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 Forum index » Diversions » Perplex City Puzzle Cards » PXC: Silver Puzzle Cards
[Puzzle] #243 Silver - Shuffled Part 2 (Read 1st Post!)
Moderators: AnthraX101, bagsbee, BrianEnigma, cassandra, Giskard, lhall, Mikeyj, myf, poozle, RobMagus, xnbomb
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brokasaphasia
Boot

Joined: 31 May 2006
Posts: 26

K`Tetch wrote:
...there's the name of the club. the 5 of cups... cups becomes hearts... the hearts in the background was slightly larger than the others... It just seems like a coincidence...


And here is one more odd reference that I found (and did a search through unfiction and did not find previously posted):

Quote:
"...for man looks on the outward appearance, but the LORD looks on the heart" (1Sam. 16:7).


warm heart, cold heart... hurt head

PostPosted: Wed May 31, 2006 7:29 pm
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gurupidal
Boot

Joined: 11 May 2006
Posts: 13

Quote:
at high temperatures entropy wins, while at low temperatures energy is victorious

I found this one on a google search, which points only to the heat needed to hide some letters.

PostPosted: Thu Jun 01, 2006 4:55 am
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Hunting4Treasure
Unfettered


Joined: 06 Aug 2005
Posts: 385
Location: Tampa Bay Area, FL USA

brokasaphasia wrote:
K`Tetch wrote:
...there's the name of the club. the 5 of cups... cups becomes hearts... the hearts in the background was slightly larger than the others... It just seems like a coincidence...


And here is one more odd reference that I found (and did a search through unfiction and did not find previously posted):

Quote:
"...for man looks on the outward appearance, but the LORD looks on the heart" (1Sam. 16:7).


warm heart, cold heart... hurt head

For what it's worth, your whole post (especially your last comment) made me immediately think of 'COLD HANDS WARM HEART'... Not the answer, BTW. But those words yield some pretty interesting anagrams including the words WORM, CARDS, DEALT, HAL, HANS, HEAT, HEATH (and some curious combinations including 2 or 3 of those words together)

PLEASE tell me this isn't another anagram! Crying or Very sad

**edit**
Is it a coincidence that SCHRODINGER'S JUNCTION (on the card's map piece) is the same number of letters that disappear, and that the word DJINN is in there? Shocked
_________________
E=MC²
Energy (Power) = Mind Candy's Cube
PerplexCityTrades - Hunting4Treasure


PostPosted: Thu Jun 01, 2006 7:55 am
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BBuck
Decorated

Joined: 13 Dec 2005
Posts: 184

Quote:
Is it a coincidence that SCHRODINGER'S JUNCTION (on the card's map piece) is the same number of letters that disappear, and that the word DJINN is in there?


Fantastic spot. If you take out DJINN, you're left with:

SCH ROGER SUCTION

Coincidence or a pointer to someone called Roger?

I'm a little wary about using something on the back of a card in a solve. In this case, it shouldn't be available to Garnet when he solved it.

However, the map was printed upside down (at least in the first print run). Von's clue of "Examine the card more closely. If you're feeling cold, you're overly sensitive, as for the code everything you need is there" indicates to me that there is something else relevant on the card as well as the heat-sensitive letters alone. The Sentinel hint of "a fresh pair of eyes" also might suggest there is something we've missed on the card.

PostPosted: Thu Jun 01, 2006 9:11 am
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justdig
Boot

Joined: 14 Aug 2005
Posts: 29

gurupidal, the key is different to the keystream. Solitaire won't produce a repeating keystream like that.

PostPosted: Thu Jun 01, 2006 10:32 am
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UKver2.0
Decorated

Joined: 09 Feb 2006
Posts: 270

BBuck wrote:
...However, the map was printed upside down (at least in the first print run). Von's clue of "Examine the card more closely...


Perplex City Customer Services wrote:
Hello UKver2.0,

Thanks for your email.

It is a printing error.

Regards,

Perplex City Customer Services

UKver2.0 wrote:

When assembing the map today I realised that the map on the back of my Shuffled card is upside-down. May I ask if this is a printing error?

-UKver2.0

_________________
Naomi: We did joke that we’d end up have to go round to your houses with shovels, drive you to the location and tell you to dig.
Andrea: Paint a little X on the ground with spray paint..
Naomi: and then you’d try to anagram 'shovels'


PostPosted: Thu Jun 01, 2006 11:37 am
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gurupidal
Boot

Joined: 11 May 2006
Posts: 13

justdig wrote:
gurupidal, the key is different to the keystream. Solitaire won't produce a repeating keystream like that.

I'll look into it further then.

PostPosted: Thu Jun 01, 2006 11:46 am
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Lilian
Boot

Joined: 08 Jan 2006
Posts: 48
Location: Derbyshire

This may seem like a strange request but does any one know of anything by the name of jef ......... from perplex city it may be the name of a street or building or person i have scaned the sentinel but cant find anything Question
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PostPosted: Thu Jun 01, 2006 7:31 pm
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marcus interuptus
Guest


Poker

Just a lurker without cards...
Given that the cypher approach is unresolved at present I started thinking about another approach which I cant find mention of. Sorry the wiki page appears to be down - it may be mentioned there...

The groups of five characters may be representing hands, with the set of three being an incomplete hand due to the expiry of cards in the two packs ?

I've tried translating the characters using 1-13 == A-K & 14-26 == A-K but as yet I can't come up with any anagrammable letter combinations resulting from summing the digit cards in each hand. There may be significant characters encoded in this manner but if so, I haven't found them yet.

PostPosted: Fri Jun 02, 2006 12:42 pm
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Cabbage
Unfettered


Joined: 22 May 2006
Posts: 320
Location: North-East England, UK

"Reframing" the problem

Ok I'm fairly new to this game but possibly equally as obsessed as everyone else. I have read most all of the posts on Shuffled and the WIKI with a new idea in mind (staying up till 2 to do so). Four hours into reading, and just when I thought it was safe to declare my original idea, someone else went and mentioned it. So bearing this in mind, I have firmly tucked my bib in and am prepared for a huge helping of the fishy stuff (is there a Vegetarian alternative available?)

Anyway, here's my new new idea (knife and fork at the ready)...
Spoiler (Rollover to View):

What if we take as a starting point the odd three characters near the end of the second row. Take the rows as one row of 65 characters starting at WBBMC and ending on the second row at RAGXH, and one with 43. 43 is not just the number of pages in the first shuffled thread (spooky), it is also as arenezami and others have recently said, the number of letters in the clue sentence "If entropy wins, outward looks should leave you cold".

Breaking the sentence into groups of 5 with three left over, it looks like this

IFENT ROPYW INSOU TWARD LOOKS SHOUL DLEAV EYOUC OLD

and can be linked with this part of the second row

NQHRS XAWJU FJTAM SMMOS MVBAA KPGVV WXOVM YKZPL LUL

This leaves the other (65 character) portion of the non-disappearing letters:

WBBMC HGFIB LXCQY WEZFL ITHPJ LFHWY ETKWY LJOTY YNGYJ BIOGI FUVMR XIHGU RAGXH

I have tried mapping letters to numbers (e.g. A=1, B=2 etc) and taking the differences between the letters in the 43-character length lower row and the letters in the Entropy sentence, and then using those same differences to try to map out a message from the top row.


Does this make sense? Does anyone think this is worth taking further or working some different cryptology hocus pocus on it? Doing it manually my way is taking a long time.



Ok, I have the Tartare sauce ready...




[Edited for clarity (I hope)][/spoiler]

PostPosted: Fri Jun 02, 2006 5:05 pm
Last edited by Cabbage on Sat Jun 03, 2006 3:28 am; edited 2 times in total
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Grizy
Veteran

Joined: 19 Nov 2005
Posts: 89
Location: Preston, UK

Cabbage,

Sorry but I have to pull you up on that one.
If you're expecting a trout, a lemon-horseradish sauce is appropriate.
Please don't try tartare sauce its an insult to the dish. IMHO
Laughing

PostPosted: Fri Jun 02, 2006 6:38 pm
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BBuck
Decorated

Joined: 13 Dec 2005
Posts: 184

Quote:
I have firmly tucked my bib in and am prepared for a huge helping of the fishy stuff (is there a Vegetarian alternative available?)


No veggie alternative I know of. But no trout either (with whichever sauce you prefer). Thanks for posting your ideas: welcome to Shuffled hell.

I can't see immediately where you might go with this. If you are taking "If entropy..." and applying it in some way to the 43 bottom row letters, then applying to the top, then, I presume, doing some sort of solitaire cipher (if not, then Garnet's reference to a joker with a star on is a seriously annoying red herring), it is starting to be a little over-complicated, even for a silver.

But the coincidence of 43 letters is definitely worth investigating. Some combination of the two being relevant would explain i) the use of "should" in the clue, rather than "will" and ii) the three letter group.

Instead of doing calculations of letter+-*/letter by hand, I use Excel. If you've got a copy, create two rows of letters, one letter in each box (I write it out in Word and then put a tab in between each character and cut and paste across). There's a handy command of "=CODE(A1)" which pulls out a number for the letter in cell A1. It's case sensitive, and A=65, B=66, etc, so it's easy to write formulae to do the operation between two rows of letters. Then use "=CHAR(A2=64)" to produce the letter from the number. You'll need a Modulo in there too.

For instance to add two rows together

Code:


1                I             F            E             N               T
2                N            Q           R             H               S
3
4           =CHAR(MOD(CODE(A1)+CODE(A2),26)+64).... .... .... ....


I'd post a spreadsheet but this computer doesn't have Excel. Hope the above is clear. Feel free to PM me if it's not: this method really does save time.

PostPosted: Fri Jun 02, 2006 7:09 pm
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arnezami
Veteran


Joined: 14 Apr 2006
Posts: 136

For those who believe the prime numbered cards somehow contain a keyed deck (whether or not resulting in a solution for this card).

I believe (although I didn't check myself sorry) that the new Wave 4 card "St. Ivy" (card number 31) contains a 7 of spades.

Here is the card 31 discussion.

Maybe somebody can double check this.

arnezami

PostPosted: Sun Jun 04, 2006 1:39 pm
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brokasaphasia
Boot

Joined: 31 May 2006
Posts: 26

arnezami wrote:
For those who believe the prime numbered cards somehow contain a keyed deck... Maybe somebody can double check this.


I've written my own solitaire decrypter from scratch, verified no bugs with all the test vectors as well as making sure that I don't have the keying bug that I heard a java implementation suffered from...

I ran it last week with a keyed deck that matched the prime playing cards in ascending as well as descending order. I used 2H for Ball Night which seems pretty clear, but I did NOT assume anything about Earth's Destiny. This lead to 9! trials.

(BTW, I've read this and the previous Shuffled threads extensively. I note that MANY MANY times people will recite facts that are wrong. e.g. Initially the ciphertext had 2 or 3 errors in it. It still had a single error until recently, and then that was corrected, so I hope most people are using the correct transcription. Also, someone posted a list of the Schneier converted values of the playing card symbols on the prime cards in ascending order earlier in this thread. I believe he has many errors in his conversions. )

During each trial I decoded the inner 108 text, the outer 20 text, the whole 128 text. I searched for the typical cribs I've seen posted here (plus COLD which I had not seen previously referenced).

NADA!

You said it best Arnezami... we can be SO CLOSE to a solve and yet the output will be TOTAL GARBAGE giving NO hints... frustrating!

Do Von's hints ever change?

PostPosted: Sun Jun 04, 2006 4:31 pm
Last edited by brokasaphasia on Sun Jun 04, 2006 5:21 pm; edited 1 time in total
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brokasaphasia
Boot

Joined: 31 May 2006
Posts: 26

For those interested, here are some paths that I have been following:
(I've pretty much given up on all paths except the last, so no need to argue about the validity of any path...)

1) IF ENTROPY WINS => BATTLE WITH ENTROPY => George Monbiot
He published a commentary about Peak Oil and how entropy is bound to prevail... reference to people riding bicycles => motorbikes on the motor card pack. Also a very interesting quote from H.G.Wells... something like "When I see people riding bicycles, I no longer despair for the Human Race."

2) 108 Characters => deck key
I note that a standard "UNO" deck has exactly 108 cards. Should we be using 2 decks? Or an alternate deck?

3) CIPHER CHALLENGE 2004 - Challenge 8B
I note that there was a Solitaire puzzle in a British online cipher contest in late 2004. This was probably just prior to the design of this card? Seem coincidental. Deck keying was released gradually. As soon as enough of the deck became available, brute forcing/trial-n-error became successful.

It was interesting to read that several people solved this WITHOUT a computer. Once they had enough cards properly keyed because they were given, they were able to decrypt at least a few of the first letters and then they started guessing at subsequent letters because the beginning of the plaintext seemed to match the beginning of plaintext messages from previous challenges.

4) Arnezami's Verification => Cribs => OUTWARD LOOKS SHOULD LEAVE YOU COLD
I am NOT a cipher guy. But "cribs" kept coming up as a good way to breaking ciphers. Arnezami previously pointed this out. It seems the best clue to a crib is from the whisper: IF ENTROPY WINS (if we get the card deck shuffling/keying right), OUTWARD LOOKS SHOULD LEAVE YOU COLD (the word COLD should be decrypted, and possibly in the OUTside ciphertext.)

So I tried every deck order I could think of: bridge, reverse bridge, reverse jokers, motor, reverse motor, reverse jokers, 9! versions of prime cards. Each trial I searched for COLD in the 128-text, 108-text, 20-text. When COLD did come up (as it did many times), I would use the same STARTING deck keying to decrypt a different set of cards... I was especially interested finding COLD in the 20-character text, and then decrypting the 108-character text with the same starting keyed deck.

5) OUTWARD LOOKS LEAVE YOU C-O-L-D => EODMF-XRUTH-FHURG-IFULP
whisper OUTWARD ... COLD. C-O-L-D is 4 letters. there are 4 sets of heat-sensitive characters (that only show up when the card is COLD). These sets are OUTWARDS of the main ciphertext. How to encode the word COLD into 20 characters? would this encoding lead anywhere?

6) ENTROPY ENCODING
lead me nowhere.

7) whispered ANAGRAM
This is what I am currently expending my efforts on. Too big for my little brain, but here are some of the most interesting ones and their current state:
you should use solitaire key word FNPNTWOOLAVCOLD
you should leave all idiots out of deck NRPYWNWROOS
you should interleave two of cups and rods YWILOKOL
you should swap every one and two IFIUTRLOOKSLCOLD
you should swap every two and four IEINTLOOKSLCOLD

8 ) brute force procedural deck ordering
Since I am now of the thinking that the whisper anagrams to a deck order... the procedure is a total of 43 characters long. this cannot lead to anything overly complicated. So I've started to code up every procedural deck ordering I can think of. I am just decrypting the 108 ciphertext (totally ignoring the 20 characters of text) and saving all of the output... greping for cribs.

I need more ideas for procedural deck ordering that a 43 letter phrase could describe.
54^2 single card swaps
13^2 matching face value swaps
2 suit interleaves

Of course, the whisper could lead to a procedure to order the ciphertext as well... but I haven't gone here yet.

9) not a solution path, but some of my convictions:
This is a Solitaire cipher
The 108-character text is the ciphertext
The 20-thermal characters are most likely noise
The 3-character set is nothing to worry about (5-char sets are convention only and to are designed to hide word ordering. convention works against the purpose for the last set as most people add X to plaintext and this becomes a crib.)
For my reasoning behind these, Arnezami has done the best job at communicating his logic which mostly matches mine (except that he seems to be hung up on the 3-character thing and I am not).

Brokasaphasia[/b]

PostPosted: Sun Jun 04, 2006 5:20 pm
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