Spoiler (Rollover to View):
webdings font which translates to
vec
eao
rsd
yye

and leads to http://www.soogees.com/s2/comparison/

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PostPosted: Tue Aug 30, 2005 8:45 pm
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catherwood
I Have 100 Cats and Smell of Wee

Joined: 25 Sep 2002
Posts: 4109
Location: Silicon Valley, CA

ok, have fun finding all the missing cows and flowers and stuff, but also look at the images shift pixels. Our own Leftbrained used photoshop to highlight just the pixel differences between images.

which takes us to
Spoiler (Rollover to View):
- http://www.soogees.com/s2/comparison/mykonian.htm -

A.jpg
 Description   image A difference
 Filesize   17.13KB
 Viewed   279 Time(s)

A.jpg

B.jpg
 Description   image B difference
 Filesize   15.54KB
 Viewed   276 Time(s)

B.jpg

C.jpg
 Description   image C difference
 Filesize   14.24KB
 Viewed   275 Time(s)

C.jpg

D.jpg
 Description   image D difference
 Filesize   14.34KB
 Viewed   286 Time(s)

D.jpg


PostPosted: Tue Aug 30, 2005 9:00 pm
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catherwood
I Have 100 Cats and Smell of Wee

Joined: 25 Sep 2002
Posts: 4109
Location: Silicon Valley, CA

Someone else needs to explain the solution at this point, but it takes us to:
Spoiler (Rollover to View):
first try http://www.soogees.com/s2/crackme/right.htm
then correct it to http://www.soogees.com/s2/crackme/rIgHt.htm -


The step after that leads thru some interesting concepts:
Spoiler (Rollover to View):
some side paths are
http://www.soogees.com/s2/hofstadter/paradox.htm and
http://www.soogees.com/s2/hofstadter/loop.htm and
http://www.soogees.com/s2/hofstadter/infiniteloop.htm and finally
http://www.soogees.com/s2/hofstadter/strangeloop.htm


edit to add more steps, since no one else is keeping up
Spoiler (Rollover to View):
The /funnystuff/ page was full of pretzels, the same pretzels but in specific locations on the page. Each image has an ID tag, which turns out to be the name of an episode of that classic TV show "Seinfeld" -- or are they? Remove every image that is not an exact title match, and you are left with 3 clusters on the page.

Since the titles in each cluster all come from the same season of the show -- season 2, season 5, season 8 -- i tried http://www.soogees.com/s2/funnystuff/258.htm but failed. Going back to put the pretzels in *episode* order within each cluster creates a "connect-the-pretzels" puzzle, and that draws out the image Leftbrained created below. Looks like a big 819, doesn't it? Eventually it occured to me to look up the title of episode 8-19, or episode 19 from season 8, which is "The Yada Yada", and voila!
http://www.soogees.com/s2/funnystuff/theyadayada.htm moves us along to play PacMan!

pretzels2.jpg
 Description   intermediate step
 Filesize   44.81KB
 Viewed   285 Time(s)

pretzels2.jpg


PostPosted: Tue Aug 30, 2005 9:28 pm
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TimHortons
Boot


Joined: 11 Apr 2005
Posts: 34

/pacman.htm - Wrong answer. It's never that easy.

Sad

-Edit- Found This:http://www.mameworld.net/pacman/patterns.html
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PostPosted: Wed Aug 31, 2005 2:41 am
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