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Huriko
Boot

Joined: 11 Feb 2007
Posts: 13

 ARG

I'm making an ARG. If anyones interested on what it is or what its about post here or email me at HumaninuyashaSPLATAol.com

PostPosted: Thu Feb 22, 2007 7:44 pm
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Pixiestix
Resident Angry Midget


Joined: 26 Aug 2004
Posts: 2465
Location: Tomorrow's Talk Studios

Sad Forgive me, as I honestly feel someone needs to say it. On Feb 11th you said on the forums that you are new to arging. As a new player, do you really feel you are ready to head a PM team? IF you look around here in the PMG section, you will see quite a few instances of people {much nicer than me} giving the same basic advice that i am about to say.

PLAY for a long time. JOIN a pm team as a behind the scenes person. Get some experience - then try your hand at your own game.

Either that or ask someone else to head the PM team while allowing you full creative rights. However, not likely people will jump at that.

The community has had a rather bad taste for games that implode. Implosion has become such a regular occurance that many experienced players won't even bat an eye at some games until it looks like it might take off. Please look around at imploded games for rights and wrongs.
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I don't believe in Chaotic Fiction, I only believe in ARG.
Remember kiddles, bad PMs get the wrath of the Vulva Puppets
PROUDLY owned by Gizmo, the wonder ARG pug!


PostPosted: Thu Feb 22, 2007 10:35 pm
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Jas0n
Decorated


Joined: 19 Aug 2006
Posts: 244

While I agree with pixie over the concept that many young players who begin to create ARGs often tend to fail, I would like to say "good at ya."


I admire your aspirations in expressing your creativity through the development of an ARG.

I must, however, warn that as a player you see puzzles which take a group of players 20 to 30 minutes to decipher. You see various instances of character contacts with players, and you see various types of website usage. What you don't see is what happens behind the scenes.

I don't think that every PM must be a player for a particular amount of time, but I do think that every PM should understand what they're getting into.

Being a PM is not a walk in the park... those 20 to 30 minute solves took a PM team hours to days to develop. Those contacts took quite some time verifying that the information being fed to the players is correct (any slip could cause an enormous amount of work for the PM). Each website takes days to weeks to months to develop (depending on the resources available)... and please don't use free sites to launch a game - if you can't afford $9 a month or less for a website... then as you're developing the game's puzzles and storylines - save up Smile

As a potential PM you're in for an experience, but you'll definitely be working your rear end off to make that experience happen.

Nothing matches the feeling of developing an interactive story and watching each of the pieces unfold to a welcoming audience - well other than finishing it successfully.

and nothing matches the sinking feeling of failure when you're trying to continue a story and there is no audience... or when you hear how disappointed that audience is when you quit on them.


Again, I applaud your desire to express your creativity .. I only hope that you know what you're getting into as you begin your preperations. Do what you have to do to get that successful conclusion...

oh and make sure there is a reason for everything Smile
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Most recent game developed: Ny Takma
We are that which the game makes of us


PostPosted: Fri Feb 23, 2007 12:48 am
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Caz
Veteran


Joined: 18 Aug 2006
Posts: 127

start small and work up.

well if your hearts is set on making a game just do it,

but start small don't run before you can walk. a short story with one main character and one main plot thread and 3 or 4 puzzles. put it all on one web site get your friends to play at first. if it works then build on that and bring it to the world. if not you only wasted your own time and had fun along the way.

i seen lot of projects like this run aground by people think there make the next big thing (in ARG's that they make the next PXC). i hope it works for you and ever luck. You need it.
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Who will decide the Fate of the kingdom

PostPosted: Sat Feb 24, 2007 6:46 pm
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