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buzman
Veteran
Joined: 12 Aug 2005 Posts: 109 Location: Kingston Upon Thames, UK
Sunday Telegraph puzzle spread A double-page spread was included in the 'Seven' puzzle section of the Sunday Telegraph today.
It includes a picture of card #069 - Algebragraffiti. The first 250 people to enter the correct solve for it at http://www.perplexcity.com/keyword/telegraph get a free pack of cards (and the 18 points awarded for the card itself)
Description
Sunday Telegraph Scan
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1.35MB
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901 Time(s)
Posted: Sun Feb 19, 2006 7:15 pm
poozle
Entrenched
Joined: 15 Aug 2005 Posts: 1090
Quote:
302 players (1% of all players) have solved this card.
First 250 has gone, but I've got a couple of what I think are the answers.
PCAG Puzzle
Spoiler (Rollover to View):
Monday Kurt Pyramid
Tuesday Tippy Twin-Wheel
Wednesday Caine Commit
Thursday Von Yumisk
Friday Aiko Clash
2nd Page top Left (four colour problem)
Spoiler (Rollover to View):
? section should be Red
I haven't confirmed these answers so anyone with another view please tell me.
Posted: Sun Feb 19, 2006 8:07 pm
Gibbet
Veteran
Joined: 07 Aug 2005 Posts: 121
poozle wrote:
I haven't confirmed these answers so anyone with another view please tell me.
I can confirm these are indeed correct, and even present wonderful artwork to show it:
PCAG Puzzle:
Colouring Puzzle:
_________________"And I would have got away with it if it wasn't for those pesky cards!"
The OK13DTFC is but one of the things i'm ashamed of being associated with!
Posted: Sun Feb 19, 2006 8:19 pm
Guin
Unfettered
Joined: 11 Jan 2006 Posts: 400 Location: Antartica
Ascendancy Point food bill is:
Spoiler (Rollover to View):
51.26 Onion Tart 117.9 Mushroom Chick Pea 37.06 Gladstone Best 206.22
49.75 Roasted Beets 122.15 Earth Stk Kid 34.32 Old town steamer 206.22
58.06 Walnut pear 101.12 prawns and Mango 47.04 pinapple kiss 206.22
37.76 Carrot SOup 112.46 Lime Gar 56.00 Martinini 206.22
_________________
So long and thanks for all the fish!
Posted: Sun Feb 19, 2006 8:25 pm
Phant
Veteran
Joined: 30 Nov 2005 Posts: 72 Location: mostly London
I believe the books are:
Spoiler (Rollover to View):
The Old Man and the Sea - Ernest Hemingway
Paradise Lost - John Milton
To Kill a Mockingbird - Harper Lee
The Grapes of Wrath - John Steinbeck
Posted: Sun Feb 19, 2006 10:50 pm
CoolCats712
Veteran
Joined: 20 Feb 2006 Posts: 75 Location: Long Beach, CA
Would it be possible to post a blow-up of the card, so us non-brits can have a crack at it?
Posted: Mon Feb 20, 2006 10:04 am
Phant
Veteran
Joined: 30 Nov 2005 Posts: 72 Location: mostly London
All the pertinent information for solving this card can be found here:
http://forums.unfiction.com/forums/viewtopic.php?t=14093
As well as here:
http://perplexcitycardcatalog.com/view.php?item=069
Posted: Mon Feb 20, 2006 10:21 am
buzman
Veteran
Joined: 12 Aug 2005 Posts: 109 Location: Kingston Upon Thames, UK
Has anyone else noticed the writing written across the left edge of the Seaside Press puzzle? You'll probably need a physical copy of the advert itself to see it - or if we can ascertain that the 60dpi rule doesn't apply I can post up a hi-res scan of that area.
It looks like an address to me .. <some number> High St <something>ltham
B
Posted: Mon Feb 20, 2006 11:46 am
Guin
Unfettered
Joined: 11 Jan 2006 Posts: 400 Location: Antartica
buzman wrote:
Has anyone else noticed the writing written across the left edge of the Seaside Press puzzle? You'll probably need a physical copy of the advert itself to see it - or if we can ascertain that the 60dpi rule doesn't apply I can post up a hi-res scan of that area.
It looks like an address to me .. <some number> High St <something>ltham
B
It is as bad on the paper as it is on the scan due to the paper being thinner than the cheapest toilet roll (this is why you can see the crosswords on the back pages on the scan - its that thin!)
I sort of can see 17 (or 11) High Street, <something>ltham and possibly a signature. It seems to also say card at the top - so hopefully it will be a card and we will get a better chance of working it out
_________________
So long and thanks for all the fish!
Posted: Mon Feb 20, 2006 12:05 pm
Phant
Veteran
Joined: 30 Nov 2005 Posts: 72 Location: mostly London
I know this isn't really PXC related but has anyone solved the Nurikabe on the following page - It seems impossible to me not to have a 2x2 area of black somewhere
And as for the Kakuro (Veracity) - well they totally screwed that one up
Posted: Mon Feb 20, 2006 1:05 pm
Mima
Decorated
Joined: 17 Feb 2005 Posts: 260
WARNING: Please do not just go and try this until an experienced member of the board has confirmed that it is not brute forcing. Brute forcing something is considered to be extremely bad form. Please can someone confirm if this is ok or not?
I did search but could find no mention of this.
When you dial into Violets voicemail message, if you dial ##, it then asks you for a PIN number in order to access.
I am wondering if the reason that this puzzle was used in the Telegraph was because although we had solved the face value puzzle there was more to find?
Posted: Tue Feb 21, 2006 10:01 pm
Phant
Veteran
Joined: 30 Nov 2005 Posts: 72 Location: mostly London
Mima wrote:
I am wondering if the reason that this puzzle was used in the Telegraph was because although we had solved the face value puzzle there was more to find?
Possibly, but it could just be to draw in more people to help with the search. It points the newcomer to a site which might take them a while to find otherwise and adds a whole level of intrigue not found at www.perplexcity.com
Also, the first time I tried to call the number I got the last digit wrong and was asked for a PIN. I expect this is something common to these kind of voice mail numbers - knowing the PIN probably allows you to record a different message.
Posted: Wed Feb 22, 2006 1:04 am
Scott
Entrenched
Joined: 11 Sep 2004 Posts: 1140 Location: 390 Chestnut Ridge Rd, Rochester NY, 14624, USA
probably violet's phone number was used because it is very striking.
Mind Candy were saying at the NYC event, if you want to get a hook into someone's mind, show them bar none. show them the riddle. tell them 'yeah and it's a real phone number.' then tell them there's a real character there. and tell them it points to a web page. and that points to a whole deep storyline. That makes people's head explode.
_________________Perplex City is a game whose only rule is: There must be a party.
Balance of Powers is a game whose only rule is: There must be a political party.
Posted: Wed Feb 22, 2006 6:10 am
Juxta
Unfettered
Joined: 28 Aug 2005 Posts: 675
Mima wrote:
WARNING: Please do not just go and try this until an experienced member of the board has confirmed that it is not brute forcing. Brute forcing something is considered to be extremely bad form. Please can someone confirm if this is ok or not?
Um. I don't exactly qualify...but I would seriously, seriously not touch that idea with a barge pole. At all.
It's a common "entry point" often used as a precursor to a toll fraud "attack" on a phone system. Basically the same sort of thing as has recently been given a lot of press coverage for "getting to speak to a real person when you phone a call centre", the phone system will often have default "backdoors" or hidden menu options - quite often * or #, which when selected drop you to the switchboard, or to the main menu of the system, or wherever.
Generally, I don't think it's "necessary" to get anything more from the puzzle/card - (OOG - Mind Candy are using a feature of their phone system/voicemail to provide us with an accessible message, they aren't encouraging us to go poking around for anything else while we're in there)...just my opinion though, but it's probably unnecessary for us to try our hands at some amateur phreaking.
J
Edit: Apologies, was rushing to post earlier...tidied up the above a little.
_________________zzzshusoharuxpfrp
Posted: Wed Feb 22, 2006 11:25 am
Last edited by Juxta on Wed Feb 22, 2006 3:42 pm; edited 1 time in total
Guin
Unfettered
Joined: 11 Jan 2006 Posts: 400 Location: Antartica
Scott wrote:
probably violet's phone number was used because it is very striking.
Mind Candy were saying at the NYC event, if you want to get a hook into someone's mind, show them bar none. show them the riddle. tell them 'yeah and it's a real phone number.' then tell them there's a real character there. and tell them it points to a web page. and that points to a whole deep storyline. That makes people's head explode.
I can validate this theory as My sis's mate is now paranoid when we talk about PXC as they do not know what is real and it blows their mind (not in the messy sense though!)
_________________
So long and thanks for all the fish!
Posted: Wed Feb 22, 2006 12:48 pm
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