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 Forum index » Archive » Archive: MetaCortechs » MetaCortechs: Puzzles
[SOLVED] November 8 posts on paintover
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arksor
Greenhorn

Joined: 01 Nov 2003
Posts: 5

[SOLVED] November 8 posts on paintover

Quote:
ѳ倕Ŏ䵏ᴂ䔗ᱳ猜ᵈ؇䥔万㡇

Posted by texel at 11:43 AM | Comments (0)


ṷਇైፒ܈ూ၂ปᰏ協ᬆเैᘓ呄伛ᙓ䬀䌎Ђሖ帓䌌༂卉䑔伋ᡍଖ么᠁๙୎ጓ列᭓ᨇ࠙䡄ᜉ䔓ృࠂ๋ṗ呌ଆ呙伛Օ̜Ԏ䅄᠐䑌ᔅ䄕ཉ䍆༂

Posted by texel at 11:39 AM | Comments (0)


ᅣᄓ̟伍后Ĝइ匔ፁ䔗ᙅȐ഍ᴕइ้Ƀᬁ䙔܏䐊ᙗ夘ᩏ威䴎夔م܋䥏匚ࡇଁ౉ཁ䐊楩ు䙍܏䤋伌初్ᬘ䔇᱔䔍᭏ജ列ᙗ夘ᵒᬚ䨊刎ᬇ܀इోᝂ吁ὗᔉ጑ᜓ䥒匚̀ͅᜆܝ䜉᱔䔍ፁЗ䥁匚ɍἙइ䙇ሇᄇ尗䘎ԉइ䍇؂Ăైैᘓᜁ呒伛ୄ̋䬂

Posted by texel at 11:33 AM | Comments (0)


ᱳࠂᰑ܁䀉協Ŏ君᭒༎吜ൈ᜗๋ᅄጇᴕĆ䅎ਏ䕄ᴝᘆᴁĆ低䘉ὗȇ倝ᩉ乓ᬁ䡔ᄉᔀ܋इ䅇匒䅁ୃฉᴛ䌊ᩏ́጖䐖᭒ज䙅ᴔ䴂ᕅਙଆᄚ列഍᱔ᜍ䔗ᩉ䅓十ਊᄇఈᴕ䌊ཁ䐊ᵏؕ܏ἓ䐁฀ᝒഇᬀܝ䜉ॏ呆ജ䅅ᜓ䄄ፁ᨝ਛ䵄䬈匎Ȝ䔈᱔܁ᐉ䅓ᜓ䍅ऋए܎䬉伌ᰛᜍ匁ᝒఈ܈啎ᨛᨛଖč๊ᵉ䥔匚ᙃଗ᠚夕ёᴜ䔑х਒呙伛ᩓč卅ᄇ倕᱔䔍ୃ༉ȉ崖圎᨞䠛ै䐅ɍ᜝䑅ᔅ䰕౎؉ᴗइ䅇ଃԅഝ呙ज丏ᙃଗ᠚圕后伛᱔䔍ཎช䐁᱅䔜ὗȇ倝ᩉ䱓ᘉ匀ཁȁഌ唕䴌ᴂ䔗ᑁᬁంᄕ䨁

Posted by texel at 11:15 AM | Comments (0)


t SAER IF  GO FI OSWANE OS  WO FS
FA   GT
ESKIICNS EM

FS
 GT
ETTPTTOP\SOW EIIA MC
MDET]W D T TB
 GISNOL RAAS H^ YB
K

ISTSG
 SA
DS LA
DATL TS ]IICISTB  EMYE]

Posted by texel at 10:55 AM | Comments (0)


ɣᘄጒ౞义䵊ൈ᜗佅Ěᨇč䕅ĉἛሌ䝗伆䐎́܏ᴇऑ夕䅁ὗȇ尝䈌ė協Ȝഈ᠇南ธሒ䨁䌎ᬊᘑଘᜃଗ؍䥅匚Ŏ君ቁ坓ഞ䔁ቁ䕓ࠝؕᄗ䠁䔌ᤕ؊ᨋᜑ卒Ḉ䕓ఝᜆࠈᔉ啙ᴛᔇฃ䔉ᕁ佔Ěᘇ娑䄎Ἅ伜ᙓࠀ匞͔优݈ܚ匁хḓ圕

Posted by texel at 10:44 AM | Comments (0)


ᅴܖܝ䜉䐈ฃഅइ䍇଑Љᰛᄐᤛ各ॆ初ᙓᘆᜇ呅ጆᴏОؚ䜁

Posted by texel at 10:30 AM | Comments (0)


SOLVE:

Spoiler (Rollover to View):
testing (loading cryptoscript for secure transmission)

caesar, i'm here outside elmview ga. definitely a whomp, but somehow skewed. circumference is not as wide as expected, epicenter seems extremely unstable at outset. also seems two hours early.

things are repeating. feeling of inertia. saw an echo shadow of self approaching the site. i can see myself sending the test post to paintover. so weird! i am calm despite this. whoah, that building is no longer a single-story brick - it's glass and steel and at least 20 stories. i can't believe my eyes.

something's not right here. duration and execution of whomp is not happening as a chaotic outward ripple from epicenter - there is a systematic and organized ... rebooting of the area around me. some things are changing, others remain untouched. it is currently quite easy to side step the changes. wish had more data-collecting ability than currently. to the naked eye whomp is less anomaly, more automated.

crapola. things are escalating. cannot find way out. my echo is gone, and I am fine, or maybe the other way round. running, but whatever is effecting the area is moving faster. feeling caged, harder to dodge.

wind, rain, bright sun. hard to see. caesar, can't do much now. never should have come. will try to upload addtl data if can

sweep no more SOS hurt in g_


PostPosted: Mon Nov 10, 2003 2:53 am
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yanka
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Joined: 06 Oct 2003
Posts: 1214
Location: undesirable

yeah, thanks to astashenko for noticing that first.
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PostPosted: Mon Nov 10, 2003 2:57 am
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BrianEnigma
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Joined: 05 Oct 2003
Posts: 1199
Location: Pacific Northwest

To move over my comments from the other thread and add something new:

If anyone is thinking this is a substitution cypher, here are some of the highest letter distributions for the Unicode chickenscratch (sample taken over all Unicode posts, excluding the ASCII one):

http://metacortex.netninja.com/paintover/letter_distribution.txt

There are 362 unique Unicode characters used, which makes me think this is not the case...

Yanka wrote:
You think it may be converted, and then converted again?


I'm thinking two different things: either it is substitution, but the key is different for each post or we should be looking at some more mathematical property of the Unicode (converting it to hex, performing bitwise operations, etc). So far neither way seems to be getting anywhere in my experiments.

The single ASCII post is also throwing me off. I am starting to think that that may be some kind of primer. Whatever operations are performed to decode that might be applied to the Unicode stuff, too. The odd thing about the ASCII message is that the line breaks are kind of funky and seemingly arbitrary and the white space seems to be tabs, not spaces.

Also: I did not see this in my browser before, but if I request the file directly (with wget or a similar program) and open it in a good editor, there are a great many control characters embedded within both the ASCII and Unicode.
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PostPosted: Mon Nov 10, 2003 3:56 am
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Ehsan
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Joined: 09 May 2003
Posts: 992

I'll start analyzing the first post..

Factoring to:

4468 = 2 ^ 2 x 1117
1814 = 2 x 907
1821 = 3 x 607
18185 = 5 x 3637
17416 = 2 ^ 3 x 7 x 311
3587 = 17 x 211
3333 = 3 x 11 x 101
2311 = 2311
17223 = 3 x 5741
2833 = 2833
1033 = 1033
7195 = 5 x 1439
4368 = 2 ^ 4 x 3 x 7 x 13
6427 = 6427
21508 = 2 ^ 2 x 19 x 283
2374 = 2 x 1187
21021 = 3 x 7 ^ 2 x 11 x 13
5715 = 3 ^ 2 x 5 x 127
5638 = 2 x 2819
5895 = 3 ^ 2 x 5 x 131
21573 = 3 ^ 3 x 17 x 47
4870 = 2 x 5 x 487
7439 = 43 x 173
1054 = 2 x 17 x 31
1562 = 2 x 11 x 71
18177 = 3 x 73 x 83

Notice all the large primes.. only a few have smaller factors.. others can give you a large prime if you divide by 2,3,4 etc.. or a large number like 17x13... Take a look at the first 5 to see what I mean..

Looks fishy..

Edit: Other digits chosen randomly from different posts also have the same characteristics..

More spec: 26 numbers.. hmm.. alphabet? The first post is a guide?
More edit: Nope, they all resolve to differnet primes.. I tried other numbers and they weren't on the above list so it can't be a guide.. I'll try to do a full list later today

PostPosted: Mon Nov 10, 2003 4:27 am
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BrianEnigma
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Another odd thing is that the control characters pass through as control characters and are not encoded in Unicode. It seems odd to embed a ^Z character in the message when you could just as easily (or even more easily and less ambigously) converted that to a Unicode sequence like "& # 1A;" (without the spaces). Additionally, there could be character sequences like ^M that we do not see because Movable Type would convert them to a BR tag (giving the funny line breaks in the ASCII post).

I'm really liking that prime angle.

Some more random thoughts: each post (with the one exception) is a string of Unicode. A string of Unicode can be thought of as an array of 16-bit integers. A 16-bit integer is a pair of 8-bit integers. I have been going through the array of numbers, splitting each, then applying various mathematical transforms (and, or, xor, adding, etc) between the low and high bytes. I have also tried the same transforms between the "current" position in the array and the "previous" or "next" one. So far, nothing interesting on that front.

Also, I tried adding the individual digits of the decimal number (like & #4468; is 4+4+6+8==22) and using those as position within the alphabet, but nothing interesting there yet, either.
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PostPosted: Mon Nov 10, 2003 4:42 am
Last edited by BrianEnigma on Mon Nov 10, 2003 5:32 am; edited 1 time in total
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Zimbu
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Joined: 07 Nov 2003
Posts: 92
Location: Newcastle UK

Embarassed
If you look at the source, the charachter codes are all entered manually, so I would assume they (the character codes) are the significant part. (Except in entry 25, where it maybe the chars or sustitution that makes more sense)
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PostPosted: Mon Nov 10, 2003 5:25 am
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WedgeGold
Decorated


Joined: 07 Oct 2003
Posts: 229
Location: East Coast

Matrix

Zimbu wrote:
Embarassed
If you look at the source, the charachter codes are all entered manually, so I would assume they (the character codes) are the significant part. (Except in entry 25, where it maybe the chars or sustitution that makes more sense)


Maybe attempting to simulate Matrix Code in the game. Could be a specific unicode

I was looking here for some insight:

http://www.unicode.org/charts/
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PostPosted: Mon Nov 10, 2003 10:23 am
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zeyd
Guest


I ran the page through http://babelfish.altavista.com/ just for giggles. Some of the characters translate. It might be good to try another translator, and check the results. I submitted the url rather than a block of source.

Chinese to English translation is attaached.

Others were even less informative.

It doesn't look like much to me, but I thought I'd try a simple way while the mentats were crunching the numbers.
chinese2eng.txt
Description  via http://babelfish.altavista.com/babelfish

Chinese to English
txt

 Download 
Filename  chinese2eng.txt 
Filesize  1.02KB 
Downloaded  284 Time(s) 

PostPosted: Mon Nov 10, 2003 10:31 am
Last edited by zeyd on Mon Nov 10, 2003 12:42 pm; edited 1 time in total
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AnthraX101
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Joined: 18 Mar 2003
Posts: 797

Regarding the ASCII post, that first lowercase "t" is driving me nuts. The file appears too have two "parts", one which consists of characters between 0x01 and 0x20. The second is between 0x41 and 0x5E. The only exception to these two is that little lowercase "t" (0x74).

AnthraX101

PostPosted: Mon Nov 10, 2003 12:38 pm
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Styles
Boot

Joined: 07 Oct 2003
Posts: 32

If anyone needs a Unicode reference, here is a site with every single character you could imagine, in numerical order.

http://www.devever.net/pegercer/akx/unicode.php?ran=69

PostPosted: Mon Nov 10, 2003 12:49 pm
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BrianEnigma
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I am not sure how many people independently did this last night/this morning, but for the newcomers I wrote some code to convert the Texel messages into integer arrays of the Unicode+control characters (or ASCII+control characters in the one case). The arrays are formatted for Java, but can be used in C/C++ with slight formatting changes. I am sure the format can be massaged around a bit to be used in Perl (and hey, that's what Perl is great for).

http://metacortex.netninja.com/paintover/code/TexelMessages.java

Some assumptions were made on the ASCII segment based on embedded HTML (BR and P tags), but those are noted in the comments.
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PostPosted: Mon Nov 10, 2003 2:46 pm
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AnthraX101
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I've done some more playing around and I beleve that the one ASCII message should be a unicode message just like the rest, but got dumped back into ASCII somehow. By pasting one of the unicode messages into notepad and saving it as Unicode, the plaintext representation (and character distrobution) looks similar to the one malformed message.

Unfortunately I do not have enough experiance with unicode to figure out the conversion yet.

AnthraX101

PostPosted: Mon Nov 10, 2003 3:12 pm
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SquareKnight
Boot

Joined: 30 Oct 2003
Posts: 28

But the unicode messages aren't all in unicode.

Each unicode message contains at least one character that is not referred to as a number.

Quote:
#1054#1562;
#21330;#7688;
#6994;#2332;
#17409;#3584;
#5699;#2839;
#3150;#1545;
#5699;#2839;
#579;#6913;
#17934;#1289;
#7767;#21580;
#16708;#6160;
#1139;#20501


Those are the ASCII characters and the unicode values that surround them. (listed in order of appearance chronologically) Perhaps coincidentally, all of those ASCII characters are also found in the all-ASCII message.

-Square Knight
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PostPosted: Mon Nov 10, 2003 3:44 pm
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Moatie
Boot

Joined: 17 Oct 2003
Posts: 52

Can someone just basically explain, what unicode is, and more importantly
give an example...

like what does

#1054#1562 mean?

or how does one translate 1 line or several charaters into some type of unicode as an example.

I would like to work on this problem too

Moatie

PostPosted: Mon Nov 10, 2003 4:00 pm
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BrianEnigma
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If anyone wants go about this in a more visual and less mathematical way, there is an image of Texel's unicode messages rendered big enough to see well and in the proper fonts right here. Be warned that it is a large (500K+) TIFF image. The grey boxes with diagonal hash lines look to be undefined Unicode characters (I spot-checked a few of the ones Texel uses against the Unicode spec).

Personally, I think the solution has more to do with the numbers or the embedded ctrl characters, but I keep being asked about the visual representations.
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PostPosted: Mon Nov 10, 2003 4:34 pm
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