Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Sat Nov 16, 2024 5:44 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: General » ARG: Iris (Halo 3)
[SPEC] Q: Does slipspace protect you from the Halo pulses?
View previous topicView next topic
Page 5 of 5 [68 Posts]   Goto page: Previous 1, 2, 3, 4, 5
Author Message
yakaman
Boot

Joined: 26 Jun 2007
Posts: 12
Location: Minneapolis, MN

Quote:
If the Halos are such a last resort weapon and the only way to stop the Flood, it seems like a pretty huge oversight by the Forerunners that their blast can't penetrate slipspace when they already know the Flood have some of their starships and could be in slipspace at any time.


I still say it would not matter. Remember, the Halo pulse does not kill Flood, it kills their food. If all the Flood in the galaxy were hanging out in Slipspace and the Halos did not get them, it would not matter; they would still starve.

Further, if an entire planet (and all it's life) somehow escaped the pulse, it still would not matter. The Flood would devour them over the first 100 years (or whatever), and still starve over the subsequent 99,000 years.

Know what I mean? Smile

That's why the Shield Worlds have the mini Dyson Sphere and the Sentinal escorts; to survive the Halo Pulse, and then survive the starving Flood.

PostPosted: Wed Jun 27, 2007 8:26 pm
 View user's profile
 Back to top 
Cloaked Hunter
Veteran


Joined: 21 Sep 2004
Posts: 73

yakaman wrote:
I still say it would not matter. Remember, the Halo pulse does not kill Flood, it kills their food. If all the Flood in the galaxy were hanging out in Slipspace and the Halos did not get them, it would not matter; they would still starve.

Further, if an entire planet (and all it's life) somehow escaped the pulse, it still would not matter. The Flood would devour them over the first 100 years (or whatever), and still starve over the subsequent 99,000 years.

Know what I mean? Smile

That's why the Shield Worlds have the mini Dyson Sphere and the Sentinal escorts; to survive the Halo Pulse, and then survive the starving Flood.

Exactly! Although, it seems to me that the pulse would also kill the infected hosts (instead of just the uninfected lifeforms), leaving only the Flood "virus" at the molecular level to die. If this is the case, the Flood would be eliminated in significantly less time. But, I still want to know how the Flood "samples" survived on Installation 04.

PostPosted: Wed Jun 27, 2007 9:02 pm
 View user's profile
 Back to top 
MariusDarkwolf
Decorated


Joined: 27 Jun 2007
Posts: 175
Location: Less, Okiehoma please

Flood/Flood samples in the Halo's

My theory on how the samples, and the full grown flood survived, is that maybe the Halo's don't effect themselves. I mean look at a gun or even a rocket launcher. Unless the user is monumentally stupid, you're not going to hurt yourself using it. The weapon doesn't target itself.

Of course if the Halo's act on a local (for a very large value of local) area of effect method, then what I said just went out the airlock, unless there is a protective barrier that comes up just before firing.

I mean look at Installation 04. Guilty Spark strongly implies that the Halo's were triggered there the last time, due to the questions he was asked the last time the system was triggered. But we don't see any remains at all of the entity that triggered the Halo's. I'd think we'd see something in the control center if they died when the blast triggered.

Just my $.02

PostPosted: Thu Jun 28, 2007 8:44 am
 View user's profile
 Back to top 
carbonize
Boot

Joined: 01 Jul 2007
Posts: 59
Location: Bristol, UK

Personally I'd say that the Halo does kill things in slipspace because otherwise they'd run the risk of missing some potential flood food. I don't think it is slipspace that makes the Dyson sphere safe but rather the sphere it's self. The sphere is a self contained eco system (on an astronomical scale) condensed into a small area. So either the sphere has to small a footprint to be affected by the weapon or there is something in the material of the sphere it's self that makes it impermeable to the effects of the weapon.

I'd say evidence supports the 'dimming the sun' theory which would also tie in with the Dyson sphere since it's sun is contained in the center of the sphere.

[off topic]
How the heck they intend to search the whole of the sphere is beyond me though given that the thing is huger than huge. Also how did they know there would be food in there that they could eat?

I do like the fact you can get a Spartan 3 helmet to use in Halo 3.
[/off topic]
_________________
C A R B O N I Z E

PostPosted: Tue Jul 03, 2007 6:40 pm
 View user's profile Visit poster's website AIM Address Yahoo Messenger MSN Messenger
 ICQ Number 
 Back to top 
sarge2552
Boot

Joined: 24 Jun 2007
Posts: 19

wasnt it said somewhere that the halos fire a "smart" beam (i no they dont actually fire a beam but i counldnt think of another word) that kills things the flood can feed on

that and i think that the halos do more than 'kill' they must like desintagrate things of a large enough biomass everywhere, otherwise we would see remains of Forerunners all over, that and cant the flood reanimate dead things?

PostPosted: Tue Jul 03, 2007 6:57 pm
 View user's profile AIM Address Yahoo Messenger MSN Messenger
 Back to top 
frontieruk
Boot

Joined: 14 Jun 2007
Posts: 36

ThereIsNoSpoone wrote:
Yes. All things in "our" dimension cannot interfere with things in the dimension we know as "slipspace" (there are exceptions when the Forerunner artifact was found in The Fall of Reach


Not read Fall of Reach for a while, but if I remember correctly the artifact your talking about was in First Strike? had two interesting properties, it prevented a full jump into slipspace, thus it allowed weapons to be fired in slipspace (something that was considered impossible)

Spoiler (Rollover to View):
In response to the discovery that there was a log descrepancy of 3 weeks between the party surviving Reach and those that survived Halo

Halsey : that thing not only bends space, it bends time as well.
Cortana : thats's not possible, howe could the artifact on Reach affect us on Halo -- light years away?
Halsey : Don't think of it as physical distance, you and John were on an event path intersecting the crystal... You had to be there at that place at that time to recover us and remove the crystal -- time and space warped to make that event occur.


The artifact was just a tool to allow you to get things too and done on time (my local bus co. needs several of these)

Nipping to Ghosts of Onyx,
quick reminder about some slipspace facts from Halsey...
Spoiler (Rollover to View):

In reference to the capusles Kurts Spartans are in

Halsey : They are encased in a slipspace field. The process to stavilze such a field in normal space is well beyond any technology we or the Covenant possess. Essentially these Spartans are here' but not, extruded into an alternate set of spatial coordinates and excluded from time

Kurt : Then lets stick to practicals terms... are they safe?

Halsey : You could dentonate a nuclear warhead on these pods and because the extruded slipspace within is not in this dimension, there would be no affect to their contents



so here we have Halsey stating that anything within slipstream would be unaffected by events in normal space such as nuclear explosions, which I would take as being protected from any sort of radiation attacks which seems the general concensus on how the Halos work.

PostPosted: Tue Jul 03, 2007 8:29 pm
 View user's profile
 Back to top 
eolith
Unfettered


Joined: 23 Jun 2007
Posts: 623

I just re-read the book, and hit that section earlier today. It says a slipspace "field" not slipspace itself. A slipspace field is used to get into and out of slipspace, tearing the hole between the two dimensions. A fine hair to split, but it's there nonetheless.

PostPosted: Wed Jul 04, 2007 12:02 am
 View user's profile
 ICQ Number 
 Back to top 
frontieruk
Boot

Joined: 14 Jun 2007
Posts: 36

I think your interpretation is wrong, I think what is trying to be described is that the Spartans are held within a 'field of' slipspace which is what Helsey tries to explain using the descriptions extruded into an alternate set of spatial coordinates.

This describes the amount of energy used to create the field and forcing the contents into a point within a different dimension.

extruded slipspace within is not in this dimension.

this describes that the pod contains a 'shaped' slipspace the only way you could shape slipspace would be within a containment field, and with the forerunners knowledge of controlling slipspace I'm sure they could do it, the benefit of that would be they wouldn't lose track of the item the placed into slipspace.

PostPosted: Wed Jul 04, 2007 10:16 am
 View user's profile
 Back to top 
Display posts from previous:   Sort by:   
Page 5 of 5 [68 Posts]   Goto page: Previous 1, 2, 3, 4, 5
View previous topicView next topic
 Forum index » Archive » Archive: General » ARG: Iris (Halo 3)
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group