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 Forum index » Archive » Archive: General » Low-Volume Games
[SCC] EniTech - the Gardner Project
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Kerrisis
Boot

Joined: 23 Jan 2008
Posts: 37

Ok. After an initial exchange with Skynet Embedded Network (And ratting you all out; don't look at me like that, I'm British! We're ALWAYS the bad guys! Razz ), the Network asked me for recommendations for targets to terminate. I replied with this:


Quote:
ENITECH STAFF HAVE BEEN WARNED ABOUT TERMINATOR THREAT, AND MAY BE GOING INTO HIDING. SUGGEST IMMEDIATE ACTION TO PREVENT THEIR ESCAPE AND TO DESTROY CONTENTS OF VAULT.

TERMINATION OF ANNA KIES CAN NOT BE CONFIRMED. TARGET MUST BE ASSUMED TO BE STILL ALIVE.

ADDITIONAL INFORMATION ON COMMUNICATIONS BREACH: RESISTANCE SYMPATHISERS WERE GIVEN ACCESS TO BLUECOM, A NEURAL NETWORK DEVELOPED BY THE DYSON TRUST WHICH WAS PIVOTAL IN INTERCEPTING SKYNET MISSION PROCESSES . RECOMMEND INFILTRATION OF DYSON TRUST, OR TERMINATION OF ALL DYSON STAFF AND CAPTURE OR DESTRUCTION OF BLUECOM AND ASSOCIATED RESEARCH.


Twisted Evil
::evil laugh::


I figure that advancing the plot might not necessarily be doable from the resistance angle. It may be necessary to prod the SEN to take the next step.

PostPosted: Fri Feb 22, 2008 4:57 am
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jlr1001
Decorated

Joined: 06 Jun 2006
Posts: 210

re: Kerrisis

Shocked Silly

So much for everyone coming to some consensus on how to continue...

Warning... Meta Rant... Meta Rant...

We're working under the assumption that we have to Forrest Gump our way into saying the right thing to one or more of three parties? It always seems as if we always only have one point of entry into interacting with this game... And we ultimately end up bottlenecked.

It's obvious that there's a common link between Skynet, Enitech, and the Resistence. Whether that link is the collective us or someone(thing) else, I can't help but marvel at how all three parties seem to know all the same information... Why, then, are we even part of this conversation?

We're told to warn people who seem to already know the threat, pass false information to an intelligence that knows it's being lied to, and aid a resistence that seems more content with sending emails from the shadows rather than actually *resist*...

Other than our OOG knowledge, we haven't been given a real reason to act. Well, there are the photos, but they could easily be faked... Why hasn't anyone from the resistence gone out of the way to explain, point for point, why we need to stop Skynet?

Also, the "game" hasn't led us to assume that we should cross the line between in-game and oog information.... So, vis-a-vis the classical piece heard in the last episode of SCC (Beethoven's Moonlight Sonata), we have no reason to assume that our knowledge of that episode should be linked, in-game, to happening to hear a piece of classical music in Anna's video...

Why should we assume, at this point, that we're supposed to make that connection?

Okay, enough of a rant (for now).



-jlr1001

PostPosted: Fri Feb 22, 2008 8:46 am
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ckuchy
Boot

Joined: 05 Feb 2008
Posts: 12

New blog post

http://enitechlabs.com/blog/?p=117

Spoiler (Rollover to View):
Looks like Anna is still alive ..


I don't have speakers at work so I can't watch the video . .

PostPosted: Fri Feb 22, 2008 9:34 am
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Kerrisis
Boot

Joined: 23 Jan 2008
Posts: 37

MWAHAHAHAHA!! Sleep well, JLR1001! Sleep lightly!

I agree though, it is kind of hard to differentiate what we are supposed to know in game and out of game. I think part of that comes from the fact that these forums are strictly OOG. Is all the information we share to be taken as known IG by everyone? If not, how much is known IG? The same with the TV show, like you said. We know everything that's happened so far OOG, but would we know what the Connors and Cameron are doing IG? Saying "John Connor's just broken a resistance fighter out of a prison transport van and vapourized a T-888 with Thermite!" to the SEN seems more than a little wrong.

I get the impression that the various groups seem psychic for ligitimate reasons though. It's been known for a while that the Resistance has been in contact with Enitech, so anything they learn they might have shared. The Resistance knowing (pretty quickly) that there was a fifth columnist in our ranks could be explained by them having alternate ways of monitoring the Skyned Embedded Network. There are explanations for a lot of it if you think about it. It's really just a matter of suspending your disbelief.

PostPosted: Fri Feb 22, 2008 9:43 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Well considering we got a message "The Turk is not dead" from the Resistance, the happenings of the TV series (which occur in 2007, BTW) are in-game. The Resistance contact also referring to "another" terminator unit, as the first one we knew (in disguise because he had no skin - like Cromartie in the show, but a different T).

And the latest episode showed us that there was a Resistance -team- sent back, most likely who we are conversing with now. To me, the connection seemed much more distinct after this week's episode.



As for recent news, here's the email I sent - just a compilation of what's been discussed, put into a single theory:

Quote:
I have a quick question - were your staff prepared with any self-defense weapons in the case of attack by the stalker who got to Mike? Such as an EMP for example? It may very well be that Anna (and her cameraman - Freddy, was it? Do you know him?) may be alive, and thus possibly also in possession of the machine seen in the video from Anna's apartment, which could have been knocked out by the EMP, also explaining the hastened end of camera's video feed.

That's it.

I think we want more complexity and we want to overanalyze, amke this harder than they planned. I mean, like you said jlr, recently all the 'milestones' have been through informing our various contacts about current events. We sit and speculate and try to find puzzles where there really are none, while waiting for new things to happen to push it along, when all we need to do is -tell- someone, in a clear way.

To be fair, it's almost a catch-22 for the PMs - provide the details so we can form the theory, but then two choices - wait for someone to make the claim and tell them, or after a while do it in-game. The latter risks the feel that the players aren't really doing anything; the former makes the players feel like they're not doing anything significant and the characters are 'dumb' for not figuring things out themselves.

OTOH, this -should- be something they take into account when writing the story. Perhaps it's like the seinfeld effect - make something too real and it's just boring. To me, in reality, the ideal storyline kind of makes sense (well, except that we the general public are even in on something so secretive and sensitive without personal danger from the Skynet =P).

I think it's just their balance of reality and fiction and involvement is a little off, so maintaining that suspension of disbelief, and avoiding meta-talk like this, is much more difficult.


Personally, I'm doing my best to get involved and suspend that disbelief as much as is necessary, because hey - I want to have fun, I want to see this play out and how the storyline goes, eventually leading up to the next T movie, I assume.
That's the bottom line for me. Complaining (too much) just ruins it, IMO *shrug*. If the PMs are smart, they'll listen (or sense).
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PostPosted: Fri Feb 22, 2008 10:03 am
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jlr1001
Decorated

Joined: 06 Jun 2006
Posts: 210

Kerrisis wrote:
It's been known for a while that the Resistance has been in contact with Enitech, so anything they learn they might have shared.


Exactly. That's my point. If the resistence and Enitech are in communication with each other, why do they need us? Why couldn't the resistence members have worked with the Dyson Trust instead of the crazy back and forth we had to wade through?

If the Resistence is monitoring Skynet themselves, why can't they just send the necessary transmissions to it, rather than spoon feed hints about what we're supposed to tell it?

Obviously, in playing the game I'm suspending disbelief and just running with it, which is why I said I was going into a meta rant...

thebruce wrote:
Well considering we got a message "The Turk is not dead" from the Resistance, the happenings of the TV series (which occur in 2007, BTW) are in-game.


From a personal point-of-view, I find this to be an awkward construct. This would mean that, in this reality, we're somehow clairvoyant and are seeing (in real time) events that are happening outside of our own time and physical location.

Assuming the resistence cell we're talking with is the one that just came back, would it be imprudent to say, "Derek, remember when that female terminator freaked (cameron) freaked you out at Tech-Comm HQ, well we know that she has hidden a T-888's processing chip on her person... Also, we know you killed Andrew, so the fact that things are still going awry, what should we do?"

We could technically do that, if we assume all that knowledge is in-game... but would it make sense to do so?

Basically we have limited omnicence, but have gaping holes in our knowledge because we don't really know anything... See, an awkward construct.



-jlr1001

PostPosted: Fri Feb 22, 2008 10:07 am
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enaxor
I Have No Life

Joined: 25 Feb 2003
Posts: 2395

thebruce wrote:

Personally, I'm doing my best to get involved and suspend that disbelief as much as is necessary, because hey - I want to have fun, I want to see this play out and how the storyline goes, eventually leading up to the next T movie, I assume.
That's the bottom line for me. Complaining (too much) just ruins it, IMO *shrug*. If the PMs are smart, they'll listen (or sense).


I'm more than willing to do the same. My biggest problem with this game so far, is the sporadic email communication. I think I'm finally on the email list, I get a couple replies, then silence. I don't think Enitech has ever responded to any of my emails and the Resistance responded once, about 3 weeks ago.
_________________
10/05/2007, 04/23/2009, 07/02/2015
The world is a much dimmer place.


PostPosted: Fri Feb 22, 2008 11:16 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

aye, and let lone having an AI communicate via email which isn't even coded the way a machine might do it, but via free email hosting; and communicating by printed binary on a note on a billboard which is one of the easiest things to decode relatively speaking by anything other than T unit... =/ very strange.

Sure, accessibility is important, for fans of the show, but you can only go so far before people just end up going wtf? Players think realistically and expect things consistent with the characters, but we're mainly getting argish content that players have seen time and time again -- at least as it pertains to in-game communication. Enitech itself is a nice entity, as well as the idea of tachyon photos... when the live communication began though, I think it lost a bunch of people.

*shrug*
I'm still enjoying it.
It's like going to a movie that reviews have are really bad, yet come out still having enjoyed it because you lowered your expectations.

It's no Beast, no Sammeeees... though I didn't play either Razz. Sector7 was similar to a degree - not a lot to do, but a lot of stuff fed. Ocular Effect was similar in a way as well, the only puzzles really being the beginning of chapters with the oculus, the rest being interaction and story being fed.

*shrug*
I'm still enjoying it.
Wink
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PostPosted: Fri Feb 22, 2008 11:30 am
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jlr1001
Decorated

Joined: 06 Jun 2006
Posts: 210

thebruce wrote:
when the live communication began though, I think it lost a bunch of people.


Funny that, especially when direct character interaction is often mentioned as a big reason people dig the genre...

I don't mind it when the experience is more story driven, even when it's a bit on rails, so long as we understand the logic underpinning the narrative. That's been my beef, thus far...



-jlr1001

PostPosted: Fri Feb 22, 2008 1:26 pm
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celina63
Entrenched


Joined: 28 Sep 2002
Posts: 909
Location: San Diego, CA

New SkyNet email:

Quote:
STANDBY // SKYNET EMBEDDED NETWORK IS CURRENTLY EXPERIENCING A SYSTEM PURGE WHILE ALL NODES ARE CHECKED FOR RESISTANCE INTEGRITY // ALL COMPROMISED CONNECTIONS WILL BE TERMINATED


Crap, I'm doomed...
_________________
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PostPosted: Fri Feb 22, 2008 2:15 pm
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MrToasty
I Have 100 Cats and Smell of Wee


Joined: 03 Aug 2004
Posts: 4310
Location: Des Moines, IA

From the Resistance:
Quote:
We hacked into skynet embedded network's communication account and found this wonderful message to the machines from one of your "allies."
<bunch o' binary>

Any guesses who sent it?


Translates to:
Spoiler (Rollover to View):
CURRENT ACTIVE TEMPORAL-NATIVE TARGETS IDENTIFIED AS: JLR1001, T-1000, MRTOASTY, ROGI OCNORB, ARIOCK, CELINA63, BRYANFLURRY, LERGNAG, THEBRUCE, RESISTOR, HOPEOFTHEFUTURE, NIGHTHAWK, RIFT, KAYBERRY, VPISTEVE. MOST ARE IN NORTH AMERICA, EXACT CO-ORDINATES AND TRUE IDENTITIES UNKNOWN. NON-NATIVE RESISTANCE MEMBERS' IDENTITIES UNKNOWN. RESISTANCE COMMUNICATION IS VIA THE URL: http://www.flickr.com/photos/23118149@N02/ RESISTANCE KNOWS THAT SKYNET IS AWARE OF LINK COMPROMISATION. SUSPECT RESISTANCE HAS ALTERNATE POINTS OF INFILTRATION TO NETWORK. RECOMMEND REINFORCEMENT OF SECURITY PROTOCOLS AND INTRUSION COUNTERMEASURES.


PostPosted: Fri Feb 22, 2008 2:22 pm
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Nighthawk
I Have 100 Cats and Smell of Wee


Joined: 14 Jul 2007
Posts: 4751
Location: Miami, Florida, USA, Earth

No wonder my machine's been acting goofy today... damn you, SkyNet!

Of course, I could throw SkyNet in to a logic loop that would cause it to self-destruct... or worse...

Maybe I caused Judgment Day by confusing SkyNet?

PostPosted: Fri Feb 22, 2008 2:27 pm
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Nighthawk
I Have 100 Cats and Smell of Wee


Joined: 14 Jul 2007
Posts: 4751
Location: Miami, Florida, USA, Earth

Received:

Quote:
STANDBY // SKYNET EMBEDDED NETWORK IS CURRENTLY EXPERIENCING A SYSTEM PURGE WHILE ALL NODES ARE CHECKED FOR RESISTANCE INTEGRITY // ALL COMPROMISED CONNECTIONS WILL BE TERMINATED


NOOOOOOOO!!!!

PostPosted: Fri Feb 22, 2008 2:30 pm
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RoseKittyEllie
Veteran

Joined: 29 Jan 2008
Posts: 96
Location: Austin, TX (usually)

Nighthawk - Your avatar is soooo very appropriate this very moment.

PostPosted: Fri Feb 22, 2008 2:38 pm
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

RoseKittyEllie wrote:
Nighthawk - Your avatar is soooo very appropriate this very moment.


Sorry, Trout - lergnag

...I just had to... Wink
_________________
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PostPosted: Fri Feb 22, 2008 2:43 pm
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