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 Forum index » Archive » Archive: General » ARG: Iris (Halo 3)
[META] Why This Is A Marketing Campaign, Not An ARG
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Phoenix1337
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Joined: 13 Jun 2007
Posts: 118
Location: London, Ontario

[META] Why This Is A Marketing Campaign, Not An ARG
Please tell me I'm wrong

I hope that I'm wrong about this. I WANT to be wrong about this. I wasn't around for ILB, I didn't find out about it until December 2004 (during exams no less, and I almost failed a few as a result). I still regret not participating. I wanted... want for this to be my second chance. But it is becoming more and more apparent that this is not and ARG. This is the invention of a marketing executive who read an article on viral marketing once, and this is what he thought an ARG should look like.
Correct me if I'm wrong, but ILB had puzzles, characters, and drew people into the game right? Let's look at what we have here.

There is no user interaction. There has been nothing presented that would allow us to influence the story, or effect the pace of the "game". The only time we've applied ourselves so far, we found things that we weren't supposed to and got ahead of the PMs. (i.e. SotA)

Also, there has been no puzzles thrown at us so far, and I doubt there will be. We've gone through HTML, decompiled flash apps and checked for stenography in every image we've come across. The only thing we've found so far are mistakes (the description of strep in the bacteria slide, the link to the PMs in the SotA membership application etc.). That, to me, is the most damning thing. For them to continually put out these things without checking them is either showing a huge disrespect for their player base, or they're doing it because they don't expect to EVER hide some thing. They really are playing a completely different game then we are, and they don't expect us to open pictures in notepad because they plan on spoon feeding us everything. We are supposed to just sit here like good little drones, and take what little info they give us at predetermined intervals. And when we don't, cracks start to appear in their plans.

Again, I really hope I'm wrong. I wasn't around for ILB, so maybe I don't know what I'm talking about. Maybe this is exactly what ILB was like. Maybe this will pick up. I hope it does. But I'm not counting on it.

Am I wrong? Are we in pre-game? Will it pick up? Please, someone tell me I'm wrong. Someone who was around for ILB, and knows what this is supposed to be like. Because right now, I'm trying to decide if I've got better things to do with my time than sit around being disappointed.

PostPosted: Thu Jun 21, 2007 12:32 pm
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BoonIsha
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Joined: 31 Jul 2004
Posts: 207

Re: [Off-Topic] Why This Is A Marketing Campign, Not An ARG
Please tell me I'm wrong

Phoenix1337 wrote:
I hope that I'm wrong about this. I WANT to be wrong about this. I wasn't around for ILB, I didn't find out about it until December 2004 (during exams no less, and I almost failed a few as a result). I still regret not participating. I wanted... want for this to be my second chance. But it is becoming more and more apparent that this is not and ARG. This is the invention of a marketing executive who read an article on viral marketing once, and this is what he thought an ARG should look like.
Correct me if I'm wrong, but ILB had puzzles, characters, and drew people into the game right? Let's look at what we have here.

There is no user interaction. There has been nothing presented that would allow us to influence the story, or effect the pace of the "game". The only time we've applied ourselves so far, we found things that we weren't supposed to and got ahead of the PMs. (i.e. SotA)

Also, there has been no puzzles thrown at us so far, and I doubt there will be. We've gone through HTML, decompiled flash apps and checked for stenography in every image we've come across. The only thing we've found so far are mistakes (the description of strep in the bacteria slide, the link to the PMs in the SotA membership application etc.). That, to me, is the most damning thing. For them to continually put out these things without checking them is either showing a huge disrespect for their player base, or they're doing it because they don't expect to EVER hide some thing. They really are playing a completely different game then we are, and they don't expect us to open pictures in notepad because they plan on spoon feeding us everything. We are supposed to just sit here like good little drones, and take what little info they give us at predetermined intervals. And when we don't, cracks start to appear in their plans.

Again, I really hope I'm wrong. I wasn't around for ILB, so maybe I don't know what I'm talking about. Maybe this is exactly what ILB was like. Maybe this will pick up. I hope it does. But I'm not counting on it.

Am I wrong? Are we in pre-game? Will it pick up? Please, someone tell me I'm wrong. Someone who was around for ILB, and knows what this is supposed to be like. Because right now, I'm trying to decide if I've got better things to do with my time than sit around being disappointed.


Unfortunately, I think you've nailed it. This doesn't have the same air of mystery and excitement that ILB had. Not to say this isn't interesting, its just not on the same level.

PostPosted: Thu Jun 21, 2007 12:35 pm
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Urk
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Joined: 11 Aug 2004
Posts: 248
Location: St. Louis, MO, USA

Yes, there has been a distinct lack of user interaction to this point. Let's hop it picks up.

PostPosted: Thu Jun 21, 2007 12:36 pm
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Silent_shadow900
Boot


Joined: 13 Jun 2007
Posts: 22

This is even more off-topic, but did the Nine Inch Nails "ARG" have any user interaction? I think it was the same sort of thing.

PostPosted: Thu Jun 21, 2007 12:40 pm
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BoonIsha
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Joined: 31 Jul 2004
Posts: 207

Urk wrote:
Yes, there has been a distinct lack of user interaction to this point. Let's hop it picks up.


I tried hopping, but so far it hasn't helped Smile

PostPosted: Thu Jun 21, 2007 12:42 pm
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timrek
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Joined: 21 Jun 2007
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It's seems to have a lot of potential, I think it just needs a little more time to get rolling at full speed. It will probably pick up as more and more people get into it and hear about it.

PostPosted: Thu Jun 21, 2007 12:44 pm
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Anton P. Nym
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Joined: 25 Jul 2004
Posts: 550
Location: London, Canada

Just a note in reference to the eventual ILB comparisons; at this same stage in the ILB game folks were bellyaching about the lack of puzzles too. Honestly. So absence of puzzles so far doesn't mean the PMs won't insert them later.

As to interaction, well, remember that on the Halo 3 "insider" site there was a permission field for them to access your cell phone. Shocked No guarantees that you'll be getting phone calls from rampant Monitors, but I'm thinking we're a long ways away from seeing everything that'll be on offer in Iris yet.

-- Steve is content to wait patiently and see what else becomes available to us.
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PostPosted: Thu Jun 21, 2007 12:44 pm
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BoonIsha
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Anton P. Nym wrote:
Just a note in reference to the eventual ILB comparisons; at this same stage in the ILB game folks were bellyaching about the lack of puzzles too. Honestly. So absence of puzzles so far doesn't mean the PMs won't insert them later.

As to interaction, well, remember that on the Halo 3 "insider" site there was a permission field for them to access your cell phone. Shocked No guarantees that you'll be getting phone calls from rampant Monitors, but I'm thinking we're a long ways away from seeing everything that'll be on offer in Iris yet.

-- Steve is content to wait patiently and see what else becomes available to us.


-- Daniel isn't! He wants it all now!

PostPosted: Thu Jun 21, 2007 12:45 pm
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Phyltre
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Joined: 17 Jun 2007
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I think you guys came to this with the (unwarranted) expectation that this would be anything like ILB. We had no reason to think it would be.

When you create expectations for something you're only limiting your ability to enjoy it when it actually happens. Just take it for what it is, instead of pondering what it could be, and have fun.

PostPosted: Thu Jun 21, 2007 12:46 pm
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turbov21
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Joined: 20 Aug 2004
Posts: 108

Urk wrote:
Yes, there has been a distinct lack of user interaction to this point. Let's hop it picks up.


June's not even over, and I suspect this will run until late September (when Halo 3 comes out). Maybe it won't be as in-depth or personal (phone calls from SP) as ILB was, but I can't help thinking it'll dramatically pick up when we learn more about Iris or (spec) AR comes back. This may not be pre-game so much as it is the open moves.

PostPosted: Thu Jun 21, 2007 12:46 pm
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mithical
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Joined: 21 Jun 2007
Posts: 28
Location: Toronto, ON

I agree with Mr. Types-In-Third-Person: I think it's just getting started. Hopefully I'll do more than go along for the ride on this one, but if I can't help, I'm pretty sure it will turn out to be one hell of a ride.

PostPosted: Thu Jun 21, 2007 12:49 pm
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Slothboy
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Anton P. Nym wrote:
Just a note in reference to the eventual ILB comparisons; at this same stage in the ILB game folks were bellyaching about the lack of puzzles too. Honestly. So absence of puzzles so far doesn't mean the PMs won't insert them later.

As to interaction, well, remember that on the Halo 3 "insider" site there was a permission field for them to access your cell phone. Shocked No guarantees that you'll be getting phone calls from rampant Monitors, but I'm thinking we're a long ways away from seeing everything that'll be on offer in Iris yet.

-- Steve is content to wait patiently and see what else becomes available to us.


What he said.

Seriously. The phones didn't start ringing on the first day of ILB. People who came in towards the middle may not realize that there was a deliberate build up and a steady increase in user interaction. That's part of the fun.

Take it slow baby, we got all night.
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PostPosted: Thu Jun 21, 2007 12:54 pm
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Phaedra
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I'm not sure that it's actually an ARG (however you define it) and I'm not sure that it's actually trying to be.

But if ILB is your reference for ARGs, no, I don't think this is going to be the same sort of game.

What it is, I believe, is a creative way to get backstory out there for hard-core Halo fans, and help generate some excitement for the release. I don't know if there will be character interaction, or puzzles. Bungie has come out and admitted who's behind it, and they've linked directly to the Halo 3 website. They weren't exactly on a different planet during ILB: I'm sure they're aware of why it worked. If they chose to break the curtain, and to push toward the Halo 3 site, I don't think it's out of ignorance of how ARGs work. They may not want a full-scale ARG.

Bear in mind that plenty of marketing scenarios, as well as plenty of other web storytelling forms, can take a few pages from the ARG playbook without being what many people here would consider a full-fledged ARG, and there's nothing wrong with that. Smile

So I'd say you'll enjoy this the most if you don't hold too hard to expectations. Take what they're giving you on its own merits.

If, at the end, you've enjoyed yourself, everybody's won, and it doesn't matter how closely it adhered to any particular structure.
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PostPosted: Thu Jun 21, 2007 12:55 pm
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Killswitch333
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Joined: 19 Jun 2007
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turbov21 wrote:
Urk wrote:
Yes, there has been a distinct lack of user interaction to this point. Let's hop it picks up.


June's not even over, and I suspect this will run until late September (when Halo 3 comes out). Maybe it won't be as in-depth or personal (phone calls from SP) as ILB was, but I can't help thinking it'll dramatically pick up when we learn more about Iris or (spec) AR comes back. This may not be pre-game so much as it is the open moves.


I agree. Even with ILB we really didn't get much until that horrendous countdown finally stopped (which seemed like it took forever).

PostPosted: Thu Jun 21, 2007 12:56 pm
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Phoenix1337
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Phyltre wrote:
I think you guys came to this with the (unwarranted) expectation that this would be anything like ILB. We had no reason to think it would be.

When you create expectations for something you're only limiting your ability to enjoy it when it actually happens. Just take it for what it is, instead of pondering what it could be, and have fun.


I don't think expecting a new viral marketing/ARG experience to be similar to a previous one qualifies as unwarranted. Especially when the previous one was so well received. And I REALLY don't think I'm limiting my enjoyment by trying to come to terms with the nature of the beast. If it is just a marketing campaign, fine. I'm sure it will be interesting. But I'm not going to become emotionally invested in it. I'm not going to sit around analyzing images for clues to a puzzle that doesn't exist. I've got better things to do.

I hope you guys are right though. And I really hope the discussion in the bacteria thread bares some fruit. because if that tag is in there by accident, it looks very bad for the ARG prospects of Iris.

PostPosted: Thu Jun 21, 2007 1:00 pm
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