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 Forum index » Meta » General META Discussion
How real is too real?
Moderators: imbri, ndemeter
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Cooler_King
Boot


Joined: 06 Nov 2006
Posts: 34
Location: UK

Quote:
[quote="Pixiestix"]
Cooler_King wrote:

This is getting on my nerves now a little.


Now you know how we feel.


Hmmm is that a fact, this started out as a small discussion between myself and Phaedra where I expressed my own wish that there would be more ARG's in realistic settings. Expressly different from 'realistic arg's'.

If any of you had actually bothered to read my previous posts you would see the difference I had distinguished, rather than immediately leaping onto Phaedra's (well constructed) argument and claiming 'I think that to! I think that to!' I don't claim to want people phoning my house, threats of violence or real life incidents. What I would like to see more of is a focus on realistic 'settings' rather science fiction fantasy settings.

Now it seems most of Unfiction have jumped on the frickin bandwagon screaming 'it won't work, it doesn't work, it can't work!'

Truth is, I don't really care. I am going to attempt something (fairly) new based on my own tastes (and several others who are going to co develop it - Chris Cool ). If no one likes it, then no one likes it. But at least we will have tried to inject some creativity into the universe rather than some of the contributors here who have sat back and just dismissed it out of hand. The whole thing has mutated into a cross-platform, multi-argument type thing.

So for those of you who have already decided that it wont work. Fine, don't play. If there is only a niche market out there for what me and Chris have in mind, fine, but at least we will be part of a community that isn't blinkered to new ideas just because an older member of the forum said it wouldn't work.

Penultimately, I don't just want to confine myself to the ARG universe, I can see a time when traditional gamers will fuse with what we are trying to do here, but to hold on to them we are going to need the same sort of material that they are playing already. Therefore I see ARG's of the future as drawing inspiration from the current crop of computer games, especuially those set in realistic worlds that most of us will never live. I.E. Secret agents, military, treasure hunters, gangsters, thiefs, etc etc.

One last thing, I couldnt care if you have discussed it a 100 times. Just because several of you have been playing / puppeteering longer than me doesnt mean you have the monopoly on the ARG genre and what works.

Rant over.

Phaedra, thanks for actually challenging my comments, I have genuinely taken on board a lot of what you have said. Very Happy truce?

VPISteve, I appreciate your 'Majestic' precedent comments, I wasn't aware of that. Very Happy

Lovek, cheers for the defence.

The other few of you that decided to start banging your drums and climbing on soapboxes. Tell it to someone who cares.

PostPosted: Sat Nov 11, 2006 3:02 pm
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imbriModerator
Entrenched


Joined: 21 Sep 2002
Posts: 1182
Location: wonderland

*blows whistle*

you! in that corner!
you! in that corner!
no! not that one! the other one!

Let's everyone breathe before we all go all crazy like. Not that going all crazy like isn't fun, cause it sure can be, but oxygen sure does feel good. I suppose that's why there were all those oxygen bars a few years ago. What ever happened to those, anyway.

Ok, back to the bit at hand. Everyone seems to be arguing different things. Just because you see the word "real" in a post does not mean that someone's talking about making The Game which, I think we can all agree, would make a really crappy ARG. Seriously, who wants to play a game that drives them to suicide?! That is NotFun.

And, while more reality based plots - not real as in The Game but real as in the here and now without all the fantastical elements - might make it more difficult to provide the framework needed for people to become immersed (the Phaedra argument), they may be more attractive to other audiences (the Cooler_King argument).

Frankly, I think both arguments have their merits.

There is something to be said for creating that obviously fiction framework that allows people to feel safe and secure which helps to facilitate their ability to become fully immersed in the story and attached to the characters. At the same time, there is something to be said for experimenting with more realistic plots and trying other methods for creating that framework.

For example, the corporate training games that I did were very much "reality based". We used humor and bad puns to help create that obviously fiction framework. Though, admittedly, we were never looking for that great of an attachment to the story and characters. With a two-week long run time, they were more like ARG shorts than ARG epics an;d we used a combination of comedy and mystery to keep people intrigued and moving on.

I wonder what other methods could be used to help create that framework or safety cage?

edit: stupid homophones

PostPosted: Sat Nov 11, 2006 6:52 pm
Last edited by imbriModerator on Sat Nov 11, 2006 8:36 pm; edited 2 times in total
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Cooler_King
Boot


Joined: 06 Nov 2006
Posts: 34
Location: UK

*from the blue corner* Embarassed Evil or Very Mad Embarassed

Apologies if I have offended anyone.

Imbri...ummm...thats kind of it in a nutshell mate Razz

PostPosted: Sat Nov 11, 2006 7:43 pm
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Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

Cooler_King wrote:
Phaedra, thanks for actually challenging my comments, I have genuinely taken on board a lot of what you have said. Very Happy truce?


I wasn't aware we were actually at war Shocked but okay. Razz

As I'm gathering, you weren't actually talking about what I'd call a hoax? That is, a game that attempts to be so real that it makes people unsure if it's real or not?

And if not, why didn't you say so earlier? We could have saved several thousand words of crosstalk. Smile
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PostPosted: Sat Nov 11, 2006 7:58 pm
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Cooler_King
Boot


Joined: 06 Nov 2006
Posts: 34
Location: UK

Phaedra wrote:
Cooler_King wrote:
Phaedra, thanks for actually challenging my comments, I have genuinely taken on board a lot of what you have said. Very Happy truce?


I wasn't aware we were actually at war Shocked but okay. Razz

As I'm gathering, you weren't actually talking about what I'd call a hoax? That is, a game that attempts to be so real that it makes people unsure if it's real or not?

And if not, why didn't you say so earlier? We could have saved several thousand words of crosstalk. Smile


lol then I would be a greenhorn still..instead of a boot!! Cool

PostPosted: Sat Nov 11, 2006 8:18 pm
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Cooler_King
Boot


Joined: 06 Nov 2006
Posts: 34
Location: UK

OK OK OK..your right! There I said it!

LOL..I know I am bringing this up again, just wanted to say touche to all of you, especially Phaedra and co because....*Cooler tips hat*

Upon playing the new ARG EVA, it appears someone has based it upon a mixture of Voynich Manuscript and the very real Zodiac Killer Exclamation

Cue Coole's immediate wariness and slight sense of dread.. Shocked

The websites detailing the Zodiacs killings, stabbings and abducting were the most flesh crawling..

He is still on the run you know!! Confused Shocked

PostPosted: Sun Nov 12, 2006 6:58 pm
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