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Daffy889
Unfettered
Joined: 25 Aug 2004 Posts: 493 Location: South Australia
BriEnigma wrote:
Do we have Uncle Sanjean's house on our Perplex City map?
I don't think we have a street address, but it's in the Old Town (though for some reason I keep thinking it's on Fivebridges Lane), somewhere near Foreman Station . About a half-hour walk from there, according to Violet .
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Daffy³
Perplex City Map
Posted: Fri Sep 08, 2006 4:02 pm
mattyjh
Kl00
Joined: 23 Jan 2006 Posts: 42 Location: Uk - Leeds/Hull
Quote:
Do we have Uncle Sanjean's house on our Perplex City map?
There's a "Adamek Court" which could be his house...
If you look on the map its just off Restoration Lane, underneath the card with the folding paper crane on the back
Posted: Fri Sep 08, 2006 4:03 pm
Daffy889
Unfettered
Joined: 25 Aug 2004 Posts: 493 Location: South Australia
mattyjh wrote:
Quote:
Do we have Uncle Sanjean's house on our Perplex City map?
There's a "Adamek Court" which could be his house...
If you look on the map its just off Restoration Lane, underneath the card with the folding paper crane on the back
...or there's that.
Though if that is it I don't know why Violet didn't just go to Caldera station, instead of walking from Foreman.
It's possible Adamek Court is just another place named after Vianne Adamek (one of the Academy founders), like how there's an Adamek Green on the Academy grounds.
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Daffy³
Perplex City Map
Posted: Fri Sep 08, 2006 4:09 pm
thalamus
Veteran
Joined: 10 Mar 2006 Posts: 111 Location: Edinburgh, Scotland, UK
Cabbage wrote:
Edit: OOPS - just (honestly) seen the other post by thalmus along the same lines as this in this thread: [UPDATE] Scarlett Kite - 8 Sept 06 - Success!. Hey, great minds think alike s'pose.
great minds think alike, and coincidentally - so do ours
i think if we can find the house on the map, then we may have enough to have a good stab at this one...
Posted: Fri Sep 08, 2006 4:49 pm
isca
Veteran
Joined: 15 Apr 2006 Posts: 131 Location: Newport, Wales
I've seen a plan/aerial map of Perplex City somewhere. Can someone supply a link to it?
Also, does anyone else see the torn edge as a mountain range? Could these be where Scarlett hiked this time last year?
Posted: Fri Sep 08, 2006 4:57 pm
DarkHuman
Unfettered
Joined: 19 Apr 2006 Posts: 640 Location: Florida
i like the lighthouse idea, and the walking up/down idea.
here's my $.02. could be the dark lines are solid ground (i.e. road, sidewalk) and the light lines are not (i.e. water or dirt).
-DH
_________________]Playing ->outcast?
Posted: Fri Sep 08, 2006 5:36 pm
AtionSong
Unfettered
Joined: 29 Aug 2006 Posts: 352
When turned on the side, it appears that some numbers...appear...in the bottom right hand corner (when it is rotated. In normal orientation, it is at the bottom left corner) as illustrated in the picture:
5237
Or maybe I'm just crazy and this is coincidental.
Maybe it's all in block code like this...
EDIT: PS: here's the link to the map people want: http://www.perplexcitymap.com/
Description
Numbers in bottom left corner illustrated in two ways.
Filesize
17.94KB
1258 Time(s)
Unfortunately, this file is no longer in our archives.
Posted: Fri Sep 08, 2006 5:41 pm
isca
Veteran
Joined: 15 Apr 2006 Posts: 131 Location: Newport, Wales
AtionSong said
Quote:
here's the link to the map
Thanks for this, but I'm looking for a plan map (vertical view) not a perspective view. I'm sure I've seen it somewhere and it might be useful for this.
BTW, your picture - squeeze the two lines together a little and the numbers become clearer.
Posted: Fri Sep 08, 2006 5:50 pm
AtionSong
Unfettered
Joined: 29 Aug 2006 Posts: 352
Sorry, just another quick note:
I do not think that this puzzle represents one thing
That is to say that I feel like each line may be independant of the others.
Although the beginnings of lines 2, 3, and 4 begin where the previous line left off, lines 5, 9, 10, and 11 do not.
So it could not be one continuous pattern, aka one continuous walk through Perplex City.
Posted: Fri Sep 08, 2006 5:50 pm
mattyjh
Kl00
Joined: 23 Jan 2006 Posts: 42 Location: Uk - Leeds/Hull
isca wrote:
I've seen a plan/aerial map of Perplex City somewhere. Can someone supply a link to it?
I think the map you want is this one:
http://stuff.perplexcitymap.com/aeromap.png
should be quite useful if it is actually a walking guide...
Posted: Fri Sep 08, 2006 7:50 pm
isca
Veteran
Joined: 15 Apr 2006 Posts: 131 Location: Newport, Wales
Thanks mattyjh.
It's useful...for now.
Posted: Fri Sep 08, 2006 8:01 pm
hobyrne
Guest
Cabbage wrote:
"One person could look at the pile of square wave tracing and see nothing but noise. Another might find a source of fascination there, an irrational feeling impossible to explain to anyone who did not share it. Some deep part of the mind, adept at noticing patterns (or the existence of a pattern) would stir awake and frantically signal the dull quotidian parts of the brain to keep looking..."
Neal Stephenson, Crypronomicon
How about another interpretation of using the lines as a map. A rising edge means 'turn left', a falling edge means 'turn right', and just keep going whatever direction you're facing for a distance proportional to the distance to the next transition/turn.
It may be one long walk, the end of one line not matching the beginning of the next allows for 2 turns in a row the same direction. Or it may be different walks: from different places, to the goal, by different routes, perhaps.
Posted: Fri Sep 08, 2006 9:30 pm
Hawkeblu
Boot
Joined: 08 May 2006 Posts: 11
Shot in the dark How about if we take the smallest wavelength, split up the whole picture into sections of that size, and try morse code? With high lines being dots and low lines being dashes...or vice versa.
Or it could be something completely different, I think it's a good idea to try to split it up based on the smallest wavelength in the code though. That would give us some sense of regularity and might jar something loose in the ol' noggin.
Hawkeblu
Posted: Fri Sep 08, 2006 9:57 pm
TheQuestion
Boot
Joined: 28 Aug 2006 Posts: 30 Location: in the wired
Re: Shot in the dark
Hawkeblu wrote:
How about if we take the smallest wavelength, split up the whole picture into sections of that size, and try morse code? With high lines being dots and low lines being dashes...or vice versa.
Or it could be something completely different, I think it's a good idea to try to split it up based on the smallest wavelength in the code though. That would give us some sense of regularity and might jar something loose in the ol' noggin.
Hawkeblu
That was my thought too... having the smallest peak be the 'base unit', and the larger ones be 'unit(x)', where (x) is 2 or 3 or 4 times the size of the base... measuring like this would not only give us a numeric for the peaks, but also give us a measurement for the extended troughs (albeit they would all be 0s, but we would know how many 0s to count).
_________________Evil will always triumph, because Good is Dumb.
Posted: Fri Sep 08, 2006 10:00 pm
Hawkeblu
Boot
Joined: 08 May 2006 Posts: 11
A nother idea The input tape for a Colossus machine (WWII codebreaker) is an approximate square wave. What if we try to run this code through a "virtual colossus" and see what comes out?
Hawkeblu
Posted: Fri Sep 08, 2006 10:12 pm
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