Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Tue Nov 19, 2024 6:05 pm
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[spec] Page links we have - do they lead someplace?
View previous topicView next topic
Page 1 of 1 [4 Posts]  
Author Message
Kagehi Kossori
Veteran


Joined: 26 Jul 2004
Posts: 75
Location: Lake Havasu AZ

[spec] Page links we have - do they lead someplace?

It has occured to me that the only 'open' information we have is the external page links. So far they have been dismissed as linking into what is going on internally at ILB, but... What is these where supposed to be the clues that lead us to the related sights. Anyone done a search containing all the 'categories' we uncovered or anything like that? In The Beast, such jump outs provided key information for getting past something in the game, I see no reason why this wouldn't be the case here. Maybe we need to take a second look or in a different way...

PostPosted: Tue Aug 03, 2004 4:37 pm
 View user's profile Visit poster's website
 Back to top 
Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [spec] Page links we have - do they lead someplace?

Kagehi Kossori wrote:
It has occured to me that the only 'open' information we have is the external page links. So far they have been dismissed as linking into what is going on internally at ILB, but... What is these where supposed to be the clues that lead us to the related sights. Anyone done a search containing all the 'categories' we uncovered or anything like that? In The Beast, such jump outs provided key information for getting past something in the game, I see no reason why this wouldn't be the case here. Maybe we need to take a second look or in a different way...

Not to deter you or anyone else who wants to look into this possibility, but it seems pretty clear to me that nothing on ILB has yet spread to any other web site. The medium will metastasize next Tuesday, and then we might expect to see content on a lot more sites. Untill then, I believe the links that the Operator posted were just retched out through the stubby network tentacle, involuntarily. Her memory of the Castaway, fragmented; each fragment somehow piped through a search engine; and the top seven results for each search spat out onto the site.

Of course, that's just my opinion. I could be wrong.

(Now, who wants to SPECulate as to why we got the top 7 results for each search? Can anybody think of a reason? Anyone? Mr. Green )
_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Tue Aug 03, 2004 5:17 pm
 View user's profile
 Back to top 
hodges
Boot

Joined: 29 Jul 2004
Posts: 10
Location: Annapolis, MD

Re: [spec] Page links we have - do they lead someplace?

Shad0 wrote:
(Now, who wants to SPECulate as to why we got the top 7 results for each search? Can anybody think of a reason? Anyone? Mr. Green )


Maybe its not the fact that there are 7 search results, maybe it has more to do with what the searches were for?

What does each set have in common?

PostPosted: Tue Aug 03, 2004 6:46 pm
 View user's profile
 Back to top 
Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [spec] Page links we have - do they lead someplace?

hodges wrote:
Shad0 wrote:
(Now, who wants to SPECulate as to why we got the top 7 results for each search? Can anybody think of a reason? Anyone? Mr. Green )

What does each set have in common?

You mean, besides the specific phrases that have already been combined into Melissa's memory of the Castaway?
_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Tue Aug 03, 2004 6:55 pm
 View user's profile
 Back to top 
Display posts from previous:   Sort by:   
Page 1 of 1 [4 Posts]  
View previous topicView next topic
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group