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 Forum index » Archive » Archive: MetaCortechs » MetaCortechs: General/Updates
[TRIVIA] Metacortex Math Problem? (paintover pictures)
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niobexrev
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Joined: 06 Oct 2003
Posts: 428
Location: trapped in my bedroom vortex

[TRIVIA] Metacortex Math Problem? (paintover pictures)

Well, who are the mathmaticians of the board? Certainly not me. I just remember something in algeabra about matrices.

Since I don't remember jackcrap about it I looked it up on the web here.

I still don't get how to solve matrices but this definition should stand out to you:

Quote:
What is a matrix?
A matrix is a rectangular array of elements (usually called scalars), which are set out in rows and columns. They have many uses in mathematics, including the transformation of coordinates and the solution of linear systems of equations.

Here is an example of a 2x3 matrix :

1 2 3

4 5 6


And remember those 4 pictures and their jpg addresses that had something that looked like binary code? There I was copying and pasting so I could figure out some clue and I got this:

00000001
00000100
00001001
00011001

I don't remember much about solving matrices but I do know that diagonal ones are very important. This looks very much like a matrice problem. (And it's a matrix. A MATRIX!) I also know that this is not a square matrix (since it's a 4x8 matrix). Maybe that's part of the problem is making it one? I don't know. Maybe we have to wait for 4 more pics for it to be square. But another thing I know is that the ones are descending in the wrong direction. So part of the problem would be to get them going in the right direction?

Anyway, someone else take this math problem. I'm horrible at math.
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Metacortex
ALL JPGs and GIFs updated 11.22.03 with endgame pics


PostPosted: Thu Oct 09, 2003 7:35 pm
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the jpg file names ARE binary.

00000001 - 1
00000100 - 4
00001001 - 9
00011001 - 25 (don't know where you got this one from?)

PostPosted: Thu Oct 09, 2003 7:49 pm
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niobexrev
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Joined: 06 Oct 2003
Posts: 428
Location: trapped in my bedroom vortex

Anonymous wrote:
the jpg file names ARE binary.

00000001 - 1
00000100 - 4
00001001 - 9
00011001 - 25 (don't know where you got this one from?)


I don't know who's using the wrong binary decoder but one of us is. I'm using the one that's linked on the Metacortex Conspiracy page:

here

And this is the binary codes for those numbers:

1 = 00110001
4 = 00110100
9 = 00111001
25 = 0011001000110101

Soooooo.... Especially since 25's binary code is much greater than the one you gave, someone's formula is mixed up a little.

Now when I tried to decode the numbers from the pictures, this is what I got:

00000001 - 
00000100 - 
00001001 - <(this one just gave me a blank space that stops where the arrow is)
00011001 - 

So 3 squares and a blank space. Although there might be some clue in this, don't dismiss my theory that these aren't binary codes waiting to be decoded, but a matrix problem.

BTW the one you didn't know where I got it from is.



So, my original math problem still stands since it looks like those numbers you gave aren't from those pictures.
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Metacortex
ALL JPGs and GIFs updated 11.22.03 with endgame pics


PostPosted: Thu Oct 09, 2003 8:02 pm
Last edited by niobexrev on Thu Oct 09, 2003 8:16 pm; edited 1 time in total
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niobexrev wrote:
Anonymous wrote:
the jpg file names ARE binary.

00000001 - 1
00000100 - 4
00001001 - 9
00011001 - 25 (don't know where you got this one from?)


I don't know who's using the wrong binary decoder but one of us is. I'm using the one that's linked on the Metacortex Conspiracy page:

here

And this is the binary codes for those numbers:

1 = 00110001
4 = 00110100
9 = 00111001
25 = 0011001000110101

Soooooo.... Especially since 25's binary code is much greater than the one you gave, someone's formula is mixed up a little.

BTW the one you didn't know where I got it from is.



So, my original math problem still stands since it looks like those numbers you gave aren't from those pictures.

it's possible i'm wrong, i did do them in my head... but i dont think so, if i was, most of my programs wouldn't work at all. Wink

PostPosted: Thu Oct 09, 2003 8:16 pm
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Giskard
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Joined: 07 Oct 2003
Posts: 2066
Location: Chicago

Niobexrev, that binary translator can only be used for converting ASCII text (as is mentioned on the page).

What you get as a result are the ASCII-values for the symbols for '1', '5', etc.

Binary numbers can easily be converted like this:

00000001 = 1 * 2^0 = 1
00000010 = 0 * 2^0 + 1 * 2^1 = 0 + 2 = 2
00000011 = 1 * 2^0 + 1 * 2^1 = 1 + 2 = 3

so:

00001001 = 2^0 + 2^3 = 1 + 8 = 9

[EDIT] and to round it up, here's 25:

00011001 = 2^0 + 2^3 + 2^4 = 1 + 8 + 16 = 25

etc...

PostPosted: Thu Oct 09, 2003 8:19 pm
Last edited by Giskard on Thu Oct 09, 2003 8:26 pm; edited 3 times in total
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niobexrev
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Location: trapped in my bedroom vortex

Okay, someone help us out here. Because, all those binary code secret messages (i.e. the Metacortex wallpaper) can be used by the binary decoder website that's listed at the Matrix Conspiracy website. And if "guest" here is right, then someone f**ked up a long time ago. And all those decoded messages so far are severely flawed.
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Metacortex
ALL JPGs and GIFs updated 11.22.03 with endgame pics


PostPosted: Thu Oct 09, 2003 8:21 pm
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niobexrev
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Giskard wrote:
Niobexrev, that binary translator can only be used for converting ASCII text (as is mentioned on the page).

What you get as a result are the ASCII-values for the symbols for '1', '5', etc.

Binary numbers can easily be converted like this:

00000001 = 1 * 2^0 = 1
00000010 = 0 * 2^0 + 1 * 2^1 = 0 + 2 = 2
00000011 = 1 * 2^0 + 1 * 2^1 = 1 + 2 = 3

so:

00001001 = 2^0 + 2^3 = 1 + 8 = 9

etc...


Oh, so "binary codes can easily be converted like this." Again, math and me, not good bedfellows. I don't even understand what you just said. What's ASCII? Definition: niobexrev is one confused girl. Move along, nothing to see here. Unless someone does see something in my math problem.
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Metacortex
ALL JPGs and GIFs updated 11.22.03 with endgame pics


PostPosted: Thu Oct 09, 2003 8:25 pm
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burnin
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Joined: 04 Oct 2003
Posts: 20

niobexrev wrote:

And this is the binary codes for those numbers:

1 = 00110001
4 = 00110100
9 = 00111001
25 = 0011001000110101


No, no, no, no.... That's the binary representation of the ascii code of these numbers. He's right about the numbers themselves.

PostPosted: Thu Oct 09, 2003 9:51 pm
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niobexrev
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Joined: 06 Oct 2003
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Location: trapped in my bedroom vortex

burnin wrote:
niobexrev wrote:

And this is the binary codes for those numbers:

1 = 00110001
4 = 00110100
9 = 00111001
25 = 0011001000110101


No, no, no, no.... That's the binary representation of the ascii code of these numbers. He's right about the numbers themselves.


You're like over an hour late on this, thanks. As you can see by my last response before this one, I already came to that conclusion - quite embarrassingly I might add. But hey thanks for bringing it up again. I appreciate it.
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Metacortex
ALL JPGs and GIFs updated 11.22.03 with endgame pics


PostPosted: Thu Oct 09, 2003 10:39 pm
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RedKnight
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niobexrev wrote:
Giskard wrote:
Niobexrev, that binary translator can only be used for converting ASCII text (as is mentioned on the page).

What you get as a result are the ASCII-values for the symbols for '1', '5', etc.

Binary numbers can easily be converted like this:

00000001 = 1 * 2^0 = 1
00000010 = 0 * 2^0 + 1 * 2^1 = 0 + 2 = 2
00000011 = 1 * 2^0 + 1 * 2^1 = 1 + 2 = 3

so:

00001001 = 2^0 + 2^3 = 1 + 8 = 9

etc...


Oh, so "binary codes can easily be converted like this." Again, math and me, not good bedfellows. I don't even understand what you just said. What's ASCII? Definition: niobexrev is one confused girl. Move along, nothing to see here. Unless someone does see something in my math problem.


niobexrev, ASCII is an encoding schema used to store characters in a form that computers can handle (typicaly binary). http://www.asciitable.com/ has a pretty good description and a decimal to character conversion chart.

RedKnight

PostPosted: Thu Oct 09, 2003 11:57 pm
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niobexrev
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Joined: 06 Oct 2003
Posts: 428
Location: trapped in my bedroom vortex

EDIT: NM nothing to see here. I'm working on it.
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ALL JPGs and GIFs updated 11.22.03 with endgame pics


PostPosted: Fri Oct 10, 2003 12:09 am
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enidcoleslaw
Boot

Joined: 03 Oct 2003
Posts: 22
Location: Virginia

A Binary Primer

niobexrev wrote:
Giskard wrote:
Niobexrev, that binary translator can only be used for converting ASCII text (as is mentioned on the page).

What you get as a result are the ASCII-values for the symbols for '1', '5', etc.

Binary numbers can easily be converted like this:

00000001 = 1 * 2^0 = 1
00000010 = 0 * 2^0 + 1 * 2^1 = 0 + 2 = 2
00000011 = 1 * 2^0 + 1 * 2^1 = 1 + 2 = 3

so:

00001001 = 2^0 + 2^3 = 1 + 8 = 9

etc...


Oh, so "binary codes can easily be converted like this." Again, math and me, not good bedfellows. I don't even understand what you just said. What's ASCII? Definition: niobexrev is one confused girl. Move along, nothing to see here. Unless someone does see something in my math problem.


I think I can explain binary without the math.

We use base-10 -- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9. When we get to 9, we go back to 0 and add a 1 in the next place to the left (the tens place). When we get to 19, the 9 turns into a 0 again and the 1 into a 2 -- 20. You probably learned this in kindergarten or 1st grade and never thought about it again.

But there's no reason why we have to use ten numbers, it's just that we have ten fingers to count on. We could just as well use base-8, where instead of flipping back to 0 when we reach 9, we'd do it at 7 so that the number eight is written as 10.

With binary, we use only two numbers -- 0, 1. So when you count in binary, you start with 1, then you automatically flip back to zero and put a 1 in the next space to the left -- 10 is binary for 2. Then 11 - 3, 100 - 4, 101 - 5, 110 -6, 111 - 7, 1000 - 8, etc.

The bit of math Giskard put down is just a way of converting from binary to base-10.

Now ASCII is just a code computers use for storing characters as binary numbers. It's no different than if you made a code where A=1, B=2 ... Z=26.

PostPosted: Fri Oct 10, 2003 1:13 am
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Chewy-Fudge
Boot

Joined: 06 Oct 2003
Posts: 16
Location: Copenhagen, Denmark

Hehe...
enidcoleslaw, did you ever think about becoming a teacher??? Wink

PostPosted: Fri Oct 10, 2003 7:28 am
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enidcoleslaw
Boot

Joined: 03 Oct 2003
Posts: 22
Location: Virginia

Chewy-Fudge wrote:
Hehe...
enidcoleslaw, did you ever think about becoming a teacher??? Wink


Ugh, no. I hate the vile little sprogs.

PostPosted: Fri Oct 10, 2003 11:58 am
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All of those binary numbers, when placed into matrix notation are already in echolon form, so there is no further math to apply. All further binary filenames would also be in EF, so adding them to a matrix would probably be foolhearty, as by the nature of a matrix, there is very little left to do when they are allready in EF.

PostPosted: Fri Oct 10, 2003 2:40 pm
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