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 Forum index » Archive » Archive: General » ARG: World Without Oil
[TRAILHEAD] worldwithoutoil.org
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WolfHawk
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Joined: 15 Nov 2006
Posts: 1247
Location: St. Louis

professoryackle wrote:
A gallon of petrol in the UK is 4 quarts/8 pints. Though they sell it priced per litre (and you have to work out the maths yourself) because we're in the EU and Brussels say we have to be metric. (Tsk).f


I'm relearning all kinds of stuff here. Don't know why I thought all of the UK was on the metric system but I did. Thanks for the info.

PostPosted: Wed May 02, 2007 4:07 pm
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nitefoll
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Joined: 20 Oct 2004
Posts: 161
Location: Edinburgh, UK

Check out yucky's comment on dessum's post about the outage.

http://community.livejournal.com/worldwithoutoil/8119.html

Quote:
The ISP was pretty weird about this at first, said it was some kind of programming error. Uhuh, ok, egg on my face as usual, so I'm poking at it and it's DB_Null all over the place. I call them again and pressed them, they said ah, 'your database has many hundreds of records in it but they are all null values, the logs say that you... it appears that your data has been erased Mr. Muck. We have had an intrusion. We have a backup, we will restore it.' Great. I could practically hear the guy wetting himself. They erased our stories. Why?

Accept my apologies for my earlier comments it looks like this my be in game related after all, time will tell. Oil companies are powerful beasts and have all sorts of ways of pressuring people/companies could they be responsible for the outage?
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played: sky remains, BoL/SiD, ilovemaureenpickles, AOD, perplexcity, geist, worldwithoutoil


PostPosted: Wed May 02, 2007 4:12 pm
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tim7168
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Joined: 27 May 2006
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Location: Birmingham, UK

I like the way this is going, any ARG (especially one with this much hype) that convince many of its players that it is actually 'not-a-game' in the first couple of days is doing pretty well in my opinion!

PostPosted: Wed May 02, 2007 4:39 pm
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xnera
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Joined: 03 Jun 2006
Posts: 79

I figured it was programming issues that that made into an in-game story... and hey, it might still be that. Wouldn't be surprised if it's an actual puzzle, though. i suck at ARG puzzles, so I have no clue where to even start with this, if it IS a puzzle. Confused
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PostPosted: Wed May 02, 2007 4:42 pm
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KSG
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Joined: 12 Jan 2005
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Location: WA, USA

Sorry for going back a couple pages with this reply, but the comments can't have been more than a day old, and I don't see another thread for it.


Once again, I support the PMs over popular complaints. A week a day is a bit fast, since sometimes there is a day when real life demands too much attention, yes. They really needed to speed it up a lot, though. When I finally realized that this was going to be a month-long thing, I thought, how the crap are we supposed to fit a proper crisis into that?

The way I picture it, it would take a while for an oil shortage to set in. There wouldn't be looting until there were actual shortages of supplies, and then some more delay would occur as the government implemented and overstated its oil reserves, and possibly solicited a little help from more oil-rich nations. Then the chaos settles in...and then the game is over? How does that let us find solutions?

Rushing through a week a day (though I'll agree that a week every two or three days might be better) lets them get past the lag, and then into and even through the crisis. 31 days or whatever are more than half of a year, if a week passes during each of them. In a real oil crisis, I would imagine that the first month would be pretty useless as far as lifestyle and societal changes. All our entries would just be, 'good thing I fueled up on Sunday' for the first week and then 'oh crap, the power's out and my local grocery store was looted by someone other than me' for the next three. Now, most of them can be about adapting instead of preparing.
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PostPosted: Wed May 02, 2007 5:51 pm
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ararejul
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Joined: 26 Apr 2007
Posts: 15

KSG wrote:
Sorry for going back a couple pages with this reply, but the comments can't have been more than a day old, and I don't see another thread for it.


Once again, I support the PMs over popular complaints. A week a day is a bit fast, since sometimes there is a day when real life demands too much attention, yes. They really needed to speed it up a lot, though. When I finally realized that this was going to be a month-long thing, I thought, how the crap are we supposed to fit a proper crisis into that?


wow i had no clue this was oinly going to last a month. well that sucks for me because i'll be gone this weekend and then the 11 through 18. That's around 10 weeks I'm missing out on. Any ideas for how to handle that IG?

:/

and i don't see how we can have any really good character plot movement when the game is moving this fast...

PostPosted: Wed May 02, 2007 9:13 pm
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KSG
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Joined: 12 Jan 2005
Posts: 186
Location: WA, USA

Yeah, it does suck. Though apparently, there are people who consider blogging and writing fiction to be homework, so for them it doesn't. As for characters and plot, I still think they are completely beside the point of the game. I've seen short games with good casts/plots, though.
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PostPosted: Wed May 02, 2007 10:19 pm
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RedHatty
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Joined: 08 May 2006
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ararejul wrote:
wow i had no clue this was oinly going to last a month. well that sucks for me because i'll be gone this weekend and then the 11 through 18. That's around 10 weeks I'm missing out on. Any ideas for how to handle that IG?


Hmmm, Rolling power outages, unsafe travel due to rioting. On the road to someplace that would take 4 days to get to by bicycle (family emergency), I'd say kinda play it by ear & see where the PMs lead us for those "weeks" and run with a scenario. Smile Safe travels!
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PostPosted: Wed May 02, 2007 11:37 pm
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RedHatty
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Joined: 08 May 2006
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Location: x¡Jyœ–‹˜VJvk

A CHALLENGE
from mpathytest

Quote:
Every single one of us needs to come up with at least ONE creative idea for a life with less oil. And we have to be willing to test each other's ideas, to see if they work. Run little experiments. Report back to each other with blog posts, podcasts, video documentation, audio analysis.


Shall we brainstorm?
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PostPosted: Thu May 03, 2007 2:03 am
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Slyfox
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Joined: 06 Feb 2004
Posts: 323
Location: Manchester, UK

Extract from wikipedia September 2005 fuel protests

Quote:
In September 2005, petrol increased in price to record British highs. While a small number of stations were charging over £1 a litre [3] (approximately $7.25 per U.S. gallon), as some had before, the average price had for the first time reached over 90p a litre in August 2005, and had continued to climb beyond, reaching an average of over 93p per litre before the start of September.

http://en.wikipedia.org/wiki/UK_fuel_protest
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PostPosted: Thu May 03, 2007 8:36 am
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RedHatty
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Joined: 08 May 2006
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Quote:
P.S. Emil is working on some special honors for folks who take up this challenge. I think he's going to announce it soon! In the meantime, he and I are planning something special for people out in his area, the Bay Area. A little urban drop spotting and geocaching adventure to save the world, anyone? Stay tuned! (And if you make your own drop spots or geocaches for other netizen heroes to go out and find, tell us!)


So who is into a little geocaching? I am looking into buying up the rest of this trackable coin and setting out at least 1 cache in my area, if I can get 3-4 of these coins (they are almost out) I have 4 on the way, I will gladly send them to other geographical regions (pacific coast, new england, plains states) to be cached, but I need some help - my creativity is drawing a blank here, we need to have some WWO awareness task involved with the finding of the coin.

So if you know what geocaching is, and you are willing to do the leg work to place a cache & log it (I can log it for you if necessary, I have accts on geocaching.com & lageocaching.com) & have a great idea let me know - best ideas will get a coin - I just need to see how many are left Smile
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PostPosted: Thu May 03, 2007 8:53 am
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cissmiace
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Joined: 24 Mar 2007
Posts: 867
Location: Manchester UK

Re: A CHALLENGE
from mpathytest

RedHatty wrote:
Quote:
Every single one of us needs to come up with at least ONE creative idea for a life with less oil. And we have to be willing to test each other's ideas, to see if they work. Run little experiments. Report back to each other with blog posts, podcasts, video documentation, audio analysis.


Shall we brainstorm?


Do they mean things like this:

http://cissmiace.livejournal.com/2007/05/01/

Their entry is a little vague, and Im getting cnfused again Laughing

p.s. whats geocaching?!!
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PostPosted: Thu May 03, 2007 9:01 am
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RedHatty
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Joined: 08 May 2006
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yes. mpathy's entry is kinda vague, but I think it was meant to be to leave the door wide open for ideas, rather than limiting them.

Geocaching is an entertaining adventure game for gps users. Participating in a cache hunt is a good way to take advantage of the wonderful features and capability of a gps unit. The basic idea is to have individuals and organizations set up caches all over the world and share the locations of these caches on the internet. GPS users can then use the location coordinates to find the caches. Once found, a cache may provide the visitor with a wide variety of rewards. All the visitor is asked to do is if they get something they should try to leave something for the cache.
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PostPosted: Thu May 03, 2007 10:19 am
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cissmiace
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Joined: 24 Mar 2007
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Location: Manchester UK

RedHatty wrote:
yes. mpathy's entry is kinda vague, but I think it was meant to be to leave the door wide open for ideas, rather than limiting them.

Geocaching is an entertaining adventure game for gps users. Participating in a cache hunt is a good way to take advantage of the wonderful features and capability of a gps unit. The basic idea is to have individuals and organizations set up caches all over the world and share the locations of these caches on the internet. GPS users can then use the location coordinates to find the caches. Once found, a cache may provide the visitor with a wide variety of rewards. All the visitor is asked to do is if they get something they should try to leave something for the cache.


Wow! Sounds like a hell of alot of fun! I stumbled onto the site a while ago, but as usual, got myself terribley confused and gave up Laughing
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PostPosted: Thu May 03, 2007 10:34 am
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Rekidk
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Joined: 19 Dec 2006
Posts: 992
Location: Indiana, USA

OMG!

I <3 geocaching. I'm very bad at it, but it's very fun. Smile

Er, that's all I had to add. XD
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PostPosted: Thu May 03, 2007 6:45 pm
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