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 Forum index » Archive » Archive: General » Low-Volume Games
[XCCR] Trailhead - xccr.com
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Ciaran_H
Veteran

Joined: 11 Nov 2004
Posts: 123
Location: England, UK

oodoov_ecniv wrote:

Second, may I draw your attention to the title of the site, specifically the first version of 'xccr'. That is not what it appears to be. I don't really know what to make of it, but notepad see's it as you do, but it's binary is different from the letters they look like. It's ASCII code, when entered as alt+whatever in notepad, comes out to be something completely different as well. The binary code for each character is as follows:
1101 0101
1101 0001
1101 0001
1100 0011
Notice how these characters look different in notepad's native Lucida Console, and your OS' native font.


Interesting. I haven't looked at the page, but in my line of work I have to work a lot with different character sets, and I have some scripts to help me identify character sets. It seems that the characters you're seeing are written in the windows-1251 character set, which is a Cyrillic set. This is how the set looks:

Code:
 !"#$%&'()*+,-./0123456789:;<=>?
@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
`abcdefghijklmnopqrstuvwxyz{|}
ЂЃ‚ѓ„…†‡€‰Љ‹ЊЌЋЏђ''""•–—�™љ›њќћџ
 ЎўЈ¤Ґ¦§Ё©Є«¬­®Ї°±Ііґµ¶·ё№є»јЅѕї
АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ
абвгдежзийклмнопрстуфхцчшщъыьэюя


The characters referenced correspond to Unicode codepoints U+0425, U+0421, U+0421 and U+0413 respectively.

I don't know how to tie it in, and I can't look at the site right now, but I will do later.

PostPosted: Tue May 16, 2006 11:12 am
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oodoov_ecniv
Boot

Joined: 30 Apr 2006
Posts: 15

Spoiler (Rollover to View):
It seems that when the box filled with '+' signs (and the counter went to 10, I'd guess), something happened. I was away at the time, but it seems that the grid is complete and the white squares I was seeing have solidified into the flashing green marker. It also serves to mention that the marker doesn't match the binary number.
On top of that, now that the grid is solid, it looks like there are gaps forming and closing in places. This sounds quite a bit like the 'doors' in the readme.txt.

Has anyone else gotten keys since this change happened? I've tried for about an hour and haven't gotten anything other than the "ARE YOU HIM ?" message.

PostPosted: Tue May 16, 2006 12:36 pm
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Rolerbe
Unfettered


Joined: 01 Mar 2005
Posts: 330
Location: North America

oodoov_ecniv wrote:
Has anyone else gotten keys since this change happened? I've tried for about an hour and haven't gotten anything other than the "ARE YOU HIM ?" message.


Nope. haven't been able to get the white/flashing boxes others have mentioned, just the filled in box. Hven't been able to get the keys back either, following the old 'rules'
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PostPosted: Tue May 16, 2006 1:47 pm
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Lola_66
Boot

Joined: 24 Mar 2006
Posts: 49
Location: Upstate NY

Me neither. I have gotten the box without any flashing sqaures in it and then once i got the box with 3 flashing squares. I am wondering if the time we input the code has anything to do with what shows up when.

But no keys
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PostPosted: Tue May 16, 2006 3:04 pm
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bcat
Guest


Hey, I found this forum while searching for info about xccr. Anyway, here's something I noticed: the filename for the "are you him" image is q1.gif. My guess is that there will be more questions added later, and they'll have names like q2.gif, q3.gif, etc.

PostPosted: Tue May 16, 2006 9:29 pm
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Slashdot User
Guest


Java Script Any help

Interesting javascript
http://xccr.com/ajax/PUSH.KEYS,PUSH_KEYS.ashx

PostPosted: Tue May 16, 2006 9:46 pm
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Slashdot user
Guest


hold down return

If you hold down return you'll see the "Are you him?" and the grid.

PostPosted: Tue May 16, 2006 9:54 pm
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Slashdot User
Guest


javascript Code

Code:
var seconds;

function SetS(s) {seconds = s;}

function Repeater()
{
   seconds--;   
   if ( seconds > 0 )
   {
      CountDown();
      setTimeout("Repeater()",1000);
   }
   else if ( seconds > -3 )
   {
      window.location = "http://xccr.com/";
   }
   else
   {
      document.getElementById("statsleft").innerHTML = "";
      document.getElementById("statsright").innerHTML = "";
   }
}

function CountDown()
{
   if ( seconds < 60 )
   {
      if ( seconds < 10 )
      {
         document.getElementById("s").innerHTML = "";
         GetS2();
      }
      else
      {
         document.getElementById("s").innerHTML = "";
         GetS1();
         GetS2();
      }
   }
   else
   {
      document.getElementById("m").innerHTML = "";
      GetM1();
      GetM2();
      document.getElementById("s").innerHTML = "";
      GetS1();
      GetS2();      
   }
}

function GetS1()
{
   if ( seconds > 60 )
   {
      document.getElementById("s").innerHTML += "<img src='images/d" + Math.floor((seconds % 60)*0.1) + ".gif'>";
   }
   else
   {
      document.getElementById("s").innerHTML += "<img src='images/d" + Math.floor(seconds*0.1) + ".gif'>";
   }
}

function GetS2() {document.getElementById("s").innerHTML += "<img src='images/d" + (seconds % 10) + ".gif'>";}

function GetM1()
{
   if ( seconds >= 6000 )
   {
      document.getElementById("m").innerHTML += "<img src='images/d9.gif'>";
   }
   else if ( seconds > 600 )
   {
      document.getElementById("m").innerHTML += "<img src='images/d" + Math.floor((seconds/60)*0.1) + ".gif'>";
   }
}

function GetM2()
{
   if ( seconds >= 6000 )
   {
      document.getElementById("m").innerHTML += "<img src='images/d9.gif'>";
   }
   else
   {
      document.getElementById("m").innerHTML += "<img src='images/d" + (Math.floor(seconds/60) % 10) + ".gif'>";
   }
}

function ShortKey(event)
{
   var keyCode = event.keyCode || event.which;

   //only accepts 8 numbers or it's a ENTER key
   if ( (document.PUSH.TextBox_Numbers.value.length <= 7 || keyCode == 13) && document.PUSH.TextBox_IP.value != "000000" )
   {
   
      //no BackSpace or Del key here, so there is no room for mistake
      //but a browser refresh would work the treat
      switch ( keyCode )
      {
         //ENTER key
         case 13:            
            SubmitNow();
            break;
         case 48:
            document.PUSH.TextBox_Numbers.value += "0";
            document.getElementById("Nombor").innerHTML += "<img src='images/0.gif'>";
            break;
         case 49:
            document.PUSH.TextBox_Numbers.value += "1";
            document.getElementById("Nombor").innerHTML += "<img src='images/1.gif'>";
            break;
         case 50:
            document.PUSH.TextBox_Numbers.value += "2";
            document.getElementById("Nombor").innerHTML += "<img src='images/2.gif'>";
            break;
         case 51:
            document.PUSH.TextBox_Numbers.value += "3";
            document.getElementById("Nombor").innerHTML += "<img src='images/3.gif'>";
            break;
         case 52:
            document.PUSH.TextBox_Numbers.value += "4";
            document.getElementById("Nombor").innerHTML += "<img src='images/4.gif'>";
            break;
         case 53:
            document.PUSH.TextBox_Numbers.value += "5";
            document.getElementById("Nombor").innerHTML += "<img src='images/5.gif'>";
            break;
         case 54:
            document.PUSH.TextBox_Numbers.value += "6";
            document.getElementById("Nombor").innerHTML += "<img src='images/6.gif'>";
            break;
         case 55:
            document.PUSH.TextBox_Numbers.value += "7";
            document.getElementById("Nombor").innerHTML += "<img src='images/7.gif'>";
            break;
         case 56:
            document.PUSH.TextBox_Numbers.value += "8";
            document.getElementById("Nombor").innerHTML += "<img src='images/8.gif'>";
            break;
         case 57:
            document.PUSH.TextBox_Numbers.value += "9";
            document.getElementById("Nombor").innerHTML += "<img src='images/9.gif'>";
            break;   
      }
   }
   
   else if ( document.PUSH.TextBox_Numbers.value == "||||||||" )
   {
      switch ( keyCode )
      {
         case 49:
            GoNow("1");
            break;
         case 50:
            GoNow("2");
            break;
         case 51:
            GoNow("3");
            break;
         case 52:
            GoNow("4");
            break;
      }
   }

}


function Submit_CallBack(response)
{
   if (response.error != null) {return;}
   else
   {
      response_array = response.value.split("|");
      document.getElementById("wtf").innerHTML = response_array[0];
      document.getElementById("statsleft").innerHTML = response_array[1];
      document.getElementById("mana").innerHTML = response_array[4];
      SetS(response_array[2]);

      if ( response_array[5] != "" )
      {
         window.location = response_array[5];
      }
      if ( response_array[3] != "" )
      {
         document.getElementById("Nombor").innerHTML = response_array[3];
         document.PUSH.TextBox_Numbers.value = "||||||||";
      }
      else
      {
         document.getElementById("Nombor").innerHTML = "";
         document.PUSH.TextBox_Numbers.value = "";
      }   
      
   }
}

function SubmitNow()
{
   KEYS.SubmitKeys( document.PUSH.TextBox_Numbers.value, "1", document.PUSH.TextBox_IP.value, Submit_CallBack );
}


function GoNow_CallBack(response)
{
   if (response.error != null) {return;}
   else
   {
   response_array = response.value.split("|");
   document.getElementById("statsmid").innerHTML = response_array[0];
   document.getElementById("wtf").innerHTML = response_array[1];
   document.getElementById("Nombor").innerHTML = "";
   document.PUSH.TextBox_Numbers.value = "";
   document.getElementById("mana").innerHTML = "";
   }
}

function GoNow(a)
{
   KEYS.UpdateMove( a, document.PUSH.TextBox_IP.value, GoNow_CallBack );
}

function addEvent(obj, eventType, fname, capture)
{
   if (obj.addEventListener)
   {
      obj.addEventListener(eventType, fname, capture);
      return true;
   }
   else if (obj.attachEvent)
   {
      var s = obj.attachEvent("on" + eventType, fname);
      return s;
   }
   else
   {
      alert("Handler could not be attached.");
   }
}
addEvent(document,"keypress",ShortKey,true);


PostPosted: Tue May 16, 2006 10:05 pm
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Rogi Ocnorb
I Have 100 Cats and Smell of Wee


Joined: 01 Sep 2005
Posts: 4266
Location: Where the cheese is free.

What are all those 2 letter name graphics that come up when you enter the fractional part of pi? (1415926536)? (Do it a couple of times in succession). They are all gif files with two letter names starting with "d".
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PostPosted: Tue May 16, 2006 11:56 pm
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Rolerbe
Unfettered


Joined: 01 Mar 2005
Posts: 330
Location: North America

The images directory is open for inspection which shows these are just the pieces of the box.
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Failure isn't the worst thing in the world. Repeatedly trying really, really hard, then failing, now that's something.

PostPosted: Wed May 17, 2006 1:00 am
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blaqueice
Decorated


Joined: 15 Jun 2005
Posts: 287
Location: Vancouver, Canada

the grid is no longer + and -'s but rather an actual full grid with breaks on some of the squares. Every time I see the grid the breaks are in different locations...I've been looking for some sort of a pattern but nothing is jumping out at me. Also, the keys are no longer showing up for me.
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cityofdomes | ARGTalk | You Suck At Photoshop
---------------------------


PostPosted: Wed May 17, 2006 4:50 am
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Lola_66
Boot

Joined: 24 Mar 2006
Posts: 49
Location: Upstate NY

Today the grid is open on the bottom half and more breaks onteh top half. The blinking square hasn't moved, though.
_________________
My time is a piece of wax falling on a termite, who is choking on the splinters....

PostPosted: Wed May 17, 2006 10:06 am
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Ciaran_H
Veteran

Joined: 11 Nov 2004
Posts: 123
Location: England, UK

So, um...

The site seems to be down at the moment. And it seemed to go down immediately after I tried entering the number "5818".

I don't think it's related to me, but I could be wrong.

[edit: Back up again. Doesn't look like it was me at all, I was just being paranoid.]

[edit 2: Actually, it's being really, really slow. Definitely not my fault this time.]

PostPosted: Wed May 17, 2006 5:16 pm
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blaqueice
Decorated


Joined: 15 Jun 2005
Posts: 287
Location: Vancouver, Canada

so the grid is really opening up, the flashing green marker is 6 spaces right, 5 spaces down...for me anyways. Also, there is a .gif image at the top left of the page. The .gif is actually 2 pictures seperated vertically, when pieced together they look like the attached images, i'm guessing we will see more of the image as time passes.
puzz01.JPG
 Description   
 Filesize   6.86KB
 Viewed   1509 Time(s)

puzz01.JPG

puzz02.JPG
 Description   
 Filesize   7.21KB
 Viewed   1521 Time(s)

puzz02.JPG

_________________
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---------------------------


PostPosted: Thu May 18, 2006 5:04 am
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sixsidedsquare
Unfettered

Joined: 24 Mar 2005
Posts: 409
Location: 60E

Both of those gifs are inverted colour wise for starters, and the first one reminds me of a slice of a screen shot from some random anime, the subtitle style characters at the bottom are a give away.
As for the second, I'd say we won't be seeing any more of it, as it looks surprisingly familiar...

* Six's eyes stray to the top left of the page *

It looks to just be a nod in this general direction.


---EDIT---

Heh, my anime friend (no less than the Otaking of New Zealand) never ceases to amaze me, that top gif is from the anime Suzumiya Haruhi no Yuuutsu. How I love sourcing pictures that shouldn't be possible to be found ^_^

----EDIT EDIT----

Well gee, the other gif in the images folder makes a bit more sense. It's top is the previous pic, and the lower parts extend further down the slices, the one with the obscure anime pic looks to be from a sig where the original slashdot post was (anyone got a link to that?). The other is even more familiar to this thread than I previously thought. That's toeing the line a bit ain't it? (is that the correct usage of that saying?)

PostPosted: Thu May 18, 2006 7:18 am
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