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 Forum index » Archive » Archive: Perplex City » PXC: Questions/Meta
[LET'S PLAY] Mornington Crescent
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Macavity
Entrenched


Joined: 25 Jul 2004
Posts: 883
Location: UNSC Comm Relay Station Alpha, West Shokan, NY

Mico wrote:
Good move, but I dispute your MC in two for three good reasons:

1. Having now amassed 237 points from stations visited I can upgrade to an express carriage and thereby increase velocity by 10mph (approx 16km per hour) which will alter the trajectory quite significantly as you will see;
2. Specifically waiting these 4 days has allowed me to also follow the American Independence Day Protocol of 2002, where, as I'm sure you will recall, Captain Herbert Feltham-Woodcott (Mrs) played a master-stroke in the Quarter Finals invoking DLR tactics bringing us neatly to

WESTFERRY

Oh, and 3. As both Lancaster Gate and the Waterloo and City Line are both now closed, I fail to see how you would have made it anyway…!


Sneaky, sneaky! You almost had me there . . . .

Almost!

But, if you recall the London Bridge match of 1991, this same move was used, and subsequently countered by Gordon Freeman of Team Black Mesa with the Nihilanth Neutralizer Ploy, which takes us directly to:

Cannon Street, with MC in 3 (or MC in 5, if the G-Man interferes - which he did in the Wembley Stadium semifinals that year, when Freeman played the Anticitizen One Conjunction two moves after the Nihilanth Neutralizer Ploy).
_________________
You are likely to be eaten by a grue. If this predicament seems particularly cruel,
Consider whose fault it could be, with no match or torch in your inventory...

NP: Erase The Truth


PostPosted: Wed Jul 05, 2006 6:14 pm
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DrKra37
Decorated

Joined: 22 Mar 2006
Posts: 160
Location: Colorado, USA

Ouch. Gentlemen, I believe you've gotten slightly too exotic in your maneuverings, and lost sight of the basics. For with that move to Cannon Street, I can simply use a Lateral Continuance and carry right along the Circle line to: King's Cross St. Pancras and MC in one, barring an appeal to the Local Council of the IMCS by two-thirds of current players.

PostPosted: Wed Jul 05, 2006 8:36 pm
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aliendial
Unfictologist


Joined: 29 Sep 2002
Posts: 3438
Location: Far Far Away. Nowhere Near You. Really.

On behalf of 2/3 of the other players, /me hires local counsel to submit an appeal to the Local Council, citing the extremely prejudicial and dangerous precedent that would be set by allowing Drkra37's play to stand, and seeks discontinuance of the Lateral Continuance, an injunction against further moves in that direction, and begs the Council's indulgence.

If the Council grants the appeal, we roll back to CANNON STREET, where play resumes.
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aliendial

PostPosted: Thu Jul 06, 2006 1:23 pm
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DrKra37
Decorated

Joined: 22 Mar 2006
Posts: 160
Location: Colorado, USA

Oh, very well. I had hoped that 2/3 would be an unnatainable majority.

But since I was apparently mistaken, in the interest of promoting unity and saving the time we would ordinarily have to wait for the Council's decision, be it in my favor or otherwise, I revoke my move. Cannon Street it is, and I miss a turn.

PostPosted: Thu Jul 06, 2006 2:55 pm
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Macavity
Entrenched


Joined: 25 Jul 2004
Posts: 883
Location: UNSC Comm Relay Station Alpha, West Shokan, NY

Right, so whose turn is it then?
_________________
You are likely to be eaten by a grue. If this predicament seems particularly cruel,
Consider whose fault it could be, with no match or torch in your inventory...

NP: Erase The Truth


PostPosted: Wed Jul 12, 2006 12:03 pm
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idlemichael
Veteran

Joined: 06 Nov 2005
Posts: 123
Location: Bucks!

Yours again Mac. That Cannon Street play of yours a few moves back insists you have to go again within five plays. DrKra37 will have to do the same if we're using the standard notation.

We've been waiting aaaaaaages too!
_________________
A silent, deadly killer. A bit like Carbon Monoxide - http://perplexcitytrades.com/idlemichael

"There are no save points when it comes to ladies..." - http://idlemichael.blogspot.com/


PostPosted: Wed Jul 12, 2006 12:41 pm
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Macavity
Entrenched


Joined: 25 Jul 2004
Posts: 883
Location: UNSC Comm Relay Station Alpha, West Shokan, NY

All rioght then, it's time for the Anticitizen One Conjunction, which takes us to . . . hrm . . . let me check . . .

*Macavity flips through his rulebook and consults a tube map to determine the next move.

Ah yes . . . Embankment!

And please note that this does not invoke the Full Circle Sudden Death or Reverse Poll rules, as the last time Embankment was mentioned it was as a point of transfer and not a stop.

So, MC in 2 (or 4, if the G-Man interferes . . . )
_________________
You are likely to be eaten by a grue. If this predicament seems particularly cruel,
Consider whose fault it could be, with no match or torch in your inventory...

NP: Erase The Truth


PostPosted: Wed Jul 12, 2006 12:47 pm
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GasparLewis
Unfettered


Joined: 19 Nov 2005
Posts: 474
Location: vicinty of NYC

I don't see what the Half-Life series has anything to do with this moveset but...

Idea

Oh, no, by all means; I'm still basking in my glow; be back in next game.

Do it to it, Mac! Twisted Evil

PostPosted: Wed Jul 12, 2006 9:40 pm
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DrKra37
Decorated

Joined: 22 Mar 2006
Posts: 160
Location: Colorado, USA

Well, I might as well get my obligation to move out of the way. Preventing MC is going to be difficult, but with Willoughby's Fair Day Gambit I may have a chance. Therefore, I play the most out-of-the-way station I can think of, namely:

Disneyland Hotel, Anaheim, California, USA I justify such an outlandish move with the rationale that the game is getting fairly intense, and the weather in California is lovely this time of year, so for a break in the stressful play, it's off to Disneyland we go!

PostPosted: Thu Jul 13, 2006 6:04 pm
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DrKra37
Decorated

Joined: 22 Mar 2006
Posts: 160
Location: Colorado, USA

Hmmm... No replies in five days, eh? I claim an extra turn, then, by Murray Obfuscation Clause, since nobody else seems to have a move.

Mornington Crescent it is!!!

PostPosted: Thu Jul 20, 2006 1:07 am
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aliendial
Unfictologist


Joined: 29 Sep 2002
Posts: 3438
Location: Far Far Away. Nowhere Near You. Really.

*much rejoicing*
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aliendial

PostPosted: Thu Jul 20, 2006 9:39 am
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