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 Forum index » Archive » Archive: Perplex City » PXC: Puzzles
Sheet of paper found by Scarlett from the Granier painting
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ne0x
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Joined: 30 Jun 2006
Posts: 89
Location: Ottawa, Canada

Here's what I'm seeing; a 12-bit code of some kind. Looks like the waveforms you might see watching parallel communication lines.

I mucked around with makomk's python code and I think I'm getting a sequence of 12-bit numbers as read across the waveforms in parallel (every second pixel, since that seems to be the minimum unit). Maybe someone who's actually used python before can have a look at this.

There's still a lot of repeats in the output, and other nonsense I'm too tired to deal with tonight... Neutral

Best of luck.
12bit.zip
 Description   
 Filesize   548Bytes
    188 Time(s)

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PostPosted: Fri Sep 08, 2006 11:25 pm
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makomk
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Joined: 11 Jul 2006
Posts: 56

Re: Shot in the dark

TheQuestion wrote:
That was my thought too... having the smallest peak be the 'base unit', and the larger ones be 'unit(x)', where (x) is 2 or 3 or 4 times the size of the base... measuring like this would not only give us a numeric for the peaks, but also give us a measurement for the extended troughs (albeit they would all be 0s, but we would know how many 0s to count).

The trouble is that, looking at the positions of all the transitions, I can't see a good candidate for a base unit (other than a single pixel). Well, that and the very narrow dips...

ne0x wrote:
Here's what I'm seeing; a 12-bit code of some kind. Looks like the waveforms you might see watching parallel communication lines.

I mucked around with makomk's python code and I think I'm getting a sequence of 12-bit numbers as read across the waveforms in parallel (every second pixel, since that seems to be the minimum unit). Maybe someone who's actually used python before can have a look at this.

Careful! The list of y co-ordinates in my code is for the *start* of each line. In some cases it's at the level of one and in other cases it's at that of zero. (Also, there's something odd about the output of your code, and it entirely misses some of the shorter dips.)

Attached is the code I was using to convert the lines to binary (at one bit per pixel); it should be easy enough to convert its output to what you want. Alternatively, try using UKver2.0's bitmap from earlier in the thread (though I think that was done slightly differently). Note that with the way I converted it to binary, the smallest dip on the third line becomes a single lone zero (rather than a pair of them); depends what you interpret the transitions as.

ETA: New version of code (I accidentally missed the last pixel for each line).
sigmap.zip
 Description   
 Filesize   1.44KB
    173 Time(s)

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PostPosted: Sat Sep 09, 2006 6:50 am
Last edited by makomk on Tue Sep 12, 2006 5:50 pm; edited 1 time in total
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dburnt
Greenhorn

Joined: 18 Aug 2006
Posts: 3

Rose posted a question earlier and that is still bothering me (not that she posted Very Happy )

What is the significance of the difference in colour? when you look at the file on it's own, the colour difference is quite pronounced...

PostPosted: Sat Sep 09, 2006 10:37 am
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c1023
Boot

Joined: 21 Oct 2005
Posts: 58
Location: Hampshire, UK

The difference in colour is because your browser is doing a bad job of scaling the picture. When is is displayed at actual size, all the lines are a similar colour.

PostPosted: Sat Sep 09, 2006 1:47 pm
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TheQuestion
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Joined: 28 Aug 2006
Posts: 30
Location: in the wired

c1023 wrote:
The difference in colour is because your browser is doing a bad job of scaling the picture. When is is displayed at actual size, all the lines are a similar colour.


I noticed that too, unless what's being referred to is not the lines itself, but the background; the stains/ discolourations/ whatever....
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PostPosted: Sat Sep 09, 2006 1:54 pm
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AtionSong
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Joined: 29 Aug 2006
Posts: 352

Here are two pictures that might be some help:

A) When I was looking at this, it appeared that the lines might go together like puzzle pieces (see picture). This might help lead to the solution.

B) Because it seemed that some people may be using this, here are all the lines superimposed progressively on each other (this means that the first line is just line 1, the second line is lines 2 and 1, line 3 is lines 1, 2, and 3, etc.)

I hope these can help everyone!

(If not, I'm sorry for taking up space!)
puzzle pieces map.JPG
 Description   The puzzle as it would be if it was with puzzle pieces.
 Filesize   56.63KB
    1577 Time(s)

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map superimposed.jpg
 Description   Each line of the puzzle superimposed on the next.
 Filesize   150KB
    1531 Time(s)

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PostPosted: Sat Sep 09, 2006 9:30 pm
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Scott
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Joined: 11 Sep 2004
Posts: 1140
Location: 390 Chestnut Ridge Rd, Rochester NY, 14624, USA

mattyjh wrote:

I think the map you want is this one:

http://stuff.perplexcitymap.com/aeromap.png

should be quite useful if it is actually a walking guide...


Someone was working on adding street names to this. did that ever get completed? I was hoping to place it prominently on the wiki.
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PostPosted: Sun Sep 10, 2006 2:02 am
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gamegirl
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Joined: 25 Mar 2006
Posts: 32
Location: US

simplify?

Just a thought - the mosaic frame puzzle ended up being more simplistic than not, maybe this one is too? Also, he left this for his children in anticipation of them being able to figure it out. So, maybe we need to go a more simplistic route?

Not to say that all the solving attempts aren't great! They are!

PostPosted: Sun Sep 10, 2006 2:18 am
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makomk
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Joined: 11 Jul 2006
Posts: 56

Tried interpreting it as image data (why not?); no luck with that approach so far (warning: 223kb animated GIF)

PostPosted: Sun Sep 10, 2006 8:14 am
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Cabbage
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Joined: 22 May 2006
Posts: 320
Location: North-East England, UK

Taking a completely different tack, but still in the spirit of "frantically signal[ling] the dull quotidian parts of the brain to keep looking" and exploring different possibilities:

What if this is a number puzzle (ok, then we have a new question, what are the numbers for?)...

But maybe we just need to count the peaks and troughs. I've just thought of this and it is pretty simplistic. But there have been a few times when we have overegged the pudding as it were, and made things more complex than they turned out to be in the end (as gamegirl said above).

If the line starts in a trough, then count the number of peaks. If the line starts on a peak, then count the number of troughs. The variable lengths of the peaks and troughs could therefore possibly be a red herring:?:

When I just did this, I got:

9,7,9,9,5,8,7,5,7,8,7,9

igiiehgeghgi does not make much sense, and a ROT does not reveal anything from these letters.

Edit: added - Coordinates? Safe combination?

Any thoughts?

Cabbage Mr. Green
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PostPosted: Sun Sep 10, 2006 9:29 am
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isca
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Joined: 15 Apr 2006
Posts: 131
Location: Newport, Wales

Following Guin's suggestion (in another thread) about superimposition, is there a maze/catacomb/street we can place under this diagram?

PostPosted: Sun Sep 10, 2006 1:47 pm
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silvermoon
Boot


Joined: 03 Jul 2006
Posts: 33
Location: Australia

makomk wrote:
Tried interpreting it as image data (why not?); no luck with that approach so far (warning: 223kb animated GIF)


Maybe not very helpful, but it does look cool Wink
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PostPosted: Sun Sep 10, 2006 9:55 pm
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h0neym0nster
Boot


Joined: 22 May 2006
Posts: 14

I thought it was a curb map but have been unable to find a valid starting point, since we only know that the Granier house is in the Old Town, 30 minutes walk from Foreman Station. So I went off on a search and found this. It appears that we may have an NRZ digital signal, the page even states that loss of timimg due to lots of zero's is a problem. What do you think?

[EDIT] On closer inspection it is more likely to be the NRZI line code. Any telecoms gurus want to chip in on this Question

PostPosted: Mon Sep 11, 2006 8:01 am
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Davermouse
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Joined: 29 Jul 2006
Posts: 5
Location: Durham, UK

One slightly interesting thing is that not all the lines follow on from each other, the first few do, but then lines 4-5 it shifts, and 5-6 & 9-10, 10-11. That means either the lines are in the wrong order, or it's not a traditional waveform.

One of the problems with this kinda thing is that there're lots of diagrams that look like this, it's a very boring waveform really..

(Also woo, my first post)

PostPosted: Mon Sep 11, 2006 10:32 am
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BrianEnigma
Entrenched


Joined: 05 Oct 2003
Posts: 1199
Location: Pacific Northwest

So if this is a Cryptonomicon-style curb map, then we have either one really long street or twelve streets. If it is the latter, I would hope they all intersect somewhere in a star-like pattern, giving an "X marks the spot" sort of deal.

The question is, there are some pretty long troughs and one pretty long peak. This would indicate a number of VERY wide streets. Assuming the horizontal is a constant scale, then many of the streets are wider than the intervening blocks. Does this configuration actually make real-world sense? It doesn't seem so to me, unless the troughs are figurative and not literal steps down and might represent bodies of water or somesuch. I just can't make it work on a map.

One thing to consider: are we looking at the paper with the proper orientation? Should the rip be at the bottom?
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PostPosted: Mon Sep 11, 2006 1:22 pm
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