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 Forum index » Archive » Archive: General » ARG: Iris (Halo 3)
[REQUEST]Plz read if you've unlocked a server.
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

Quote:
I'm sure they could.... but you know how people are on the internet. If people couldn't win twice they wouldn't play.


Wow. I guess I don't know how people are on the internet! I assumed people would keep playing because of the game and enjoying the game, not just for swag. To get to the next part of the game, we have to unlock the servers. So I know the players will do that, swag or not.

And, actually, if I were Bungie, I wouldn't worry about losing 100 players because you give them cool stuff. I just don't see that happening.
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PostPosted: Sun Jul 22, 2007 12:32 pm
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AMarine88
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Joined: 19 Jun 2007
Posts: 79

rose wrote:
Quote:
I'm sure they could.... but you know how people are on the internet. If people couldn't win twice they wouldn't play.


Wow. I guess I don't know how people are on the internet! I assumed people would keep playing because of the game and enjoying the game, not just for swag. To get to the next part of the game, we have to unlock the servers. So I know the players will do that, swag or not.

And, actually, if I were Bungie, I wouldn't worry about losing 100 players because you give them cool stuff. I just don't see that happening.


sry, I should have been clearer n people from the internet. I didn't mean everyone, but have you ever played Halo 2 matchmaking..... judging by how MOST (not all most) act on their I would assume that they wouldnt play if there wasnt a prize.

PostPosted: Sun Jul 22, 2007 2:00 pm
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

or at least, they'll play for whatever prize they can get. yes, there are people who care more about getting stuff (or, getting more stuff than others) than just furthering a good story with a bonus memento... unfortunately.
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PostPosted: Sun Jul 22, 2007 10:16 pm
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Siege88
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Joined: 25 Jul 2004
Posts: 139

I think this also brings up the question of whether this is an ARG with prizes given out, or if it's a contest to give out prizes with some story bits thrown in.

I think you'll have a much easier time convincing people to let others try to unlock the servers if the second round of rewards go out and they turn out to be the same, or very similar to the first ones.

PostPosted: Mon Jul 23, 2007 9:54 am
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Oldbo
Greenhorn

Joined: 21 Jul 2007
Posts: 8

AMarine88 wrote:
rose wrote:
Quote:
I'm sure they could.... but you know how people are on the internet. If people couldn't win twice they wouldn't play.


Wow. I guess I don't know how people are on the internet! I assumed people would keep playing because of the game and enjoying the game, not just for swag. To get to the next part of the game, we have to unlock the servers. So I know the players will do that, swag or not.

And, actually, if I were Bungie, I wouldn't worry about losing 100 players because you give them cool stuff. I just don't see that happening.


sry, I should have been clearer n people from the internet. I didn't mean everyone, but have you ever played Halo 2 matchmaking..... judging by how MOST (not all most) act on their I would assume that they wouldnt play if there wasnt a prize.

People are greedy, because some of them didn't get a packagwe from server 01. Most of us in the ABO Chatroom had alot of information and we found it out before unfiction, ci, and b.net.



Isn't every package the same anyway? :S

PostPosted: Tue Jul 24, 2007 12:41 am
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AshofPompei
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Joined: 18 Jun 2007
Posts: 75

rose wrote:
Quote:
I'm sure they could.... but you know how people are on the internet. If people couldn't win twice they wouldn't play.


Wow. I guess I don't know how people are on the internet! I assumed people would keep playing because of the game and enjoying the game, not just for swag. To get to the next part of the game, we have to unlock the servers. So I know the players will do that, swag or not.

And, actually, if I were Bungie, I wouldn't worry about losing 100 players because you give them cool stuff. I just don't see that happening.


Just a clarification. These are not just people on the internet.
These are crazy halo fan boys who are pouring out of the bungie.net forums(beware!).
If there is swag involved. Halo fan boys would tear over each other to get it.

PostPosted: Tue Jul 24, 2007 11:26 am
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Phyltre
Decorated


Joined: 17 Jun 2007
Posts: 161

Disagreements aside, I don't see how anyone logically thinks that previous unlockers standing aside will effectively improve anyone's odds of getting swag. Run the numbers.

At no point (save the first moments of the first server, but everyone had to login/register/fix their age) has the rate of key use dropped below ten per minute. In fact at its height the key use rate was probably 60 a minute--one per second. Now look at how the internet works. This means that there's an eight-minute-or-so window of opportunity to unlock a server; you need to either find the bounce control page on your own through the clues (extremely unlikely to occur in those eight minutes) or you will find a link to it on a forum or IRC channel. Now, if all we had was the unforums, and ABO/other ARG forums, this would be a good line of reasoning; active users on these forums in those eight minutes would have a pretty good chance of unlocking a server.

However, we have to consider that a post is immediately made on bungie.net whenever a Bounce Control page is found. And the activity rates on that forum (especially during periods of ARG activity that surround bounce control pages coming online) are such that many people--many more people than there are keys--see the post and follow the link. If you accept that the key usage rate has reached one per second on the second server/episode (and there's no reason to doubt that number if you watched people post their key numbers in the IRC) then that implies that thousands of people are actively following this ARG, because the number of people who will stumble upon a link will be much lower than the overall number of people who would get word in ten, twenty, or thirty minutes. Thousands. At most two hundred people have unlocked servers. You do the math on how much that's going to help you get swag.

The previous unlockers are just a drop in the bucket--a bucket that is growing as word of the ARG spreads to more and more casual fans or people who have been on summer vacations, are gearing up as we close in on the Halo 3 release, etc. It sounds well and good to ask them to stand down but in the end it's not going to make a difference either way.

Either you see the bounce control page link in that eight-minute window, or you don't.

PostPosted: Tue Jul 24, 2007 2:59 pm
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

however, if you consider that the first places to actually find the servers are the core puzzle-solving communities - ABO, here, CI, IRC - then if one from within the community who's already got one steps back, that keeps the door open for another from the community to have a chance, before the hordes of fanboys link their way in; otoh, if all the puzzle-solvers all jump straight in to grab the swag, then that leaves little room for others who are also solving the puzzles, not just linking (though this is to be expected by the nature of the game).

And really, there's no hard numbers to prove 'per-minute' rates or anything. We know when the servers are unlocked, not when they're made available, let alone that the key use rate is even close to one per second, rather than a quickly growing curve until 100.

Anyhow, the point remains - there's no rule saying anyone has to ONLY unlock one, but there are loads of people who would like a chance to; and chances are, the first people to unlock servers are generally paying close attention already, and stand a good chance of unlocking another. The hordes get in only once the word gets out; before then, the puzzle-solvers have their best chance - however short that period of time may be.

So ultimately, to each his own... that's really all there is to it.
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PostPosted: Tue Jul 24, 2007 3:24 pm
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Phyltre
Decorated


Joined: 17 Jun 2007
Posts: 161

thebruce wrote:
however, if you consider that the first places to actually find the servers are the core puzzle-solving communities - ABO, here, CI, IRC - then if one from within the community who's already got one steps back, that keeps the door open for another from the community to have a chance, before the hordes of fanboys link their way in


I would agree if I hadn't seen relevant b.net posts as I myself was alerted via IRC, not too long after we had just figured out the translation. I actually went to the trouble of paying attention to how quickly information got out last time, and I'm telling you there's no real cushion there between it hitting ANY forum and hitting b.net. I was number 69 and I was on the bleeding edge of ABO, this forum, the IRC, and even the cipher itself (although I misunderstood how exactly it worked, and failed to solve it myself.) It's most likely people who solved it for themselves/collaboratively (IE, figured out that the letters were a URL) stayed silent just long enough to tell their friends via instant messengers and the like, because they sure as heck hadn't posted it.

Unfortunately, you're either extremely lucky and solve it for yourself immediately, or you find out when everyone else does. That magical place you're describing only existed before people were even sure what to do with a server key.

PostPosted: Tue Jul 24, 2007 3:47 pm
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