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NYC5
Unfettered
Joined: 12 Sep 2007 Posts: 418 Location: New York City
Slusho Flavors Page Loop Job I gotta say something. Has anyone noticed the apparently awful loop job on the flavors page. Its somewhat annoying to listen to. It doesn't fill or connect correctly. Theres this split second gap. Seems a bit ridiculous if you ask me. Now I know they bought the main music and all, but they could have done something to enhance a main page, such as the flavors page. If it doesn't seem fishy to anyone else, then fine, close the post and ignore it. But I gotta be honest, just doesn't seem right.
Posted: Mon Sep 24, 2007 11:57 pm
CloverfieldClues.com
Entrenched
Joined: 03 Aug 2007 Posts: 757
It's probably a just the limitations of Flash, not the people designing it.
Posted: Tue Sep 25, 2007 12:53 am
Adam706
Veteran
Joined: 28 Jul 2007 Posts: 75
Atmosphere V.angel
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Posted: Tue Sep 25, 2007 6:42 pm
NYC5
Unfettered
Joined: 12 Sep 2007 Posts: 418 Location: New York City
great work! Good hunt down, impressive. But now why such a prominent gap on the slusho site and not on the original? Seems like careless work on such an important page...no?
I know its picky, but its repetitively insane. Wouldn't they want us to stay on the page for awhile? If so, then why not use a catchy jingle as on the main, or something not so...annoying.
Posted: Tue Sep 25, 2007 7:00 pm
pegassissy
Unfettered
Joined: 14 Aug 2007 Posts: 552
like [url]cloverfieldclues.com[/url] said, its probaly a flash limitation.
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Posted: Tue Sep 25, 2007 7:14 pm
IronJ146
Unfettered
Joined: 29 Jul 2007 Posts: 634 Location: Atlanta, Georgia, United States
While we're discussing loops, I'm convinced that the loop on the main page is a bad loop. Every click track I've tried to put over it just doesn't sync. It's just a sloppy cut of the original which is a longer loop. Of course, I'm nitpicking, but it's just bothered me.
Posted: Wed Sep 26, 2007 5:39 am
Euchre
uF Game Warden
Joined: 29 Aug 2007 Posts: 3342
Longer loop?
The original is a 3 second loop. That's all I hear on the site, in it's entirety.
Your click tracks would need to be the same BPM to sync. That can be a real pain to figure out.
The flavors loop does end a bit oddly with a bit of a silence or artifact. The original seems to bear that too.
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Posted: Wed Sep 26, 2007 10:08 am
IronJ146
Unfettered
Joined: 29 Jul 2007 Posts: 634 Location: Atlanta, Georgia, United States
Euchre wrote:
Longer loop?
The original is a 3 second loop. That's all I hear on the site, in it's entirety.
Your click tracks would need to be the same BPM to sync. That can be a real pain to figure out.
The flavors loop does end a bit oddly with a bit of a silence or artifact. The original seems to bear that too.
The one that was on the game (sorry forget the name) is about 8 seconds, give or take. It's cut just a little too long.
Yea, it's tedious, but I do it a lot to get samples and stuff to match with programmed drums in production. It's not too bad.
Posted: Wed Sep 26, 2007 11:10 am
NYC5
Unfettered
Joined: 12 Sep 2007 Posts: 418 Location: New York City
The game is called planned
http://www.addictinggames.com/planned.html
Just to put it out there...
Posted: Wed Sep 26, 2007 1:06 pm
CloverfieldClues.com
Entrenched
Joined: 03 Aug 2007 Posts: 757
This has been mentioned in another thread , but the music originally came from FlashKit.com , a Flash development site. It was created in 2002 by someone named Nemo.
Posted: Wed Sep 26, 2007 1:32 pm
Bruce
Unfettered
Joined: 15 Aug 2007 Posts: 673 Location: Sector 001
So this is a remake of Finding Nemo? j/k
I couldn't resist.
Posted: Wed Sep 26, 2007 1:42 pm
ScottBrosius
Boot
Joined: 03 Aug 2007 Posts: 33
Or a reference to another obscure video game from the 80's?
http://en.wikipedia.org/wiki/Little_Nemo:_The_Dream_Master
Posted: Wed Sep 26, 2007 4:30 pm
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