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 Forum index » Archive » Archive: Perplex City » PXC: Puzzles
Sunday Telegraph puzzle spread
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buzman
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Joined: 12 Aug 2005
Posts: 109
Location: Kingston Upon Thames, UK

Sunday Telegraph puzzle spread

A double-page spread was included in the 'Seven' puzzle section of the Sunday Telegraph today.

It includes a picture of card #069 - Algebragraffiti. The first 250 people to enter the correct solve for it at http://www.perplexcity.com/keyword/telegraph get a free pack of cards (and the 18 points awarded for the card itself)
telegraph.png
 Description   Sunday Telegraph Scan
 Filesize   1.35MB
 Viewed   901 Time(s)

telegraph.png

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PostPosted: Sun Feb 19, 2006 7:15 pm
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poozle
Entrenched

Joined: 15 Aug 2005
Posts: 1090

Quote:
302 players (1% of all players) have solved this card.


First 250 has gone, but I've got a couple of what I think are the answers.

PCAG Puzzle
Spoiler (Rollover to View):
Monday Kurt Pyramid
Tuesday Tippy Twin-Wheel
Wednesday Caine Commit
Thursday Von Yumisk
Friday Aiko Clash


2nd Page top Left (four colour problem)
Spoiler (Rollover to View):
? section should be Red


I haven't confirmed these answers so anyone with another view please tell me.

PostPosted: Sun Feb 19, 2006 8:07 pm
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Gibbet
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Joined: 07 Aug 2005
Posts: 121

poozle wrote:
I haven't confirmed these answers so anyone with another view please tell me.


I can confirm these are indeed correct, and even present wonderful artwork to show it:

PCAG Puzzle:

Spoiler (Rollover to View):
http://static.flickr.com/28/101692896_be34182df4.jpg?v=0


Colouring Puzzle:

Spoiler (Rollover to View):
http://static.flickr.com/36/101692895_553eab3d65.jpg?v=0

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PostPosted: Sun Feb 19, 2006 8:19 pm
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Guin
Unfettered


Joined: 11 Jan 2006
Posts: 400
Location: Antartica

Ascendancy Point food bill is:
Spoiler (Rollover to View):

51.26 Onion Tart 117.9 Mushroom Chick Pea 37.06 Gladstone Best 206.22
49.75 Roasted Beets 122.15 Earth Stk Kid 34.32 Old town steamer 206.22
58.06 Walnut pear 101.12 prawns and Mango 47.04 pinapple kiss 206.22
37.76 Carrot SOup 112.46 Lime Gar 56.00 Martinini 206.22


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PostPosted: Sun Feb 19, 2006 8:25 pm
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Phant
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Joined: 30 Nov 2005
Posts: 72
Location: mostly London

I believe the books are:
Spoiler (Rollover to View):
The Old Man and the Sea - Ernest Hemingway
Paradise Lost - John Milton
To Kill a Mockingbird - Harper Lee
The Grapes of Wrath - John Steinbeck


PostPosted: Sun Feb 19, 2006 10:50 pm
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CoolCats712
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Joined: 20 Feb 2006
Posts: 75
Location: Long Beach, CA

Would it be possible to post a blow-up of the card, so us non-brits can have a crack at it?

PostPosted: Mon Feb 20, 2006 10:04 am
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Phant
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Joined: 30 Nov 2005
Posts: 72
Location: mostly London

All the pertinent information for solving this card can be found here:
http://forums.unfiction.com/forums/viewtopic.php?t=14093

As well as here:
http://perplexcitycardcatalog.com/view.php?item=069

PostPosted: Mon Feb 20, 2006 10:21 am
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buzman
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Joined: 12 Aug 2005
Posts: 109
Location: Kingston Upon Thames, UK

Has anyone else noticed the writing written across the left edge of the Seaside Press puzzle? You'll probably need a physical copy of the advert itself to see it - or if we can ascertain that the 60dpi rule doesn't apply I can post up a hi-res scan of that area.

It looks like an address to me .. <some number> High St <something>ltham

B
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PostPosted: Mon Feb 20, 2006 11:46 am
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Guin
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Joined: 11 Jan 2006
Posts: 400
Location: Antartica

buzman wrote:
Has anyone else noticed the writing written across the left edge of the Seaside Press puzzle? You'll probably need a physical copy of the advert itself to see it - or if we can ascertain that the 60dpi rule doesn't apply I can post up a hi-res scan of that area.

It looks like an address to me .. <some number> High St <something>ltham

B


It is as bad on the paper as it is on the scan due to the paper being thinner than the cheapest toilet roll (this is why you can see the crosswords on the back pages on the scan - its that thin!)

I sort of can see 17 (or 11) High Street, <something>ltham and possibly a signature. It seems to also say card at the top - so hopefully it will be a card and we will get a better chance of working it out
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PostPosted: Mon Feb 20, 2006 12:05 pm
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Phant
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Joined: 30 Nov 2005
Posts: 72
Location: mostly London

I know this isn't really PXC related but has anyone solved the Nurikabe on the following page - It seems impossible to me not to have a 2x2 area of black somewhere Confused

And as for the Kakuro (Veracity) - well they totally screwed that one up Rolling Eyes

PostPosted: Mon Feb 20, 2006 1:05 pm
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Mima
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Joined: 17 Feb 2005
Posts: 260

WARNING: Please do not just go and try this until an experienced member of the board has confirmed that it is not brute forcing. Brute forcing something is considered to be extremely bad form. Please can someone confirm if this is ok or not?

I did search but could find no mention of this.

When you dial into Violets voicemail message, if you dial ##, it then asks you for a PIN number in order to access.

I am wondering if the reason that this puzzle was used in the Telegraph was because although we had solved the face value puzzle there was more to find?

PostPosted: Tue Feb 21, 2006 10:01 pm
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Phant
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Joined: 30 Nov 2005
Posts: 72
Location: mostly London

Mima wrote:
I am wondering if the reason that this puzzle was used in the Telegraph was because although we had solved the face value puzzle there was more to find?


Possibly, but it could just be to draw in more people to help with the search. It points the newcomer to a site which might take them a while to find otherwise and adds a whole level of intrigue not found at www.perplexcity.com

Also, the first time I tried to call the number I got the last digit wrong and was asked for a PIN. I expect this is something common to these kind of voice mail numbers - knowing the PIN probably allows you to record a different message.

PostPosted: Wed Feb 22, 2006 1:04 am
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Scott
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Joined: 11 Sep 2004
Posts: 1140
Location: 390 Chestnut Ridge Rd, Rochester NY, 14624, USA

probably violet's phone number was used because it is very striking.

Mind Candy were saying at the NYC event, if you want to get a hook into someone's mind, show them bar none. show them the riddle. tell them 'yeah and it's a real phone number.' then tell them there's a real character there. and tell them it points to a web page. and that points to a whole deep storyline. That makes people's head explode.
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PostPosted: Wed Feb 22, 2006 6:10 am
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Juxta
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Joined: 28 Aug 2005
Posts: 675

Mima wrote:
WARNING: Please do not just go and try this until an experienced member of the board has confirmed that it is not brute forcing. Brute forcing something is considered to be extremely bad form. Please can someone confirm if this is ok or not?


Um. I don't exactly qualify...but I would seriously, seriously not touch that idea with a barge pole. At all.

It's a common "entry point" often used as a precursor to a toll fraud "attack" on a phone system. Basically the same sort of thing as has recently been given a lot of press coverage for "getting to speak to a real person when you phone a call centre", the phone system will often have default "backdoors" or hidden menu options - quite often * or #, which when selected drop you to the switchboard, or to the main menu of the system, or wherever.

Generally, I don't think it's "necessary" to get anything more from the puzzle/card - (OOG - Mind Candy are using a feature of their phone system/voicemail to provide us with an accessible message, they aren't encouraging us to go poking around for anything else while we're in there)...just my opinion though, but it's probably unnecessary for us to try our hands at some amateur phreaking.

J


Edit: Apologies, was rushing to post earlier...tidied up the above a little.
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PostPosted: Wed Feb 22, 2006 11:25 am
Last edited by Juxta on Wed Feb 22, 2006 3:42 pm; edited 1 time in total
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Guin
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Joined: 11 Jan 2006
Posts: 400
Location: Antartica

Scott wrote:
probably violet's phone number was used because it is very striking.

Mind Candy were saying at the NYC event, if you want to get a hook into someone's mind, show them bar none. show them the riddle. tell them 'yeah and it's a real phone number.' then tell them there's a real character there. and tell them it points to a web page. and that points to a whole deep storyline. That makes people's head explode.


I can validate this theory as My sis's mate is now paranoid when we talk about PXC as they do not know what is real and it blows their mind (not in the messy sense though!)
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PostPosted: Wed Feb 22, 2006 12:48 pm
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